x11: Clear X11 selection when we can't bridge the data type
[profile/ivi/weston-ivi-shell.git] / src / util.c
1 /*
2  * Copyright © 2011 Intel Corporation
3  *
4  * Permission to use, copy, modify, distribute, and sell this software and
5  * its documentation for any purpose is hereby granted without fee, provided
6  * that the above copyright notice appear in all copies and that both that
7  * copyright notice and this permission notice appear in supporting
8  * documentation, and that the name of the copyright holders not be used in
9  * advertising or publicity pertaining to distribution of the software
10  * without specific, written prior permission.  The copyright holders make
11  * no representations about the suitability of this software for any
12  * purpose.  It is provided "as is" without express or implied warranty.
13  *
14  * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
15  * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
16  * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
17  * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
18  * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
19  * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
20  * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
21  */
22
23 #include <stdlib.h>
24 #include <string.h>
25 #include <stdio.h>
26 #include <math.h>
27
28 #include "compositor.h"
29
30 WL_EXPORT void
31 weston_matrix_init(struct weston_matrix *matrix)
32 {
33         static const struct weston_matrix identity = {
34                 { 1, 0, 0, 0,  0, 1, 0, 0,  0, 0, 1, 0,  0, 0, 0, 1 }
35         };
36
37         memcpy(matrix, &identity, sizeof identity);
38 }
39
40 static void
41 weston_matrix_multiply(struct weston_matrix *m, const struct weston_matrix *n)
42 {
43         struct weston_matrix tmp;
44         const GLfloat *row, *column;
45         div_t d;
46         int i, j;
47
48         for (i = 0; i < 16; i++) {
49                 tmp.d[i] = 0;
50                 d = div(i, 4);
51                 row = m->d + d.quot * 4;
52                 column = n->d + d.rem;
53                 for (j = 0; j < 4; j++)
54                         tmp.d[i] += row[j] * column[j * 4];
55         }
56         memcpy(m, &tmp, sizeof tmp);
57 }
58
59 WL_EXPORT void
60 weston_matrix_translate(struct weston_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
61 {
62         struct weston_matrix translate = {
63                 { 1, 0, 0, 0,  0, 1, 0, 0,  0, 0, 1, 0,  x, y, z, 1 }
64         };
65
66         weston_matrix_multiply(matrix, &translate);
67 }
68
69 WL_EXPORT void
70 weston_matrix_scale(struct weston_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
71 {
72         struct weston_matrix scale = {
73                 { x, 0, 0, 0,  0, y, 0, 0,  0, 0, z, 0,  0, 0, 0, 1 }
74         };
75
76         weston_matrix_multiply(matrix, &scale);
77 }
78
79 WL_EXPORT void
80 weston_matrix_transform(struct weston_matrix *matrix, struct weston_vector *v)
81 {
82         int i, j;
83         struct weston_vector t;
84
85         for (i = 0; i < 4; i++) {
86                 t.f[i] = 0;
87                 for (j = 0; j < 4; j++)
88                         t.f[i] += v->f[j] * matrix->d[i + j * 4];
89         }
90
91         *v = t;
92 }
93
94 WL_EXPORT void
95 weston_spring_init(struct weston_spring *spring,
96                  double k, double current, double target)
97 {
98         spring->k = k;
99         spring->friction = 400.0;
100         spring->current = current;
101         spring->previous = current;
102         spring->target = target;
103 }
104
105 WL_EXPORT void
106 weston_spring_update(struct weston_spring *spring, uint32_t msec)
107 {
108         double force, v, current, step;
109
110         step = 0.01;
111         while (4 < msec - spring->timestamp) {
112                 current = spring->current;
113                 v = current - spring->previous;
114                 force = spring->k * (spring->target - current) / 10.0 +
115                         (spring->previous - current) - v * spring->friction;
116
117                 spring->current =
118                         current + (current - spring->previous) +
119                         force * step * step;
120                 spring->previous = current;
121
122 #if 0
123                 if (spring->current >= 1.0) {
124 #ifdef TWEENER_BOUNCE
125                         spring->current = 2.0 - spring->current;
126                         spring->previous = 2.0 - spring->previous;
127 #else
128                         spring->current = 1.0;
129                         spring->previous = 1.0;
130 #endif
131                 }
132
133                 if (spring->current <= 0.0) {
134                         spring->current = 0.0;
135                         spring->previous = 0.0;
136                 }
137 #endif
138                 spring->timestamp += 4;
139         }
140 }
141
142 WL_EXPORT int
143 weston_spring_done(struct weston_spring *spring)
144 {
145         return fabs(spring->previous - spring->target) < 0.0002 &&
146                 fabs(spring->current - spring->target) < 0.0002;
147 }
148
149 struct weston_zoom {
150         struct weston_surface *surface;
151         struct weston_animation animation;
152         struct weston_spring spring;
153         struct weston_transform transform;
154         struct wl_listener listener;
155         GLfloat start, stop;
156         void (*done)(struct weston_zoom *zoom, void *data);
157         void *data;
158 };
159
160 static void
161 weston_zoom_destroy(struct weston_zoom *zoom)
162 {
163         wl_list_remove(&zoom->animation.link);
164         wl_list_remove(&zoom->listener.link);
165         zoom->surface->transform = NULL;
166         if (zoom->done)
167                 zoom->done(zoom, zoom->data);
168         free(zoom);
169 }
170
171 static void
172 handle_zoom_surface_destroy(struct wl_listener *listener,
173                             struct wl_resource *resource, uint32_t time)
174 {
175         struct weston_zoom *zoom =
176                 container_of(listener, struct weston_zoom, listener);
177
178         weston_zoom_destroy(zoom);
179 }
180
181 static void
182 weston_zoom_frame(struct weston_animation *animation,
183                 struct weston_output *output, uint32_t msecs)
184 {
185         struct weston_zoom *zoom =
186                 container_of(animation, struct weston_zoom, animation);
187         struct weston_surface *es = zoom->surface;
188         GLfloat scale;
189
190         weston_spring_update(&zoom->spring, msecs);
191
192         if (weston_spring_done(&zoom->spring))
193                 weston_zoom_destroy(zoom);
194
195         scale = zoom->start +
196                 (zoom->stop - zoom->start) * zoom->spring.current;
197         weston_matrix_init(&zoom->transform.matrix);
198         weston_matrix_translate(&zoom->transform.matrix,
199                               -(es->x + es->width / 2.0),
200                               -(es->y + es->height / 2.0), 0);
201         weston_matrix_scale(&zoom->transform.matrix, scale, scale, scale);
202         weston_matrix_translate(&zoom->transform.matrix,
203                               es->x + es->width / 2.0,
204                               es->y + es->height / 2.0, 0);
205
206         es->alpha = zoom->spring.current * 255;
207         if (es->alpha > 255)
208                 es->alpha = 255;
209         scale = 1.0 / zoom->spring.current;
210         weston_matrix_init(&zoom->transform.inverse);
211         weston_matrix_scale(&zoom->transform.inverse, scale, scale, scale);
212
213         weston_compositor_damage_all(es->compositor);
214 }
215
216 WL_EXPORT struct weston_zoom *
217 weston_zoom_run(struct weston_surface *surface, GLfloat start, GLfloat stop,
218               weston_zoom_done_func_t done, void *data)
219 {
220         struct weston_zoom *zoom;
221
222         zoom = malloc(sizeof *zoom);
223         if (!zoom)
224                 return NULL;
225
226         zoom->surface = surface;
227         zoom->done = done;
228         zoom->data = data;
229         zoom->start = start;
230         zoom->stop = stop;
231         surface->transform = &zoom->transform;
232         weston_spring_init(&zoom->spring, 200.0, 0.0, 1.0);
233         zoom->spring.friction = 700;
234         zoom->spring.timestamp = weston_compositor_get_time();
235         zoom->animation.frame = weston_zoom_frame;
236         weston_zoom_frame(&zoom->animation, NULL, zoom->spring.timestamp);
237
238         zoom->listener.func = handle_zoom_surface_destroy;
239         wl_list_insert(surface->surface.resource.destroy_listener_list.prev,
240                        &zoom->listener.link);
241
242         wl_list_insert(surface->compositor->animation_list.prev,
243                        &zoom->animation.link);
244
245         return zoom;
246 }
247
248 struct weston_binding {
249         uint32_t key;
250         uint32_t button;
251         uint32_t modifier;
252         weston_binding_handler_t handler;
253         void *data;
254         struct wl_list link;
255 };
256
257 WL_EXPORT struct weston_binding *
258 weston_compositor_add_binding(struct weston_compositor *compositor,
259                             uint32_t key, uint32_t button, uint32_t modifier,
260                             weston_binding_handler_t handler, void *data)
261 {
262         struct weston_binding *binding;
263
264         binding = malloc(sizeof *binding);
265         if (binding == NULL)
266                 return NULL;
267
268         binding->key = key;
269         binding->button = button;
270         binding->modifier = modifier;
271         binding->handler = handler;
272         binding->data = data;
273         wl_list_insert(compositor->binding_list.prev, &binding->link);
274
275         return binding;
276 }
277
278 WL_EXPORT void
279 weston_binding_destroy(struct weston_binding *binding)
280 {
281         wl_list_remove(&binding->link);
282         free(binding);
283 }
284
285 WL_EXPORT void
286 weston_compositor_run_binding(struct weston_compositor *compositor,
287                             struct weston_input_device *device,
288                             uint32_t time,
289                             uint32_t key, uint32_t button, int32_t state)
290 {
291         struct weston_binding *b;
292
293         wl_list_for_each(b, &compositor->binding_list, link) {
294                 if (b->key == key && b->button == button &&
295                     b->modifier == device->modifier_state && state) {
296                         b->handler(&device->input_device,
297                                    time, key, button, state, b->data);
298                         break;
299                 }
300         }
301 }