2 * Copyright © 2011 Intel Corporation
4 * Permission to use, copy, modify, distribute, and sell this software and
5 * its documentation for any purpose is hereby granted without fee, provided
6 * that the above copyright notice appear in all copies and that both that
7 * copyright notice and this permission notice appear in supporting
8 * documentation, and that the name of the copyright holders not be used in
9 * advertising or publicity pertaining to distribution of the software
10 * without specific, written prior permission. The copyright holders make
11 * no representations about the suitability of this software for any
12 * purpose. It is provided "as is" without express or implied warranty.
14 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
15 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
16 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
17 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
18 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
19 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
20 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
31 #include "compositor.h"
34 weston_spring_init(struct weston_spring *spring,
35 double k, double current, double target)
38 spring->friction = 400.0;
39 spring->current = current;
40 spring->previous = current;
41 spring->target = target;
45 weston_spring_update(struct weston_spring *spring, uint32_t msec)
47 double force, v, current, step;
49 /* Limit the number of executions of the loop below by ensuring that
50 * the timestamp for last update of the spring is no more than 1s ago.
51 * This handles the case where time moves backwards or forwards in
54 if (msec - spring->timestamp > 1000) {
55 weston_log("unexpectedly large timestamp jump (from %u to %u)\n",
56 spring->timestamp, msec);
57 spring->timestamp = msec - 1000;
61 while (4 < msec - spring->timestamp) {
62 current = spring->current;
63 v = current - spring->previous;
64 force = spring->k * (spring->target - current) / 10.0 +
65 (spring->previous - current) - v * spring->friction;
68 current + (current - spring->previous) +
70 spring->previous = current;
73 if (spring->current >= 1.0) {
75 spring->current = 2.0 - spring->current;
76 spring->previous = 2.0 - spring->previous;
78 spring->current = 1.0;
79 spring->previous = 1.0;
83 if (spring->current <= 0.0) {
84 spring->current = 0.0;
85 spring->previous = 0.0;
88 spring->timestamp += 4;
93 weston_spring_done(struct weston_spring *spring)
95 return fabs(spring->previous - spring->target) < 0.0002 &&
96 fabs(spring->current - spring->target) < 0.0002;
99 typedef void (*weston_surface_animation_frame_func_t)(struct weston_surface_animation *animation);
101 struct weston_surface_animation {
102 struct weston_surface *surface;
103 struct weston_animation animation;
104 struct weston_spring spring;
105 struct weston_transform transform;
106 struct wl_listener listener;
108 weston_surface_animation_frame_func_t frame;
109 weston_surface_animation_done_func_t done;
114 weston_surface_animation_destroy(struct weston_surface_animation *animation)
116 wl_list_remove(&animation->animation.link);
117 wl_list_remove(&animation->listener.link);
118 wl_list_remove(&animation->transform.link);
119 animation->surface->geometry.dirty = 1;
121 animation->done(animation, animation->data);
126 handle_animation_surface_destroy(struct wl_listener *listener, void *data)
128 struct weston_surface_animation *animation =
129 container_of(listener,
130 struct weston_surface_animation, listener);
132 weston_surface_animation_destroy(animation);
136 weston_surface_animation_frame(struct weston_animation *base,
137 struct weston_output *output, uint32_t msecs)
139 struct weston_surface_animation *animation =
141 struct weston_surface_animation, animation);
143 if (base->frame_counter <= 1)
144 animation->spring.timestamp = msecs;
146 weston_spring_update(&animation->spring, msecs);
148 if (weston_spring_done(&animation->spring)) {
149 weston_surface_animation_destroy(animation);
153 if (animation->frame)
154 animation->frame(animation);
156 animation->surface->geometry.dirty = 1;
157 weston_compositor_schedule_repaint(animation->surface->compositor);
160 static struct weston_surface_animation *
161 weston_surface_animation_run(struct weston_surface *surface,
162 float start, float stop,
163 weston_surface_animation_frame_func_t frame,
164 weston_surface_animation_done_func_t done,
167 struct weston_surface_animation *animation;
169 animation = malloc(sizeof *animation);
173 animation->surface = surface;
174 animation->frame = frame;
175 animation->done = done;
176 animation->data = data;
177 animation->start = start;
178 animation->stop = stop;
179 weston_matrix_init(&animation->transform.matrix);
180 wl_list_insert(&surface->geometry.transformation_list,
181 &animation->transform.link);
182 weston_spring_init(&animation->spring, 200.0, 0.0, 1.0);
183 animation->spring.friction = 700;
184 animation->animation.frame_counter = 0;
185 animation->animation.frame = weston_surface_animation_frame;
186 weston_surface_animation_frame(&animation->animation, NULL, 0);
188 animation->listener.notify = handle_animation_surface_destroy;
189 wl_signal_add(&surface->surface.resource.destroy_signal,
190 &animation->listener);
192 wl_list_insert(&surface->output->animation_list,
193 &animation->animation.link);
199 zoom_frame(struct weston_surface_animation *animation)
201 struct weston_surface *es = animation->surface;
204 scale = animation->start +
205 (animation->stop - animation->start) *
206 animation->spring.current;
207 weston_matrix_init(&animation->transform.matrix);
208 weston_matrix_translate(&animation->transform.matrix,
209 -0.5f * es->geometry.width,
210 -0.5f * es->geometry.height, 0);
211 weston_matrix_scale(&animation->transform.matrix, scale, scale, scale);
212 weston_matrix_translate(&animation->transform.matrix,
213 0.5f * es->geometry.width,
214 0.5f * es->geometry.height, 0);
216 es->alpha = animation->spring.current;
221 WL_EXPORT struct weston_surface_animation *
222 weston_zoom_run(struct weston_surface *surface, float start, float stop,
223 weston_surface_animation_done_func_t done, void *data)
225 return weston_surface_animation_run(surface, start, stop,
226 zoom_frame, done, data);
230 fade_frame(struct weston_surface_animation *animation)
232 if (animation->spring.current > 1)
233 animation->surface->alpha = 1;
234 else if (animation->spring.current < 0 )
235 animation->surface->alpha = 0;
237 animation->surface->alpha = animation->spring.current;
240 WL_EXPORT struct weston_surface_animation *
241 weston_fade_run(struct weston_surface *surface,
242 weston_surface_animation_done_func_t done, void *data)
244 return weston_surface_animation_run(surface, 0, 0,
245 fade_frame, done, data);
249 slide_frame(struct weston_surface_animation *animation)
253 scale = animation->start +
254 (animation->stop - animation->start) *
255 animation->spring.current;
256 weston_matrix_init(&animation->transform.matrix);
257 weston_matrix_translate(&animation->transform.matrix, 0, scale, 0);
260 WL_EXPORT struct weston_surface_animation *
261 weston_slide_run(struct weston_surface *surface, float start, float stop,
262 weston_surface_animation_done_func_t done, void *data)
264 struct weston_surface_animation *animation;
266 animation = weston_surface_animation_run(surface, start, stop,
267 slide_frame, done, data);
271 animation->spring.friction = 900;
272 animation->spring.k = 300;
277 struct weston_binding {
287 static struct weston_binding *
288 weston_compositor_add_binding(struct weston_compositor *compositor,
289 uint32_t key, uint32_t button, uint32_t axis,
290 uint32_t modifier, void *handler, void *data)
292 struct weston_binding *binding;
294 binding = malloc(sizeof *binding);
299 binding->button = button;
300 binding->axis = axis;
301 binding->modifier = modifier;
302 binding->handler = handler;
303 binding->data = data;
308 WL_EXPORT struct weston_binding *
309 weston_compositor_add_key_binding(struct weston_compositor *compositor,
310 uint32_t key, uint32_t modifier,
311 weston_key_binding_handler_t handler,
314 struct weston_binding *binding;
316 binding = weston_compositor_add_binding(compositor, key, 0, 0,
317 modifier, handler, data);
321 wl_list_insert(compositor->key_binding_list.prev, &binding->link);
326 WL_EXPORT struct weston_binding *
327 weston_compositor_add_button_binding(struct weston_compositor *compositor,
328 uint32_t button, uint32_t modifier,
329 weston_button_binding_handler_t handler,
332 struct weston_binding *binding;
334 binding = weston_compositor_add_binding(compositor, 0, button, 0,
335 modifier, handler, data);
339 wl_list_insert(compositor->button_binding_list.prev, &binding->link);
344 WL_EXPORT struct weston_binding *
345 weston_compositor_add_axis_binding(struct weston_compositor *compositor,
346 uint32_t axis, uint32_t modifier,
347 weston_axis_binding_handler_t handler,
350 struct weston_binding *binding;
352 binding = weston_compositor_add_binding(compositor, 0, 0, axis,
353 modifier, handler, data);
357 wl_list_insert(compositor->axis_binding_list.prev, &binding->link);
363 weston_binding_destroy(struct weston_binding *binding)
365 wl_list_remove(&binding->link);
370 weston_binding_list_destroy_all(struct wl_list *list)
372 struct weston_binding *binding, *tmp;
374 wl_list_for_each_safe(binding, tmp, list, link)
375 weston_binding_destroy(binding);
378 struct binding_keyboard_grab {
380 struct wl_keyboard_grab grab;
384 binding_key(struct wl_keyboard_grab *grab,
385 uint32_t time, uint32_t key, uint32_t state_w)
387 struct binding_keyboard_grab *b =
388 container_of(grab, struct binding_keyboard_grab, grab);
389 struct wl_resource *resource;
390 struct wl_display *display;
391 enum wl_keyboard_key_state state = state_w;
394 resource = grab->keyboard->focus_resource;
396 if (state == WL_KEYBOARD_KEY_STATE_RELEASED) {
397 wl_keyboard_end_grab(grab->keyboard);
400 } else if (resource) {
401 display = wl_client_get_display(resource->client);
402 serial = wl_display_next_serial(display);
403 wl_keyboard_send_key(resource, serial, time, key, state);
408 binding_modifiers(struct wl_keyboard_grab *grab, uint32_t serial,
409 uint32_t mods_depressed, uint32_t mods_latched,
410 uint32_t mods_locked, uint32_t group)
412 struct wl_resource *resource;
414 resource = grab->keyboard->focus_resource;
418 wl_keyboard_send_modifiers(resource, serial, mods_depressed,
419 mods_latched, mods_locked, group);
422 static const struct wl_keyboard_grab_interface binding_grab = {
428 install_binding_grab(struct wl_seat *seat,
429 uint32_t time, uint32_t key)
431 struct binding_keyboard_grab *grab;
433 grab = malloc(sizeof *grab);
435 grab->grab.interface = &binding_grab;
436 wl_keyboard_start_grab(seat->keyboard, &grab->grab);
440 weston_compositor_run_key_binding(struct weston_compositor *compositor,
441 struct weston_seat *seat,
442 uint32_t time, uint32_t key,
443 enum wl_keyboard_key_state state)
445 struct weston_binding *b;
447 if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
450 wl_list_for_each(b, &compositor->key_binding_list, link) {
451 if (b->key == key && b->modifier == seat->modifier_state) {
452 weston_key_binding_handler_t handler = b->handler;
453 handler(&seat->seat, time, key, b->data);
455 /* If this was a key binding and it didn't
456 * install a keyboard grab, install one now to
457 * swallow the key release. */
458 if (seat->seat.keyboard->grab ==
459 &seat->seat.keyboard->default_grab)
460 install_binding_grab(&seat->seat, time, key);
466 weston_compositor_run_button_binding(struct weston_compositor *compositor,
467 struct weston_seat *seat,
468 uint32_t time, uint32_t button,
469 enum wl_pointer_button_state state)
471 struct weston_binding *b;
473 if (state == WL_POINTER_BUTTON_STATE_RELEASED)
476 wl_list_for_each(b, &compositor->button_binding_list, link) {
477 if (b->button == button && b->modifier == seat->modifier_state) {
478 weston_button_binding_handler_t handler = b->handler;
479 handler(&seat->seat, time, button, b->data);
485 weston_compositor_run_axis_binding(struct weston_compositor *compositor,
486 struct weston_seat *seat,
487 uint32_t time, uint32_t axis,
490 struct weston_binding *b;
492 wl_list_for_each(b, &compositor->axis_binding_list, link) {
493 if (b->axis == axis && b->modifier == seat->modifier_state) {
494 weston_axis_binding_handler_t handler = b->handler;
495 handler(&seat->seat, time, axis, value, b->data);
501 weston_environment_get_fd(const char *env)
509 fd = strtol(e, &end, 0);
513 flags = fcntl(fd, F_GETFD);
517 fcntl(fd, F_SETFD, flags | FD_CLOEXEC);