1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gl/gl_implementation_osmesa.h"
7 #include "base/files/file_path.h"
8 #include "base/logging.h"
9 #include "base/native_library.h"
10 #include "base/path_service.h"
11 #include "ui/gl/gl_bindings.h"
12 #include "ui/gl/gl_gl_api_implementation.h"
13 #include "ui/gl/gl_implementation.h"
14 #include "ui/gl/gl_osmesa_api_implementation.h"
18 // Load a library, printing an error message on failure.
19 base::NativeLibrary LoadLibrary(const base::FilePath& filename) {
20 base::NativeLibraryLoadError error;
21 base::NativeLibrary library = base::LoadNativeLibrary(filename, &error);
23 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": "
30 base::NativeLibrary LoadLibrary(const char* filename) {
31 return LoadLibrary(base::FilePath(filename));
34 bool InitializeStaticGLBindingsOSMesaGL() {
35 base::FilePath module_path;
36 if (!PathService::Get(base::DIR_MODULE, &module_path)) {
37 LOG(ERROR) << "PathService::Get failed.";
41 base::FilePath library_path = module_path.Append("libosmesa.so");
42 base::NativeLibrary library = LoadLibrary(library_path);
44 LOG(ERROR) << "Failed to load " << library_path.value() << ".";
48 GLGetProcAddressProc get_proc_address =
49 reinterpret_cast<GLGetProcAddressProc>(
50 base::GetFunctionPointerFromNativeLibrary(library,
51 "OSMesaGetProcAddress"));
52 if (!get_proc_address) {
53 LOG(ERROR) << "OSMesaGetProcAddress not found.";
54 base::UnloadNativeLibrary(library);
58 SetGLGetProcAddressProc(get_proc_address);
59 AddGLNativeLibrary(library);
60 SetGLImplementation(kGLImplementationOSMesaGL);
62 InitializeStaticGLBindingsGL();
63 InitializeStaticGLBindingsOSMESA();