1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/at_exit.h"
6 #include "base/command_line.h"
7 #include "base/files/file_path.h"
8 #include "base/i18n/icu_util.h"
9 #include "base/message_loop/message_loop.h"
10 #include "base/path_service.h"
11 #include "base/run_loop.h"
12 #include "ui/aura/env.h"
13 #include "ui/base/ime/input_method_initializer.h"
14 #include "ui/base/resource/resource_bundle.h"
15 #include "ui/compositor/test/in_process_context_factory.h"
16 #include "ui/gfx/screen.h"
17 #include "ui/gl/gl_surface.h"
18 #include "ui/views/examples/example_base.h"
19 #include "ui/views/examples/examples_window.h"
20 #include "ui/views/test/desktop_test_views_delegate.h"
21 #include "ui/wm/core/wm_state.h"
23 #if !defined(OS_CHROMEOS)
24 #include "ui/views/widget/desktop_aura/desktop_screen.h"
28 #include "ui/base/win/scoped_ole_initializer.h"
32 #include "ui/gfx/x/x11_connection.h"
35 int main(int argc, char** argv) {
37 ui::ScopedOleInitializer ole_initializer_;
40 CommandLine::Init(argc, argv);
42 base::AtExitManager at_exit;
45 // This demo uses InProcessContextFactory which uses X on a separate Gpu
47 gfx::InitializeThreadedX11();
50 gfx::GLSurface::InitializeOneOff();
52 // The ContextFactory must exist before any Compositors are created.
53 scoped_ptr<ui::InProcessContextFactory> context_factory(
54 new ui::InProcessContextFactory());
55 ui::ContextFactory::SetInstance(context_factory.get());
57 base::MessageLoopForUI message_loop;
59 base::i18n::InitializeICU();
61 base::FilePath pak_dir;
62 PathService::Get(base::DIR_MODULE, &pak_dir);
64 base::FilePath pak_file;
65 pak_file = pak_dir.Append(FILE_PATH_LITERAL("ui_test.pak"));
67 ui::ResourceBundle::InitSharedInstanceWithPakPath(pak_file);
69 aura::Env::CreateInstance(true);
71 ui::InitializeInputMethodForTesting();
74 views::DesktopTestViewsDelegate views_delegate;
77 #if !defined(OS_CHROMEOS)
78 scoped_ptr<gfx::Screen> desktop_screen(views::CreateDesktopScreen());
79 gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE,
80 desktop_screen.get());
83 views::examples::ShowExamplesWindow(
84 views::examples::QUIT_ON_CLOSE,
86 scoped_ptr<ScopedVector<views::examples::ExampleBase> >());
88 base::RunLoop().Run();
90 ui::ResourceBundle::CleanupSharedInstance();
93 ui::ShutdownInputMethod();
95 aura::Env::DeleteInstance();