evdev: Update axis notifications to follow protocol
[profile/ivi/weston.git] / src / util.c
1 /*
2  * Copyright © 2011 Intel Corporation
3  *
4  * Permission to use, copy, modify, distribute, and sell this software and
5  * its documentation for any purpose is hereby granted without fee, provided
6  * that the above copyright notice appear in all copies and that both that
7  * copyright notice and this permission notice appear in supporting
8  * documentation, and that the name of the copyright holders not be used in
9  * advertising or publicity pertaining to distribution of the software
10  * without specific, written prior permission.  The copyright holders make
11  * no representations about the suitability of this software for any
12  * purpose.  It is provided "as is" without express or implied warranty.
13  *
14  * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
15  * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
16  * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
17  * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
18  * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
19  * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
20  * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
21  */
22
23 #include <stdlib.h>
24 #include <string.h>
25 #include <stdio.h>
26 #include <math.h>
27
28 #include <unistd.h>
29 #include <fcntl.h>
30
31 #include "compositor.h"
32
33 WL_EXPORT void
34 weston_spring_init(struct weston_spring *spring,
35                  double k, double current, double target)
36 {
37         spring->k = k;
38         spring->friction = 400.0;
39         spring->current = current;
40         spring->previous = current;
41         spring->target = target;
42 }
43
44 WL_EXPORT void
45 weston_spring_update(struct weston_spring *spring, uint32_t msec)
46 {
47         double force, v, current, step;
48
49         /* Limit the number of executions of the loop below by ensuring that
50          * the timestamp for last update of the spring is no more than 1s ago.
51          * This handles the case where time moves backwards or forwards in
52          * large jumps.
53          */
54         if (msec - spring->timestamp > 1000) {
55                 weston_log("unexpectedly large timestamp jump (from %u to %u)\n",
56                            spring->timestamp, msec);
57                 spring->timestamp = msec - 1000;
58         }
59
60         step = 0.01;
61         while (4 < msec - spring->timestamp) {
62                 current = spring->current;
63                 v = current - spring->previous;
64                 force = spring->k * (spring->target - current) / 10.0 +
65                         (spring->previous - current) - v * spring->friction;
66
67                 spring->current =
68                         current + (current - spring->previous) +
69                         force * step * step;
70                 spring->previous = current;
71
72 #if 0
73                 if (spring->current >= 1.0) {
74 #ifdef TWEENER_BOUNCE
75                         spring->current = 2.0 - spring->current;
76                         spring->previous = 2.0 - spring->previous;
77 #else
78                         spring->current = 1.0;
79                         spring->previous = 1.0;
80 #endif
81                 }
82
83                 if (spring->current <= 0.0) {
84                         spring->current = 0.0;
85                         spring->previous = 0.0;
86                 }
87 #endif
88                 spring->timestamp += 4;
89         }
90 }
91
92 WL_EXPORT int
93 weston_spring_done(struct weston_spring *spring)
94 {
95         return fabs(spring->previous - spring->target) < 0.0002 &&
96                 fabs(spring->current - spring->target) < 0.0002;
97 }
98
99 typedef void (*weston_surface_animation_frame_func_t)(struct weston_surface_animation *animation);
100
101 struct weston_surface_animation {
102         struct weston_surface *surface;
103         struct weston_animation animation;
104         struct weston_spring spring;
105         struct weston_transform transform;
106         struct wl_listener listener;
107         float start, stop;
108         weston_surface_animation_frame_func_t frame;
109         weston_surface_animation_done_func_t done;
110         void *data;
111 };
112
113 static void
114 weston_surface_animation_destroy(struct weston_surface_animation *animation)
115 {
116         wl_list_remove(&animation->animation.link);
117         wl_list_remove(&animation->listener.link);
118         wl_list_remove(&animation->transform.link);
119         animation->surface->geometry.dirty = 1;
120         if (animation->done)
121                 animation->done(animation, animation->data);
122         free(animation);
123 }
124
125 static void
126 handle_animation_surface_destroy(struct wl_listener *listener, void *data)
127 {
128         struct weston_surface_animation *animation =
129                 container_of(listener,
130                              struct weston_surface_animation, listener);
131
132         weston_surface_animation_destroy(animation);
133 }
134
135 static void
136 weston_surface_animation_frame(struct weston_animation *base,
137                                struct weston_output *output, uint32_t msecs)
138 {
139         struct weston_surface_animation *animation =
140                 container_of(base,
141                              struct weston_surface_animation, animation);
142
143         if (base->frame_counter <= 1)
144                 animation->spring.timestamp = msecs;
145
146         weston_spring_update(&animation->spring, msecs);
147
148         if (weston_spring_done(&animation->spring)) {
149                 weston_surface_animation_destroy(animation);
150                 return;
151         }
152
153         if (animation->frame)
154                 animation->frame(animation);
155
156         animation->surface->geometry.dirty = 1;
157         weston_compositor_schedule_repaint(animation->surface->compositor);
158 }
159
160 static struct weston_surface_animation *
161 weston_surface_animation_run(struct weston_surface *surface,
162                              float start, float stop,
163                              weston_surface_animation_frame_func_t frame,
164                              weston_surface_animation_done_func_t done,
165                              void *data)
166 {
167         struct weston_surface_animation *animation;
168
169         animation = malloc(sizeof *animation);
170         if (!animation)
171                 return NULL;
172
173         animation->surface = surface;
174         animation->frame = frame;
175         animation->done = done;
176         animation->data = data;
177         animation->start = start;
178         animation->stop = stop;
179         weston_matrix_init(&animation->transform.matrix);
180         wl_list_insert(&surface->geometry.transformation_list,
181                        &animation->transform.link);
182         weston_spring_init(&animation->spring, 200.0, 0.0, 1.0);
183         animation->spring.friction = 700;
184         animation->animation.frame_counter = 0;
185         animation->animation.frame = weston_surface_animation_frame;
186         weston_surface_animation_frame(&animation->animation, NULL, 0);
187
188         animation->listener.notify = handle_animation_surface_destroy;
189         wl_signal_add(&surface->surface.resource.destroy_signal,
190                       &animation->listener);
191
192         wl_list_insert(&surface->output->animation_list,
193                        &animation->animation.link);
194
195         return animation;
196 }
197
198 static void
199 zoom_frame(struct weston_surface_animation *animation)
200 {
201         struct weston_surface *es = animation->surface;
202         float scale;
203
204         scale = animation->start +
205                 (animation->stop - animation->start) *
206                 animation->spring.current;
207         weston_matrix_init(&animation->transform.matrix);
208         weston_matrix_translate(&animation->transform.matrix,
209                                 -0.5f * es->geometry.width,
210                                 -0.5f * es->geometry.height, 0);
211         weston_matrix_scale(&animation->transform.matrix, scale, scale, scale);
212         weston_matrix_translate(&animation->transform.matrix,
213                                 0.5f * es->geometry.width,
214                                 0.5f * es->geometry.height, 0);
215
216         es->alpha = animation->spring.current;
217         if (es->alpha > 1.0)
218                 es->alpha = 1.0;
219 }
220
221 WL_EXPORT struct weston_surface_animation *
222 weston_zoom_run(struct weston_surface *surface, float start, float stop,
223                 weston_surface_animation_done_func_t done, void *data)
224 {
225         return weston_surface_animation_run(surface, start, stop,
226                                             zoom_frame, done, data);
227 }
228
229 static void
230 fade_frame(struct weston_surface_animation *animation)
231 {
232         if (animation->spring.current > 1)
233                 animation->surface->alpha = 1;
234         else if (animation->spring.current < 0 )
235                 animation->surface->alpha = 0;
236         else
237                 animation->surface->alpha = animation->spring.current;
238 }
239
240 WL_EXPORT struct weston_surface_animation *
241 weston_fade_run(struct weston_surface *surface,
242                 weston_surface_animation_done_func_t done, void *data)
243 {
244         return weston_surface_animation_run(surface, 0, 0,
245                                             fade_frame, done, data);
246 }
247
248 static void
249 slide_frame(struct weston_surface_animation *animation)
250 {
251         float scale;
252
253         scale = animation->start +
254                 (animation->stop - animation->start) *
255                 animation->spring.current;
256         weston_matrix_init(&animation->transform.matrix);
257         weston_matrix_translate(&animation->transform.matrix, 0, scale, 0);
258 }
259
260 WL_EXPORT struct weston_surface_animation *
261 weston_slide_run(struct weston_surface *surface, float start, float stop,
262                 weston_surface_animation_done_func_t done, void *data)
263 {
264         struct weston_surface_animation *animation;
265
266         animation = weston_surface_animation_run(surface, start, stop,
267                                                  slide_frame, done, data);
268         animation->spring.friction = 900;
269         animation->spring.k = 300;
270
271         return animation;
272 }
273
274 struct weston_binding {
275         uint32_t key;
276         uint32_t button;
277         uint32_t axis;
278         uint32_t modifier;
279         void *handler;
280         void *data;
281         struct wl_list link;
282 };
283
284 static struct weston_binding *
285 weston_compositor_add_binding(struct weston_compositor *compositor,
286                               uint32_t key, uint32_t button, uint32_t axis,
287                               uint32_t modifier, void *handler, void *data)
288 {
289         struct weston_binding *binding;
290
291         binding = malloc(sizeof *binding);
292         if (binding == NULL)
293                 return NULL;
294
295         binding->key = key;
296         binding->button = button;
297         binding->axis = axis;
298         binding->modifier = modifier;
299         binding->handler = handler;
300         binding->data = data;
301
302         return binding;
303 }
304
305 WL_EXPORT struct weston_binding *
306 weston_compositor_add_key_binding(struct weston_compositor *compositor,
307                                   uint32_t key, uint32_t modifier,
308                                   weston_key_binding_handler_t handler,
309                                   void *data)
310 {
311         struct weston_binding *binding;
312
313         binding = weston_compositor_add_binding(compositor, key, 0, 0,
314                                                 modifier, handler, data);
315         if (binding == NULL)
316                 return NULL;
317
318         wl_list_insert(compositor->key_binding_list.prev, &binding->link);
319
320         return binding;
321 }
322
323 WL_EXPORT struct weston_binding *
324 weston_compositor_add_button_binding(struct weston_compositor *compositor,
325                                      uint32_t button, uint32_t modifier,
326                                      weston_button_binding_handler_t handler,
327                                      void *data)
328 {
329         struct weston_binding *binding;
330
331         binding = weston_compositor_add_binding(compositor, 0, button, 0,
332                                                 modifier, handler, data);
333         if (binding == NULL)
334                 return NULL;
335
336         wl_list_insert(compositor->button_binding_list.prev, &binding->link);
337
338         return binding;
339 }
340
341 WL_EXPORT struct weston_binding *
342 weston_compositor_add_axis_binding(struct weston_compositor *compositor,
343                                    uint32_t axis, uint32_t modifier,
344                                    weston_axis_binding_handler_t handler,
345                                    void *data)
346 {
347         struct weston_binding *binding;
348
349         binding = weston_compositor_add_binding(compositor, 0, 0, axis,
350                                                 modifier, handler, data);
351         if (binding == NULL)
352                 return NULL;
353
354         wl_list_insert(compositor->axis_binding_list.prev, &binding->link);
355
356         return binding;
357 }
358
359 WL_EXPORT void
360 weston_binding_destroy(struct weston_binding *binding)
361 {
362         wl_list_remove(&binding->link);
363         free(binding);
364 }
365
366 WL_EXPORT void
367 weston_binding_list_destroy_all(struct wl_list *list)
368 {
369         struct weston_binding *binding, *tmp;
370
371         wl_list_for_each_safe(binding, tmp, list, link)
372                 weston_binding_destroy(binding);
373 }
374
375 struct binding_keyboard_grab {
376         uint32_t key;
377         struct wl_keyboard_grab grab;
378 };
379
380 static void
381 binding_key(struct wl_keyboard_grab *grab,
382             uint32_t time, uint32_t key, uint32_t state_w)
383 {
384         struct binding_keyboard_grab *b =
385                 container_of(grab, struct binding_keyboard_grab, grab);
386         struct wl_resource *resource;
387         struct wl_display *display;
388         enum wl_keyboard_key_state state = state_w;
389         uint32_t serial;
390
391         resource = grab->keyboard->focus_resource;
392         if (key == b->key) {
393                 if (state == WL_KEYBOARD_KEY_STATE_RELEASED) {
394                         wl_keyboard_end_grab(grab->keyboard);
395                         free(b);
396                 }
397         } else if (resource) {
398                 display = wl_client_get_display(resource->client);
399                 serial = wl_display_next_serial(display);
400                 wl_keyboard_send_key(resource, serial, time, key, state);
401         }
402 }
403
404 static void
405 binding_modifiers(struct wl_keyboard_grab *grab, uint32_t serial,
406                   uint32_t mods_depressed, uint32_t mods_latched,
407                   uint32_t mods_locked, uint32_t group)
408 {
409         struct wl_resource *resource;
410
411         resource = grab->keyboard->focus_resource;
412         if (!resource)
413                 return;
414
415         wl_keyboard_send_modifiers(resource, serial, mods_depressed,
416                                    mods_latched, mods_locked, group);
417 }
418
419 static const struct wl_keyboard_grab_interface binding_grab = {
420         binding_key,
421         binding_modifiers,
422 };
423
424 static void
425 install_binding_grab(struct wl_seat *seat,
426                      uint32_t time, uint32_t key)
427 {
428         struct binding_keyboard_grab *grab;
429
430         grab = malloc(sizeof *grab);
431         grab->key = key;
432         grab->grab.interface = &binding_grab;
433         wl_keyboard_start_grab(seat->keyboard, &grab->grab);
434 }
435
436 WL_EXPORT void
437 weston_compositor_run_key_binding(struct weston_compositor *compositor,
438                                   struct weston_seat *seat,
439                                   uint32_t time, uint32_t key,
440                                   enum wl_keyboard_key_state state)
441 {
442         struct weston_binding *b;
443
444         if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
445                 return;
446
447         wl_list_for_each(b, &compositor->key_binding_list, link) {
448                 if (b->key == key && b->modifier == seat->modifier_state) {
449                         weston_key_binding_handler_t handler = b->handler;
450                         handler(&seat->seat, time, key, b->data);
451
452                         /* If this was a key binding and it didn't
453                          * install a keyboard grab, install one now to
454                          * swallow the key release. */
455                         if (seat->seat.keyboard->grab ==
456                             &seat->seat.keyboard->default_grab)
457                                 install_binding_grab(&seat->seat, time, key);
458                 }
459         }
460 }
461
462 WL_EXPORT void
463 weston_compositor_run_button_binding(struct weston_compositor *compositor,
464                                      struct weston_seat *seat,
465                                      uint32_t time, uint32_t button,
466                                      enum wl_pointer_button_state state)
467 {
468         struct weston_binding *b;
469
470         if (state == WL_POINTER_BUTTON_STATE_RELEASED)
471                 return;
472
473         wl_list_for_each(b, &compositor->button_binding_list, link) {
474                 if (b->button == button && b->modifier == seat->modifier_state) {
475                         weston_button_binding_handler_t handler = b->handler;
476                         handler(&seat->seat, time, button, b->data);
477                 }
478         }
479 }
480
481 WL_EXPORT void
482 weston_compositor_run_axis_binding(struct weston_compositor *compositor,
483                                    struct weston_seat *seat,
484                                    uint32_t time, uint32_t axis,
485                                    wl_fixed_t value)
486 {
487         struct weston_binding *b;
488
489         wl_list_for_each(b, &compositor->axis_binding_list, link) {
490                 if (b->axis == axis && b->modifier == seat->modifier_state) {
491                         weston_axis_binding_handler_t handler = b->handler;
492                         handler(&seat->seat, time, axis, value, b->data);
493                 }
494         }
495 }
496
497 WL_EXPORT int
498 weston_environment_get_fd(const char *env)
499 {
500         char *e, *end;
501         int fd, flags;
502
503         e = getenv(env);
504         if (!e)
505                 return -1;
506         fd = strtol(e, &end, 0);
507         if (*end != '\0')
508                 return -1;
509
510         flags = fcntl(fd, F_GETFD);
511         if (flags == -1)
512                 return -1;
513
514         fcntl(fd, F_SETFD, flags | FD_CLOEXEC);
515         unsetenv(env);
516
517         return fd;
518 }