2 * Copyright 2011 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
8 #include "SkBlurMask.h"
9 #include "SkBlurMaskFilter.h"
10 #include "SkBlurDrawLooper.h"
11 #include "SkLayerDrawLooper.h"
12 #include "SkEmbossMaskFilter.h"
19 #include "GrContextFactory.h"
20 #include "SkGpuDevice.h"
25 ///////////////////////////////////////////////////////////////////////////////
27 #define ILLEGAL_MODE ((SkXfermode::Mode)-1)
29 static const int outset = 100;
30 static const SkColor bgColor = SK_ColorWHITE;
31 static const int strokeWidth = 4;
33 static void create(SkBitmap* bm, const SkIRect& bound) {
34 bm->allocN32Pixels(bound.width(), bound.height());
37 static void drawBG(SkCanvas* canvas) {
38 canvas->drawColor(bgColor);
43 void (*addPath)(SkPath*);
49 //Beware that paths themselves my draw differently depending on the clip.
50 static void draw50x50Rect(SkPath* path) {
51 path->addRect(0, 0, SkIntToScalar(50), SkIntToScalar(50));
55 static BlurTest tests[] = {
60 { 50 + strokeWidth/2, 50 + strokeWidth/2, 100, 100 },
62 { 40, strokeWidth, 60, 50 - strokeWidth },
66 /** Assumes that the ref draw was completely inside ref canvas --
67 implies that everything outside is "bgColor".
68 Checks that all overlap is the same and that all non-overlap on the
71 static bool compare(const SkBitmap& ref, const SkIRect& iref,
72 const SkBitmap& test, const SkIRect& itest)
74 const int xOff = itest.fLeft - iref.fLeft;
75 const int yOff = itest.fTop - iref.fTop;
77 SkAutoLockPixels alpRef(ref);
78 SkAutoLockPixels alpTest(test);
80 for (int y = 0; y < test.height(); ++y) {
81 for (int x = 0; x < test.width(); ++x) {
82 SkColor testColor = test.getColor(x, y);
86 if (refX >= 0 && refX < ref.width() &&
87 refY >= 0 && refY < ref.height())
89 refColor = ref.getColor(refX, refY);
93 if (refColor != testColor) {
101 static void test_blur_drawing(skiatest::Reporter* reporter) {
104 paint.setColor(SK_ColorGRAY);
105 paint.setStyle(SkPaint::kStroke_Style);
106 paint.setStrokeWidth(SkIntToScalar(strokeWidth));
108 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5));
109 for (int style = 0; style <= kLastEnum_SkBlurStyle; ++style) {
110 SkBlurStyle blurStyle = static_cast<SkBlurStyle>(style);
112 const uint32_t flagPermutations = SkBlurMaskFilter::kAll_BlurFlag;
113 for (uint32_t flags = 0; flags < flagPermutations; ++flags) {
114 SkMaskFilter* filter;
115 filter = SkBlurMaskFilter::Create(blurStyle, sigma, flags);
117 paint.setMaskFilter(filter);
120 for (size_t test = 0; test < SK_ARRAY_COUNT(tests); ++test) {
122 tests[test].addPath(&path);
124 paint.getFillPath(path, &strokedPath);
125 SkRect refBound = strokedPath.getBounds();
127 refBound.roundOut(&iref);
128 iref.inset(-outset, -outset);
130 create(&refBitmap, iref);
132 SkCanvas refCanvas(refBitmap);
133 refCanvas.translate(SkIntToScalar(-iref.fLeft),
134 SkIntToScalar(-iref.fTop));
136 refCanvas.drawPath(path, paint);
138 for (int view = 0; view < tests[test].viewLen; ++view) {
139 SkIRect itest = tests[test].views[view];
141 create(&testBitmap, itest);
143 SkCanvas testCanvas(testBitmap);
144 testCanvas.translate(SkIntToScalar(-itest.fLeft),
145 SkIntToScalar(-itest.fTop));
147 testCanvas.drawPath(path, paint);
149 REPORTER_ASSERT(reporter,
150 compare(refBitmap, iref, testBitmap, itest));
157 ///////////////////////////////////////////////////////////////////////////////
159 // Use SkBlurMask::BlurGroundTruth to blur a 'width' x 'height' solid
160 // white rect. Return the right half of the middle row in 'result'.
161 static void ground_truth_2d(int width, int height,
163 int* result, int resultCount) {
166 src.fBounds.set(0, 0, width, height);
167 src.fFormat = SkMask::kA8_Format;
168 src.fRowBytes = src.fBounds.width();
169 src.fImage = SkMask::AllocImage(src.computeTotalImageSize());
171 memset(src.fImage, 0xff, src.computeTotalImageSize());
174 SkBlurMask::BlurGroundTruth(sigma, &dst, src, kNormal_SkBlurStyle);
176 int midX = dst.fBounds.centerX();
177 int midY = dst.fBounds.centerY();
178 uint8_t* bytes = dst.getAddr8(midX, midY);
180 for (i = 0; i < dst.fBounds.width()-(midX-dst.fBounds.fLeft); ++i) {
181 if (i < resultCount) {
182 result[i] = bytes[i];
185 for ( ; i < resultCount; ++i) {
189 SkMask::FreeImage(src.fImage);
190 SkMask::FreeImage(dst.fImage);
193 // Implement a step function that is 255 between min and max; 0 elsewhere.
194 static int step(int x, SkScalar min, SkScalar max) {
195 if (min < x && x < max) {
201 // Implement a Gaussian function with 0 mean and std.dev. of 'sigma'.
202 static float gaussian(int x, SkScalar sigma) {
203 float k = SK_Scalar1/(sigma * sqrtf(2.0f*SK_ScalarPI));
204 float exponent = -(x * x) / (2 * sigma * sigma);
205 return k * expf(exponent);
208 // Perform a brute force convolution of a step function with a Gaussian.
209 // Return the right half in 'result'
210 static void brute_force_1d(SkScalar stepMin, SkScalar stepMax,
211 SkScalar gaussianSigma,
212 int* result, int resultCount) {
214 int gaussianRange = SkScalarCeilToInt(10 * gaussianSigma);
216 for (int i = 0; i < resultCount; ++i) {
218 for (int j = -gaussianRange; j < gaussianRange; ++j) {
219 sum += gaussian(j, gaussianSigma) * step(i-j, stepMin, stepMax);
222 result[i] = SkClampMax(SkClampPos(int(sum + 0.5f)), 255);
226 static void blur_path(SkCanvas* canvas, const SkPath& path,
227 SkScalar gaussianSigma) {
229 SkScalar midX = path.getBounds().centerX();
230 SkScalar midY = path.getBounds().centerY();
232 canvas->translate(-midX, -midY);
235 blurPaint.setColor(SK_ColorWHITE);
236 SkMaskFilter* filter = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
238 SkBlurMaskFilter::kHighQuality_BlurFlag);
239 blurPaint.setMaskFilter(filter)->unref();
241 canvas->drawColor(SK_ColorBLACK);
242 canvas->drawPath(path, blurPaint);
245 // Readback the blurred draw results from the canvas
246 static void readback(SkCanvas* canvas, int* result, int resultCount) {
248 readback.allocN32Pixels(resultCount, 30);
250 SkIRect readBackRect = { 0, 0, resultCount, 30 };
252 canvas->readPixels(readBackRect, &readback);
254 readback.lockPixels();
255 SkPMColor* pixels = (SkPMColor*) readback.getAddr32(0, 15);
257 for (int i = 0; i < resultCount; ++i) {
258 result[i] = SkColorGetR(pixels[i]);
262 // Draw a blurred version of the provided path.
263 // Return the right half of the middle row in 'result'.
264 static void cpu_blur_path(const SkPath& path, SkScalar gaussianSigma,
265 int* result, int resultCount) {
268 bitmap.allocN32Pixels(resultCount, 30);
269 SkCanvas canvas(bitmap);
271 blur_path(&canvas, path, gaussianSigma);
272 readback(&canvas, result, resultCount);
277 // temporary disable; see below for explanation
278 static bool gpu_blur_path(GrContextFactory* factory, const SkPath& path,
279 SkScalar gaussianSigma,
280 int* result, int resultCount) {
282 GrContext* grContext = factory->get(GrContextFactory::kNative_GLContextType);
283 if (NULL == grContext) {
288 desc.fConfig = kSkia8888_GrPixelConfig;
289 desc.fFlags = kRenderTarget_GrTextureFlagBit;
290 desc.fWidth = resultCount;
294 SkAutoTUnref<GrTexture> texture(grContext->createUncachedTexture(desc, NULL, 0));
295 SkAutoTUnref<SkGpuDevice> device(SkNEW_ARGS(SkGpuDevice, (grContext, texture.get())));
296 SkCanvas canvas(device.get());
298 blur_path(&canvas, path, gaussianSigma);
299 readback(&canvas, result, resultCount);
306 static void write_as_csv(const char* label, SkScalar scale, int* data, int count) {
307 SkDebugf("%s_%.2f,", label, scale);
308 for (int i = 0; i < count-1; ++i) {
309 SkDebugf("%d,", data[i]);
311 SkDebugf("%d\n", data[count-1]);
315 static bool match(int* first, int* second, int count, int tol) {
317 for (int i = 0; i < count; ++i) {
318 delta = first[i] - second[i];
319 if (delta > tol || delta < -tol) {
327 // Test out the normal blur style with a wide range of sigmas
328 static void test_sigma_range(skiatest::Reporter* reporter, GrContextFactory* factory) {
330 static const int kSize = 100;
332 // The geometry is offset a smidge to trigger:
333 // https://code.google.com/p/chromium/issues/detail?id=282418
335 rectPath.addRect(0.3f, 0.3f, 100.3f, 100.3f);
337 SkPoint polyPts[] = {
342 { 2.3f, 50.3f } // a little divet to throw off the rect special case
345 polyPath.addPoly(polyPts, SK_ARRAY_COUNT(polyPts), true);
347 int rectSpecialCaseResult[kSize];
348 int generalCaseResult[kSize];
349 int groundTruthResult[kSize];
350 int bruteForce1DResult[kSize];
352 SkScalar sigma = 10.0f;
354 for (int i = 0; i < 4; ++i, sigma /= 10) {
356 cpu_blur_path(rectPath, sigma, rectSpecialCaseResult, kSize);
357 cpu_blur_path(polyPath, sigma, generalCaseResult, kSize);
359 ground_truth_2d(100, 100, sigma, groundTruthResult, kSize);
360 brute_force_1d(-50.0f, 50.0f, sigma, bruteForce1DResult, kSize);
362 REPORTER_ASSERT(reporter, match(rectSpecialCaseResult, bruteForce1DResult, kSize, 5));
363 REPORTER_ASSERT(reporter, match(generalCaseResult, bruteForce1DResult, kSize, 15));
366 int gpuResult[kSize];
367 bool haveGPUResult = gpu_blur_path(factory, rectPath, sigma, gpuResult, kSize);
368 // Disabling this test for now -- I don't think it's a legit comparison.
369 // Will continue to investigate this.
371 // 1 works everywhere but: Ubuntu13 & Nexus4
372 REPORTER_ASSERT(reporter, match(gpuResult, bruteForce1DResult, kSize, 10));
376 REPORTER_ASSERT(reporter, match(groundTruthResult, bruteForce1DResult, kSize, 1));
379 write_as_csv("RectSpecialCase", sigma, rectSpecialCaseResult, kSize);
380 write_as_csv("GeneralCase", sigma, generalCaseResult, kSize);
382 write_as_csv("GPU", sigma, gpuResult, kSize);
384 write_as_csv("GroundTruth2D", sigma, groundTruthResult, kSize);
385 write_as_csv("BruteForce1D", sigma, bruteForce1DResult, kSize);
390 ///////////////////////////////////////////////////////////////////////////////////////////
392 static SkBlurQuality blurMaskFilterFlags_as_quality(uint32_t blurMaskFilterFlags) {
393 return (blurMaskFilterFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ?
394 kHigh_SkBlurQuality : kLow_SkBlurQuality;
397 static uint32_t blurMaskFilterFlags_to_blurDrawLooperFlags(uint32_t bmf) {
399 uint32_t fBlurMaskFilterFlag;
400 uint32_t fBlurDrawLooperFlag;
402 { SkBlurMaskFilter::kIgnoreTransform_BlurFlag, SkBlurDrawLooper::kIgnoreTransform_BlurFlag },
403 { SkBlurMaskFilter::kHighQuality_BlurFlag, SkBlurDrawLooper::kHighQuality_BlurFlag },
407 for (size_t i = 0; i < SK_ARRAY_COUNT(pairs); ++i) {
408 if (bmf & pairs[i].fBlurMaskFilterFlag) {
409 bdl |= pairs[i].fBlurDrawLooperFlag;
415 static void test_blurDrawLooper(skiatest::Reporter* reporter, SkScalar sigma,
416 SkBlurStyle style, uint32_t blurMaskFilterFlags) {
417 if (kNormal_SkBlurStyle != style) {
418 return; // blurdrawlooper only supports normal
421 const SkColor color = 0xFF335577;
422 const SkScalar dx = 10;
423 const SkScalar dy = -5;
424 const SkBlurQuality quality = blurMaskFilterFlags_as_quality(blurMaskFilterFlags);
425 uint32_t flags = blurMaskFilterFlags_to_blurDrawLooperFlags(blurMaskFilterFlags);
427 SkAutoTUnref<SkDrawLooper> lp(SkBlurDrawLooper::Create(color, sigma, dx, dy, flags));
429 const bool expectSuccess = sigma > 0 &&
430 0 == (flags & SkBlurDrawLooper::kIgnoreTransform_BlurFlag);
432 if (NULL == lp.get()) {
433 REPORTER_ASSERT(reporter, sigma <= 0);
435 SkDrawLooper::BlurShadowRec rec;
436 bool success = lp->asABlurShadow(&rec);
437 REPORTER_ASSERT(reporter, success == expectSuccess);
439 REPORTER_ASSERT(reporter, rec.fSigma == sigma);
440 REPORTER_ASSERT(reporter, rec.fOffset.x() == dx);
441 REPORTER_ASSERT(reporter, rec.fOffset.y() == dy);
442 REPORTER_ASSERT(reporter, rec.fColor == color);
443 REPORTER_ASSERT(reporter, rec.fStyle == style);
444 REPORTER_ASSERT(reporter, rec.fQuality == quality);
449 static void test_delete_looper(skiatest::Reporter* reporter, SkDrawLooper* lp, SkScalar sigma,
450 SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) {
451 SkDrawLooper::BlurShadowRec rec;
452 bool success = lp->asABlurShadow(&rec);
453 REPORTER_ASSERT(reporter, success == expectSuccess);
454 if (success != expectSuccess) {
455 lp->asABlurShadow(&rec);
458 REPORTER_ASSERT(reporter, rec.fSigma == sigma);
459 REPORTER_ASSERT(reporter, rec.fStyle == style);
460 REPORTER_ASSERT(reporter, rec.fQuality == quality);
465 static void make_noop_layer(SkLayerDrawLooper::Builder* builder) {
466 SkLayerDrawLooper::LayerInfo info;
469 info.fColorMode = SkXfermode::kDst_Mode;
470 builder->addLayer(info);
473 static void make_blur_layer(SkLayerDrawLooper::Builder* builder, SkMaskFilter* mf) {
474 SkLayerDrawLooper::LayerInfo info;
476 info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit;
477 info.fColorMode = SkXfermode::kSrc_Mode;
478 SkPaint* paint = builder->addLayer(info);
479 paint->setMaskFilter(mf);
482 static void test_layerDrawLooper(skiatest::Reporter* reporter, SkMaskFilter* mf, SkScalar sigma,
483 SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) {
485 SkLayerDrawLooper::LayerInfo info;
486 SkLayerDrawLooper::Builder builder;
488 // 1 layer is too few
489 make_noop_layer(&builder);
490 test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
492 // 2 layers is good, but need blur
493 make_noop_layer(&builder);
494 make_noop_layer(&builder);
495 test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
497 // 2 layers is just right
498 make_noop_layer(&builder);
499 make_blur_layer(&builder, mf);
500 test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, expectSuccess);
502 // 3 layers is too many
503 make_noop_layer(&builder);
504 make_blur_layer(&builder, mf);
505 make_noop_layer(&builder);
506 test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
509 static void test_asABlur(skiatest::Reporter* reporter) {
510 const SkBlurStyle styles[] = {
511 kNormal_SkBlurStyle, kSolid_SkBlurStyle, kOuter_SkBlurStyle, kInner_SkBlurStyle
513 const SkScalar sigmas[] = {
514 // values <= 0 should not success for a blur
518 // Test asABlur for SkBlurMaskFilter
520 for (size_t i = 0; i < SK_ARRAY_COUNT(styles); ++i) {
521 const SkBlurStyle style = (SkBlurStyle)styles[i];
522 for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) {
523 const SkScalar sigma = sigmas[j];
524 for (int flags = 0; flags <= SkBlurMaskFilter::kAll_BlurFlag; ++flags) {
525 const SkBlurQuality quality = blurMaskFilterFlags_as_quality(flags);
527 SkAutoTUnref<SkMaskFilter> mf(SkBlurMaskFilter::Create(style, sigma, flags));
528 if (NULL == mf.get()) {
529 REPORTER_ASSERT(reporter, sigma <= 0);
531 REPORTER_ASSERT(reporter, sigma > 0);
532 SkMaskFilter::BlurRec rec;
533 bool success = mf->asABlur(&rec);
534 if (flags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag) {
535 REPORTER_ASSERT(reporter, !success);
537 REPORTER_ASSERT(reporter, success);
538 REPORTER_ASSERT(reporter, rec.fSigma == sigma);
539 REPORTER_ASSERT(reporter, rec.fStyle == style);
540 REPORTER_ASSERT(reporter, rec.fQuality == quality);
542 test_layerDrawLooper(reporter, mf, sigma, style, quality, success);
544 test_blurDrawLooper(reporter, sigma, style, flags);
549 // Test asABlur for SkEmbossMaskFilter -- should never succeed
552 SkEmbossMaskFilter::Light light = {
553 { 1, 1, 1 }, 0, 127, 127
555 for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) {
556 const SkScalar sigma = sigmas[j];
557 SkAutoTUnref<SkMaskFilter> mf(SkEmbossMaskFilter::Create(sigma, light));
559 SkMaskFilter::BlurRec rec;
560 bool success = mf->asABlur(&rec);
561 REPORTER_ASSERT(reporter, !success);
567 ///////////////////////////////////////////////////////////////////////////////////////////
569 DEF_GPUTEST(Blur, reporter, factory) {
570 test_blur_drawing(reporter);
571 test_sigma_range(reporter, factory);
572 test_asABlur(reporter);