Upstream version 11.40.277.0
[platform/framework/web/crosswalk.git] / src / ui / base / resource / resource_bundle_win.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/base/resource/resource_bundle_win.h"
6
7 #include "base/logging.h"
8 #include "base/path_service.h"
9 #include "base/strings/utf_string_conversions.h"
10 #include "skia/ext/image_operations.h"
11 #include "ui/base/layout.h"
12 #include "ui/base/resource/resource_bundle.h"
13 #include "ui/base/resource/resource_data_dll_win.h"
14 #include "ui/gfx/geometry/size_conversions.h"
15 #include "ui/gfx/image/image_skia.h"
16 #include "ui/gfx/image/image_skia_source.h"
17 #include "ui/gfx/win/dpi.h"
18
19 namespace ui {
20
21 namespace {
22
23 HINSTANCE resources_data_dll;
24
25 HINSTANCE GetCurrentResourceDLL() {
26   if (resources_data_dll)
27     return resources_data_dll;
28   return GetModuleHandle(NULL);
29 }
30
31 base::FilePath GetResourcesPakFilePath(const std::string& pak_name) {
32   base::FilePath path;
33   if (PathService::Get(base::DIR_MODULE, &path))
34     return path.AppendASCII(pak_name.c_str());
35
36   // Return just the name of the pack file.
37   return base::FilePath(base::ASCIIToUTF16(pak_name));
38 }
39
40 }  // namespace
41
42 void ResourceBundle::LoadCommonResources() {
43   // As a convenience, add the current resource module as a data packs.
44   data_packs_.push_back(new ResourceDataDLL(GetCurrentResourceDLL()));
45
46   if (IsScaleFactorSupported(SCALE_FACTOR_100P)) {
47     AddDataPackFromPath(
48         GetResourcesPakFilePath("chrome_100_percent.pak"),
49         SCALE_FACTOR_100P);
50   }
51   if (IsScaleFactorSupported(SCALE_FACTOR_200P)) {
52     AddDataPackFromPath(
53         GetResourcesPakFilePath("chrome_200_percent.pak"),
54         SCALE_FACTOR_200P);
55   }
56 }
57
58 gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id, ImageRTL rtl) {
59   // Flipped image is not used on Windows.
60   DCHECK_EQ(rtl, RTL_DISABLED);
61
62   // Windows only uses SkBitmap for gfx::Image, so this is the same as
63   // GetImageNamed.
64   return GetImageNamed(resource_id);
65 }
66
67 void SetResourcesDataDLL(HINSTANCE handle) {
68   resources_data_dll = handle;
69 }
70
71 HICON LoadThemeIconFromResourcesDataDLL(int icon_id) {
72   return ::LoadIcon(GetCurrentResourceDLL(), MAKEINTRESOURCE(icon_id));
73 }
74
75 }  // namespace ui;