Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / ui / compositor / layer_owner_unittest.cc
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/compositor/layer_owner.h"
6
7 #include "testing/gtest/include/gtest/gtest.h"
8 #include "ui/compositor/layer.h"
9 #include "ui/compositor/layer_animator.h"
10 #include "ui/compositor/scoped_layer_animation_settings.h"
11
12 namespace ui {
13
14 TEST(LayerOwnerTest, RecreateLayerHonorsTargetVisibilityAndOpacity) {
15   LayerOwner owner;
16   Layer* layer = new Layer;
17   layer->SetVisible(true);
18   layer->SetOpacity(1.0f);
19
20   owner.SetLayer(layer);
21
22   ScopedLayerAnimationSettings settings(layer->GetAnimator());
23   layer->SetVisible(false);
24   layer->SetOpacity(0.0f);
25   EXPECT_TRUE(layer->visible());
26   EXPECT_EQ(1.0f, layer->opacity());
27
28   scoped_ptr<Layer> old_layer(owner.RecreateLayer());
29   EXPECT_FALSE(owner.layer()->visible());
30   EXPECT_EQ(0.0f, owner.layer()->opacity());
31 }
32
33 }  // namespace ui