ES6 symbols: Allow symbols as property names
[platform/upstream/v8.git] / src / transitions-inl.h
1 // Copyright 2012 the V8 project authors. All rights reserved.
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27
28 #ifndef V8_TRANSITIONS_INL_H_
29 #define V8_TRANSITIONS_INL_H_
30
31 #include "objects-inl.h"
32 #include "transitions.h"
33
34 namespace v8 {
35 namespace internal {
36
37
38 #define FIELD_ADDR(p, offset) \
39   (reinterpret_cast<byte*>(p) + offset - kHeapObjectTag)
40
41 #define WRITE_FIELD(p, offset, value) \
42   (*reinterpret_cast<Object**>(FIELD_ADDR(p, offset)) = value)
43
44 #define CONDITIONAL_WRITE_BARRIER(heap, object, offset, value, mode)    \
45   if (mode == UPDATE_WRITE_BARRIER) {                                   \
46     heap->incremental_marking()->RecordWrite(                           \
47       object, HeapObject::RawField(object, offset), value);             \
48     if (heap->InNewSpace(value)) {                                      \
49       heap->RecordWrite(object->address(), offset);                     \
50     }                                                                   \
51   }
52
53
54 TransitionArray* TransitionArray::cast(Object* object) {
55   ASSERT(object->IsTransitionArray());
56   return reinterpret_cast<TransitionArray*>(object);
57 }
58
59
60 Map* TransitionArray::elements_transition() {
61   Object* transition_map = get(kElementsTransitionIndex);
62   return Map::cast(transition_map);
63 }
64
65
66 void TransitionArray::ClearElementsTransition() {
67   WRITE_FIELD(this, kElementsTransitionOffset, Smi::FromInt(0));
68 }
69
70
71 bool TransitionArray::HasElementsTransition() {
72   return IsFullTransitionArray() &&
73       get(kElementsTransitionIndex) != Smi::FromInt(0);
74 }
75
76
77 void TransitionArray::set_elements_transition(Map* transition_map,
78                                               WriteBarrierMode mode) {
79   ASSERT(IsFullTransitionArray());
80   Heap* heap = GetHeap();
81   WRITE_FIELD(this, kElementsTransitionOffset, transition_map);
82   CONDITIONAL_WRITE_BARRIER(
83       heap, this, kElementsTransitionOffset, transition_map, mode);
84 }
85
86
87 Object* TransitionArray::back_pointer_storage() {
88   return get(kBackPointerStorageIndex);
89 }
90
91
92 void TransitionArray::set_back_pointer_storage(Object* back_pointer,
93                                                WriteBarrierMode mode) {
94   Heap* heap = GetHeap();
95   WRITE_FIELD(this, kBackPointerStorageOffset, back_pointer);
96   CONDITIONAL_WRITE_BARRIER(
97       heap, this, kBackPointerStorageOffset, back_pointer, mode);
98 }
99
100
101 bool TransitionArray::HasPrototypeTransitions() {
102   return IsFullTransitionArray() &&
103       get(kPrototypeTransitionsIndex) != Smi::FromInt(0);
104 }
105
106
107 FixedArray* TransitionArray::GetPrototypeTransitions() {
108   ASSERT(IsFullTransitionArray());
109   Object* prototype_transitions = get(kPrototypeTransitionsIndex);
110   return FixedArray::cast(prototype_transitions);
111 }
112
113
114 HeapObject* TransitionArray::UncheckedPrototypeTransitions() {
115   ASSERT(HasPrototypeTransitions());
116   return reinterpret_cast<HeapObject*>(get(kPrototypeTransitionsIndex));
117 }
118
119
120 void TransitionArray::SetPrototypeTransitions(FixedArray* transitions,
121                                               WriteBarrierMode mode) {
122   ASSERT(IsFullTransitionArray());
123   ASSERT(transitions->IsFixedArray());
124   Heap* heap = GetHeap();
125   WRITE_FIELD(this, kPrototypeTransitionsOffset, transitions);
126   CONDITIONAL_WRITE_BARRIER(
127       heap, this, kPrototypeTransitionsOffset, transitions, mode);
128 }
129
130
131 Object** TransitionArray::GetPrototypeTransitionsSlot() {
132   return HeapObject::RawField(reinterpret_cast<HeapObject*>(this),
133                               kPrototypeTransitionsOffset);
134 }
135
136
137 Object** TransitionArray::GetKeySlot(int transition_number) {
138   ASSERT(!IsSimpleTransition());
139   ASSERT(transition_number < number_of_transitions());
140   return HeapObject::RawField(
141       reinterpret_cast<HeapObject*>(this),
142       OffsetOfElementAt(ToKeyIndex(transition_number)));
143 }
144
145
146 Name* TransitionArray::GetKey(int transition_number) {
147   if (IsSimpleTransition()) {
148     Map* target = GetTarget(kSimpleTransitionIndex);
149     int descriptor = target->LastAdded();
150     Name* key = target->instance_descriptors()->GetKey(descriptor);
151     return key;
152   }
153   ASSERT(transition_number < number_of_transitions());
154   return Name::cast(get(ToKeyIndex(transition_number)));
155 }
156
157
158 void TransitionArray::SetKey(int transition_number, Name* key) {
159   ASSERT(!IsSimpleTransition());
160   ASSERT(transition_number < number_of_transitions());
161   set(ToKeyIndex(transition_number), key);
162 }
163
164
165 Map* TransitionArray::GetTarget(int transition_number) {
166   if (IsSimpleTransition()) {
167     ASSERT(transition_number == kSimpleTransitionIndex);
168     return Map::cast(get(kSimpleTransitionTarget));
169   }
170   ASSERT(transition_number < number_of_transitions());
171   return Map::cast(get(ToTargetIndex(transition_number)));
172 }
173
174
175 void TransitionArray::SetTarget(int transition_number, Map* value) {
176   if (IsSimpleTransition()) {
177     ASSERT(transition_number == kSimpleTransitionIndex);
178     return set(kSimpleTransitionTarget, value);
179   }
180   ASSERT(transition_number < number_of_transitions());
181   set(ToTargetIndex(transition_number), value);
182 }
183
184
185 PropertyDetails TransitionArray::GetTargetDetails(int transition_number) {
186   Map* map = GetTarget(transition_number);
187   DescriptorArray* descriptors = map->instance_descriptors();
188   int descriptor = map->LastAdded();
189   return descriptors->GetDetails(descriptor);
190 }
191
192
193 int TransitionArray::Search(Name* name) {
194   if (IsSimpleTransition()) {
195     Name* key = GetKey(kSimpleTransitionIndex);
196     if (key->Equals(name)) return kSimpleTransitionIndex;
197     return kNotFound;
198   }
199   return internal::Search<ALL_ENTRIES>(this, name);
200 }
201
202
203 void TransitionArray::NoIncrementalWriteBarrierSet(int transition_number,
204                                                    Name* key,
205                                                    Map* target) {
206   FixedArray::NoIncrementalWriteBarrierSet(
207       this, ToKeyIndex(transition_number), key);
208   FixedArray::NoIncrementalWriteBarrierSet(
209       this, ToTargetIndex(transition_number), target);
210 }
211
212
213 #undef FIELD_ADDR
214 #undef WRITE_FIELD
215 #undef CONDITIONAL_WRITE_BARRIER
216
217
218 } }  // namespace v8::internal
219
220 #endif  // V8_TRANSITIONS_INL_H_