1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/aura/window_event_dispatcher.h"
10 #include "base/run_loop.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/aura/client/event_client.h"
13 #include "ui/aura/client/focus_client.h"
14 #include "ui/aura/env.h"
15 #include "ui/aura/test/aura_test_base.h"
16 #include "ui/aura/test/env_test_helper.h"
17 #include "ui/aura/test/event_generator.h"
18 #include "ui/aura/test/test_cursor_client.h"
19 #include "ui/aura/test/test_screen.h"
20 #include "ui/aura/test/test_window_delegate.h"
21 #include "ui/aura/test/test_windows.h"
22 #include "ui/aura/window.h"
23 #include "ui/aura/window_tracker.h"
24 #include "ui/base/hit_test.h"
25 #include "ui/events/event.h"
26 #include "ui/events/event_handler.h"
27 #include "ui/events/event_utils.h"
28 #include "ui/events/gestures/gesture_configuration.h"
29 #include "ui/events/keycodes/keyboard_codes.h"
30 #include "ui/events/test/test_event_handler.h"
31 #include "ui/gfx/point.h"
32 #include "ui/gfx/rect.h"
33 #include "ui/gfx/screen.h"
34 #include "ui/gfx/transform.h"
39 // A delegate that always returns a non-client component for hit tests.
40 class NonClientDelegate : public test::TestWindowDelegate {
43 : non_client_count_(0),
44 mouse_event_count_(0),
45 mouse_event_flags_(0x0) {
47 virtual ~NonClientDelegate() {}
49 int non_client_count() const { return non_client_count_; }
50 gfx::Point non_client_location() const { return non_client_location_; }
51 int mouse_event_count() const { return mouse_event_count_; }
52 gfx::Point mouse_event_location() const { return mouse_event_location_; }
53 int mouse_event_flags() const { return mouse_event_flags_; }
55 virtual int GetNonClientComponent(const gfx::Point& location) const OVERRIDE {
56 NonClientDelegate* self = const_cast<NonClientDelegate*>(this);
57 self->non_client_count_++;
58 self->non_client_location_ = location;
61 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
63 mouse_event_location_ = event->location();
64 mouse_event_flags_ = event->flags();
69 int non_client_count_;
70 gfx::Point non_client_location_;
71 int mouse_event_count_;
72 gfx::Point mouse_event_location_;
73 int mouse_event_flags_;
75 DISALLOW_COPY_AND_ASSIGN(NonClientDelegate);
78 // A simple event handler that consumes key events.
79 class ConsumeKeyHandler : public ui::test::TestEventHandler {
81 ConsumeKeyHandler() {}
82 virtual ~ConsumeKeyHandler() {}
84 // Overridden from ui::EventHandler:
85 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
86 ui::test::TestEventHandler::OnKeyEvent(event);
87 event->StopPropagation();
91 DISALLOW_COPY_AND_ASSIGN(ConsumeKeyHandler);
94 bool IsFocusedWindow(aura::Window* window) {
95 return client::GetFocusClient(window)->GetFocusedWindow() == window;
100 typedef test::AuraTestBase WindowEventDispatcherTest;
102 TEST_F(WindowEventDispatcherTest, OnHostMouseEvent) {
103 // Create two non-overlapping windows so we don't have to worry about which
105 scoped_ptr<NonClientDelegate> delegate1(new NonClientDelegate());
106 scoped_ptr<NonClientDelegate> delegate2(new NonClientDelegate());
107 const int kWindowWidth = 123;
108 const int kWindowHeight = 45;
109 gfx::Rect bounds1(100, 200, kWindowWidth, kWindowHeight);
110 gfx::Rect bounds2(300, 400, kWindowWidth, kWindowHeight);
111 scoped_ptr<aura::Window> window1(CreateTestWindowWithDelegate(
112 delegate1.get(), -1234, bounds1, root_window()));
113 scoped_ptr<aura::Window> window2(CreateTestWindowWithDelegate(
114 delegate2.get(), -5678, bounds2, root_window()));
116 // Send a mouse event to window1.
117 gfx::Point point(101, 201);
118 ui::MouseEvent event1(
119 ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
120 ui::EF_LEFT_MOUSE_BUTTON);
121 DispatchEventUsingWindowDispatcher(&event1);
123 // Event was tested for non-client area for the target window.
124 EXPECT_EQ(1, delegate1->non_client_count());
125 EXPECT_EQ(0, delegate2->non_client_count());
126 // The non-client component test was in local coordinates.
127 EXPECT_EQ(gfx::Point(1, 1), delegate1->non_client_location());
128 // Mouse event was received by target window.
129 EXPECT_EQ(1, delegate1->mouse_event_count());
130 EXPECT_EQ(0, delegate2->mouse_event_count());
131 // Event was in local coordinates.
132 EXPECT_EQ(gfx::Point(1, 1), delegate1->mouse_event_location());
133 // Non-client flag was set.
134 EXPECT_TRUE(delegate1->mouse_event_flags() & ui::EF_IS_NON_CLIENT);
137 TEST_F(WindowEventDispatcherTest, RepostEvent) {
138 // Test RepostEvent in RootWindow. It only works for Mouse Press.
139 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
140 gfx::Point point(10, 10);
141 ui::MouseEvent event(
142 ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
143 ui::EF_LEFT_MOUSE_BUTTON);
144 host()->dispatcher()->RepostEvent(event);
145 RunAllPendingInMessageLoop();
146 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
149 // Check that we correctly track the state of the mouse buttons in response to
150 // button press and release events.
151 TEST_F(WindowEventDispatcherTest, MouseButtonState) {
152 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
155 scoped_ptr<ui::MouseEvent> event;
157 // Press the left button.
158 event.reset(new ui::MouseEvent(
159 ui::ET_MOUSE_PRESSED,
162 ui::EF_LEFT_MOUSE_BUTTON,
163 ui::EF_LEFT_MOUSE_BUTTON));
164 DispatchEventUsingWindowDispatcher(event.get());
165 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
167 // Additionally press the right.
168 event.reset(new ui::MouseEvent(
169 ui::ET_MOUSE_PRESSED,
172 ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
173 ui::EF_RIGHT_MOUSE_BUTTON));
174 DispatchEventUsingWindowDispatcher(event.get());
175 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
177 // Release the left button.
178 event.reset(new ui::MouseEvent(
179 ui::ET_MOUSE_RELEASED,
182 ui::EF_RIGHT_MOUSE_BUTTON,
183 ui::EF_LEFT_MOUSE_BUTTON));
184 DispatchEventUsingWindowDispatcher(event.get());
185 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
187 // Release the right button. We should ignore the Shift-is-down flag.
188 event.reset(new ui::MouseEvent(
189 ui::ET_MOUSE_RELEASED,
193 ui::EF_RIGHT_MOUSE_BUTTON));
194 DispatchEventUsingWindowDispatcher(event.get());
195 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
197 // Press the middle button.
198 event.reset(new ui::MouseEvent(
199 ui::ET_MOUSE_PRESSED,
202 ui::EF_MIDDLE_MOUSE_BUTTON,
203 ui::EF_MIDDLE_MOUSE_BUTTON));
204 DispatchEventUsingWindowDispatcher(event.get());
205 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
208 TEST_F(WindowEventDispatcherTest, TranslatedEvent) {
209 scoped_ptr<Window> w1(test::CreateTestWindowWithDelegate(NULL, 1,
210 gfx::Rect(50, 50, 100, 100), root_window()));
212 gfx::Point origin(100, 100);
213 ui::MouseEvent root(ui::ET_MOUSE_PRESSED, origin, origin, 0, 0);
215 EXPECT_EQ("100,100", root.location().ToString());
216 EXPECT_EQ("100,100", root.root_location().ToString());
218 ui::MouseEvent translated_event(
219 root, static_cast<Window*>(root_window()), w1.get(),
220 ui::ET_MOUSE_ENTERED, root.flags());
221 EXPECT_EQ("50,50", translated_event.location().ToString());
222 EXPECT_EQ("100,100", translated_event.root_location().ToString());
227 class TestEventClient : public client::EventClient {
229 static const int kNonLockWindowId = 100;
230 static const int kLockWindowId = 200;
232 explicit TestEventClient(Window* root_window)
233 : root_window_(root_window),
235 client::SetEventClient(root_window_, this);
236 Window* lock_window =
237 test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
238 lock_window->set_id(kLockWindowId);
239 Window* non_lock_window =
240 test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
241 non_lock_window->set_id(kNonLockWindowId);
243 virtual ~TestEventClient() {
244 client::SetEventClient(root_window_, NULL);
247 // Starts/stops locking. Locking prevents windows other than those inside
248 // the lock container from receiving events, getting focus etc.
256 Window* GetLockWindow() {
257 return const_cast<Window*>(
258 static_cast<const TestEventClient*>(this)->GetLockWindow());
260 const Window* GetLockWindow() const {
261 return root_window_->GetChildById(kLockWindowId);
263 Window* GetNonLockWindow() {
264 return root_window_->GetChildById(kNonLockWindowId);
268 // Overridden from client::EventClient:
269 virtual bool CanProcessEventsWithinSubtree(
270 const Window* window) const OVERRIDE {
272 window->Contains(GetLockWindow()) || GetLockWindow()->Contains(window) :
276 virtual ui::EventTarget* GetToplevelEventTarget() OVERRIDE {
280 Window* root_window_;
283 DISALLOW_COPY_AND_ASSIGN(TestEventClient);
288 TEST_F(WindowEventDispatcherTest, CanProcessEventsWithinSubtree) {
289 TestEventClient client(root_window());
290 test::TestWindowDelegate d;
292 ui::test::TestEventHandler nonlock_ef;
293 ui::test::TestEventHandler lock_ef;
294 client.GetNonLockWindow()->AddPreTargetHandler(&nonlock_ef);
295 client.GetLockWindow()->AddPreTargetHandler(&lock_ef);
297 Window* w1 = test::CreateTestWindowWithBounds(gfx::Rect(10, 10, 20, 20),
298 client.GetNonLockWindow());
300 Window* w2 = test::CreateTestWindowWithBounds(gfx::Rect(30, 30, 20, 20),
301 client.GetNonLockWindow());
303 scoped_ptr<Window> w3(
304 test::CreateTestWindowWithDelegate(&d, 3, gfx::Rect(30, 30, 20, 20),
305 client.GetLockWindow()));
308 EXPECT_TRUE(IsFocusedWindow(w1));
312 // Since we're locked, the attempt to focus w2 will be ignored.
314 EXPECT_TRUE(IsFocusedWindow(w1));
315 EXPECT_FALSE(IsFocusedWindow(w2));
318 // Attempting to send a key event to w1 (not in the lock container) should
319 // cause focus to be reset.
320 test::EventGenerator generator(root_window());
321 generator.PressKey(ui::VKEY_SPACE, 0);
322 EXPECT_EQ(NULL, client::GetFocusClient(w1)->GetFocusedWindow());
323 EXPECT_FALSE(IsFocusedWindow(w1));
327 // Events sent to a window not in the lock container will not be processed.
328 // i.e. never sent to the non-lock container's event filter.
329 test::EventGenerator generator(root_window(), w1);
330 generator.ClickLeftButton();
331 EXPECT_EQ(0, nonlock_ef.num_mouse_events());
333 // Events sent to a window in the lock container will be processed.
334 test::EventGenerator generator3(root_window(), w3.get());
335 generator3.PressLeftButton();
336 EXPECT_EQ(1, lock_ef.num_mouse_events());
339 // Prevent w3 from being deleted by the hierarchy since its delegate is owned
341 w3->parent()->RemoveChild(w3.get());
344 TEST_F(WindowEventDispatcherTest, IgnoreUnknownKeys) {
345 ConsumeKeyHandler handler;
346 root_window()->AddPreTargetHandler(&handler);
348 ui::KeyEvent unknown_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN, 0, false);
349 DispatchEventUsingWindowDispatcher(&unknown_event);
350 EXPECT_FALSE(unknown_event.handled());
351 EXPECT_EQ(0, handler.num_key_events());
354 ui::KeyEvent known_event(ui::ET_KEY_PRESSED, ui::VKEY_A, 0, false);
355 DispatchEventUsingWindowDispatcher(&known_event);
356 EXPECT_TRUE(known_event.handled());
357 EXPECT_EQ(1, handler.num_key_events());
360 ui::KeyEvent ime_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
361 ui::EF_IME_FABRICATED_KEY, false);
362 DispatchEventUsingWindowDispatcher(&ime_event);
363 EXPECT_TRUE(ime_event.handled());
364 EXPECT_EQ(1, handler.num_key_events());
367 ui::KeyEvent unknown_key_with_char_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
369 unknown_key_with_char_event.set_character(0x00e4 /* "ä" */);
370 DispatchEventUsingWindowDispatcher(&unknown_key_with_char_event);
371 EXPECT_TRUE(unknown_key_with_char_event.handled());
372 EXPECT_EQ(1, handler.num_key_events());
375 TEST_F(WindowEventDispatcherTest, NoDelegateWindowReceivesKeyEvents) {
376 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
380 ui::test::TestEventHandler handler;
381 w1->AddPreTargetHandler(&handler);
382 ui::KeyEvent key_press(ui::ET_KEY_PRESSED, ui::VKEY_A, 0, false);
383 DispatchEventUsingWindowDispatcher(&key_press);
384 EXPECT_TRUE(key_press.handled());
385 EXPECT_EQ(1, handler.num_key_events());
387 w1->RemovePreTargetHandler(&handler);
390 // Tests that touch-events that are beyond the bounds of the root-window do get
391 // propagated to the event filters correctly with the root as the target.
392 TEST_F(WindowEventDispatcherTest, TouchEventsOutsideBounds) {
393 ui::test::TestEventHandler handler;
394 root_window()->AddPreTargetHandler(&handler);
396 gfx::Point position = root_window()->bounds().origin();
397 position.Offset(-10, -10);
398 ui::TouchEvent press(
399 ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
400 DispatchEventUsingWindowDispatcher(&press);
401 EXPECT_EQ(1, handler.num_touch_events());
403 position = root_window()->bounds().origin();
404 position.Offset(root_window()->bounds().width() + 10,
405 root_window()->bounds().height() + 10);
406 ui::TouchEvent release(
407 ui::ET_TOUCH_RELEASED, position, 0, ui::EventTimeForNow());
408 DispatchEventUsingWindowDispatcher(&release);
409 EXPECT_EQ(2, handler.num_touch_events());
412 // Tests that scroll events are dispatched correctly.
413 TEST_F(WindowEventDispatcherTest, ScrollEventDispatch) {
414 base::TimeDelta now = ui::EventTimeForNow();
415 ui::test::TestEventHandler handler;
416 root_window()->AddPreTargetHandler(&handler);
418 test::TestWindowDelegate delegate;
419 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
420 w1->SetBounds(gfx::Rect(20, 20, 40, 40));
422 // A scroll event on the root-window itself is dispatched.
423 ui::ScrollEvent scroll1(ui::ET_SCROLL,
430 DispatchEventUsingWindowDispatcher(&scroll1);
431 EXPECT_EQ(1, handler.num_scroll_events());
433 // Scroll event on a window should be dispatched properly.
434 ui::ScrollEvent scroll2(ui::ET_SCROLL,
441 DispatchEventUsingWindowDispatcher(&scroll2);
442 EXPECT_EQ(2, handler.num_scroll_events());
443 root_window()->RemovePreTargetHandler(&handler);
448 // FilterFilter that tracks the types of events it's seen.
449 class EventFilterRecorder : public ui::EventHandler {
451 typedef std::vector<ui::EventType> Events;
452 typedef std::vector<gfx::Point> EventLocations;
453 typedef std::vector<int> EventFlags;
455 EventFilterRecorder()
456 : wait_until_event_(ui::ET_UNKNOWN) {
459 const Events& events() const { return events_; }
461 const EventLocations& mouse_locations() const { return mouse_locations_; }
462 gfx::Point mouse_location(int i) const { return mouse_locations_[i]; }
463 const EventLocations& touch_locations() const { return touch_locations_; }
464 const EventFlags& mouse_event_flags() const { return mouse_event_flags_; }
466 void WaitUntilReceivedEvent(ui::EventType type) {
467 wait_until_event_ = type;
468 run_loop_.reset(new base::RunLoop());
472 Events GetAndResetEvents() {
473 Events events = events_;
480 mouse_locations_.clear();
481 touch_locations_.clear();
482 mouse_event_flags_.clear();
485 // ui::EventHandler overrides:
486 virtual void OnEvent(ui::Event* event) OVERRIDE {
487 ui::EventHandler::OnEvent(event);
488 events_.push_back(event->type());
489 if (wait_until_event_ == event->type() && run_loop_) {
491 wait_until_event_ = ui::ET_UNKNOWN;
495 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
496 mouse_locations_.push_back(event->location());
497 mouse_event_flags_.push_back(event->flags());
500 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
501 touch_locations_.push_back(event->location());
504 bool HasReceivedEvent(ui::EventType type) {
505 return std::find(events_.begin(), events_.end(), type) != events_.end();
509 scoped_ptr<base::RunLoop> run_loop_;
510 ui::EventType wait_until_event_;
513 EventLocations mouse_locations_;
514 EventLocations touch_locations_;
515 EventFlags mouse_event_flags_;
517 DISALLOW_COPY_AND_ASSIGN(EventFilterRecorder);
520 // Converts an EventType to a string.
521 std::string EventTypeToString(ui::EventType type) {
523 case ui::ET_TOUCH_RELEASED:
524 return "TOUCH_RELEASED";
526 case ui::ET_TOUCH_CANCELLED:
527 return "TOUCH_CANCELLED";
529 case ui::ET_TOUCH_PRESSED:
530 return "TOUCH_PRESSED";
532 case ui::ET_TOUCH_MOVED:
533 return "TOUCH_MOVED";
535 case ui::ET_MOUSE_PRESSED:
536 return "MOUSE_PRESSED";
538 case ui::ET_MOUSE_DRAGGED:
539 return "MOUSE_DRAGGED";
541 case ui::ET_MOUSE_RELEASED:
542 return "MOUSE_RELEASED";
544 case ui::ET_MOUSE_MOVED:
545 return "MOUSE_MOVED";
547 case ui::ET_MOUSE_ENTERED:
548 return "MOUSE_ENTERED";
550 case ui::ET_MOUSE_EXITED:
551 return "MOUSE_EXITED";
553 case ui::ET_GESTURE_SCROLL_BEGIN:
554 return "GESTURE_SCROLL_BEGIN";
556 case ui::ET_GESTURE_SCROLL_END:
557 return "GESTURE_SCROLL_END";
559 case ui::ET_GESTURE_SCROLL_UPDATE:
560 return "GESTURE_SCROLL_UPDATE";
562 case ui::ET_GESTURE_PINCH_BEGIN:
563 return "GESTURE_PINCH_BEGIN";
565 case ui::ET_GESTURE_PINCH_END:
566 return "GESTURE_PINCH_END";
568 case ui::ET_GESTURE_PINCH_UPDATE:
569 return "GESTURE_PINCH_UPDATE";
571 case ui::ET_GESTURE_TAP:
572 return "GESTURE_TAP";
574 case ui::ET_GESTURE_TAP_DOWN:
575 return "GESTURE_TAP_DOWN";
577 case ui::ET_GESTURE_TAP_CANCEL:
578 return "GESTURE_TAP_CANCEL";
580 case ui::ET_GESTURE_SHOW_PRESS:
581 return "GESTURE_SHOW_PRESS";
583 case ui::ET_GESTURE_BEGIN:
584 return "GESTURE_BEGIN";
586 case ui::ET_GESTURE_END:
587 return "GESTURE_END";
590 // We should explicitly require each event type.
591 NOTREACHED() << "Received unexpected event: " << type;
597 std::string EventTypesToString(const EventFilterRecorder::Events& events) {
599 for (size_t i = 0; i < events.size(); ++i) {
602 result += EventTypeToString(events[i]);
609 // Verifies a repost mouse event targets the window with capture (if there is
611 TEST_F(WindowEventDispatcherTest, RepostTargetsCaptureWindow) {
612 // Set capture on |window| generate a mouse event (that is reposted) and not
613 // over |window| and verify |window| gets it (|window| gets it because it has
615 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
616 EventFilterRecorder recorder;
617 scoped_ptr<Window> window(CreateNormalWindow(1, root_window(), NULL));
618 window->SetBounds(gfx::Rect(20, 20, 40, 30));
619 window->AddPreTargetHandler(&recorder);
620 window->SetCapture();
621 const ui::MouseEvent press_event(
622 ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
623 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
624 host()->dispatcher()->RepostEvent(press_event);
625 RunAllPendingInMessageLoop(); // Necessitated by RepostEvent().
626 // Mouse moves/enters may be generated. We only care about a pressed.
627 EXPECT_TRUE(EventTypesToString(recorder.events()).find("MOUSE_PRESSED") !=
628 std::string::npos) << EventTypesToString(recorder.events());
631 TEST_F(WindowEventDispatcherTest, MouseMovesHeld) {
632 EventFilterRecorder recorder;
633 root_window()->AddPreTargetHandler(&recorder);
635 test::TestWindowDelegate delegate;
636 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
637 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
639 ui::MouseEvent mouse_move_event(ui::ET_MOUSE_MOVED, gfx::Point(0, 0),
640 gfx::Point(0, 0), 0, 0);
641 DispatchEventUsingWindowDispatcher(&mouse_move_event);
642 // Discard MOUSE_ENTER.
645 host()->dispatcher()->HoldPointerMoves();
647 // Check that we don't immediately dispatch the MOUSE_DRAGGED event.
648 ui::MouseEvent mouse_dragged_event(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0),
649 gfx::Point(0, 0), 0, 0);
650 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
651 EXPECT_TRUE(recorder.events().empty());
653 // Check that we do dispatch the held MOUSE_DRAGGED event before another type
655 ui::MouseEvent mouse_pressed_event(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0),
656 gfx::Point(0, 0), 0, 0);
657 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
658 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
659 EventTypesToString(recorder.events()));
662 // Check that we coalesce held MOUSE_DRAGGED events.
663 ui::MouseEvent mouse_dragged_event2(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10),
664 gfx::Point(10, 10), 0, 0);
665 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
666 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
667 EXPECT_TRUE(recorder.events().empty());
668 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
669 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
670 EventTypesToString(recorder.events()));
673 // Check that on ReleasePointerMoves, held events are not dispatched
674 // immediately, but posted instead.
675 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
676 host()->dispatcher()->ReleasePointerMoves();
677 EXPECT_TRUE(recorder.events().empty());
678 RunAllPendingInMessageLoop();
679 EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
682 // However if another message comes in before the dispatch of the posted
683 // event, check that the posted event is dispatched before this new event.
684 host()->dispatcher()->HoldPointerMoves();
685 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
686 host()->dispatcher()->ReleasePointerMoves();
687 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
688 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
689 EventTypesToString(recorder.events()));
691 RunAllPendingInMessageLoop();
692 EXPECT_TRUE(recorder.events().empty());
694 // Check that if the other message is another MOUSE_DRAGGED, we still coalesce
696 host()->dispatcher()->HoldPointerMoves();
697 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
698 host()->dispatcher()->ReleasePointerMoves();
699 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
700 EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
702 RunAllPendingInMessageLoop();
703 EXPECT_TRUE(recorder.events().empty());
705 // Check that synthetic mouse move event has a right location when issued
706 // while holding pointer moves.
707 ui::MouseEvent mouse_dragged_event3(ui::ET_MOUSE_DRAGGED, gfx::Point(28, 28),
708 gfx::Point(28, 28), 0, 0);
709 host()->dispatcher()->HoldPointerMoves();
710 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
711 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
712 window->SetBounds(gfx::Rect(15, 15, 80, 80));
713 DispatchEventUsingWindowDispatcher(&mouse_dragged_event3);
714 RunAllPendingInMessageLoop();
715 EXPECT_TRUE(recorder.events().empty());
716 host()->dispatcher()->ReleasePointerMoves();
717 RunAllPendingInMessageLoop();
718 EXPECT_EQ("MOUSE_MOVED", EventTypesToString(recorder.events()));
719 EXPECT_EQ(gfx::Point(13, 13), recorder.mouse_location(0));
721 root_window()->RemovePreTargetHandler(&recorder);
724 TEST_F(WindowEventDispatcherTest, TouchMovesHeld) {
725 EventFilterRecorder recorder;
726 root_window()->AddPreTargetHandler(&recorder);
728 test::TestWindowDelegate delegate;
729 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
730 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
732 const gfx::Point touch_location(60, 60);
733 // Starting the touch and throwing out the first few events, since the system
734 // is going to generate synthetic mouse events that are not relevant to the
736 ui::TouchEvent touch_pressed_event(
737 ui::ET_TOUCH_PRESSED, touch_location, 0, ui::EventTimeForNow());
738 DispatchEventUsingWindowDispatcher(&touch_pressed_event);
739 recorder.WaitUntilReceivedEvent(ui::ET_GESTURE_SHOW_PRESS);
742 host()->dispatcher()->HoldPointerMoves();
744 // Check that we don't immediately dispatch the TOUCH_MOVED event.
745 ui::TouchEvent touch_moved_event(
746 ui::ET_TOUCH_MOVED, touch_location, 0, ui::EventTimeForNow());
747 ui::TouchEvent touch_moved_event2 = touch_moved_event;
748 ui::TouchEvent touch_moved_event3 = touch_moved_event;
750 DispatchEventUsingWindowDispatcher(&touch_moved_event);
751 EXPECT_TRUE(recorder.events().empty());
753 // Check that on ReleasePointerMoves, held events are not dispatched
754 // immediately, but posted instead.
755 DispatchEventUsingWindowDispatcher(&touch_moved_event2);
756 host()->dispatcher()->ReleasePointerMoves();
757 EXPECT_TRUE(recorder.events().empty());
759 RunAllPendingInMessageLoop();
760 EXPECT_EQ("TOUCH_MOVED", EventTypesToString(recorder.events()));
763 // If another touch event occurs then the held touch should be dispatched
764 // immediately before it.
765 ui::TouchEvent touch_released_event(
766 ui::ET_TOUCH_RELEASED, touch_location, 0, ui::EventTimeForNow());
768 host()->dispatcher()->HoldPointerMoves();
769 DispatchEventUsingWindowDispatcher(&touch_moved_event3);
770 DispatchEventUsingWindowDispatcher(&touch_released_event);
771 EXPECT_EQ("TOUCH_MOVED TOUCH_RELEASED GESTURE_TAP GESTURE_END",
772 EventTypesToString(recorder.events()));
774 host()->dispatcher()->ReleasePointerMoves();
775 RunAllPendingInMessageLoop();
776 EXPECT_TRUE(recorder.events().empty());
779 // This event handler requests the dispatcher to start holding pointer-move
780 // events when it receives the first scroll-update gesture.
781 class HoldPointerOnScrollHandler : public ui::test::TestEventHandler {
783 HoldPointerOnScrollHandler(WindowEventDispatcher* dispatcher,
784 EventFilterRecorder* filter)
785 : dispatcher_(dispatcher),
787 holding_moves_(false) {}
788 virtual ~HoldPointerOnScrollHandler() {}
791 // ui::test::TestEventHandler:
792 virtual void OnGestureEvent(ui::GestureEvent* gesture) OVERRIDE {
793 if (!holding_moves_ && gesture->type() == ui::ET_GESTURE_SCROLL_UPDATE) {
794 holding_moves_ = true;
795 dispatcher_->HoldPointerMoves();
797 } else if (gesture->type() == ui::ET_GESTURE_SCROLL_END) {
798 dispatcher_->ReleasePointerMoves();
799 holding_moves_ = false;
803 WindowEventDispatcher* dispatcher_;
804 EventFilterRecorder* filter_;
807 DISALLOW_COPY_AND_ASSIGN(HoldPointerOnScrollHandler);
810 // Tests that touch-move events don't contribute to an in-progress scroll
811 // gesture if touch-move events are being held by the dispatcher.
812 TEST_F(WindowEventDispatcherTest, TouchMovesHeldOnScroll) {
813 EventFilterRecorder recorder;
814 root_window()->AddPreTargetHandler(&recorder);
815 test::TestWindowDelegate delegate;
816 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
817 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
818 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
819 window->AddPreTargetHandler(&handler);
821 test::EventGenerator generator(root_window());
822 generator.GestureScrollSequence(
823 gfx::Point(60, 60), gfx::Point(10, 60),
824 base::TimeDelta::FromMilliseconds(100), 25);
826 // |handler| will have reset |filter| and started holding the touch-move
827 // events when scrolling started. At the end of the scroll (i.e. upon
828 // touch-release), the held touch-move event will have been dispatched first,
829 // along with the subsequent events (i.e. touch-release, scroll-end, and
831 const EventFilterRecorder::Events& events = recorder.events();
833 "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
834 "GESTURE_SCROLL_END GESTURE_END",
835 EventTypesToString(events));
836 ASSERT_EQ(2u, recorder.touch_locations().size());
837 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
838 recorder.touch_locations()[0].ToString());
839 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
840 recorder.touch_locations()[1].ToString());
843 // Tests that a 'held' touch-event does contribute to gesture event when it is
845 TEST_F(WindowEventDispatcherTest, HeldTouchMoveContributesToGesture) {
846 EventFilterRecorder recorder;
847 root_window()->AddPreTargetHandler(&recorder);
849 const gfx::Point location(20, 20);
850 ui::TouchEvent press(
851 ui::ET_TOUCH_PRESSED, location, 0, ui::EventTimeForNow());
852 DispatchEventUsingWindowDispatcher(&press);
853 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_PRESSED));
856 host()->dispatcher()->HoldPointerMoves();
858 ui::TouchEvent move(ui::ET_TOUCH_MOVED,
859 location + gfx::Vector2d(100, 100),
861 ui::EventTimeForNow());
862 DispatchEventUsingWindowDispatcher(&move);
863 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
864 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
867 host()->dispatcher()->ReleasePointerMoves();
868 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
869 RunAllPendingInMessageLoop();
870 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
871 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
872 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_UPDATE));
874 root_window()->RemovePreTargetHandler(&recorder);
877 // Tests that synthetic mouse events are ignored when mouse
878 // events are disabled.
879 TEST_F(WindowEventDispatcherTest, DispatchSyntheticMouseEvents) {
880 EventFilterRecorder recorder;
881 root_window()->AddPreTargetHandler(&recorder);
883 test::TestWindowDelegate delegate;
884 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
885 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
887 window->SetCapture();
889 test::TestCursorClient cursor_client(root_window());
891 // Dispatch a non-synthetic mouse event when mouse events are enabled.
892 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
893 gfx::Point(10, 10), 0, 0);
894 DispatchEventUsingWindowDispatcher(&mouse1);
895 EXPECT_FALSE(recorder.events().empty());
898 // Dispatch a synthetic mouse event when mouse events are enabled.
899 ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
900 gfx::Point(10, 10), ui::EF_IS_SYNTHESIZED, 0);
901 DispatchEventUsingWindowDispatcher(&mouse2);
902 EXPECT_FALSE(recorder.events().empty());
905 // Dispatch a synthetic mouse event when mouse events are disabled.
906 cursor_client.DisableMouseEvents();
907 DispatchEventUsingWindowDispatcher(&mouse2);
908 EXPECT_TRUE(recorder.events().empty());
909 root_window()->RemovePreTargetHandler(&recorder);
912 // Tests synthetic mouse events generated when window bounds changes such that
913 // the cursor previously outside the window becomes inside, or vice versa.
914 // Do not synthesize events if the window ignores events or is invisible.
915 TEST_F(WindowEventDispatcherTest, SynthesizeMouseEventsOnWindowBoundsChanged) {
916 test::TestWindowDelegate delegate;
917 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
918 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
920 window->SetCapture();
922 EventFilterRecorder recorder;
923 window->AddPreTargetHandler(&recorder);
925 // Dispatch a non-synthetic mouse event to place cursor inside window bounds.
926 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
927 gfx::Point(10, 10), 0, 0);
928 DispatchEventUsingWindowDispatcher(&mouse);
929 EXPECT_FALSE(recorder.events().empty());
932 // Update the window bounds so that cursor is now outside the window.
933 // This should trigger a synthetic MOVED event.
934 gfx::Rect bounds1(20, 20, 100, 100);
935 window->SetBounds(bounds1);
936 RunAllPendingInMessageLoop();
937 ASSERT_FALSE(recorder.events().empty());
938 ASSERT_FALSE(recorder.mouse_event_flags().empty());
939 EXPECT_EQ(ui::ET_MOUSE_MOVED, recorder.events().back());
940 EXPECT_EQ(ui::EF_IS_SYNTHESIZED, recorder.mouse_event_flags().back());
943 // Set window to ignore events.
944 window->set_ignore_events(true);
946 // Update the window bounds so that cursor is back inside the window.
947 // This should not trigger a synthetic event.
948 gfx::Rect bounds2(5, 5, 100, 100);
949 window->SetBounds(bounds2);
950 RunAllPendingInMessageLoop();
951 EXPECT_TRUE(recorder.events().empty());
954 // Set window to accept events but invisible.
955 window->set_ignore_events(false);
959 // Update the window bounds so that cursor is outside the window.
960 // This should not trigger a synthetic event.
961 window->SetBounds(bounds1);
962 RunAllPendingInMessageLoop();
963 EXPECT_TRUE(recorder.events().empty());
966 // Tests that a mouse exit is dispatched to the last known cursor location
967 // when the cursor becomes invisible.
968 TEST_F(WindowEventDispatcherTest, DispatchMouseExitWhenCursorHidden) {
969 EventFilterRecorder recorder;
970 root_window()->AddPreTargetHandler(&recorder);
972 test::TestWindowDelegate delegate;
973 gfx::Point window_origin(7, 18);
974 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
975 &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
979 // Dispatch a mouse move event into the window.
980 gfx::Point mouse_location(gfx::Point(15, 25));
981 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
982 mouse_location, 0, 0);
983 EXPECT_TRUE(recorder.events().empty());
984 DispatchEventUsingWindowDispatcher(&mouse1);
985 EXPECT_FALSE(recorder.events().empty());
988 // Hide the cursor and verify a mouse exit was dispatched.
989 host()->OnCursorVisibilityChanged(false);
990 EXPECT_FALSE(recorder.events().empty());
991 EXPECT_EQ("MOUSE_EXITED", EventTypesToString(recorder.events()));
993 // Verify the mouse exit was dispatched at the correct location
994 // (in the correct coordinate space).
995 int translated_x = mouse_location.x() - window_origin.x();
996 int translated_y = mouse_location.y() - window_origin.y();
997 gfx::Point translated_point(translated_x, translated_y);
998 EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
999 root_window()->RemovePreTargetHandler(&recorder);
1002 // Tests that a synthetic mouse exit is dispatched to the last known cursor
1003 // location after mouse events are disabled on the cursor client.
1004 TEST_F(WindowEventDispatcherTest,
1005 DispatchSyntheticMouseExitAfterMouseEventsDisabled) {
1006 EventFilterRecorder recorder;
1007 root_window()->AddPreTargetHandler(&recorder);
1009 test::TestWindowDelegate delegate;
1010 gfx::Point window_origin(7, 18);
1011 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1012 &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1016 // Dispatch a mouse move event into the window.
1017 gfx::Point mouse_location(gfx::Point(15, 25));
1018 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1019 mouse_location, 0, 0);
1020 EXPECT_TRUE(recorder.events().empty());
1021 DispatchEventUsingWindowDispatcher(&mouse1);
1022 EXPECT_FALSE(recorder.events().empty());
1025 test::TestCursorClient cursor_client(root_window());
1026 cursor_client.DisableMouseEvents();
1028 gfx::Point mouse_exit_location(gfx::Point(150, 150));
1029 ui::MouseEvent mouse2(ui::ET_MOUSE_EXITED, gfx::Point(150, 150),
1030 gfx::Point(150, 150), ui::EF_IS_SYNTHESIZED, 0);
1031 DispatchEventUsingWindowDispatcher(&mouse2);
1033 EXPECT_FALSE(recorder.events().empty());
1034 // We get the mouse exited event twice in our filter. Once during the
1035 // predispatch phase and during the actual dispatch.
1036 EXPECT_EQ("MOUSE_EXITED MOUSE_EXITED", EventTypesToString(recorder.events()));
1038 // Verify the mouse exit was dispatched at the correct location
1039 // (in the correct coordinate space).
1040 int translated_x = mouse_exit_location.x() - window_origin.x();
1041 int translated_y = mouse_exit_location.y() - window_origin.y();
1042 gfx::Point translated_point(translated_x, translated_y);
1043 EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1044 root_window()->RemovePreTargetHandler(&recorder);
1047 class DeletingEventFilter : public ui::EventHandler {
1049 DeletingEventFilter()
1050 : delete_during_pre_handle_(false) {}
1051 virtual ~DeletingEventFilter() {}
1053 void Reset(bool delete_during_pre_handle) {
1054 delete_during_pre_handle_ = delete_during_pre_handle;
1058 // Overridden from ui::EventHandler:
1059 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
1060 if (delete_during_pre_handle_)
1061 delete event->target();
1064 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1065 if (delete_during_pre_handle_)
1066 delete event->target();
1069 bool delete_during_pre_handle_;
1071 DISALLOW_COPY_AND_ASSIGN(DeletingEventFilter);
1074 class DeletingWindowDelegate : public test::TestWindowDelegate {
1076 DeletingWindowDelegate()
1078 delete_during_handle_(false),
1079 got_event_(false) {}
1080 virtual ~DeletingWindowDelegate() {}
1082 void Reset(Window* window, bool delete_during_handle) {
1084 delete_during_handle_ = delete_during_handle;
1087 bool got_event() const { return got_event_; }
1090 // Overridden from WindowDelegate:
1091 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
1092 if (delete_during_handle_)
1097 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1098 if (delete_during_handle_)
1104 bool delete_during_handle_;
1107 DISALLOW_COPY_AND_ASSIGN(DeletingWindowDelegate);
1110 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringDispatch) {
1111 // Verifies that we can delete a window during each phase of event handling.
1112 // Deleting the window should not cause a crash, only prevent further
1113 // processing from occurring.
1114 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1115 DeletingWindowDelegate d11;
1116 Window* w11 = CreateNormalWindow(11, w1.get(), &d11);
1117 WindowTracker tracker;
1118 DeletingEventFilter w1_filter;
1119 w1->AddPreTargetHandler(&w1_filter);
1120 client::GetFocusClient(w1.get())->FocusWindow(w11);
1122 test::EventGenerator generator(root_window(), w11);
1124 // First up, no one deletes anything.
1126 d11.Reset(w11, false);
1128 generator.PressLeftButton();
1129 EXPECT_TRUE(tracker.Contains(w11));
1130 EXPECT_TRUE(d11.got_event());
1131 generator.ReleaseLeftButton();
1133 // Delegate deletes w11. This will prevent the post-handle step from applying.
1134 w1_filter.Reset(false);
1135 d11.Reset(w11, true);
1136 generator.PressKey(ui::VKEY_A, 0);
1137 EXPECT_FALSE(tracker.Contains(w11));
1138 EXPECT_TRUE(d11.got_event());
1140 // Pre-handle step deletes w11. This will prevent the delegate and the post-
1141 // handle steps from applying.
1142 w11 = CreateNormalWindow(11, w1.get(), &d11);
1143 w1_filter.Reset(true);
1144 d11.Reset(w11, false);
1145 generator.PressLeftButton();
1146 EXPECT_FALSE(tracker.Contains(w11));
1147 EXPECT_FALSE(d11.got_event());
1152 // A window delegate that detaches the parent of the target's parent window when
1153 // it receives a tap event.
1154 class DetachesParentOnTapDelegate : public test::TestWindowDelegate {
1156 DetachesParentOnTapDelegate() {}
1157 virtual ~DetachesParentOnTapDelegate() {}
1160 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1161 if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1162 event->SetHandled();
1166 if (event->type() == ui::ET_GESTURE_TAP) {
1167 Window* parent = static_cast<Window*>(event->target())->parent();
1168 parent->parent()->RemoveChild(parent);
1169 event->SetHandled();
1173 DISALLOW_COPY_AND_ASSIGN(DetachesParentOnTapDelegate);
1178 // Tests that the gesture recognizer is reset for all child windows when a
1179 // window hides. No expectations, just checks that the test does not crash.
1180 TEST_F(WindowEventDispatcherTest,
1181 GestureRecognizerResetsTargetWhenParentHides) {
1182 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1183 DetachesParentOnTapDelegate delegate;
1184 scoped_ptr<Window> parent(CreateNormalWindow(22, w1.get(), NULL));
1185 Window* child = CreateNormalWindow(11, parent.get(), &delegate);
1186 test::EventGenerator generator(root_window(), child);
1187 generator.GestureTapAt(gfx::Point(40, 40));
1192 // A window delegate that processes nested gestures on tap.
1193 class NestedGestureDelegate : public test::TestWindowDelegate {
1195 NestedGestureDelegate(test::EventGenerator* generator,
1196 const gfx::Point tap_location)
1197 : generator_(generator),
1198 tap_location_(tap_location),
1199 gesture_end_count_(0) {}
1200 virtual ~NestedGestureDelegate() {}
1202 int gesture_end_count() const { return gesture_end_count_; }
1205 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1206 switch (event->type()) {
1207 case ui::ET_GESTURE_TAP_DOWN:
1208 event->SetHandled();
1210 case ui::ET_GESTURE_TAP:
1212 generator_->GestureTapAt(tap_location_);
1213 event->SetHandled();
1215 case ui::ET_GESTURE_END:
1216 ++gesture_end_count_;
1223 test::EventGenerator* generator_;
1224 const gfx::Point tap_location_;
1225 int gesture_end_count_;
1226 DISALLOW_COPY_AND_ASSIGN(NestedGestureDelegate);
1231 // Tests that gesture end is delivered after nested gesture processing.
1232 TEST_F(WindowEventDispatcherTest, GestureEndDeliveredAfterNestedGestures) {
1233 NestedGestureDelegate d1(NULL, gfx::Point());
1234 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &d1));
1235 w1->SetBounds(gfx::Rect(0, 0, 100, 100));
1237 test::EventGenerator nested_generator(root_window(), w1.get());
1238 NestedGestureDelegate d2(&nested_generator, w1->bounds().CenterPoint());
1239 scoped_ptr<Window> w2(CreateNormalWindow(1, root_window(), &d2));
1240 w2->SetBounds(gfx::Rect(100, 0, 100, 100));
1242 // Tap on w2 which triggers nested gestures for w1.
1243 test::EventGenerator generator(root_window(), w2.get());
1244 generator.GestureTapAt(w2->bounds().CenterPoint());
1246 // Both windows should get their gesture end events.
1247 EXPECT_EQ(1, d1.gesture_end_count());
1248 EXPECT_EQ(1, d2.gesture_end_count());
1251 // Tests whether we can repost the Tap down gesture event.
1252 TEST_F(WindowEventDispatcherTest, RepostTapdownGestureTest) {
1253 EventFilterRecorder recorder;
1254 root_window()->AddPreTargetHandler(&recorder);
1256 test::TestWindowDelegate delegate;
1257 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1258 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1260 ui::GestureEventDetails details(ui::ET_GESTURE_TAP_DOWN, 0.0f, 0.0f);
1261 gfx::Point point(10, 10);
1262 ui::GestureEvent event(ui::ET_GESTURE_TAP_DOWN,
1266 ui::EventTimeForNow(),
1269 host()->dispatcher()->RepostEvent(event);
1270 RunAllPendingInMessageLoop();
1271 // TODO(rbyers): Currently disabled - crbug.com/170987
1272 EXPECT_FALSE(EventTypesToString(recorder.events()).find("GESTURE_TAP_DOWN") !=
1275 root_window()->RemovePreTargetHandler(&recorder);
1278 // This class inherits from the EventFilterRecorder class which provides a
1279 // facility to record events. This class additionally provides a facility to
1280 // repost the ET_GESTURE_TAP_DOWN gesture to the target window and records
1281 // events after that.
1282 class RepostGestureEventRecorder : public EventFilterRecorder {
1284 RepostGestureEventRecorder(aura::Window* repost_source,
1285 aura::Window* repost_target)
1286 : repost_source_(repost_source),
1287 repost_target_(repost_target),
1289 done_cleanup_(false) {}
1291 virtual ~RepostGestureEventRecorder() {}
1293 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
1294 if (reposted_ && event->type() == ui::ET_TOUCH_PRESSED) {
1295 done_cleanup_ = true;
1298 EventFilterRecorder::OnTouchEvent(event);
1301 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1302 EXPECT_EQ(done_cleanup_ ? repost_target_ : repost_source_, event->target());
1303 if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1305 EXPECT_NE(repost_target_, event->target());
1307 repost_target_->GetHost()->dispatcher()->RepostEvent(*event);
1308 // Ensure that the reposted gesture event above goes to the
1310 repost_source_->GetRootWindow()->RemoveChild(repost_source_);
1314 EventFilterRecorder::OnGestureEvent(event);
1317 // Ignore mouse events as they don't fire at all times. This causes
1318 // the GestureRepostEventOrder test to fail randomly.
1319 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {}
1322 aura::Window* repost_source_;
1323 aura::Window* repost_target_;
1324 // set to true if we reposted the ET_GESTURE_TAP_DOWN event.
1326 // set true if we're done cleaning up after hiding repost_source_;
1328 DISALLOW_COPY_AND_ASSIGN(RepostGestureEventRecorder);
1331 // Tests whether events which are generated after the reposted gesture event
1332 // are received after that. In this case the scroll sequence events should
1333 // be received after the reposted gesture event.
1334 TEST_F(WindowEventDispatcherTest, GestureRepostEventOrder) {
1335 // Expected events at the end for the repost_target window defined below.
1336 const char kExpectedTargetEvents[] =
1337 // TODO)(rbyers): Gesture event reposting is disabled - crbug.com/279039.
1338 // "GESTURE_BEGIN GESTURE_TAP_DOWN "
1339 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1340 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE TOUCH_MOVED "
1341 "GESTURE_SCROLL_UPDATE TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
1342 "GESTURE_SCROLL_END GESTURE_END";
1343 // We create two windows.
1344 // The first window (repost_source) is the one to which the initial tap
1345 // gesture is sent. It reposts this event to the second window
1347 // We then generate the scroll sequence for repost_target and look for two
1348 // ET_GESTURE_TAP_DOWN events in the event list at the end.
1349 test::TestWindowDelegate delegate;
1350 scoped_ptr<aura::Window> repost_target(CreateTestWindowWithDelegate(
1351 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1353 scoped_ptr<aura::Window> repost_source(CreateTestWindowWithDelegate(
1354 &delegate, 1, gfx::Rect(0, 0, 50, 50), root_window()));
1356 RepostGestureEventRecorder repost_event_recorder(repost_source.get(),
1357 repost_target.get());
1358 root_window()->AddPreTargetHandler(&repost_event_recorder);
1360 // Generate a tap down gesture for the repost_source. This will be reposted
1361 // to repost_target.
1362 test::EventGenerator repost_generator(root_window(), repost_source.get());
1363 repost_generator.GestureTapAt(gfx::Point(40, 40));
1364 RunAllPendingInMessageLoop();
1366 test::EventGenerator scroll_generator(root_window(), repost_target.get());
1367 scroll_generator.GestureScrollSequence(
1369 gfx::Point(100, 100),
1370 base::TimeDelta::FromMilliseconds(100),
1372 RunAllPendingInMessageLoop();
1374 int tap_down_count = 0;
1375 for (size_t i = 0; i < repost_event_recorder.events().size(); ++i) {
1376 if (repost_event_recorder.events()[i] == ui::ET_GESTURE_TAP_DOWN)
1380 // We expect two tap down events. One from the repost and the other one from
1381 // the scroll sequence posted above.
1382 // TODO(rbyers): Currently disabled - crbug.com/170987
1383 EXPECT_EQ(1, tap_down_count);
1385 EXPECT_EQ(kExpectedTargetEvents,
1386 EventTypesToString(repost_event_recorder.events()));
1387 root_window()->RemovePreTargetHandler(&repost_event_recorder);
1390 class OnMouseExitDeletingEventFilter : public EventFilterRecorder {
1392 OnMouseExitDeletingEventFilter() : window_to_delete_(NULL) {}
1393 virtual ~OnMouseExitDeletingEventFilter() {}
1395 void set_window_to_delete(Window* window_to_delete) {
1396 window_to_delete_ = window_to_delete;
1400 // Overridden from ui::EventHandler:
1401 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1402 EventFilterRecorder::OnMouseEvent(event);
1403 if (window_to_delete_) {
1404 delete window_to_delete_;
1405 window_to_delete_ = NULL;
1409 Window* window_to_delete_;
1411 DISALLOW_COPY_AND_ASSIGN(OnMouseExitDeletingEventFilter);
1414 // Tests that RootWindow drops mouse-moved event that is supposed to be sent to
1415 // a child, but the child is destroyed because of the synthesized mouse-exit
1416 // event generated on the previous mouse_moved_handler_.
1417 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringMouseMovedDispatch) {
1418 // Create window 1 and set its event filter. Window 1 will take ownership of
1419 // the event filter.
1420 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1421 OnMouseExitDeletingEventFilter w1_filter;
1422 w1->AddPreTargetHandler(&w1_filter);
1423 w1->SetBounds(gfx::Rect(20, 20, 60, 60));
1424 EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1426 test::EventGenerator generator(root_window(), w1.get());
1428 // Move mouse over window 1 to set it as the |mouse_moved_handler_| for the
1430 generator.MoveMouseTo(51, 51);
1431 EXPECT_EQ(w1.get(), host()->dispatcher()->mouse_moved_handler());
1433 // Create window 2 under the mouse cursor and stack it above window 1.
1434 Window* w2 = CreateNormalWindow(2, root_window(), NULL);
1435 w2->SetBounds(gfx::Rect(30, 30, 40, 40));
1436 root_window()->StackChildAbove(w2, w1.get());
1438 // Set window 2 as the window that is to be deleted when a mouse-exited event
1439 // happens on window 1.
1440 w1_filter.set_window_to_delete(w2);
1442 // Move mosue over window 2. This should generate a mouse-exited event for
1443 // window 1 resulting in deletion of window 2. The original mouse-moved event
1444 // that was targeted to window 2 should be dropped since window 2 is
1445 // destroyed. This test passes if no crash happens.
1446 generator.MoveMouseTo(52, 52);
1447 EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1449 // Check events received by window 1.
1450 EXPECT_EQ("MOUSE_ENTERED MOUSE_MOVED MOUSE_EXITED",
1451 EventTypesToString(w1_filter.events()));
1456 // Used to track if OnWindowDestroying() is invoked and if there is a valid
1457 // RootWindow at such time.
1458 class ValidRootDuringDestructionWindowObserver : public aura::WindowObserver {
1460 ValidRootDuringDestructionWindowObserver(bool* got_destroying,
1461 bool* has_valid_root)
1462 : got_destroying_(got_destroying),
1463 has_valid_root_(has_valid_root) {
1467 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE {
1468 *got_destroying_ = true;
1469 *has_valid_root_ = (window->GetRootWindow() != NULL);
1473 bool* got_destroying_;
1474 bool* has_valid_root_;
1476 DISALLOW_COPY_AND_ASSIGN(ValidRootDuringDestructionWindowObserver);
1481 // Verifies GetRootWindow() from ~Window returns a valid root.
1482 TEST_F(WindowEventDispatcherTest, ValidRootDuringDestruction) {
1483 bool got_destroying = false;
1484 bool has_valid_root = false;
1485 ValidRootDuringDestructionWindowObserver observer(&got_destroying,
1488 scoped_ptr<WindowTreeHost> host(
1489 WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100)));
1491 // Owned by WindowEventDispatcher.
1492 Window* w1 = CreateNormalWindow(1, host->window(), NULL);
1493 w1->AddObserver(&observer);
1495 EXPECT_TRUE(got_destroying);
1496 EXPECT_TRUE(has_valid_root);
1501 // See description above DontResetHeldEvent for details.
1502 class DontResetHeldEventWindowDelegate : public test::TestWindowDelegate {
1504 explicit DontResetHeldEventWindowDelegate(aura::Window* root)
1506 mouse_event_count_(0) {}
1507 virtual ~DontResetHeldEventWindowDelegate() {}
1509 int mouse_event_count() const { return mouse_event_count_; }
1511 // TestWindowDelegate:
1512 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1513 if ((event->flags() & ui::EF_SHIFT_DOWN) != 0 &&
1514 mouse_event_count_++ == 0) {
1515 ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED,
1516 gfx::Point(10, 10), gfx::Point(10, 10),
1517 ui::EF_SHIFT_DOWN, 0);
1518 root_->GetHost()->dispatcher()->RepostEvent(mouse_event);
1524 int mouse_event_count_;
1526 DISALLOW_COPY_AND_ASSIGN(DontResetHeldEventWindowDelegate);
1531 // Verifies RootWindow doesn't reset |RootWindow::held_repostable_event_| after
1532 // dispatching. This is done by using DontResetHeldEventWindowDelegate, which
1533 // tracks the number of events with ui::EF_SHIFT_DOWN set (all reposted events
1534 // have EF_SHIFT_DOWN). When the first event is seen RepostEvent() is used to
1535 // schedule another reposted event.
1536 TEST_F(WindowEventDispatcherTest, DontResetHeldEvent) {
1537 DontResetHeldEventWindowDelegate delegate(root_window());
1538 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
1539 w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1540 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1541 gfx::Point(10, 10), gfx::Point(10, 10),
1542 ui::EF_SHIFT_DOWN, 0);
1543 root_window()->GetHost()->dispatcher()->RepostEvent(pressed);
1544 ui::MouseEvent pressed2(ui::ET_MOUSE_PRESSED,
1545 gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
1546 // Dispatch an event to flush event scheduled by way of RepostEvent().
1547 DispatchEventUsingWindowDispatcher(&pressed2);
1548 // Delegate should have seen reposted event (identified by way of
1549 // EF_SHIFT_DOWN). Dispatch another event to flush the second
1551 EXPECT_EQ(1, delegate.mouse_event_count());
1552 DispatchEventUsingWindowDispatcher(&pressed2);
1553 EXPECT_EQ(2, delegate.mouse_event_count());
1558 // See description above DeleteHostFromHeldMouseEvent for details.
1559 class DeleteHostFromHeldMouseEventDelegate
1560 : public test::TestWindowDelegate {
1562 explicit DeleteHostFromHeldMouseEventDelegate(WindowTreeHost* host)
1564 got_mouse_event_(false),
1565 got_destroy_(false) {
1567 virtual ~DeleteHostFromHeldMouseEventDelegate() {}
1569 bool got_mouse_event() const { return got_mouse_event_; }
1570 bool got_destroy() const { return got_destroy_; }
1572 // TestWindowDelegate:
1573 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1574 if ((event->flags() & ui::EF_SHIFT_DOWN) != 0) {
1575 got_mouse_event_ = true;
1579 virtual void OnWindowDestroyed(Window* window) OVERRIDE {
1580 got_destroy_ = true;
1584 WindowTreeHost* host_;
1585 bool got_mouse_event_;
1588 DISALLOW_COPY_AND_ASSIGN(DeleteHostFromHeldMouseEventDelegate);
1593 // Verifies if a WindowTreeHost is deleted from dispatching a held mouse event
1595 TEST_F(WindowEventDispatcherTest, DeleteHostFromHeldMouseEvent) {
1596 // Should be deleted by |delegate|.
1597 WindowTreeHost* h2 = WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100));
1599 DeleteHostFromHeldMouseEventDelegate delegate(h2);
1601 Window* w1 = CreateNormalWindow(1, h2->window(), &delegate);
1602 w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1603 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1604 gfx::Point(10, 10), gfx::Point(10, 10),
1605 ui::EF_SHIFT_DOWN, 0);
1606 h2->dispatcher()->RepostEvent(pressed);
1607 // RunAllPendingInMessageLoop() to make sure the |pressed| is run.
1608 RunAllPendingInMessageLoop();
1609 EXPECT_TRUE(delegate.got_mouse_event());
1610 EXPECT_TRUE(delegate.got_destroy());
1613 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveTouches) {
1614 EventFilterRecorder recorder;
1615 root_window()->AddPreTargetHandler(&recorder);
1617 test::TestWindowDelegate delegate;
1618 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1619 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1621 gfx::Point position1 = root_window()->bounds().origin();
1622 ui::TouchEvent press(
1623 ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1624 DispatchEventUsingWindowDispatcher(&press);
1626 EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN",
1627 EventTypesToString(recorder.GetAndResetEvents()));
1631 EXPECT_EQ(ui::ET_TOUCH_CANCELLED, recorder.events()[0]);
1632 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_TAP_CANCEL));
1633 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_END));
1634 EXPECT_EQ(3U, recorder.events().size());
1635 root_window()->RemovePreTargetHandler(&recorder);
1638 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveGestures) {
1639 EventFilterRecorder recorder;
1640 root_window()->AddPreTargetHandler(&recorder);
1642 test::TestWindowDelegate delegate;
1643 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1644 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1646 gfx::Point position1 = root_window()->bounds().origin();
1647 gfx::Point position2 = root_window()->bounds().CenterPoint();
1648 ui::TouchEvent press(
1649 ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1650 DispatchEventUsingWindowDispatcher(&press);
1652 ui::TouchEvent move(
1653 ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1654 DispatchEventUsingWindowDispatcher(&move);
1656 ui::TouchEvent press2(
1657 ui::ET_TOUCH_PRESSED, position1, 1, ui::EventTimeForNow());
1658 DispatchEventUsingWindowDispatcher(&press2);
1660 // TODO(tdresser): once the unified Gesture Recognizer has stuck, remove the
1661 // special casing here. See crbug.com/332418 for details.
1662 std::string expected =
1663 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1664 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1665 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_PINCH_BEGIN";
1667 std::string expected_ugr =
1668 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1669 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1670 "TOUCH_PRESSED GESTURE_BEGIN";
1672 std::string events_string = EventTypesToString(recorder.GetAndResetEvents());
1673 EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1678 "TOUCH_CANCELLED GESTURE_PINCH_END GESTURE_END TOUCH_CANCELLED "
1679 "GESTURE_SCROLL_END GESTURE_END";
1681 "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END GESTURE_END "
1684 events_string = EventTypesToString(recorder.GetAndResetEvents());
1685 EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1687 root_window()->RemovePreTargetHandler(&recorder);
1690 // Places two windows side by side. Presses down on one window, and starts a
1691 // scroll. Sets capture on the other window and ensures that the "ending" events
1692 // aren't sent to the window which gained capture.
1693 TEST_F(WindowEventDispatcherTest, EndingEventDoesntRetarget) {
1694 EventFilterRecorder recorder1;
1695 EventFilterRecorder recorder2;
1696 scoped_ptr<Window> window1(CreateNormalWindow(1, root_window(), NULL));
1697 window1->SetBounds(gfx::Rect(0, 0, 40, 40));
1699 scoped_ptr<Window> window2(CreateNormalWindow(2, root_window(), NULL));
1700 window2->SetBounds(gfx::Rect(40, 0, 40, 40));
1702 window1->AddPreTargetHandler(&recorder1);
1703 window2->AddPreTargetHandler(&recorder2);
1705 gfx::Point position = window1->bounds().origin();
1706 ui::TouchEvent press(
1707 ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
1708 DispatchEventUsingWindowDispatcher(&press);
1710 gfx::Point position2 = window1->bounds().CenterPoint();
1711 ui::TouchEvent move(
1712 ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1713 DispatchEventUsingWindowDispatcher(&move);
1715 window2->SetCapture();
1717 EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1718 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1719 "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END",
1720 EventTypesToString(recorder1.events()));
1722 EXPECT_TRUE(recorder2.events().empty());
1727 // This class creates and manages a window which is destroyed as soon as
1728 // capture is lost. This is the case for the drag and drop capture window.
1729 class CaptureWindowTracker : public test::TestWindowDelegate {
1731 CaptureWindowTracker() {}
1732 virtual ~CaptureWindowTracker() {}
1734 void CreateCaptureWindow(aura::Window* root_window) {
1735 capture_window_.reset(test::CreateTestWindowWithDelegate(
1736 this, -1234, gfx::Rect(20, 20, 20, 20), root_window));
1737 capture_window_->SetCapture();
1741 capture_window_.reset();
1744 virtual void OnCaptureLost() OVERRIDE {
1745 capture_window_.reset();
1748 virtual void OnWindowDestroyed(Window* window) OVERRIDE {
1749 TestWindowDelegate::OnWindowDestroyed(window);
1750 capture_window_.reset();
1753 aura::Window* capture_window() { return capture_window_.get(); }
1756 scoped_ptr<aura::Window> capture_window_;
1758 DISALLOW_COPY_AND_ASSIGN(CaptureWindowTracker);
1763 // Verifies handling loss of capture by the capture window being hidden.
1764 TEST_F(WindowEventDispatcherTest, CaptureWindowHidden) {
1765 CaptureWindowTracker capture_window_tracker;
1766 capture_window_tracker.CreateCaptureWindow(root_window());
1767 capture_window_tracker.capture_window()->Hide();
1768 EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1771 // Verifies handling loss of capture by the capture window being destroyed.
1772 TEST_F(WindowEventDispatcherTest, CaptureWindowDestroyed) {
1773 CaptureWindowTracker capture_window_tracker;
1774 capture_window_tracker.CreateCaptureWindow(root_window());
1775 capture_window_tracker.reset();
1776 EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1779 class ExitMessageLoopOnMousePress : public ui::test::TestEventHandler {
1781 ExitMessageLoopOnMousePress() {}
1782 virtual ~ExitMessageLoopOnMousePress() {}
1785 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1786 ui::test::TestEventHandler::OnMouseEvent(event);
1787 if (event->type() == ui::ET_MOUSE_PRESSED)
1788 base::MessageLoopForUI::current()->Quit();
1792 DISALLOW_COPY_AND_ASSIGN(ExitMessageLoopOnMousePress);
1795 class WindowEventDispatcherTestWithMessageLoop
1796 : public WindowEventDispatcherTest {
1798 WindowEventDispatcherTestWithMessageLoop() {}
1799 virtual ~WindowEventDispatcherTestWithMessageLoop() {}
1802 // Reset any event the window may have received when bringing up the window
1803 // (e.g. mouse-move events if the mouse cursor is over the window).
1806 // Start a nested message-loop, post an event to be dispatched, and then
1807 // terminate the message-loop. When the message-loop unwinds and gets back,
1808 // the reposted event should not have fired.
1809 scoped_ptr<ui::MouseEvent> mouse(new ui::MouseEvent(ui::ET_MOUSE_PRESSED,
1814 message_loop()->PostTask(
1816 base::Bind(&WindowEventDispatcherTestWithMessageLoop::RepostEventHelper,
1817 host()->dispatcher(),
1818 base::Passed(&mouse)));
1819 message_loop()->PostTask(FROM_HERE, message_loop()->QuitClosure());
1821 base::MessageLoop::ScopedNestableTaskAllower allow(message_loop());
1824 EXPECT_EQ(0, handler_.num_mouse_events());
1826 // Let the current message-loop run. The event-handler will terminate the
1827 // message-loop when it receives the reposted event.
1830 base::MessageLoop* message_loop() {
1831 return base::MessageLoopForUI::current();
1835 virtual void SetUp() OVERRIDE {
1836 WindowEventDispatcherTest::SetUp();
1837 window_.reset(CreateNormalWindow(1, root_window(), NULL));
1838 window_->AddPreTargetHandler(&handler_);
1841 virtual void TearDown() OVERRIDE {
1843 WindowEventDispatcherTest::TearDown();
1847 // Used to avoid a copying |event| when binding to a closure.
1848 static void RepostEventHelper(WindowEventDispatcher* dispatcher,
1849 scoped_ptr<ui::MouseEvent> event) {
1850 dispatcher->RepostEvent(*event);
1853 scoped_ptr<Window> window_;
1854 ExitMessageLoopOnMousePress handler_;
1856 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcherTestWithMessageLoop);
1859 TEST_F(WindowEventDispatcherTestWithMessageLoop, EventRepostedInNonNestedLoop) {
1860 CHECK(!message_loop()->is_running());
1861 // Perform the test in a callback, so that it runs after the message-loop
1863 message_loop()->PostTask(
1864 FROM_HERE, base::Bind(
1865 &WindowEventDispatcherTestWithMessageLoop::RunTest,
1866 base::Unretained(this)));
1867 message_loop()->Run();
1870 class WindowEventDispatcherTestInHighDPI : public WindowEventDispatcherTest {
1872 WindowEventDispatcherTestInHighDPI() {}
1873 virtual ~WindowEventDispatcherTestInHighDPI() {}
1876 virtual void SetUp() OVERRIDE {
1877 WindowEventDispatcherTest::SetUp();
1878 test_screen()->SetDeviceScaleFactor(2.f);
1882 TEST_F(WindowEventDispatcherTestInHighDPI, EventLocationTransform) {
1883 test::TestWindowDelegate delegate;
1884 scoped_ptr<aura::Window> child(test::CreateTestWindowWithDelegate(&delegate,
1885 1234, gfx::Rect(20, 20, 100, 100), root_window()));
1888 ui::test::TestEventHandler handler_child;
1889 ui::test::TestEventHandler handler_root;
1890 root_window()->AddPreTargetHandler(&handler_root);
1891 child->AddPreTargetHandler(&handler_child);
1894 ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1895 gfx::Point(30, 30), gfx::Point(30, 30),
1896 ui::EF_NONE, ui::EF_NONE);
1897 DispatchEventUsingWindowDispatcher(&move);
1898 EXPECT_EQ(0, handler_child.num_mouse_events());
1899 EXPECT_EQ(1, handler_root.num_mouse_events());
1903 ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1904 gfx::Point(50, 50), gfx::Point(50, 50),
1905 ui::EF_NONE, ui::EF_NONE);
1906 DispatchEventUsingWindowDispatcher(&move);
1907 // The child receives an ENTER, and a MOVED event.
1908 EXPECT_EQ(2, handler_child.num_mouse_events());
1909 // The root receives both the ENTER and the MOVED events dispatched to
1910 // |child|, as well as an EXIT event.
1911 EXPECT_EQ(3, handler_root.num_mouse_events());
1914 child->RemovePreTargetHandler(&handler_child);
1915 root_window()->RemovePreTargetHandler(&handler_root);
1918 TEST_F(WindowEventDispatcherTestInHighDPI, TouchMovesHeldOnScroll) {
1919 EventFilterRecorder recorder;
1920 root_window()->AddPreTargetHandler(&recorder);
1921 test::TestWindowDelegate delegate;
1922 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
1923 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1924 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
1925 window->AddPreTargetHandler(&handler);
1927 test::EventGenerator generator(root_window());
1928 generator.GestureScrollSequence(
1929 gfx::Point(120, 120), gfx::Point(20, 120),
1930 base::TimeDelta::FromMilliseconds(100), 25);
1932 // |handler| will have reset |filter| and started holding the touch-move
1933 // events when scrolling started. At the end of the scroll (i.e. upon
1934 // touch-release), the held touch-move event will have been dispatched first,
1935 // along with the subsequent events (i.e. touch-release, scroll-end, and
1937 const EventFilterRecorder::Events& events = recorder.events();
1939 "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
1940 "GESTURE_SCROLL_END GESTURE_END",
1941 EventTypesToString(events));
1942 ASSERT_EQ(2u, recorder.touch_locations().size());
1943 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
1944 recorder.touch_locations()[0].ToString());
1945 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
1946 recorder.touch_locations()[1].ToString());
1949 class SelfDestructDelegate : public test::TestWindowDelegate {
1951 SelfDestructDelegate() {}
1952 virtual ~SelfDestructDelegate() {}
1954 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1958 void set_window(scoped_ptr<aura::Window> window) {
1959 window_ = window.Pass();
1961 bool has_window() const { return !!window_.get(); }
1964 scoped_ptr<aura::Window> window_;
1965 DISALLOW_COPY_AND_ASSIGN(SelfDestructDelegate);
1968 TEST_F(WindowEventDispatcherTest, SynthesizedLocatedEvent) {
1969 test::EventGenerator generator(root_window());
1970 generator.MoveMouseTo(10, 10);
1972 Env::GetInstance()->last_mouse_location().ToString());
1974 // Synthesized event should not update the mouse location.
1975 ui::MouseEvent mouseev(ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(),
1976 ui::EF_IS_SYNTHESIZED, 0);
1977 generator.Dispatch(&mouseev);
1979 Env::GetInstance()->last_mouse_location().ToString());
1981 generator.MoveMouseTo(0, 0);
1983 Env::GetInstance()->last_mouse_location().ToString());
1985 // Make sure the location gets updated when a syntheiszed enter
1986 // event destroyed the window.
1987 SelfDestructDelegate delegate;
1988 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1989 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
1990 delegate.set_window(window.Pass());
1991 EXPECT_TRUE(delegate.has_window());
1993 generator.MoveMouseTo(100, 100);
1994 EXPECT_FALSE(delegate.has_window());
1995 EXPECT_EQ("100,100",
1996 Env::GetInstance()->last_mouse_location().ToString());
1999 class StaticFocusClient : public client::FocusClient {
2001 explicit StaticFocusClient(Window* focused)
2002 : focused_(focused) {}
2003 virtual ~StaticFocusClient() {}
2006 // client::FocusClient:
2007 virtual void AddObserver(client::FocusChangeObserver* observer) OVERRIDE {}
2008 virtual void RemoveObserver(client::FocusChangeObserver* observer) OVERRIDE {}
2009 virtual void FocusWindow(Window* window) OVERRIDE {}
2010 virtual void ResetFocusWithinActiveWindow(Window* window) OVERRIDE {}
2011 virtual Window* GetFocusedWindow() OVERRIDE { return focused_; }
2015 DISALLOW_COPY_AND_ASSIGN(StaticFocusClient);
2018 // Tests that host-cancel-mode event can be dispatched to a dispatcher safely
2019 // when the focused window does not live in the dispatcher's tree.
2020 TEST_F(WindowEventDispatcherTest, HostCancelModeWithFocusedWindowOutside) {
2021 test::TestWindowDelegate delegate;
2022 scoped_ptr<Window> focused(CreateTestWindowWithDelegate(&delegate, 123,
2023 gfx::Rect(20, 30, 100, 50), NULL));
2024 StaticFocusClient focus_client(focused.get());
2025 client::SetFocusClient(root_window(), &focus_client);
2026 EXPECT_FALSE(root_window()->Contains(focused.get()));
2027 EXPECT_EQ(focused.get(),
2028 client::GetFocusClient(root_window())->GetFocusedWindow());
2029 host()->dispatcher()->DispatchCancelModeEvent();
2030 EXPECT_EQ(focused.get(),
2031 client::GetFocusClient(root_window())->GetFocusedWindow());
2034 // Dispatches a mouse-move event to |target| when it receives a mouse-move
2036 class DispatchEventHandler : public ui::EventHandler {
2038 explicit DispatchEventHandler(Window* target)
2040 dispatched_(false) {}
2041 virtual ~DispatchEventHandler() {}
2043 bool dispatched() const { return dispatched_; }
2045 // ui::EventHandler:
2046 virtual void OnMouseEvent(ui::MouseEvent* mouse) OVERRIDE {
2047 if (mouse->type() == ui::ET_MOUSE_MOVED) {
2048 ui::MouseEvent move(ui::ET_MOUSE_MOVED, target_->bounds().CenterPoint(),
2049 target_->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2050 ui::EventDispatchDetails details =
2051 target_->GetHost()->dispatcher()->OnEventFromSource(&move);
2052 ASSERT_FALSE(details.dispatcher_destroyed);
2053 EXPECT_FALSE(details.target_destroyed);
2054 EXPECT_EQ(target_, move.target());
2057 ui::EventHandler::OnMouseEvent(mouse);
2063 DISALLOW_COPY_AND_ASSIGN(DispatchEventHandler);
2066 // Moves |window| to |root_window| when it receives a mouse-move event.
2067 class MoveWindowHandler : public ui::EventHandler {
2069 MoveWindowHandler(Window* window, Window* root_window)
2070 : window_to_move_(window),
2071 root_window_to_move_to_(root_window) {}
2072 virtual ~MoveWindowHandler() {}
2075 // ui::EventHandler:
2076 virtual void OnMouseEvent(ui::MouseEvent* mouse) OVERRIDE {
2077 if (mouse->type() == ui::ET_MOUSE_MOVED) {
2078 root_window_to_move_to_->AddChild(window_to_move_);
2080 ui::EventHandler::OnMouseEvent(mouse);
2083 Window* window_to_move_;
2084 Window* root_window_to_move_to_;
2086 DISALLOW_COPY_AND_ASSIGN(MoveWindowHandler);
2089 // Tests that nested event dispatch works correctly if the target of the older
2090 // event being dispatched is moved to a different dispatcher in response to an
2091 // event in the inner loop.
2092 TEST_F(WindowEventDispatcherTest, NestedEventDispatchTargetMoved) {
2093 scoped_ptr<WindowTreeHost> second_host(
2094 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2095 second_host->InitHost();
2096 Window* second_root = second_host->window();
2098 // Create two windows parented to |root_window()|.
2099 test::TestWindowDelegate delegate;
2100 scoped_ptr<Window> first(CreateTestWindowWithDelegate(&delegate, 123,
2101 gfx::Rect(20, 10, 10, 20), root_window()));
2102 scoped_ptr<Window> second(CreateTestWindowWithDelegate(&delegate, 234,
2103 gfx::Rect(40, 10, 50, 20), root_window()));
2105 // Setup a handler on |first| so that it dispatches an event to |second| when
2106 // |first| receives an event.
2107 DispatchEventHandler dispatch_event(second.get());
2108 first->AddPreTargetHandler(&dispatch_event);
2110 // Setup a handler on |second| so that it moves |first| into |second_root|
2111 // when |second| receives an event.
2112 MoveWindowHandler move_window(first.get(), second_root);
2113 second->AddPreTargetHandler(&move_window);
2115 // Some sanity checks: |first| is inside |root_window()|'s tree.
2116 EXPECT_EQ(root_window(), first->GetRootWindow());
2117 // The two root windows are different.
2118 EXPECT_NE(root_window(), second_root);
2120 // Dispatch an event to |first|.
2121 ui::MouseEvent move(ui::ET_MOUSE_MOVED, first->bounds().CenterPoint(),
2122 first->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2123 ui::EventDispatchDetails details =
2124 host()->dispatcher()->OnEventFromSource(&move);
2125 ASSERT_FALSE(details.dispatcher_destroyed);
2126 EXPECT_TRUE(details.target_destroyed);
2127 EXPECT_EQ(first.get(), move.target());
2128 EXPECT_TRUE(dispatch_event.dispatched());
2129 EXPECT_EQ(second_root, first->GetRootWindow());
2131 first->RemovePreTargetHandler(&dispatch_event);
2132 second->RemovePreTargetHandler(&move_window);
2135 class AlwaysMouseDownInputStateLookup : public InputStateLookup {
2137 AlwaysMouseDownInputStateLookup() {}
2138 virtual ~AlwaysMouseDownInputStateLookup() {}
2141 // InputStateLookup:
2142 virtual bool IsMouseButtonDown() const OVERRIDE { return true; }
2144 DISALLOW_COPY_AND_ASSIGN(AlwaysMouseDownInputStateLookup);
2147 TEST_F(WindowEventDispatcherTest,
2148 CursorVisibilityChangedWhileCaptureWindowInAnotherDispatcher) {
2149 test::EventCountDelegate delegate;
2150 scoped_ptr<Window> window(CreateTestWindowWithDelegate(&delegate, 123,
2151 gfx::Rect(20, 10, 10, 20), root_window()));
2154 scoped_ptr<WindowTreeHost> second_host(
2155 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2156 second_host->InitHost();
2157 WindowEventDispatcher* second_dispatcher = second_host->dispatcher();
2159 // Install an InputStateLookup on the Env that always claims that a
2160 // mouse-button is down.
2161 test::EnvTestHelper(Env::GetInstance()).SetInputStateLookup(
2162 scoped_ptr<InputStateLookup>(new AlwaysMouseDownInputStateLookup()));
2164 window->SetCapture();
2166 // Because the mouse button is down, setting the capture on |window| will set
2167 // it as the mouse-move handler for |root_window()|.
2168 EXPECT_EQ(window.get(), host()->dispatcher()->mouse_moved_handler());
2170 // This does not set |window| as the mouse-move handler for the second
2172 EXPECT_EQ(NULL, second_dispatcher->mouse_moved_handler());
2174 // However, some capture-client updates the capture in each root-window on a
2175 // capture. Emulate that here. Because of this, the second dispatcher also has
2176 // |window| as the mouse-move handler.
2177 client::CaptureDelegate* second_capture_delegate = second_dispatcher;
2178 second_capture_delegate->UpdateCapture(NULL, window.get());
2179 EXPECT_EQ(window.get(), second_dispatcher->mouse_moved_handler());
2181 // Reset the mouse-event counts for |window|.
2182 delegate.GetMouseMotionCountsAndReset();
2184 // Notify both hosts that the cursor is now hidden. This should send a single
2185 // mouse-exit event to |window|.
2186 host()->OnCursorVisibilityChanged(false);
2187 second_host->OnCursorVisibilityChanged(false);
2188 EXPECT_EQ("0 0 1", delegate.GetMouseMotionCountsAndReset());