Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / tests / FloatingPointTextureTest.cpp
1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 /*
9  * This is a straightforward test of floating point textures, which are
10  * supported on some platforms.  As of right now, this test only supports
11  * 32 bit floating point textures, and indeed floating point test values
12  * have been selected to require 32 bits of precision and full IEEE conformance
13  */
14 #if SK_SUPPORT_GPU
15 #include <float.h>
16 #include "Test.h"
17 #include "GrContext.h"
18 #include "GrTexture.h"
19 #include "GrContextFactory.h"
20 #include "SkGpuDevice.h"
21
22 static const int DEV_W = 100, DEV_H = 100;
23 static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * sizeof(float);
24 static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216;  // 2 ^ 24
25
26 static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H);
27
28 DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) {
29     float controlPixelData[FP_CONTROL_ARRAY_SIZE];
30     float readBuffer[FP_CONTROL_ARRAY_SIZE];
31     for (int i = 0; i < FP_CONTROL_ARRAY_SIZE; i += 4) {
32         controlPixelData[i] = FLT_MIN;
33         controlPixelData[i + 1] = FLT_MAX;
34         controlPixelData[i + 2] = FLT_EPSILON;
35         controlPixelData[i + 3] = kMaxIntegerRepresentableInSPFloatingPoint;
36     }
37
38     for (int origin = 0; origin < 2; ++origin) {
39         int glCtxTypeCnt = 1;
40         glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt;
41         for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
42             GrTextureDesc desc;
43             desc.fFlags = kRenderTarget_GrTextureFlagBit;
44             desc.fWidth = DEV_W;
45             desc.fHeight = DEV_H;
46             desc.fConfig = kRGBA_float_GrPixelConfig;
47             desc.fOrigin = 0 == origin ?
48                 kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
49
50             GrContext* context = NULL;
51             GrContextFactory::GLContextType type =
52                     static_cast<GrContextFactory::GLContextType>(glCtxType);
53             if (!GrContextFactory::IsRenderingGLContext(type)) {
54                 continue;
55             }
56             context = factory->get(type);
57             if (NULL == context){
58                 continue;
59             }
60
61             SkAutoTUnref<GrTexture> fpTexture(context->createUncachedTexture(desc,
62                                                                              NULL,
63                                                                              0));
64
65             // Floating point textures are NOT supported everywhere
66             if (NULL == fpTexture) {
67                 continue;
68             }
69
70             // write square
71             context->writeTexturePixels(fpTexture, 0, 0, DEV_W, DEV_H, desc.fConfig,
72                     controlPixelData, 0);
73             context->readTexturePixels(fpTexture, 0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer, 0);
74             for (int j = 0; j < FP_CONTROL_ARRAY_SIZE; ++j) {
75                 REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]);
76             }
77         }
78     }
79 }
80
81 #endif