2 // Open Service Platform
3 // Copyright (c) 2012-2013 Samsung Electronics Co., Ltd.
5 // Licensed under the Flora License, Version 1.0 (the License);
6 // you may not use this file except in compliance with the License.
7 // You may obtain a copy of the License at
9 // http://floralicense.org/license/
11 // Unless required by applicable law or agreed to in writing, software
12 // distributed under the License is distributed on an AS IS BASIS,
13 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 // See the License for the specific language governing permissions and
15 // limitations under the License.
19 * @file FUiEffects_RendererEngineModelShaderProperty.h
20 * @brief Class for shader source property
24 #ifndef _FUI_EFFECTS_INTERNAL_RENDERER_ENGINE_MODEL_SHADER_PROPERTY_H_
25 #define _FUI_EFFECTS_INTERNAL_RENDERER_ENGINE_MODEL_SHADER_PROPERTY_H_
27 #include <renderer/engine-model/FUiEffects_RendererEngineModelForwardDeclaration.h>
28 #include <renderer/engine-model/FUiEffects_RendererEngineModelCache.h>
29 #include <renderer/engine-model/FUiEffects_RendererEngineModelPropertyVisitor.h>
30 #include <renderer/engine-model/FUiEffects_RendererEngineModelProperty.h>
34 namespace Tizen { namespace Ui { namespace Effects { namespace _Renderer { namespace EngineModel
49 typedef DataTypeEnum Value;
60 typedef ShaderTypeEnum Value;
63 virtual void Visit(PropertyVisitor& v)
65 v.OnShaderProperty(*this);
69 ShaderProperty(void) {}
70 virtual ~ShaderProperty(void)
78 virtual const void* GetData(void) = 0;
79 virtual DataType::Value GetDataType(void) = 0;
80 virtual ShaderType::Value GetShaderType(void) = 0;
82 virtual CachePtr GetCache(void)
87 virtual void SetCache(CachePtr pCache)
101 typedef Tizen::Ui::Effects::_Renderer::System::SmartPtr<ShaderProperty> ShaderPropertyPtr;
103 }}}}} //Tizen::Ui::Effects::_Renderer::EngineModel
105 #endif //_FUI_EFFECTS_INTERNAL_RENDERER_ENGINE_MODEL_SHADER_PROPERTY_H_