2 // Open Service Platform
3 // Copyright (c) 2012-2013 Samsung Electronics Co., Ltd.
5 // Licensed under the Flora License, Version 1.0 (the License);
6 // you may not use this file except in compliance with the License.
7 // You may obtain a copy of the License at
9 // http://floralicense.org/license/
11 // Unless required by applicable law or agreed to in writing, software
12 // distributed under the License is distributed on an AS IS BASIS,
13 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 // See the License for the specific language governing permissions and
15 // limitations under the License.
19 * @file FUiEffects_RendererEngineModelTexture2DProperty.h
20 * @brief 2D texture property in material
24 #ifndef _FUI_EFFECTS_INTERNAL_RENDERER_ENGINE_MODEL_TEXTURE2D_PROPERTY_H_
25 #define _FUI_EFFECTS_INTERNAL_RENDERER_ENGINE_MODEL_TEXTURE2D_PROPERTY_H_
27 #include <renderer/engine-model/FUiEffects_RendererEngineModelForwardDeclaration.h>
28 #include <renderer/engine-model/FUiEffects_RendererEngineModelCache.h>
29 #include <renderer/engine-model/FUiEffects_RendererEngineModelPropertyVisitor.h>
30 #include <renderer/engine-model/FUiEffects_RendererEngineModelTextureProperty.h>
34 namespace Tizen { namespace Ui { namespace Effects { namespace _Renderer { namespace EngineModel
36 class Texture2dProperty:
37 public TextureProperty
40 virtual void Visit(PropertyVisitor& v);
42 Texture2dProperty(void);
43 virtual ~Texture2dProperty(void);
45 virtual size_t GetNumMipmaps(void) const = 0;
46 virtual void* GetData(size_t mipNumber) = 0;
47 virtual size_t GetWidth(size_t mipNumber) const = 0;
48 virtual size_t GetHeight(size_t mipNumber) const = 0;
49 virtual bool GenerateMipmaps(void) const = 0;
51 virtual CachePtr GetCache(void);
52 virtual void SetCache(CachePtr pCache);
53 virtual void TouchCache(void);
59 typedef Tizen::Ui::Effects::_Renderer::System::SmartPtr<Texture2dProperty> Texture2DPropertyPtr;
61 }}}}} //Tizen::Ui::Effects::_Renderer::EngineModel
63 #endif //_FUI_EFFECTS_INTERNAL_RENDERER_ENGINE_MODEL_TEXTURE2D_PROPERTY_H_