Upstream version 11.40.277.0
[platform/framework/web/crosswalk.git] / src / ui / aura / window_event_dispatcher_unittest.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/aura/window_event_dispatcher.h"
6
7 #include <vector>
8
9 #include "base/bind.h"
10 #include "base/run_loop.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/aura/client/capture_client.h"
13 #include "ui/aura/client/event_client.h"
14 #include "ui/aura/client/focus_client.h"
15 #include "ui/aura/env.h"
16 #include "ui/aura/test/aura_test_base.h"
17 #include "ui/aura/test/env_test_helper.h"
18 #include "ui/aura/test/test_cursor_client.h"
19 #include "ui/aura/test/test_screen.h"
20 #include "ui/aura/test/test_window_delegate.h"
21 #include "ui/aura/test/test_windows.h"
22 #include "ui/aura/window.h"
23 #include "ui/aura/window_tracker.h"
24 #include "ui/base/hit_test.h"
25 #include "ui/events/event.h"
26 #include "ui/events/event_handler.h"
27 #include "ui/events/event_utils.h"
28 #include "ui/events/gesture_detection/gesture_configuration.h"
29 #include "ui/events/keycodes/keyboard_codes.h"
30 #include "ui/events/test/event_generator.h"
31 #include "ui/events/test/test_event_handler.h"
32 #include "ui/gfx/point.h"
33 #include "ui/gfx/rect.h"
34 #include "ui/gfx/screen.h"
35 #include "ui/gfx/transform.h"
36
37 namespace aura {
38 namespace {
39
40 // A delegate that always returns a non-client component for hit tests.
41 class NonClientDelegate : public test::TestWindowDelegate {
42  public:
43   NonClientDelegate()
44       : non_client_count_(0),
45         mouse_event_count_(0),
46         mouse_event_flags_(0x0) {
47   }
48   ~NonClientDelegate() override {}
49
50   int non_client_count() const { return non_client_count_; }
51   gfx::Point non_client_location() const { return non_client_location_; }
52   int mouse_event_count() const { return mouse_event_count_; }
53   gfx::Point mouse_event_location() const { return mouse_event_location_; }
54   int mouse_event_flags() const { return mouse_event_flags_; }
55
56   int GetNonClientComponent(const gfx::Point& location) const override {
57     NonClientDelegate* self = const_cast<NonClientDelegate*>(this);
58     self->non_client_count_++;
59     self->non_client_location_ = location;
60     return HTTOPLEFT;
61   }
62   void OnMouseEvent(ui::MouseEvent* event) override {
63     mouse_event_count_++;
64     mouse_event_location_ = event->location();
65     mouse_event_flags_ = event->flags();
66     event->SetHandled();
67   }
68
69  private:
70   int non_client_count_;
71   gfx::Point non_client_location_;
72   int mouse_event_count_;
73   gfx::Point mouse_event_location_;
74   int mouse_event_flags_;
75
76   DISALLOW_COPY_AND_ASSIGN(NonClientDelegate);
77 };
78
79 // A simple event handler that consumes key events.
80 class ConsumeKeyHandler : public ui::test::TestEventHandler {
81  public:
82   ConsumeKeyHandler() {}
83   ~ConsumeKeyHandler() override {}
84
85   // Overridden from ui::EventHandler:
86   void OnKeyEvent(ui::KeyEvent* event) override {
87     ui::test::TestEventHandler::OnKeyEvent(event);
88     event->StopPropagation();
89   }
90
91  private:
92   DISALLOW_COPY_AND_ASSIGN(ConsumeKeyHandler);
93 };
94
95 bool IsFocusedWindow(aura::Window* window) {
96   return client::GetFocusClient(window)->GetFocusedWindow() == window;
97 }
98
99 }  // namespace
100
101 typedef test::AuraTestBase WindowEventDispatcherTest;
102
103 TEST_F(WindowEventDispatcherTest, OnHostMouseEvent) {
104   // Create two non-overlapping windows so we don't have to worry about which
105   // is on top.
106   scoped_ptr<NonClientDelegate> delegate1(new NonClientDelegate());
107   scoped_ptr<NonClientDelegate> delegate2(new NonClientDelegate());
108   const int kWindowWidth = 123;
109   const int kWindowHeight = 45;
110   gfx::Rect bounds1(100, 200, kWindowWidth, kWindowHeight);
111   gfx::Rect bounds2(300, 400, kWindowWidth, kWindowHeight);
112   scoped_ptr<aura::Window> window1(CreateTestWindowWithDelegate(
113       delegate1.get(), -1234, bounds1, root_window()));
114   scoped_ptr<aura::Window> window2(CreateTestWindowWithDelegate(
115       delegate2.get(), -5678, bounds2, root_window()));
116
117   // Send a mouse event to window1.
118   gfx::Point point(101, 201);
119   ui::MouseEvent event1(
120       ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
121       ui::EF_LEFT_MOUSE_BUTTON);
122   DispatchEventUsingWindowDispatcher(&event1);
123
124   // Event was tested for non-client area for the target window.
125   EXPECT_EQ(1, delegate1->non_client_count());
126   EXPECT_EQ(0, delegate2->non_client_count());
127   // The non-client component test was in local coordinates.
128   EXPECT_EQ(gfx::Point(1, 1), delegate1->non_client_location());
129   // Mouse event was received by target window.
130   EXPECT_EQ(1, delegate1->mouse_event_count());
131   EXPECT_EQ(0, delegate2->mouse_event_count());
132   // Event was in local coordinates.
133   EXPECT_EQ(gfx::Point(1, 1), delegate1->mouse_event_location());
134   // Non-client flag was set.
135   EXPECT_TRUE(delegate1->mouse_event_flags() & ui::EF_IS_NON_CLIENT);
136 }
137
138 TEST_F(WindowEventDispatcherTest, RepostEvent) {
139   // Test RepostEvent in RootWindow. It only works for Mouse Press.
140   EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
141   gfx::Point point(10, 10);
142   ui::MouseEvent event(
143       ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
144       ui::EF_LEFT_MOUSE_BUTTON);
145   host()->dispatcher()->RepostEvent(event);
146   RunAllPendingInMessageLoop();
147   EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
148 }
149
150 // Check that we correctly track the state of the mouse buttons in response to
151 // button press and release events.
152 TEST_F(WindowEventDispatcherTest, MouseButtonState) {
153   EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
154
155   gfx::Point location;
156   scoped_ptr<ui::MouseEvent> event;
157
158   // Press the left button.
159   event.reset(new ui::MouseEvent(
160       ui::ET_MOUSE_PRESSED,
161       location,
162       location,
163       ui::EF_LEFT_MOUSE_BUTTON,
164       ui::EF_LEFT_MOUSE_BUTTON));
165   DispatchEventUsingWindowDispatcher(event.get());
166   EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
167
168   // Additionally press the right.
169   event.reset(new ui::MouseEvent(
170       ui::ET_MOUSE_PRESSED,
171       location,
172       location,
173       ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
174       ui::EF_RIGHT_MOUSE_BUTTON));
175   DispatchEventUsingWindowDispatcher(event.get());
176   EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
177
178   // Release the left button.
179   event.reset(new ui::MouseEvent(
180       ui::ET_MOUSE_RELEASED,
181       location,
182       location,
183       ui::EF_RIGHT_MOUSE_BUTTON,
184       ui::EF_LEFT_MOUSE_BUTTON));
185   DispatchEventUsingWindowDispatcher(event.get());
186   EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
187
188   // Release the right button.  We should ignore the Shift-is-down flag.
189   event.reset(new ui::MouseEvent(
190       ui::ET_MOUSE_RELEASED,
191       location,
192       location,
193       ui::EF_SHIFT_DOWN,
194       ui::EF_RIGHT_MOUSE_BUTTON));
195   DispatchEventUsingWindowDispatcher(event.get());
196   EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
197
198   // Press the middle button.
199   event.reset(new ui::MouseEvent(
200       ui::ET_MOUSE_PRESSED,
201       location,
202       location,
203       ui::EF_MIDDLE_MOUSE_BUTTON,
204       ui::EF_MIDDLE_MOUSE_BUTTON));
205   DispatchEventUsingWindowDispatcher(event.get());
206   EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
207 }
208
209 TEST_F(WindowEventDispatcherTest, TranslatedEvent) {
210   scoped_ptr<Window> w1(test::CreateTestWindowWithDelegate(NULL, 1,
211       gfx::Rect(50, 50, 100, 100), root_window()));
212
213   gfx::Point origin(100, 100);
214   ui::MouseEvent root(ui::ET_MOUSE_PRESSED, origin, origin, 0, 0);
215
216   EXPECT_EQ("100,100", root.location().ToString());
217   EXPECT_EQ("100,100", root.root_location().ToString());
218
219   ui::MouseEvent translated_event(
220       root, static_cast<Window*>(root_window()), w1.get(),
221       ui::ET_MOUSE_ENTERED, root.flags());
222   EXPECT_EQ("50,50", translated_event.location().ToString());
223   EXPECT_EQ("100,100", translated_event.root_location().ToString());
224 }
225
226 namespace {
227
228 class TestEventClient : public client::EventClient {
229  public:
230   static const int kNonLockWindowId = 100;
231   static const int kLockWindowId = 200;
232
233   explicit TestEventClient(Window* root_window)
234       : root_window_(root_window),
235         lock_(false) {
236     client::SetEventClient(root_window_, this);
237     Window* lock_window =
238         test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
239     lock_window->set_id(kLockWindowId);
240     Window* non_lock_window =
241         test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
242     non_lock_window->set_id(kNonLockWindowId);
243   }
244   ~TestEventClient() override { client::SetEventClient(root_window_, NULL); }
245
246   // Starts/stops locking. Locking prevents windows other than those inside
247   // the lock container from receiving events, getting focus etc.
248   void Lock() {
249     lock_ = true;
250   }
251   void Unlock() {
252     lock_ = false;
253   }
254
255   Window* GetLockWindow() {
256     return const_cast<Window*>(
257         static_cast<const TestEventClient*>(this)->GetLockWindow());
258   }
259   const Window* GetLockWindow() const {
260     return root_window_->GetChildById(kLockWindowId);
261   }
262   Window* GetNonLockWindow() {
263     return root_window_->GetChildById(kNonLockWindowId);
264   }
265
266  private:
267   // Overridden from client::EventClient:
268   bool CanProcessEventsWithinSubtree(const Window* window) const override {
269     return lock_ ?
270         window->Contains(GetLockWindow()) || GetLockWindow()->Contains(window) :
271         true;
272   }
273
274   ui::EventTarget* GetToplevelEventTarget() override { return NULL; }
275
276   Window* root_window_;
277   bool lock_;
278
279   DISALLOW_COPY_AND_ASSIGN(TestEventClient);
280 };
281
282 }  // namespace
283
284 TEST_F(WindowEventDispatcherTest, CanProcessEventsWithinSubtree) {
285   TestEventClient client(root_window());
286   test::TestWindowDelegate d;
287
288   ui::test::TestEventHandler nonlock_ef;
289   ui::test::TestEventHandler lock_ef;
290   client.GetNonLockWindow()->AddPreTargetHandler(&nonlock_ef);
291   client.GetLockWindow()->AddPreTargetHandler(&lock_ef);
292
293   Window* w1 = test::CreateTestWindowWithBounds(gfx::Rect(10, 10, 20, 20),
294                                                 client.GetNonLockWindow());
295   w1->set_id(1);
296   Window* w2 = test::CreateTestWindowWithBounds(gfx::Rect(30, 30, 20, 20),
297                                                 client.GetNonLockWindow());
298   w2->set_id(2);
299   scoped_ptr<Window> w3(
300       test::CreateTestWindowWithDelegate(&d, 3, gfx::Rect(30, 30, 20, 20),
301                                          client.GetLockWindow()));
302
303   w1->Focus();
304   EXPECT_TRUE(IsFocusedWindow(w1));
305
306   client.Lock();
307
308   // Since we're locked, the attempt to focus w2 will be ignored.
309   w2->Focus();
310   EXPECT_TRUE(IsFocusedWindow(w1));
311   EXPECT_FALSE(IsFocusedWindow(w2));
312
313   {
314     // Attempting to send a key event to w1 (not in the lock container) should
315     // cause focus to be reset.
316     ui::test::EventGenerator generator(root_window());
317     generator.PressKey(ui::VKEY_SPACE, 0);
318     EXPECT_EQ(NULL, client::GetFocusClient(w1)->GetFocusedWindow());
319     EXPECT_FALSE(IsFocusedWindow(w1));
320   }
321
322   {
323     // Events sent to a window not in the lock container will not be processed.
324     // i.e. never sent to the non-lock container's event filter.
325     ui::test::EventGenerator generator(root_window(), w1);
326     generator.ClickLeftButton();
327     EXPECT_EQ(0, nonlock_ef.num_mouse_events());
328
329     // Events sent to a window in the lock container will be processed.
330     ui::test::EventGenerator generator3(root_window(), w3.get());
331     generator3.PressLeftButton();
332     EXPECT_EQ(1, lock_ef.num_mouse_events());
333   }
334
335   // Prevent w3 from being deleted by the hierarchy since its delegate is owned
336   // by this scope.
337   w3->parent()->RemoveChild(w3.get());
338 }
339
340 TEST_F(WindowEventDispatcherTest, DontIgnoreUnknownKeys) {
341   ConsumeKeyHandler handler;
342   root_window()->AddPreTargetHandler(&handler);
343
344   ui::KeyEvent unknown_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN, ui::EF_NONE);
345   DispatchEventUsingWindowDispatcher(&unknown_event);
346   EXPECT_TRUE(unknown_event.handled());
347   EXPECT_EQ(1, handler.num_key_events());
348
349   handler.Reset();
350   ui::KeyEvent known_event(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
351   DispatchEventUsingWindowDispatcher(&known_event);
352   EXPECT_TRUE(known_event.handled());
353   EXPECT_EQ(1, handler.num_key_events());
354
355   handler.Reset();
356   ui::KeyEvent ime_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
357                          ui::EF_IME_FABRICATED_KEY);
358   DispatchEventUsingWindowDispatcher(&ime_event);
359   EXPECT_TRUE(ime_event.handled());
360   EXPECT_EQ(1, handler.num_key_events());
361
362   handler.Reset();
363   ui::KeyEvent unknown_key_with_char_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
364                                            ui::EF_NONE);
365   unknown_key_with_char_event.set_character(0x00e4 /* "ä" */);
366   DispatchEventUsingWindowDispatcher(&unknown_key_with_char_event);
367   EXPECT_TRUE(unknown_key_with_char_event.handled());
368   EXPECT_EQ(1, handler.num_key_events());
369 }
370
371 TEST_F(WindowEventDispatcherTest, NoDelegateWindowReceivesKeyEvents) {
372   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
373   w1->Show();
374   w1->Focus();
375
376   ui::test::TestEventHandler handler;
377   w1->AddPreTargetHandler(&handler);
378   ui::KeyEvent key_press(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
379   DispatchEventUsingWindowDispatcher(&key_press);
380   EXPECT_TRUE(key_press.handled());
381   EXPECT_EQ(1, handler.num_key_events());
382
383   w1->RemovePreTargetHandler(&handler);
384 }
385
386 // Tests that touch-events that are beyond the bounds of the root-window do get
387 // propagated to the event filters correctly with the root as the target.
388 TEST_F(WindowEventDispatcherTest, TouchEventsOutsideBounds) {
389   ui::test::TestEventHandler handler;
390   root_window()->AddPreTargetHandler(&handler);
391
392   gfx::Point position = root_window()->bounds().origin();
393   position.Offset(-10, -10);
394   ui::TouchEvent press(
395       ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
396   DispatchEventUsingWindowDispatcher(&press);
397   EXPECT_EQ(1, handler.num_touch_events());
398
399   position = root_window()->bounds().origin();
400   position.Offset(root_window()->bounds().width() + 10,
401                   root_window()->bounds().height() + 10);
402   ui::TouchEvent release(
403       ui::ET_TOUCH_RELEASED, position, 0, ui::EventTimeForNow());
404   DispatchEventUsingWindowDispatcher(&release);
405   EXPECT_EQ(2, handler.num_touch_events());
406 }
407
408 // Tests that scroll events are dispatched correctly.
409 TEST_F(WindowEventDispatcherTest, ScrollEventDispatch) {
410   base::TimeDelta now = ui::EventTimeForNow();
411   ui::test::TestEventHandler handler;
412   root_window()->AddPreTargetHandler(&handler);
413
414   test::TestWindowDelegate delegate;
415   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
416   w1->SetBounds(gfx::Rect(20, 20, 40, 40));
417
418   // A scroll event on the root-window itself is dispatched.
419   ui::ScrollEvent scroll1(ui::ET_SCROLL,
420                           gfx::Point(10, 10),
421                           now,
422                           0,
423                           0, -10,
424                           0, -10,
425                           2);
426   DispatchEventUsingWindowDispatcher(&scroll1);
427   EXPECT_EQ(1, handler.num_scroll_events());
428
429   // Scroll event on a window should be dispatched properly.
430   ui::ScrollEvent scroll2(ui::ET_SCROLL,
431                           gfx::Point(25, 30),
432                           now,
433                           0,
434                           -10, 0,
435                           -10, 0,
436                           2);
437   DispatchEventUsingWindowDispatcher(&scroll2);
438   EXPECT_EQ(2, handler.num_scroll_events());
439   root_window()->RemovePreTargetHandler(&handler);
440 }
441
442 namespace {
443
444 // FilterFilter that tracks the types of events it's seen.
445 class EventFilterRecorder : public ui::EventHandler {
446  public:
447   typedef std::vector<ui::EventType> Events;
448   typedef std::vector<gfx::Point> EventLocations;
449   typedef std::vector<int> EventFlags;
450
451   EventFilterRecorder()
452       : wait_until_event_(ui::ET_UNKNOWN) {
453   }
454
455   const Events& events() const { return events_; }
456
457   const EventLocations& mouse_locations() const { return mouse_locations_; }
458   gfx::Point mouse_location(int i) const { return mouse_locations_[i]; }
459   const EventLocations& touch_locations() const { return touch_locations_; }
460   const EventLocations& gesture_locations() const { return gesture_locations_; }
461   const EventFlags& mouse_event_flags() const { return mouse_event_flags_; }
462
463   void WaitUntilReceivedEvent(ui::EventType type) {
464     wait_until_event_ = type;
465     run_loop_.reset(new base::RunLoop());
466     run_loop_->Run();
467   }
468
469   Events GetAndResetEvents() {
470     Events events = events_;
471     Reset();
472     return events;
473   }
474
475   void Reset() {
476     events_.clear();
477     mouse_locations_.clear();
478     touch_locations_.clear();
479     gesture_locations_.clear();
480     mouse_event_flags_.clear();
481   }
482
483   // ui::EventHandler overrides:
484   void OnEvent(ui::Event* event) override {
485     ui::EventHandler::OnEvent(event);
486     events_.push_back(event->type());
487     if (wait_until_event_ == event->type() && run_loop_) {
488       run_loop_->Quit();
489       wait_until_event_ = ui::ET_UNKNOWN;
490     }
491   }
492
493   void OnMouseEvent(ui::MouseEvent* event) override {
494     mouse_locations_.push_back(event->location());
495     mouse_event_flags_.push_back(event->flags());
496   }
497
498   void OnTouchEvent(ui::TouchEvent* event) override {
499     touch_locations_.push_back(event->location());
500   }
501
502   void OnGestureEvent(ui::GestureEvent* event) override {
503     gesture_locations_.push_back(event->location());
504   }
505
506   bool HasReceivedEvent(ui::EventType type) {
507     return std::find(events_.begin(), events_.end(), type) != events_.end();
508   }
509
510  private:
511   scoped_ptr<base::RunLoop> run_loop_;
512   ui::EventType wait_until_event_;
513
514   Events events_;
515   EventLocations mouse_locations_;
516   EventLocations touch_locations_;
517   EventLocations gesture_locations_;
518   EventFlags mouse_event_flags_;
519
520   DISALLOW_COPY_AND_ASSIGN(EventFilterRecorder);
521 };
522
523 // Converts an EventType to a string.
524 std::string EventTypeToString(ui::EventType type) {
525   switch (type) {
526     case ui::ET_TOUCH_RELEASED:
527       return "TOUCH_RELEASED";
528
529     case ui::ET_TOUCH_CANCELLED:
530       return "TOUCH_CANCELLED";
531
532     case ui::ET_TOUCH_PRESSED:
533       return "TOUCH_PRESSED";
534
535     case ui::ET_TOUCH_MOVED:
536       return "TOUCH_MOVED";
537
538     case ui::ET_MOUSE_PRESSED:
539       return "MOUSE_PRESSED";
540
541     case ui::ET_MOUSE_DRAGGED:
542       return "MOUSE_DRAGGED";
543
544     case ui::ET_MOUSE_RELEASED:
545       return "MOUSE_RELEASED";
546
547     case ui::ET_MOUSE_MOVED:
548       return "MOUSE_MOVED";
549
550     case ui::ET_MOUSE_ENTERED:
551       return "MOUSE_ENTERED";
552
553     case ui::ET_MOUSE_EXITED:
554       return "MOUSE_EXITED";
555
556     case ui::ET_GESTURE_SCROLL_BEGIN:
557       return "GESTURE_SCROLL_BEGIN";
558
559     case ui::ET_GESTURE_SCROLL_END:
560       return "GESTURE_SCROLL_END";
561
562     case ui::ET_GESTURE_SCROLL_UPDATE:
563       return "GESTURE_SCROLL_UPDATE";
564
565     case ui::ET_GESTURE_PINCH_BEGIN:
566       return "GESTURE_PINCH_BEGIN";
567
568     case ui::ET_GESTURE_PINCH_END:
569       return "GESTURE_PINCH_END";
570
571     case ui::ET_GESTURE_PINCH_UPDATE:
572       return "GESTURE_PINCH_UPDATE";
573
574     case ui::ET_GESTURE_TAP:
575       return "GESTURE_TAP";
576
577     case ui::ET_GESTURE_TAP_DOWN:
578       return "GESTURE_TAP_DOWN";
579
580     case ui::ET_GESTURE_TAP_CANCEL:
581       return "GESTURE_TAP_CANCEL";
582
583     case ui::ET_GESTURE_SHOW_PRESS:
584       return "GESTURE_SHOW_PRESS";
585
586     case ui::ET_GESTURE_BEGIN:
587       return "GESTURE_BEGIN";
588
589     case ui::ET_GESTURE_END:
590       return "GESTURE_END";
591
592     default:
593       // We should explicitly require each event type.
594       NOTREACHED() << "Received unexpected event: " << type;
595       break;
596   }
597   return "";
598 }
599
600 std::string EventTypesToString(const EventFilterRecorder::Events& events) {
601   std::string result;
602   for (size_t i = 0; i < events.size(); ++i) {
603     if (i != 0)
604       result += " ";
605     result += EventTypeToString(events[i]);
606   }
607   return result;
608 }
609
610 }  // namespace
611
612 #if defined(OS_WIN) && defined(ARCH_CPU_X86)
613 #define MAYBE(x) DISABLED_##x
614 #else
615 #define MAYBE(x) x
616 #endif
617
618 // Verifies a repost mouse event targets the window with capture (if there is
619 // one).
620 // Flaky on 32-bit Windows bots.  http://crbug.com/388290
621 TEST_F(WindowEventDispatcherTest, MAYBE(RepostTargetsCaptureWindow)) {
622   // Set capture on |window| generate a mouse event (that is reposted) and not
623   // over |window| and verify |window| gets it (|window| gets it because it has
624   // capture).
625   EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
626   EventFilterRecorder recorder;
627   scoped_ptr<Window> window(CreateNormalWindow(1, root_window(), NULL));
628   window->SetBounds(gfx::Rect(20, 20, 40, 30));
629   window->AddPreTargetHandler(&recorder);
630   window->SetCapture();
631   const ui::MouseEvent press_event(
632       ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
633       ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
634   host()->dispatcher()->RepostEvent(press_event);
635   RunAllPendingInMessageLoop();  // Necessitated by RepostEvent().
636   // Mouse moves/enters may be generated. We only care about a pressed.
637   EXPECT_TRUE(EventTypesToString(recorder.events()).find("MOUSE_PRESSED") !=
638               std::string::npos) << EventTypesToString(recorder.events());
639 }
640
641 TEST_F(WindowEventDispatcherTest, MouseMovesHeld) {
642   EventFilterRecorder recorder;
643   root_window()->AddPreTargetHandler(&recorder);
644
645   test::TestWindowDelegate delegate;
646   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
647       &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
648
649   ui::MouseEvent mouse_move_event(ui::ET_MOUSE_MOVED, gfx::Point(0, 0),
650                                   gfx::Point(0, 0), 0, 0);
651   DispatchEventUsingWindowDispatcher(&mouse_move_event);
652   // Discard MOUSE_ENTER.
653   recorder.Reset();
654
655   host()->dispatcher()->HoldPointerMoves();
656
657   // Check that we don't immediately dispatch the MOUSE_DRAGGED event.
658   ui::MouseEvent mouse_dragged_event(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0),
659                                      gfx::Point(0, 0), 0, 0);
660   DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
661   EXPECT_TRUE(recorder.events().empty());
662
663   // Check that we do dispatch the held MOUSE_DRAGGED event before another type
664   // of event.
665   ui::MouseEvent mouse_pressed_event(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0),
666                                      gfx::Point(0, 0), 0, 0);
667   DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
668   EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
669             EventTypesToString(recorder.events()));
670   recorder.Reset();
671
672   // Check that we coalesce held MOUSE_DRAGGED events. Note that here (and
673   // elsewhere in this test) we re-define each event prior to dispatch so that
674   // it has the correct state (phase, handled, target, etc.).
675   mouse_dragged_event = ui::MouseEvent(
676       ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
677   ui::MouseEvent mouse_dragged_event2(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10),
678                                       gfx::Point(10, 10), 0, 0);
679   DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
680   DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
681   EXPECT_TRUE(recorder.events().empty());
682   mouse_pressed_event = ui::MouseEvent(
683       ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
684   DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
685   EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
686             EventTypesToString(recorder.events()));
687   recorder.Reset();
688
689   // Check that on ReleasePointerMoves, held events are not dispatched
690   // immediately, but posted instead.
691   mouse_dragged_event = ui::MouseEvent(
692       ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
693   DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
694   host()->dispatcher()->ReleasePointerMoves();
695   EXPECT_TRUE(recorder.events().empty());
696   RunAllPendingInMessageLoop();
697   EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
698   recorder.Reset();
699
700   // However if another message comes in before the dispatch of the posted
701   // event, check that the posted event is dispatched before this new event.
702   host()->dispatcher()->HoldPointerMoves();
703   mouse_dragged_event = ui::MouseEvent(
704       ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
705   DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
706   host()->dispatcher()->ReleasePointerMoves();
707   mouse_pressed_event = ui::MouseEvent(
708       ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
709   DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
710   EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
711             EventTypesToString(recorder.events()));
712   recorder.Reset();
713   RunAllPendingInMessageLoop();
714   EXPECT_TRUE(recorder.events().empty());
715
716   // Check that if the other message is another MOUSE_DRAGGED, we still coalesce
717   // them.
718   host()->dispatcher()->HoldPointerMoves();
719   mouse_dragged_event = ui::MouseEvent(
720       ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
721   DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
722   host()->dispatcher()->ReleasePointerMoves();
723   mouse_dragged_event2 = ui::MouseEvent(
724       ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
725   DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
726   EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
727   recorder.Reset();
728   RunAllPendingInMessageLoop();
729   EXPECT_TRUE(recorder.events().empty());
730
731   // Check that synthetic mouse move event has a right location when issued
732   // while holding pointer moves.
733   mouse_dragged_event = ui::MouseEvent(
734       ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
735   mouse_dragged_event2 = ui::MouseEvent(
736       ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
737   ui::MouseEvent mouse_dragged_event3(ui::ET_MOUSE_DRAGGED, gfx::Point(28, 28),
738                                       gfx::Point(28, 28), 0, 0);
739   host()->dispatcher()->HoldPointerMoves();
740   DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
741   DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
742   window->SetBounds(gfx::Rect(15, 15, 80, 80));
743   DispatchEventUsingWindowDispatcher(&mouse_dragged_event3);
744   RunAllPendingInMessageLoop();
745   EXPECT_TRUE(recorder.events().empty());
746   host()->dispatcher()->ReleasePointerMoves();
747   RunAllPendingInMessageLoop();
748   EXPECT_EQ("MOUSE_MOVED", EventTypesToString(recorder.events()));
749   EXPECT_EQ(gfx::Point(13, 13), recorder.mouse_location(0));
750   recorder.Reset();
751   root_window()->RemovePreTargetHandler(&recorder);
752 }
753
754 TEST_F(WindowEventDispatcherTest, TouchMovesHeld) {
755   EventFilterRecorder recorder;
756   root_window()->AddPreTargetHandler(&recorder);
757
758   test::TestWindowDelegate delegate;
759   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
760       &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
761
762   // Starting the touch and throwing out the first few events, since the system
763   // is going to generate synthetic mouse events that are not relevant to the
764   // test.
765   ui::TouchEvent touch_pressed_event(
766       ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
767   DispatchEventUsingWindowDispatcher(&touch_pressed_event);
768   recorder.WaitUntilReceivedEvent(ui::ET_GESTURE_SHOW_PRESS);
769   recorder.Reset();
770
771   host()->dispatcher()->HoldPointerMoves();
772
773   // Check that we don't immediately dispatch the TOUCH_MOVED event.
774   ui::TouchEvent touch_moved_event(
775       ui::ET_TOUCH_MOVED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
776   ui::TouchEvent touch_moved_event2(
777       ui::ET_TOUCH_MOVED, gfx::Point(11, 10), 0, ui::EventTimeForNow());
778   ui::TouchEvent touch_moved_event3(
779       ui::ET_TOUCH_MOVED, gfx::Point(12, 10), 0, ui::EventTimeForNow());
780
781   DispatchEventUsingWindowDispatcher(&touch_moved_event);
782   EXPECT_TRUE(recorder.events().empty());
783
784   // Check that on ReleasePointerMoves, held events are not dispatched
785   // immediately, but posted instead.
786   DispatchEventUsingWindowDispatcher(&touch_moved_event2);
787   host()->dispatcher()->ReleasePointerMoves();
788   EXPECT_TRUE(recorder.events().empty());
789
790   RunAllPendingInMessageLoop();
791   EXPECT_EQ("TOUCH_MOVED", EventTypesToString(recorder.events()));
792   recorder.Reset();
793
794   // If another touch event occurs then the held touch should be dispatched
795   // immediately before it.
796   ui::TouchEvent touch_released_event(
797       ui::ET_TOUCH_RELEASED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
798   recorder.Reset();
799   host()->dispatcher()->HoldPointerMoves();
800   DispatchEventUsingWindowDispatcher(&touch_moved_event3);
801   DispatchEventUsingWindowDispatcher(&touch_released_event);
802   EXPECT_EQ("TOUCH_MOVED TOUCH_RELEASED GESTURE_TAP GESTURE_END",
803             EventTypesToString(recorder.events()));
804   recorder.Reset();
805   host()->dispatcher()->ReleasePointerMoves();
806   RunAllPendingInMessageLoop();
807   EXPECT_TRUE(recorder.events().empty());
808 }
809
810 // Verifies that a direct call to ProcessedTouchEvent() with a
811 // TOUCH_PRESSED event does not cause a crash.
812 TEST_F(WindowEventDispatcherTest, CallToProcessedTouchEvent) {
813   test::TestWindowDelegate delegate;
814   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
815       &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
816
817   ui::TouchEvent touch(
818       ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 1, ui::EventTimeForNow());
819   host()->dispatcher()->ProcessedTouchEvent(
820       &touch, window.get(), ui::ER_UNHANDLED);
821 }
822
823 // This event handler requests the dispatcher to start holding pointer-move
824 // events when it receives the first scroll-update gesture.
825 class HoldPointerOnScrollHandler : public ui::test::TestEventHandler {
826  public:
827   HoldPointerOnScrollHandler(WindowEventDispatcher* dispatcher,
828                              EventFilterRecorder* filter)
829       : dispatcher_(dispatcher),
830         filter_(filter),
831         holding_moves_(false) {}
832   ~HoldPointerOnScrollHandler() override {}
833
834  private:
835   // ui::test::TestEventHandler:
836   void OnGestureEvent(ui::GestureEvent* gesture) override {
837     if (!holding_moves_ && gesture->type() == ui::ET_GESTURE_SCROLL_UPDATE) {
838       holding_moves_ = true;
839       dispatcher_->HoldPointerMoves();
840       filter_->Reset();
841     } else if (gesture->type() == ui::ET_GESTURE_SCROLL_END) {
842       dispatcher_->ReleasePointerMoves();
843       holding_moves_ = false;
844     }
845   }
846
847   WindowEventDispatcher* dispatcher_;
848   EventFilterRecorder* filter_;
849   bool holding_moves_;
850
851   DISALLOW_COPY_AND_ASSIGN(HoldPointerOnScrollHandler);
852 };
853
854 // Tests that touch-move events don't contribute to an in-progress scroll
855 // gesture if touch-move events are being held by the dispatcher.
856 TEST_F(WindowEventDispatcherTest, TouchMovesHeldOnScroll) {
857   EventFilterRecorder recorder;
858   root_window()->AddPreTargetHandler(&recorder);
859   test::TestWindowDelegate delegate;
860   HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
861   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
862       &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
863   window->AddPreTargetHandler(&handler);
864
865   ui::test::EventGenerator generator(root_window());
866   generator.GestureScrollSequence(
867       gfx::Point(60, 60), gfx::Point(10, 60),
868       base::TimeDelta::FromMilliseconds(100), 25);
869
870   // |handler| will have reset |filter| and started holding the touch-move
871   // events when scrolling started. At the end of the scroll (i.e. upon
872   // touch-release), the held touch-move event will have been dispatched first,
873   // along with the subsequent events (i.e. touch-release, scroll-end, and
874   // gesture-end).
875   const EventFilterRecorder::Events& events = recorder.events();
876   EXPECT_EQ(
877       "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
878       "GESTURE_SCROLL_END GESTURE_END",
879       EventTypesToString(events));
880   ASSERT_EQ(2u, recorder.touch_locations().size());
881   EXPECT_EQ(gfx::Point(-40, 10).ToString(),
882             recorder.touch_locations()[0].ToString());
883   EXPECT_EQ(gfx::Point(-40, 10).ToString(),
884             recorder.touch_locations()[1].ToString());
885 }
886
887 // Tests that a 'held' touch-event does contribute to gesture event when it is
888 // dispatched.
889 TEST_F(WindowEventDispatcherTest, HeldTouchMoveContributesToGesture) {
890   EventFilterRecorder recorder;
891   root_window()->AddPreTargetHandler(&recorder);
892
893   const gfx::Point location(20, 20);
894   ui::TouchEvent press(
895       ui::ET_TOUCH_PRESSED, location, 0, ui::EventTimeForNow());
896   DispatchEventUsingWindowDispatcher(&press);
897   EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_PRESSED));
898   recorder.Reset();
899
900   host()->dispatcher()->HoldPointerMoves();
901
902   ui::TouchEvent move(ui::ET_TOUCH_MOVED,
903                       location + gfx::Vector2d(100, 100),
904                       0,
905                       ui::EventTimeForNow());
906   DispatchEventUsingWindowDispatcher(&move);
907   EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
908   EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
909   recorder.Reset();
910
911   host()->dispatcher()->ReleasePointerMoves();
912   EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
913   RunAllPendingInMessageLoop();
914   EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
915   EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
916   EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_UPDATE));
917
918   root_window()->RemovePreTargetHandler(&recorder);
919 }
920
921 // Tests that synthetic mouse events are ignored when mouse
922 // events are disabled.
923 TEST_F(WindowEventDispatcherTest, DispatchSyntheticMouseEvents) {
924   EventFilterRecorder recorder;
925   root_window()->AddPreTargetHandler(&recorder);
926
927   test::TestWindowDelegate delegate;
928   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
929       &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
930   window->Show();
931   window->SetCapture();
932
933   test::TestCursorClient cursor_client(root_window());
934
935   // Dispatch a non-synthetic mouse event when mouse events are enabled.
936   ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
937                         gfx::Point(10, 10), 0, 0);
938   DispatchEventUsingWindowDispatcher(&mouse1);
939   EXPECT_FALSE(recorder.events().empty());
940   recorder.Reset();
941
942   // Dispatch a synthetic mouse event when mouse events are enabled.
943   ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
944                         gfx::Point(10, 10), ui::EF_IS_SYNTHESIZED, 0);
945   DispatchEventUsingWindowDispatcher(&mouse2);
946   EXPECT_FALSE(recorder.events().empty());
947   recorder.Reset();
948
949   // Dispatch a synthetic mouse event when mouse events are disabled.
950   cursor_client.DisableMouseEvents();
951   DispatchEventUsingWindowDispatcher(&mouse2);
952   EXPECT_TRUE(recorder.events().empty());
953   root_window()->RemovePreTargetHandler(&recorder);
954 }
955
956 // Tests that a mouse-move event is not synthesized when a mouse-button is down.
957 TEST_F(WindowEventDispatcherTest, DoNotSynthesizeWhileButtonDown) {
958   EventFilterRecorder recorder;
959   test::TestWindowDelegate delegate;
960   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
961       &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
962   window->Show();
963
964   window->AddPreTargetHandler(&recorder);
965   // Dispatch a non-synthetic mouse event when mouse events are enabled.
966   ui::MouseEvent mouse1(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
967                         gfx::Point(10, 10), ui::EF_LEFT_MOUSE_BUTTON,
968                         ui::EF_LEFT_MOUSE_BUTTON);
969   DispatchEventUsingWindowDispatcher(&mouse1);
970   ASSERT_EQ(1u, recorder.events().size());
971   EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder.events()[0]);
972   window->RemovePreTargetHandler(&recorder);
973   recorder.Reset();
974
975   // Move |window| away from underneath the cursor.
976   root_window()->AddPreTargetHandler(&recorder);
977   window->SetBounds(gfx::Rect(30, 30, 100, 100));
978   EXPECT_TRUE(recorder.events().empty());
979   RunAllPendingInMessageLoop();
980   EXPECT_TRUE(recorder.events().empty());
981   root_window()->RemovePreTargetHandler(&recorder);
982 }
983
984 #if defined(OS_WIN) && defined(ARCH_CPU_X86)
985 #define MAYBE(x) DISABLED_##x
986 #else
987 #define MAYBE(x) x
988 #endif
989
990 // Tests synthetic mouse events generated when window bounds changes such that
991 // the cursor previously outside the window becomes inside, or vice versa.
992 // Do not synthesize events if the window ignores events or is invisible.
993 // Flaky on 32-bit Windows bots.  http://crbug.com/388272
994 TEST_F(WindowEventDispatcherTest,
995        MAYBE(SynthesizeMouseEventsOnWindowBoundsChanged)) {
996   test::TestWindowDelegate delegate;
997   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
998       &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
999   window->Show();
1000   window->SetCapture();
1001
1002   EventFilterRecorder recorder;
1003   window->AddPreTargetHandler(&recorder);
1004
1005   // Dispatch a non-synthetic mouse event to place cursor inside window bounds.
1006   ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
1007                        gfx::Point(10, 10), 0, 0);
1008   DispatchEventUsingWindowDispatcher(&mouse);
1009   EXPECT_FALSE(recorder.events().empty());
1010   recorder.Reset();
1011
1012   // Update the window bounds so that cursor is now outside the window.
1013   // This should trigger a synthetic MOVED event.
1014   gfx::Rect bounds1(20, 20, 100, 100);
1015   window->SetBounds(bounds1);
1016   RunAllPendingInMessageLoop();
1017   ASSERT_FALSE(recorder.events().empty());
1018   ASSERT_FALSE(recorder.mouse_event_flags().empty());
1019   EXPECT_EQ(ui::ET_MOUSE_MOVED, recorder.events().back());
1020   EXPECT_EQ(ui::EF_IS_SYNTHESIZED, recorder.mouse_event_flags().back());
1021   recorder.Reset();
1022
1023   // Set window to ignore events.
1024   window->set_ignore_events(true);
1025
1026   // Update the window bounds so that cursor is back inside the window.
1027   // This should not trigger a synthetic event.
1028   gfx::Rect bounds2(5, 5, 100, 100);
1029   window->SetBounds(bounds2);
1030   RunAllPendingInMessageLoop();
1031   EXPECT_TRUE(recorder.events().empty());
1032   recorder.Reset();
1033
1034   // Set window to accept events but invisible.
1035   window->set_ignore_events(false);
1036   window->Hide();
1037   recorder.Reset();
1038
1039   // Update the window bounds so that cursor is outside the window.
1040   // This should not trigger a synthetic event.
1041   window->SetBounds(bounds1);
1042   RunAllPendingInMessageLoop();
1043   EXPECT_TRUE(recorder.events().empty());
1044 }
1045
1046 // Tests that a mouse exit is dispatched to the last known cursor location
1047 // when the cursor becomes invisible.
1048 TEST_F(WindowEventDispatcherTest, DispatchMouseExitWhenCursorHidden) {
1049   EventFilterRecorder recorder;
1050   root_window()->AddPreTargetHandler(&recorder);
1051
1052   test::TestWindowDelegate delegate;
1053   gfx::Point window_origin(7, 18);
1054   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1055       &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1056       root_window()));
1057   window->Show();
1058
1059   // Dispatch a mouse move event into the window.
1060   gfx::Point mouse_location(gfx::Point(15, 25));
1061   ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1062                         mouse_location, 0, 0);
1063   EXPECT_TRUE(recorder.events().empty());
1064   DispatchEventUsingWindowDispatcher(&mouse1);
1065   EXPECT_FALSE(recorder.events().empty());
1066   recorder.Reset();
1067
1068   // Hide the cursor and verify a mouse exit was dispatched.
1069   host()->OnCursorVisibilityChanged(false);
1070   EXPECT_FALSE(recorder.events().empty());
1071   EXPECT_EQ("MOUSE_EXITED", EventTypesToString(recorder.events()));
1072
1073   // Verify the mouse exit was dispatched at the correct location
1074   // (in the correct coordinate space).
1075   int translated_x = mouse_location.x() - window_origin.x();
1076   int translated_y = mouse_location.y() - window_origin.y();
1077   gfx::Point translated_point(translated_x, translated_y);
1078   EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1079   root_window()->RemovePreTargetHandler(&recorder);
1080 }
1081
1082 // Tests that a synthetic mouse exit is dispatched to the last known cursor
1083 // location after mouse events are disabled on the cursor client.
1084 TEST_F(WindowEventDispatcherTest,
1085        DispatchSyntheticMouseExitAfterMouseEventsDisabled) {
1086   EventFilterRecorder recorder;
1087   root_window()->AddPreTargetHandler(&recorder);
1088
1089   test::TestWindowDelegate delegate;
1090   gfx::Point window_origin(7, 18);
1091   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1092       &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1093       root_window()));
1094   window->Show();
1095
1096   // Dispatch a mouse move event into the window.
1097   gfx::Point mouse_location(gfx::Point(15, 25));
1098   ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1099                         mouse_location, 0, 0);
1100   EXPECT_TRUE(recorder.events().empty());
1101   DispatchEventUsingWindowDispatcher(&mouse1);
1102   EXPECT_FALSE(recorder.events().empty());
1103   recorder.Reset();
1104
1105   test::TestCursorClient cursor_client(root_window());
1106   cursor_client.DisableMouseEvents();
1107
1108   gfx::Point mouse_exit_location(gfx::Point(150, 150));
1109   ui::MouseEvent mouse2(ui::ET_MOUSE_EXITED, gfx::Point(150, 150),
1110                         gfx::Point(150, 150), ui::EF_IS_SYNTHESIZED, 0);
1111   DispatchEventUsingWindowDispatcher(&mouse2);
1112
1113   EXPECT_FALSE(recorder.events().empty());
1114   // We get the mouse exited event twice in our filter. Once during the
1115   // predispatch phase and during the actual dispatch.
1116   EXPECT_EQ("MOUSE_EXITED MOUSE_EXITED", EventTypesToString(recorder.events()));
1117
1118   // Verify the mouse exit was dispatched at the correct location
1119   // (in the correct coordinate space).
1120   int translated_x = mouse_exit_location.x() - window_origin.x();
1121   int translated_y = mouse_exit_location.y() - window_origin.y();
1122   gfx::Point translated_point(translated_x, translated_y);
1123   EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1124   root_window()->RemovePreTargetHandler(&recorder);
1125 }
1126
1127 class DeletingEventFilter : public ui::EventHandler {
1128  public:
1129   DeletingEventFilter()
1130       : delete_during_pre_handle_(false) {}
1131   ~DeletingEventFilter() override {}
1132
1133   void Reset(bool delete_during_pre_handle) {
1134     delete_during_pre_handle_ = delete_during_pre_handle;
1135   }
1136
1137  private:
1138   // Overridden from ui::EventHandler:
1139   void OnKeyEvent(ui::KeyEvent* event) override {
1140     if (delete_during_pre_handle_)
1141       delete event->target();
1142   }
1143
1144   void OnMouseEvent(ui::MouseEvent* event) override {
1145     if (delete_during_pre_handle_)
1146       delete event->target();
1147   }
1148
1149   bool delete_during_pre_handle_;
1150
1151   DISALLOW_COPY_AND_ASSIGN(DeletingEventFilter);
1152 };
1153
1154 class DeletingWindowDelegate : public test::TestWindowDelegate {
1155  public:
1156   DeletingWindowDelegate()
1157       : window_(NULL),
1158         delete_during_handle_(false),
1159         got_event_(false) {}
1160   ~DeletingWindowDelegate() override {}
1161
1162   void Reset(Window* window, bool delete_during_handle) {
1163     window_ = window;
1164     delete_during_handle_ = delete_during_handle;
1165     got_event_ = false;
1166   }
1167   bool got_event() const { return got_event_; }
1168
1169  private:
1170   // Overridden from WindowDelegate:
1171   void OnKeyEvent(ui::KeyEvent* event) override {
1172     if (delete_during_handle_)
1173       delete window_;
1174     got_event_ = true;
1175   }
1176
1177   void OnMouseEvent(ui::MouseEvent* event) override {
1178     if (delete_during_handle_)
1179       delete window_;
1180     got_event_ = true;
1181   }
1182
1183   Window* window_;
1184   bool delete_during_handle_;
1185   bool got_event_;
1186
1187   DISALLOW_COPY_AND_ASSIGN(DeletingWindowDelegate);
1188 };
1189
1190 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringDispatch) {
1191   // Verifies that we can delete a window during each phase of event handling.
1192   // Deleting the window should not cause a crash, only prevent further
1193   // processing from occurring.
1194   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1195   DeletingWindowDelegate d11;
1196   Window* w11 = CreateNormalWindow(11, w1.get(), &d11);
1197   WindowTracker tracker;
1198   DeletingEventFilter w1_filter;
1199   w1->AddPreTargetHandler(&w1_filter);
1200   client::GetFocusClient(w1.get())->FocusWindow(w11);
1201
1202   ui::test::EventGenerator generator(root_window(), w11);
1203
1204   // First up, no one deletes anything.
1205   tracker.Add(w11);
1206   d11.Reset(w11, false);
1207
1208   generator.PressLeftButton();
1209   EXPECT_TRUE(tracker.Contains(w11));
1210   EXPECT_TRUE(d11.got_event());
1211   generator.ReleaseLeftButton();
1212
1213   // Delegate deletes w11. This will prevent the post-handle step from applying.
1214   w1_filter.Reset(false);
1215   d11.Reset(w11, true);
1216   generator.PressKey(ui::VKEY_A, 0);
1217   EXPECT_FALSE(tracker.Contains(w11));
1218   EXPECT_TRUE(d11.got_event());
1219
1220   // Pre-handle step deletes w11. This will prevent the delegate and the post-
1221   // handle steps from applying.
1222   w11 = CreateNormalWindow(11, w1.get(), &d11);
1223   w1_filter.Reset(true);
1224   d11.Reset(w11, false);
1225   generator.PressLeftButton();
1226   EXPECT_FALSE(tracker.Contains(w11));
1227   EXPECT_FALSE(d11.got_event());
1228 }
1229
1230 namespace {
1231
1232 // A window delegate that detaches the parent of the target's parent window when
1233 // it receives a tap event.
1234 class DetachesParentOnTapDelegate : public test::TestWindowDelegate {
1235  public:
1236   DetachesParentOnTapDelegate() {}
1237   ~DetachesParentOnTapDelegate() override {}
1238
1239  private:
1240   void OnGestureEvent(ui::GestureEvent* event) override {
1241     if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1242       event->SetHandled();
1243       return;
1244     }
1245
1246     if (event->type() == ui::ET_GESTURE_TAP) {
1247       Window* parent = static_cast<Window*>(event->target())->parent();
1248       parent->parent()->RemoveChild(parent);
1249       event->SetHandled();
1250     }
1251   }
1252
1253   DISALLOW_COPY_AND_ASSIGN(DetachesParentOnTapDelegate);
1254 };
1255
1256 }  // namespace
1257
1258 // Tests that the gesture recognizer is reset for all child windows when a
1259 // window hides. No expectations, just checks that the test does not crash.
1260 TEST_F(WindowEventDispatcherTest,
1261        GestureRecognizerResetsTargetWhenParentHides) {
1262   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1263   DetachesParentOnTapDelegate delegate;
1264   scoped_ptr<Window> parent(CreateNormalWindow(22, w1.get(), NULL));
1265   Window* child = CreateNormalWindow(11, parent.get(), &delegate);
1266   ui::test::EventGenerator generator(root_window(), child);
1267   generator.GestureTapAt(gfx::Point(40, 40));
1268 }
1269
1270 namespace {
1271
1272 // A window delegate that processes nested gestures on tap.
1273 class NestedGestureDelegate : public test::TestWindowDelegate {
1274  public:
1275   NestedGestureDelegate(ui::test::EventGenerator* generator,
1276                         const gfx::Point tap_location)
1277       : generator_(generator),
1278         tap_location_(tap_location),
1279         gesture_end_count_(0) {}
1280   ~NestedGestureDelegate() override {}
1281
1282   int gesture_end_count() const { return gesture_end_count_; }
1283
1284  private:
1285   void OnGestureEvent(ui::GestureEvent* event) override {
1286     switch (event->type()) {
1287       case ui::ET_GESTURE_TAP_DOWN:
1288         event->SetHandled();
1289         break;
1290       case ui::ET_GESTURE_TAP:
1291         if (generator_)
1292           generator_->GestureTapAt(tap_location_);
1293         event->SetHandled();
1294         break;
1295       case ui::ET_GESTURE_END:
1296         ++gesture_end_count_;
1297         break;
1298       default:
1299         break;
1300     }
1301   }
1302
1303   ui::test::EventGenerator* generator_;
1304   const gfx::Point tap_location_;
1305   int gesture_end_count_;
1306   DISALLOW_COPY_AND_ASSIGN(NestedGestureDelegate);
1307 };
1308
1309 }  // namespace
1310
1311 // Tests that gesture end is delivered after nested gesture processing.
1312 TEST_F(WindowEventDispatcherTest, GestureEndDeliveredAfterNestedGestures) {
1313   NestedGestureDelegate d1(NULL, gfx::Point());
1314   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &d1));
1315   w1->SetBounds(gfx::Rect(0, 0, 100, 100));
1316
1317   ui::test::EventGenerator nested_generator(root_window(), w1.get());
1318   NestedGestureDelegate d2(&nested_generator, w1->bounds().CenterPoint());
1319   scoped_ptr<Window> w2(CreateNormalWindow(1, root_window(), &d2));
1320   w2->SetBounds(gfx::Rect(100, 0, 100, 100));
1321
1322   // Tap on w2 which triggers nested gestures for w1.
1323   ui::test::EventGenerator generator(root_window(), w2.get());
1324   generator.GestureTapAt(w2->bounds().CenterPoint());
1325
1326   // Both windows should get their gesture end events.
1327   EXPECT_EQ(1, d1.gesture_end_count());
1328   EXPECT_EQ(1, d2.gesture_end_count());
1329 }
1330
1331 // Tests whether we can repost the Tap down gesture event.
1332 TEST_F(WindowEventDispatcherTest, RepostTapdownGestureTest) {
1333   EventFilterRecorder recorder;
1334   root_window()->AddPreTargetHandler(&recorder);
1335
1336   test::TestWindowDelegate delegate;
1337   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1338       &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1339
1340   ui::GestureEventDetails details(ui::ET_GESTURE_TAP_DOWN);
1341   gfx::Point point(10, 10);
1342   ui::GestureEvent event(point.x(),
1343                          point.y(),
1344                          0,
1345                          ui::EventTimeForNow(),
1346                          details);
1347   host()->dispatcher()->RepostEvent(event);
1348   RunAllPendingInMessageLoop();
1349   // TODO(rbyers): Currently disabled - crbug.com/170987
1350   EXPECT_FALSE(EventTypesToString(recorder.events()).find("GESTURE_TAP_DOWN") !=
1351               std::string::npos);
1352   recorder.Reset();
1353   root_window()->RemovePreTargetHandler(&recorder);
1354 }
1355
1356 // This class inherits from the EventFilterRecorder class which provides a
1357 // facility to record events. This class additionally provides a facility to
1358 // repost the ET_GESTURE_TAP_DOWN gesture to the target window and records
1359 // events after that.
1360 class RepostGestureEventRecorder : public EventFilterRecorder {
1361  public:
1362   RepostGestureEventRecorder(aura::Window* repost_source,
1363                              aura::Window* repost_target)
1364       : repost_source_(repost_source),
1365         repost_target_(repost_target),
1366         reposted_(false),
1367         done_cleanup_(false) {}
1368
1369   ~RepostGestureEventRecorder() override {}
1370
1371   void OnTouchEvent(ui::TouchEvent* event) override {
1372     if (reposted_ && event->type() == ui::ET_TOUCH_PRESSED) {
1373       done_cleanup_ = true;
1374       Reset();
1375     }
1376     EventFilterRecorder::OnTouchEvent(event);
1377   }
1378
1379   void OnGestureEvent(ui::GestureEvent* event) override {
1380     EXPECT_EQ(done_cleanup_ ? repost_target_ : repost_source_, event->target());
1381     if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1382       if (!reposted_) {
1383         EXPECT_NE(repost_target_, event->target());
1384         reposted_ = true;
1385         repost_target_->GetHost()->dispatcher()->RepostEvent(*event);
1386         // Ensure that the reposted gesture event above goes to the
1387         // repost_target_;
1388         repost_source_->GetRootWindow()->RemoveChild(repost_source_);
1389         return;
1390       }
1391     }
1392     EventFilterRecorder::OnGestureEvent(event);
1393   }
1394
1395   // Ignore mouse events as they don't fire at all times. This causes
1396   // the GestureRepostEventOrder test to fail randomly.
1397   void OnMouseEvent(ui::MouseEvent* event) override {}
1398
1399  private:
1400   aura::Window* repost_source_;
1401   aura::Window* repost_target_;
1402   // set to true if we reposted the ET_GESTURE_TAP_DOWN event.
1403   bool reposted_;
1404   // set true if we're done cleaning up after hiding repost_source_;
1405   bool done_cleanup_;
1406   DISALLOW_COPY_AND_ASSIGN(RepostGestureEventRecorder);
1407 };
1408
1409 // Tests whether events which are generated after the reposted gesture event
1410 // are received after that. In this case the scroll sequence events should
1411 // be received after the reposted gesture event.
1412 TEST_F(WindowEventDispatcherTest, GestureRepostEventOrder) {
1413   // Expected events at the end for the repost_target window defined below.
1414   const char kExpectedTargetEvents[] =
1415     // TODO)(rbyers): Gesture event reposting is disabled - crbug.com/279039.
1416     // "GESTURE_BEGIN GESTURE_TAP_DOWN "
1417     "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1418     "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE TOUCH_MOVED "
1419     "GESTURE_SCROLL_UPDATE TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
1420     "GESTURE_SCROLL_END GESTURE_END";
1421   // We create two windows.
1422   // The first window (repost_source) is the one to which the initial tap
1423   // gesture is sent. It reposts this event to the second window
1424   // (repost_target).
1425   // We then generate the scroll sequence for repost_target and look for two
1426   // ET_GESTURE_TAP_DOWN events in the event list at the end.
1427   test::TestWindowDelegate delegate;
1428   scoped_ptr<aura::Window> repost_target(CreateTestWindowWithDelegate(
1429       &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1430
1431   scoped_ptr<aura::Window> repost_source(CreateTestWindowWithDelegate(
1432       &delegate, 1, gfx::Rect(0, 0, 50, 50), root_window()));
1433
1434   RepostGestureEventRecorder repost_event_recorder(repost_source.get(),
1435                                                    repost_target.get());
1436   root_window()->AddPreTargetHandler(&repost_event_recorder);
1437
1438   // Generate a tap down gesture for the repost_source. This will be reposted
1439   // to repost_target.
1440   ui::test::EventGenerator repost_generator(root_window(), repost_source.get());
1441   repost_generator.GestureTapAt(gfx::Point(40, 40));
1442   RunAllPendingInMessageLoop();
1443
1444   ui::test::EventGenerator scroll_generator(root_window(), repost_target.get());
1445   scroll_generator.GestureScrollSequence(
1446       gfx::Point(80, 80),
1447       gfx::Point(100, 100),
1448       base::TimeDelta::FromMilliseconds(100),
1449       3);
1450   RunAllPendingInMessageLoop();
1451
1452   int tap_down_count = 0;
1453   for (size_t i = 0; i < repost_event_recorder.events().size(); ++i) {
1454     if (repost_event_recorder.events()[i] == ui::ET_GESTURE_TAP_DOWN)
1455       ++tap_down_count;
1456   }
1457
1458   // We expect two tap down events. One from the repost and the other one from
1459   // the scroll sequence posted above.
1460   // TODO(rbyers): Currently disabled - crbug.com/170987
1461   EXPECT_EQ(1, tap_down_count);
1462
1463   EXPECT_EQ(kExpectedTargetEvents,
1464             EventTypesToString(repost_event_recorder.events()));
1465   root_window()->RemovePreTargetHandler(&repost_event_recorder);
1466 }
1467
1468 class OnMouseExitDeletingEventFilter : public EventFilterRecorder {
1469  public:
1470   OnMouseExitDeletingEventFilter() : window_to_delete_(NULL) {}
1471   ~OnMouseExitDeletingEventFilter() override {}
1472
1473   void set_window_to_delete(Window* window_to_delete) {
1474     window_to_delete_ = window_to_delete;
1475   }
1476
1477  private:
1478   // Overridden from ui::EventHandler:
1479   void OnMouseEvent(ui::MouseEvent* event) override {
1480     EventFilterRecorder::OnMouseEvent(event);
1481     if (window_to_delete_) {
1482       delete window_to_delete_;
1483       window_to_delete_ = NULL;
1484     }
1485   }
1486
1487   Window* window_to_delete_;
1488
1489   DISALLOW_COPY_AND_ASSIGN(OnMouseExitDeletingEventFilter);
1490 };
1491
1492 // Tests that RootWindow drops mouse-moved event that is supposed to be sent to
1493 // a child, but the child is destroyed because of the synthesized mouse-exit
1494 // event generated on the previous mouse_moved_handler_.
1495 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringMouseMovedDispatch) {
1496   // Create window 1 and set its event filter. Window 1 will take ownership of
1497   // the event filter.
1498   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1499   OnMouseExitDeletingEventFilter w1_filter;
1500   w1->AddPreTargetHandler(&w1_filter);
1501   w1->SetBounds(gfx::Rect(20, 20, 60, 60));
1502   EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1503
1504   ui::test::EventGenerator generator(root_window(), w1.get());
1505
1506   // Move mouse over window 1 to set it as the |mouse_moved_handler_| for the
1507   // root window.
1508   generator.MoveMouseTo(51, 51);
1509   EXPECT_EQ(w1.get(), host()->dispatcher()->mouse_moved_handler());
1510
1511   // Create window 2 under the mouse cursor and stack it above window 1.
1512   Window* w2 = CreateNormalWindow(2, root_window(), NULL);
1513   w2->SetBounds(gfx::Rect(30, 30, 40, 40));
1514   root_window()->StackChildAbove(w2, w1.get());
1515
1516   // Set window 2 as the window that is to be deleted when a mouse-exited event
1517   // happens on window 1.
1518   w1_filter.set_window_to_delete(w2);
1519
1520   // Move mosue over window 2. This should generate a mouse-exited event for
1521   // window 1 resulting in deletion of window 2. The original mouse-moved event
1522   // that was targeted to window 2 should be dropped since window 2 is
1523   // destroyed. This test passes if no crash happens.
1524   generator.MoveMouseTo(52, 52);
1525   EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1526
1527   // Check events received by window 1.
1528   EXPECT_EQ("MOUSE_ENTERED MOUSE_MOVED MOUSE_EXITED",
1529             EventTypesToString(w1_filter.events()));
1530 }
1531
1532 namespace {
1533
1534 // Used to track if OnWindowDestroying() is invoked and if there is a valid
1535 // RootWindow at such time.
1536 class ValidRootDuringDestructionWindowObserver : public aura::WindowObserver {
1537  public:
1538   ValidRootDuringDestructionWindowObserver(bool* got_destroying,
1539                                            bool* has_valid_root)
1540       : got_destroying_(got_destroying),
1541         has_valid_root_(has_valid_root) {
1542   }
1543
1544   // WindowObserver:
1545   void OnWindowDestroying(aura::Window* window) override {
1546     *got_destroying_ = true;
1547     *has_valid_root_ = (window->GetRootWindow() != NULL);
1548   }
1549
1550  private:
1551   bool* got_destroying_;
1552   bool* has_valid_root_;
1553
1554   DISALLOW_COPY_AND_ASSIGN(ValidRootDuringDestructionWindowObserver);
1555 };
1556
1557 }  // namespace
1558
1559 // Verifies GetRootWindow() from ~Window returns a valid root.
1560 TEST_F(WindowEventDispatcherTest, ValidRootDuringDestruction) {
1561   bool got_destroying = false;
1562   bool has_valid_root = false;
1563   ValidRootDuringDestructionWindowObserver observer(&got_destroying,
1564                                                     &has_valid_root);
1565   {
1566     scoped_ptr<WindowTreeHost> host(
1567         WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100)));
1568     host->InitHost();
1569     // Owned by WindowEventDispatcher.
1570     Window* w1 = CreateNormalWindow(1, host->window(), NULL);
1571     w1->AddObserver(&observer);
1572   }
1573   EXPECT_TRUE(got_destroying);
1574   EXPECT_TRUE(has_valid_root);
1575 }
1576
1577 namespace {
1578
1579 // See description above DontResetHeldEvent for details.
1580 class DontResetHeldEventWindowDelegate : public test::TestWindowDelegate {
1581  public:
1582   explicit DontResetHeldEventWindowDelegate(aura::Window* root)
1583       : root_(root),
1584         mouse_event_count_(0) {}
1585   ~DontResetHeldEventWindowDelegate() override {}
1586
1587   int mouse_event_count() const { return mouse_event_count_; }
1588
1589   // TestWindowDelegate:
1590   void OnMouseEvent(ui::MouseEvent* event) override {
1591     if ((event->flags() & ui::EF_SHIFT_DOWN) != 0 &&
1592         mouse_event_count_++ == 0) {
1593       ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED,
1594                                  gfx::Point(10, 10), gfx::Point(10, 10),
1595                                  ui::EF_SHIFT_DOWN, 0);
1596       root_->GetHost()->dispatcher()->RepostEvent(mouse_event);
1597     }
1598   }
1599
1600  private:
1601   Window* root_;
1602   int mouse_event_count_;
1603
1604   DISALLOW_COPY_AND_ASSIGN(DontResetHeldEventWindowDelegate);
1605 };
1606
1607 }  // namespace
1608
1609 // Verifies RootWindow doesn't reset |RootWindow::held_repostable_event_| after
1610 // dispatching. This is done by using DontResetHeldEventWindowDelegate, which
1611 // tracks the number of events with ui::EF_SHIFT_DOWN set (all reposted events
1612 // have EF_SHIFT_DOWN). When the first event is seen RepostEvent() is used to
1613 // schedule another reposted event.
1614 TEST_F(WindowEventDispatcherTest, DontResetHeldEvent) {
1615   DontResetHeldEventWindowDelegate delegate(root_window());
1616   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
1617   w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1618   ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1619                          gfx::Point(10, 10), gfx::Point(10, 10),
1620                          ui::EF_SHIFT_DOWN, 0);
1621   root_window()->GetHost()->dispatcher()->RepostEvent(pressed);
1622   ui::MouseEvent pressed2(ui::ET_MOUSE_PRESSED,
1623                           gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
1624   // Dispatch an event to flush event scheduled by way of RepostEvent().
1625   DispatchEventUsingWindowDispatcher(&pressed2);
1626   // Delegate should have seen reposted event (identified by way of
1627   // EF_SHIFT_DOWN). Dispatch another event to flush the second
1628   // RepostedEvent().
1629   EXPECT_EQ(1, delegate.mouse_event_count());
1630   DispatchEventUsingWindowDispatcher(&pressed2);
1631   EXPECT_EQ(2, delegate.mouse_event_count());
1632 }
1633
1634 namespace {
1635
1636 // See description above DeleteHostFromHeldMouseEvent for details.
1637 class DeleteHostFromHeldMouseEventDelegate
1638     : public test::TestWindowDelegate {
1639  public:
1640   explicit DeleteHostFromHeldMouseEventDelegate(WindowTreeHost* host)
1641       : host_(host),
1642         got_mouse_event_(false),
1643         got_destroy_(false) {
1644   }
1645   ~DeleteHostFromHeldMouseEventDelegate() override {}
1646
1647   bool got_mouse_event() const { return got_mouse_event_; }
1648   bool got_destroy() const { return got_destroy_; }
1649
1650   // TestWindowDelegate:
1651   void OnMouseEvent(ui::MouseEvent* event) override {
1652     if ((event->flags() & ui::EF_SHIFT_DOWN) != 0) {
1653       got_mouse_event_ = true;
1654       delete host_;
1655     }
1656   }
1657   void OnWindowDestroyed(Window* window) override { got_destroy_ = true; }
1658
1659  private:
1660   WindowTreeHost* host_;
1661   bool got_mouse_event_;
1662   bool got_destroy_;
1663
1664   DISALLOW_COPY_AND_ASSIGN(DeleteHostFromHeldMouseEventDelegate);
1665 };
1666
1667 }  // namespace
1668
1669 // Verifies if a WindowTreeHost is deleted from dispatching a held mouse event
1670 // we don't crash.
1671 TEST_F(WindowEventDispatcherTest, DeleteHostFromHeldMouseEvent) {
1672   // Should be deleted by |delegate|.
1673   WindowTreeHost* h2 = WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100));
1674   h2->InitHost();
1675   DeleteHostFromHeldMouseEventDelegate delegate(h2);
1676   // Owned by |h2|.
1677   Window* w1 = CreateNormalWindow(1, h2->window(), &delegate);
1678   w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1679   ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1680                          gfx::Point(10, 10), gfx::Point(10, 10),
1681                          ui::EF_SHIFT_DOWN, 0);
1682   h2->dispatcher()->RepostEvent(pressed);
1683   // RunAllPendingInMessageLoop() to make sure the |pressed| is run.
1684   RunAllPendingInMessageLoop();
1685   EXPECT_TRUE(delegate.got_mouse_event());
1686   EXPECT_TRUE(delegate.got_destroy());
1687 }
1688
1689 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveTouches) {
1690   EventFilterRecorder recorder;
1691   root_window()->AddPreTargetHandler(&recorder);
1692
1693   test::TestWindowDelegate delegate;
1694   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1695       &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1696
1697   gfx::Point position1 = root_window()->bounds().origin();
1698   ui::TouchEvent press(
1699       ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1700   DispatchEventUsingWindowDispatcher(&press);
1701
1702   EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN",
1703             EventTypesToString(recorder.GetAndResetEvents()));
1704
1705   window->Hide();
1706
1707   EXPECT_EQ(ui::ET_TOUCH_CANCELLED, recorder.events()[0]);
1708   EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_TAP_CANCEL));
1709   EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_END));
1710   EXPECT_EQ(3U, recorder.events().size());
1711   root_window()->RemovePreTargetHandler(&recorder);
1712 }
1713
1714 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveGestures) {
1715   EventFilterRecorder recorder;
1716   root_window()->AddPreTargetHandler(&recorder);
1717
1718   test::TestWindowDelegate delegate;
1719   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1720       &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1721
1722   gfx::Point position1 = root_window()->bounds().origin();
1723   gfx::Point position2 = root_window()->bounds().CenterPoint();
1724   ui::TouchEvent press(
1725       ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1726   DispatchEventUsingWindowDispatcher(&press);
1727
1728   ui::TouchEvent move(
1729       ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1730   DispatchEventUsingWindowDispatcher(&move);
1731
1732   ui::TouchEvent press2(
1733       ui::ET_TOUCH_PRESSED, position1, 1, ui::EventTimeForNow());
1734   DispatchEventUsingWindowDispatcher(&press2);
1735
1736   // TODO(tdresser): once the unified Gesture Recognizer has stuck, remove the
1737   // special casing here. See crbug.com/332418 for details.
1738   std::string expected =
1739       "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1740       "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1741       "TOUCH_PRESSED GESTURE_BEGIN GESTURE_PINCH_BEGIN";
1742
1743   std::string expected_ugr =
1744       "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1745       "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1746       "TOUCH_PRESSED GESTURE_BEGIN";
1747
1748   std::string events_string = EventTypesToString(recorder.GetAndResetEvents());
1749   EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1750
1751   window->Hide();
1752
1753   expected =
1754       "TOUCH_CANCELLED GESTURE_PINCH_END GESTURE_END TOUCH_CANCELLED "
1755       "GESTURE_SCROLL_END GESTURE_END";
1756   expected_ugr =
1757       "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END TOUCH_CANCELLED "
1758       "GESTURE_END";
1759
1760   events_string = EventTypesToString(recorder.GetAndResetEvents());
1761   EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1762
1763   root_window()->RemovePreTargetHandler(&recorder);
1764 }
1765
1766 // Places two windows side by side. Presses down on one window, and starts a
1767 // scroll. Sets capture on the other window and ensures that the "ending" events
1768 // aren't sent to the window which gained capture.
1769 TEST_F(WindowEventDispatcherTest, EndingEventDoesntRetarget) {
1770   EventFilterRecorder recorder1;
1771   EventFilterRecorder recorder2;
1772   scoped_ptr<Window> window1(CreateNormalWindow(1, root_window(), NULL));
1773   window1->SetBounds(gfx::Rect(0, 0, 40, 40));
1774
1775   scoped_ptr<Window> window2(CreateNormalWindow(2, root_window(), NULL));
1776   window2->SetBounds(gfx::Rect(40, 0, 40, 40));
1777
1778   window1->AddPreTargetHandler(&recorder1);
1779   window2->AddPreTargetHandler(&recorder2);
1780
1781   gfx::Point position = window1->bounds().origin();
1782   ui::TouchEvent press(
1783       ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
1784   DispatchEventUsingWindowDispatcher(&press);
1785
1786   gfx::Point position2 = window1->bounds().CenterPoint();
1787   ui::TouchEvent move(
1788       ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1789   DispatchEventUsingWindowDispatcher(&move);
1790
1791   window2->SetCapture();
1792
1793   EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1794             "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1795             "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END",
1796             EventTypesToString(recorder1.events()));
1797
1798   EXPECT_TRUE(recorder2.events().empty());
1799 }
1800
1801 namespace {
1802
1803 // This class creates and manages a window which is destroyed as soon as
1804 // capture is lost. This is the case for the drag and drop capture window.
1805 class CaptureWindowTracker : public test::TestWindowDelegate {
1806  public:
1807   CaptureWindowTracker() {}
1808   ~CaptureWindowTracker() override {}
1809
1810   void CreateCaptureWindow(aura::Window* root_window) {
1811     capture_window_.reset(test::CreateTestWindowWithDelegate(
1812         this, -1234, gfx::Rect(20, 20, 20, 20), root_window));
1813     capture_window_->SetCapture();
1814   }
1815
1816   void reset() {
1817     capture_window_.reset();
1818   }
1819
1820   void OnCaptureLost() override { capture_window_.reset(); }
1821
1822   void OnWindowDestroyed(Window* window) override {
1823     TestWindowDelegate::OnWindowDestroyed(window);
1824     capture_window_.reset();
1825   }
1826
1827   aura::Window* capture_window() { return capture_window_.get(); }
1828
1829  private:
1830   scoped_ptr<aura::Window> capture_window_;
1831
1832   DISALLOW_COPY_AND_ASSIGN(CaptureWindowTracker);
1833 };
1834
1835 }
1836
1837 // Verifies handling loss of capture by the capture window being hidden.
1838 TEST_F(WindowEventDispatcherTest, CaptureWindowHidden) {
1839   CaptureWindowTracker capture_window_tracker;
1840   capture_window_tracker.CreateCaptureWindow(root_window());
1841   capture_window_tracker.capture_window()->Hide();
1842   EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1843 }
1844
1845 // Verifies handling loss of capture by the capture window being destroyed.
1846 TEST_F(WindowEventDispatcherTest, CaptureWindowDestroyed) {
1847   CaptureWindowTracker capture_window_tracker;
1848   capture_window_tracker.CreateCaptureWindow(root_window());
1849   capture_window_tracker.reset();
1850   EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1851 }
1852
1853 class ExitMessageLoopOnMousePress : public ui::test::TestEventHandler {
1854  public:
1855   ExitMessageLoopOnMousePress() {}
1856   ~ExitMessageLoopOnMousePress() override {}
1857
1858  protected:
1859   void OnMouseEvent(ui::MouseEvent* event) override {
1860     ui::test::TestEventHandler::OnMouseEvent(event);
1861     if (event->type() == ui::ET_MOUSE_PRESSED)
1862       base::MessageLoopForUI::current()->Quit();
1863   }
1864
1865  private:
1866   DISALLOW_COPY_AND_ASSIGN(ExitMessageLoopOnMousePress);
1867 };
1868
1869 class WindowEventDispatcherTestWithMessageLoop
1870     : public WindowEventDispatcherTest {
1871  public:
1872   WindowEventDispatcherTestWithMessageLoop() {}
1873   ~WindowEventDispatcherTestWithMessageLoop() override {}
1874
1875   void RunTest() {
1876     // Reset any event the window may have received when bringing up the window
1877     // (e.g. mouse-move events if the mouse cursor is over the window).
1878     handler_.Reset();
1879
1880     // Start a nested message-loop, post an event to be dispatched, and then
1881     // terminate the message-loop. When the message-loop unwinds and gets back,
1882     // the reposted event should not have fired.
1883     scoped_ptr<ui::MouseEvent> mouse(new ui::MouseEvent(ui::ET_MOUSE_PRESSED,
1884                                                         gfx::Point(10, 10),
1885                                                         gfx::Point(10, 10),
1886                                                         ui::EF_NONE,
1887                                                         ui::EF_NONE));
1888     message_loop()->PostTask(
1889         FROM_HERE,
1890         base::Bind(&WindowEventDispatcherTestWithMessageLoop::RepostEventHelper,
1891                    host()->dispatcher(),
1892                    base::Passed(&mouse)));
1893     message_loop()->PostTask(FROM_HERE, message_loop()->QuitClosure());
1894
1895     base::MessageLoop::ScopedNestableTaskAllower allow(message_loop());
1896     base::RunLoop loop;
1897     loop.Run();
1898     EXPECT_EQ(0, handler_.num_mouse_events());
1899
1900     // Let the current message-loop run. The event-handler will terminate the
1901     // message-loop when it receives the reposted event.
1902   }
1903
1904   base::MessageLoop* message_loop() {
1905     return base::MessageLoopForUI::current();
1906   }
1907
1908  protected:
1909   void SetUp() override {
1910     WindowEventDispatcherTest::SetUp();
1911     window_.reset(CreateNormalWindow(1, root_window(), NULL));
1912     window_->AddPreTargetHandler(&handler_);
1913   }
1914
1915   void TearDown() override {
1916     window_.reset();
1917     WindowEventDispatcherTest::TearDown();
1918   }
1919
1920  private:
1921   // Used to avoid a copying |event| when binding to a closure.
1922   static void RepostEventHelper(WindowEventDispatcher* dispatcher,
1923                                 scoped_ptr<ui::MouseEvent> event) {
1924     dispatcher->RepostEvent(*event);
1925   }
1926
1927   scoped_ptr<Window> window_;
1928   ExitMessageLoopOnMousePress handler_;
1929
1930   DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcherTestWithMessageLoop);
1931 };
1932
1933 TEST_F(WindowEventDispatcherTestWithMessageLoop, EventRepostedInNonNestedLoop) {
1934   CHECK(!message_loop()->is_running());
1935   // Perform the test in a callback, so that it runs after the message-loop
1936   // starts.
1937   message_loop()->PostTask(
1938       FROM_HERE, base::Bind(
1939           &WindowEventDispatcherTestWithMessageLoop::RunTest,
1940           base::Unretained(this)));
1941   message_loop()->Run();
1942 }
1943
1944 class WindowEventDispatcherTestInHighDPI : public WindowEventDispatcherTest {
1945  public:
1946   WindowEventDispatcherTestInHighDPI() {}
1947   ~WindowEventDispatcherTestInHighDPI() override {}
1948
1949  protected:
1950   void SetUp() override {
1951     WindowEventDispatcherTest::SetUp();
1952     test_screen()->SetDeviceScaleFactor(2.f);
1953   }
1954 };
1955
1956 TEST_F(WindowEventDispatcherTestInHighDPI, EventLocationTransform) {
1957   test::TestWindowDelegate delegate;
1958   scoped_ptr<aura::Window> child(test::CreateTestWindowWithDelegate(&delegate,
1959       1234, gfx::Rect(20, 20, 100, 100), root_window()));
1960   child->Show();
1961
1962   ui::test::TestEventHandler handler_child;
1963   ui::test::TestEventHandler handler_root;
1964   root_window()->AddPreTargetHandler(&handler_root);
1965   child->AddPreTargetHandler(&handler_child);
1966
1967   {
1968     ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1969                         gfx::Point(30, 30), gfx::Point(30, 30),
1970                         ui::EF_NONE, ui::EF_NONE);
1971     DispatchEventUsingWindowDispatcher(&move);
1972     EXPECT_EQ(0, handler_child.num_mouse_events());
1973     EXPECT_EQ(1, handler_root.num_mouse_events());
1974   }
1975
1976   {
1977     ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1978                         gfx::Point(50, 50), gfx::Point(50, 50),
1979                         ui::EF_NONE, ui::EF_NONE);
1980     DispatchEventUsingWindowDispatcher(&move);
1981     // The child receives an ENTER, and a MOVED event.
1982     EXPECT_EQ(2, handler_child.num_mouse_events());
1983     // The root receives both the ENTER and the MOVED events dispatched to
1984     // |child|, as well as an EXIT event.
1985     EXPECT_EQ(3, handler_root.num_mouse_events());
1986   }
1987
1988   child->RemovePreTargetHandler(&handler_child);
1989   root_window()->RemovePreTargetHandler(&handler_root);
1990 }
1991
1992 TEST_F(WindowEventDispatcherTestInHighDPI, TouchMovesHeldOnScroll) {
1993   EventFilterRecorder recorder;
1994   root_window()->AddPreTargetHandler(&recorder);
1995   test::TestWindowDelegate delegate;
1996   HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
1997   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1998       &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
1999   window->AddPreTargetHandler(&handler);
2000
2001   ui::test::EventGenerator generator(root_window());
2002   generator.GestureScrollSequence(
2003       gfx::Point(120, 120), gfx::Point(20, 120),
2004       base::TimeDelta::FromMilliseconds(100), 25);
2005
2006   // |handler| will have reset |filter| and started holding the touch-move
2007   // events when scrolling started. At the end of the scroll (i.e. upon
2008   // touch-release), the held touch-move event will have been dispatched first,
2009   // along with the subsequent events (i.e. touch-release, scroll-end, and
2010   // gesture-end).
2011   const EventFilterRecorder::Events& events = recorder.events();
2012   EXPECT_EQ(
2013       "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
2014       "GESTURE_SCROLL_END GESTURE_END",
2015       EventTypesToString(events));
2016   ASSERT_EQ(2u, recorder.touch_locations().size());
2017   EXPECT_EQ(gfx::Point(-40, 10).ToString(),
2018             recorder.touch_locations()[0].ToString());
2019   EXPECT_EQ(gfx::Point(-40, 10).ToString(),
2020             recorder.touch_locations()[1].ToString());
2021 }
2022
2023 class SelfDestructDelegate : public test::TestWindowDelegate {
2024  public:
2025   SelfDestructDelegate() {}
2026   ~SelfDestructDelegate() override {}
2027
2028   void OnMouseEvent(ui::MouseEvent* event) override { window_.reset(); }
2029
2030   void set_window(scoped_ptr<aura::Window> window) {
2031     window_ = window.Pass();
2032   }
2033   bool has_window() const { return !!window_.get(); }
2034
2035  private:
2036   scoped_ptr<aura::Window> window_;
2037   DISALLOW_COPY_AND_ASSIGN(SelfDestructDelegate);
2038 };
2039
2040 TEST_F(WindowEventDispatcherTest, SynthesizedLocatedEvent) {
2041   ui::test::EventGenerator generator(root_window());
2042   generator.MoveMouseTo(10, 10);
2043   EXPECT_EQ("10,10",
2044             Env::GetInstance()->last_mouse_location().ToString());
2045
2046   // Synthesized event should not update the mouse location.
2047   ui::MouseEvent mouseev(ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(),
2048                          ui::EF_IS_SYNTHESIZED, 0);
2049   generator.Dispatch(&mouseev);
2050   EXPECT_EQ("10,10",
2051             Env::GetInstance()->last_mouse_location().ToString());
2052
2053   generator.MoveMouseTo(0, 0);
2054   EXPECT_EQ("0,0",
2055             Env::GetInstance()->last_mouse_location().ToString());
2056
2057   // Make sure the location gets updated when a syntheiszed enter
2058   // event destroyed the window.
2059   SelfDestructDelegate delegate;
2060   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
2061       &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
2062   delegate.set_window(window.Pass());
2063   EXPECT_TRUE(delegate.has_window());
2064
2065   generator.MoveMouseTo(100, 100);
2066   EXPECT_FALSE(delegate.has_window());
2067   EXPECT_EQ("100,100",
2068             Env::GetInstance()->last_mouse_location().ToString());
2069 }
2070
2071 // Tests that the window which has capture can get destroyed as a result of
2072 // ui::ET_MOUSE_CAPTURE_CHANGED event dispatched in
2073 // WindowEventDispatcher::UpdateCapture without causing a "use after free".
2074 TEST_F(WindowEventDispatcherTest, DestroyWindowOnCaptureChanged) {
2075   SelfDestructDelegate delegate;
2076   scoped_ptr<aura::Window> window_first(CreateTestWindowWithDelegate(
2077       &delegate, 1, gfx::Rect(20, 10, 10, 20), root_window()));
2078   Window* window_first_raw = window_first.get();
2079   window_first->Show();
2080   window_first->SetCapture();
2081   delegate.set_window(window_first.Pass());
2082   EXPECT_TRUE(delegate.has_window());
2083
2084   scoped_ptr<aura::Window> window_second(
2085       test::CreateTestWindowWithId(2, root_window()));
2086   window_second->Show();
2087
2088   client::CaptureDelegate* capture_delegate = host()->dispatcher();
2089   capture_delegate->UpdateCapture(window_first_raw, window_second.get());
2090   EXPECT_FALSE(delegate.has_window());
2091 }
2092
2093 class StaticFocusClient : public client::FocusClient {
2094  public:
2095   explicit StaticFocusClient(Window* focused)
2096       : focused_(focused) {}
2097   ~StaticFocusClient() override {}
2098
2099  private:
2100   // client::FocusClient:
2101   void AddObserver(client::FocusChangeObserver* observer) override {}
2102   void RemoveObserver(client::FocusChangeObserver* observer) override {}
2103   void FocusWindow(Window* window) override {}
2104   void ResetFocusWithinActiveWindow(Window* window) override {}
2105   Window* GetFocusedWindow() override { return focused_; }
2106
2107   Window* focused_;
2108
2109   DISALLOW_COPY_AND_ASSIGN(StaticFocusClient);
2110 };
2111
2112 // Tests that host-cancel-mode event can be dispatched to a dispatcher safely
2113 // when the focused window does not live in the dispatcher's tree.
2114 TEST_F(WindowEventDispatcherTest, HostCancelModeWithFocusedWindowOutside) {
2115   test::TestWindowDelegate delegate;
2116   scoped_ptr<Window> focused(CreateTestWindowWithDelegate(&delegate, 123,
2117       gfx::Rect(20, 30, 100, 50), NULL));
2118   StaticFocusClient focus_client(focused.get());
2119   client::SetFocusClient(root_window(), &focus_client);
2120   EXPECT_FALSE(root_window()->Contains(focused.get()));
2121   EXPECT_EQ(focused.get(),
2122             client::GetFocusClient(root_window())->GetFocusedWindow());
2123   host()->dispatcher()->DispatchCancelModeEvent();
2124   EXPECT_EQ(focused.get(),
2125             client::GetFocusClient(root_window())->GetFocusedWindow());
2126 }
2127
2128 // Dispatches a mouse-move event to |target| when it receives a mouse-move
2129 // event.
2130 class DispatchEventHandler : public ui::EventHandler {
2131  public:
2132   explicit DispatchEventHandler(Window* target)
2133       : target_(target),
2134         dispatched_(false) {}
2135   ~DispatchEventHandler() override {}
2136
2137   bool dispatched() const { return dispatched_; }
2138  private:
2139   // ui::EventHandler:
2140   void OnMouseEvent(ui::MouseEvent* mouse) override {
2141     if (mouse->type() == ui::ET_MOUSE_MOVED) {
2142       ui::MouseEvent move(ui::ET_MOUSE_MOVED, target_->bounds().CenterPoint(),
2143           target_->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2144       ui::EventDispatchDetails details =
2145           target_->GetHost()->dispatcher()->OnEventFromSource(&move);
2146       ASSERT_FALSE(details.dispatcher_destroyed);
2147       EXPECT_FALSE(details.target_destroyed);
2148       EXPECT_EQ(target_, move.target());
2149       dispatched_ = true;
2150     }
2151     ui::EventHandler::OnMouseEvent(mouse);
2152   }
2153
2154   Window* target_;
2155   bool dispatched_;
2156
2157   DISALLOW_COPY_AND_ASSIGN(DispatchEventHandler);
2158 };
2159
2160 // Moves |window| to |root_window| when it receives a mouse-move event.
2161 class MoveWindowHandler : public ui::EventHandler {
2162  public:
2163   MoveWindowHandler(Window* window, Window* root_window)
2164       : window_to_move_(window),
2165         root_window_to_move_to_(root_window) {}
2166   ~MoveWindowHandler() override {}
2167
2168  private:
2169   // ui::EventHandler:
2170   void OnMouseEvent(ui::MouseEvent* mouse) override {
2171     if (mouse->type() == ui::ET_MOUSE_MOVED) {
2172       root_window_to_move_to_->AddChild(window_to_move_);
2173     }
2174     ui::EventHandler::OnMouseEvent(mouse);
2175   }
2176
2177   Window* window_to_move_;
2178   Window* root_window_to_move_to_;
2179
2180   DISALLOW_COPY_AND_ASSIGN(MoveWindowHandler);
2181 };
2182
2183 // Tests that nested event dispatch works correctly if the target of the older
2184 // event being dispatched is moved to a different dispatcher in response to an
2185 // event in the inner loop.
2186 TEST_F(WindowEventDispatcherTest, NestedEventDispatchTargetMoved) {
2187   scoped_ptr<WindowTreeHost> second_host(
2188       WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2189   second_host->InitHost();
2190   Window* second_root = second_host->window();
2191
2192   // Create two windows parented to |root_window()|.
2193   test::TestWindowDelegate delegate;
2194   scoped_ptr<Window> first(CreateTestWindowWithDelegate(&delegate, 123,
2195       gfx::Rect(20, 10, 10, 20), root_window()));
2196   scoped_ptr<Window> second(CreateTestWindowWithDelegate(&delegate, 234,
2197       gfx::Rect(40, 10, 50, 20), root_window()));
2198
2199   // Setup a handler on |first| so that it dispatches an event to |second| when
2200   // |first| receives an event.
2201   DispatchEventHandler dispatch_event(second.get());
2202   first->AddPreTargetHandler(&dispatch_event);
2203
2204   // Setup a handler on |second| so that it moves |first| into |second_root|
2205   // when |second| receives an event.
2206   MoveWindowHandler move_window(first.get(), second_root);
2207   second->AddPreTargetHandler(&move_window);
2208
2209   // Some sanity checks: |first| is inside |root_window()|'s tree.
2210   EXPECT_EQ(root_window(), first->GetRootWindow());
2211   // The two root windows are different.
2212   EXPECT_NE(root_window(), second_root);
2213
2214   // Dispatch an event to |first|.
2215   ui::MouseEvent move(ui::ET_MOUSE_MOVED, first->bounds().CenterPoint(),
2216                       first->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2217   ui::EventDispatchDetails details =
2218       host()->dispatcher()->OnEventFromSource(&move);
2219   ASSERT_FALSE(details.dispatcher_destroyed);
2220   EXPECT_TRUE(details.target_destroyed);
2221   EXPECT_EQ(first.get(), move.target());
2222   EXPECT_TRUE(dispatch_event.dispatched());
2223   EXPECT_EQ(second_root, first->GetRootWindow());
2224
2225   first->RemovePreTargetHandler(&dispatch_event);
2226   second->RemovePreTargetHandler(&move_window);
2227 }
2228
2229 class AlwaysMouseDownInputStateLookup : public InputStateLookup {
2230  public:
2231   AlwaysMouseDownInputStateLookup() {}
2232   ~AlwaysMouseDownInputStateLookup() override {}
2233
2234  private:
2235   // InputStateLookup:
2236   bool IsMouseButtonDown() const override { return true; }
2237
2238   DISALLOW_COPY_AND_ASSIGN(AlwaysMouseDownInputStateLookup);
2239 };
2240
2241 TEST_F(WindowEventDispatcherTest,
2242        CursorVisibilityChangedWhileCaptureWindowInAnotherDispatcher) {
2243   test::EventCountDelegate delegate;
2244   scoped_ptr<Window> window(CreateTestWindowWithDelegate(&delegate, 123,
2245       gfx::Rect(20, 10, 10, 20), root_window()));
2246   window->Show();
2247
2248   scoped_ptr<WindowTreeHost> second_host(
2249       WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2250   second_host->InitHost();
2251   WindowEventDispatcher* second_dispatcher = second_host->dispatcher();
2252
2253   // Install an InputStateLookup on the Env that always claims that a
2254   // mouse-button is down.
2255   test::EnvTestHelper(Env::GetInstance()).SetInputStateLookup(
2256       scoped_ptr<InputStateLookup>(new AlwaysMouseDownInputStateLookup()));
2257
2258   window->SetCapture();
2259
2260   // Because the mouse button is down, setting the capture on |window| will set
2261   // it as the mouse-move handler for |root_window()|.
2262   EXPECT_EQ(window.get(), host()->dispatcher()->mouse_moved_handler());
2263
2264   // This does not set |window| as the mouse-move handler for the second
2265   // dispatcher.
2266   EXPECT_EQ(NULL, second_dispatcher->mouse_moved_handler());
2267
2268   // However, some capture-client updates the capture in each root-window on a
2269   // capture. Emulate that here. Because of this, the second dispatcher also has
2270   // |window| as the mouse-move handler.
2271   client::CaptureDelegate* second_capture_delegate = second_dispatcher;
2272   second_capture_delegate->UpdateCapture(NULL, window.get());
2273   EXPECT_EQ(window.get(), second_dispatcher->mouse_moved_handler());
2274
2275   // Reset the mouse-event counts for |window|.
2276   delegate.GetMouseMotionCountsAndReset();
2277
2278   // Notify both hosts that the cursor is now hidden. This should send a single
2279   // mouse-exit event to |window|.
2280   host()->OnCursorVisibilityChanged(false);
2281   second_host->OnCursorVisibilityChanged(false);
2282   EXPECT_EQ("0 0 1", delegate.GetMouseMotionCountsAndReset());
2283 }
2284
2285 TEST_F(WindowEventDispatcherTest,
2286        RedirectedEventToDifferentDispatcherLocation) {
2287   scoped_ptr<WindowTreeHost> second_host(
2288       WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2289   second_host->InitHost();
2290   client::SetCaptureClient(second_host->window(),
2291                            client::GetCaptureClient(root_window()));
2292
2293   test::EventCountDelegate delegate;
2294   scoped_ptr<Window> window_first(CreateTestWindowWithDelegate(&delegate, 123,
2295       gfx::Rect(20, 10, 10, 20), root_window()));
2296   window_first->Show();
2297
2298   scoped_ptr<Window> window_second(CreateTestWindowWithDelegate(&delegate, 12,
2299       gfx::Rect(10, 10, 20, 30), second_host->window()));
2300   window_second->Show();
2301
2302   window_second->SetCapture();
2303   EXPECT_EQ(window_second.get(),
2304             client::GetCaptureWindow(root_window()));
2305
2306   // Send an event to the first host. Make sure it goes to |window_second| in
2307   // |second_host| instead (since it has capture).
2308   EventFilterRecorder recorder_first;
2309   window_first->AddPreTargetHandler(&recorder_first);
2310   EventFilterRecorder recorder_second;
2311   window_second->AddPreTargetHandler(&recorder_second);
2312   const gfx::Point event_location(25, 15);
2313   ui::MouseEvent mouse(ui::ET_MOUSE_PRESSED, event_location,
2314                        event_location, ui::EF_LEFT_MOUSE_BUTTON,
2315                        ui::EF_LEFT_MOUSE_BUTTON);
2316   DispatchEventUsingWindowDispatcher(&mouse);
2317   EXPECT_TRUE(recorder_first.events().empty());
2318   ASSERT_EQ(1u, recorder_second.events().size());
2319   EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder_second.events()[0]);
2320   EXPECT_EQ(event_location.ToString(),
2321             recorder_second.mouse_locations()[0].ToString());
2322 }
2323
2324 class AsyncWindowDelegate : public test::TestWindowDelegate {
2325  public:
2326   AsyncWindowDelegate(WindowEventDispatcher* dispatcher)
2327       : dispatcher_(dispatcher) {}
2328
2329   void set_window(Window* window) {
2330     window_ = window;
2331   }
2332  private:
2333   void OnTouchEvent(ui::TouchEvent* event) override {
2334     // Convert touch event back to root window coordinates.
2335     event->ConvertLocationToTarget(window_, window_->GetRootWindow());
2336     dispatcher_->ProcessedTouchEvent(event, window_, ui::ER_UNHANDLED);
2337     event->StopPropagation();
2338   }
2339
2340   WindowEventDispatcher* dispatcher_;
2341   Window* window_;
2342
2343   DISALLOW_COPY_AND_ASSIGN(AsyncWindowDelegate);
2344 };
2345
2346 // Tests that gesture events dispatched through the asynchronous flow have
2347 // co-ordinates in the right co-ordinate space.
2348 TEST_F(WindowEventDispatcherTest, GestureEventCoordinates) {
2349   const float kX = 67.3f;
2350   const float kY = 97.8f;
2351
2352   const int kWindowOffset = 50;
2353   EventFilterRecorder recorder;
2354   root_window()->AddPreTargetHandler(&recorder);
2355   AsyncWindowDelegate delegate(host()->dispatcher());
2356   HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
2357   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
2358       &delegate,
2359       1,
2360       gfx::Rect(kWindowOffset, kWindowOffset, 100, 100),
2361       root_window()));
2362   window->AddPreTargetHandler(&handler);
2363
2364   delegate.set_window(window.get());
2365
2366   ui::TouchEvent touch_pressed_event(
2367       ui::ET_TOUCH_PRESSED, gfx::PointF(kX, kY), 0, ui::EventTimeForNow());
2368
2369   DispatchEventUsingWindowDispatcher(&touch_pressed_event);
2370
2371   ASSERT_EQ(1u, recorder.touch_locations().size());
2372   EXPECT_EQ(gfx::Point(kX - kWindowOffset, kY - kWindowOffset).ToString(),
2373             recorder.touch_locations()[0].ToString());
2374
2375   ASSERT_EQ(2u, recorder.gesture_locations().size());
2376   EXPECT_EQ(gfx::Point(kX - kWindowOffset, kY - kWindowOffset).ToString(),
2377             recorder.gesture_locations()[0].ToString());
2378 }
2379
2380 }  // namespace aura