Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / tests / BlurTest.cpp
1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "SkBlurMask.h"
9 #include "SkBlurMaskFilter.h"
10 #include "SkBlurDrawLooper.h"
11 #include "SkLayerDrawLooper.h"
12 #include "SkEmbossMaskFilter.h"
13 #include "SkCanvas.h"
14 #include "SkMath.h"
15 #include "SkPaint.h"
16 #include "Test.h"
17
18 #if SK_SUPPORT_GPU
19 #include "GrContextFactory.h"
20 #include "SkGpuDevice.h"
21 #endif
22
23 #define WRITE_CSV 0
24
25 ///////////////////////////////////////////////////////////////////////////////
26
27 #define ILLEGAL_MODE    ((SkXfermode::Mode)-1)
28
29 static const int outset = 100;
30 static const SkColor bgColor = SK_ColorWHITE;
31 static const int strokeWidth = 4;
32
33 static void create(SkBitmap* bm, const SkIRect& bound) {
34     bm->allocN32Pixels(bound.width(), bound.height());
35 }
36
37 static void drawBG(SkCanvas* canvas) {
38     canvas->drawColor(bgColor);
39 }
40
41
42 struct BlurTest {
43     void (*addPath)(SkPath*);
44     int viewLen;
45     SkIRect views[9];
46 };
47
48 //Path Draw Procs
49 //Beware that paths themselves my draw differently depending on the clip.
50 static void draw50x50Rect(SkPath* path) {
51     path->addRect(0, 0, SkIntToScalar(50), SkIntToScalar(50));
52 }
53
54 //Tests
55 static BlurTest tests[] = {
56     { draw50x50Rect, 3, {
57         //inner half of blur
58         { 0, 0, 50, 50 },
59         //blur, but no path.
60         { 50 + strokeWidth/2, 50 + strokeWidth/2, 100, 100 },
61         //just an edge
62         { 40, strokeWidth, 60, 50 - strokeWidth },
63     }},
64 };
65
66 /** Assumes that the ref draw was completely inside ref canvas --
67     implies that everything outside is "bgColor".
68     Checks that all overlap is the same and that all non-overlap on the
69     ref is "bgColor".
70  */
71 static bool compare(const SkBitmap& ref, const SkIRect& iref,
72                     const SkBitmap& test, const SkIRect& itest)
73 {
74     const int xOff = itest.fLeft - iref.fLeft;
75     const int yOff = itest.fTop - iref.fTop;
76
77     SkAutoLockPixels alpRef(ref);
78     SkAutoLockPixels alpTest(test);
79
80     for (int y = 0; y < test.height(); ++y) {
81         for (int x = 0; x < test.width(); ++x) {
82             SkColor testColor = test.getColor(x, y);
83             int refX = x + xOff;
84             int refY = y + yOff;
85             SkColor refColor;
86             if (refX >= 0 && refX < ref.width() &&
87                 refY >= 0 && refY < ref.height())
88             {
89                 refColor = ref.getColor(refX, refY);
90             } else {
91                 refColor = bgColor;
92             }
93             if (refColor != testColor) {
94                 return false;
95             }
96         }
97     }
98     return true;
99 }
100
101 static void test_blur_drawing(skiatest::Reporter* reporter) {
102
103     SkPaint paint;
104     paint.setColor(SK_ColorGRAY);
105     paint.setStyle(SkPaint::kStroke_Style);
106     paint.setStrokeWidth(SkIntToScalar(strokeWidth));
107
108     SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5));
109     for (int style = 0; style <= kLastEnum_SkBlurStyle; ++style) {
110         SkBlurStyle blurStyle = static_cast<SkBlurStyle>(style);
111
112         const uint32_t flagPermutations = SkBlurMaskFilter::kAll_BlurFlag;
113         for (uint32_t flags = 0; flags < flagPermutations; ++flags) {
114             SkMaskFilter* filter;
115             filter = SkBlurMaskFilter::Create(blurStyle, sigma, flags);
116
117             paint.setMaskFilter(filter);
118             filter->unref();
119
120             for (size_t test = 0; test < SK_ARRAY_COUNT(tests); ++test) {
121                 SkPath path;
122                 tests[test].addPath(&path);
123                 SkPath strokedPath;
124                 paint.getFillPath(path, &strokedPath);
125                 SkRect refBound = strokedPath.getBounds();
126                 SkIRect iref;
127                 refBound.roundOut(&iref);
128                 iref.inset(-outset, -outset);
129                 SkBitmap refBitmap;
130                 create(&refBitmap, iref);
131
132                 SkCanvas refCanvas(refBitmap);
133                 refCanvas.translate(SkIntToScalar(-iref.fLeft),
134                                     SkIntToScalar(-iref.fTop));
135                 drawBG(&refCanvas);
136                 refCanvas.drawPath(path, paint);
137
138                 for (int view = 0; view < tests[test].viewLen; ++view) {
139                     SkIRect itest = tests[test].views[view];
140                     SkBitmap testBitmap;
141                     create(&testBitmap, itest);
142
143                     SkCanvas testCanvas(testBitmap);
144                     testCanvas.translate(SkIntToScalar(-itest.fLeft),
145                                          SkIntToScalar(-itest.fTop));
146                     drawBG(&testCanvas);
147                     testCanvas.drawPath(path, paint);
148
149                     REPORTER_ASSERT(reporter,
150                         compare(refBitmap, iref, testBitmap, itest));
151                 }
152             }
153         }
154     }
155 }
156
157 ///////////////////////////////////////////////////////////////////////////////
158
159 // Use SkBlurMask::BlurGroundTruth to blur a 'width' x 'height' solid
160 // white rect. Return the right half of the middle row in 'result'.
161 static void ground_truth_2d(int width, int height,
162                             SkScalar sigma,
163                             int* result, int resultCount) {
164     SkMask src, dst;
165
166     src.fBounds.set(0, 0, width, height);
167     src.fFormat = SkMask::kA8_Format;
168     src.fRowBytes = src.fBounds.width();
169     src.fImage = SkMask::AllocImage(src.computeTotalImageSize());
170
171     memset(src.fImage, 0xff, src.computeTotalImageSize());
172
173     dst.fImage = NULL;
174     SkBlurMask::BlurGroundTruth(sigma, &dst, src, kNormal_SkBlurStyle);
175
176     int midX = dst.fBounds.centerX();
177     int midY = dst.fBounds.centerY();
178     uint8_t* bytes = dst.getAddr8(midX, midY);
179     int i;
180     for (i = 0; i < dst.fBounds.width()-(midX-dst.fBounds.fLeft); ++i) {
181         if (i < resultCount) {
182             result[i] = bytes[i];
183         }
184     }
185     for ( ; i < resultCount; ++i) {
186         result[i] = 0;
187     }
188
189     SkMask::FreeImage(src.fImage);
190     SkMask::FreeImage(dst.fImage);
191 }
192
193 // Implement a step function that is 255 between min and max; 0 elsewhere.
194 static int step(int x, SkScalar min, SkScalar max) {
195     if (min < x && x < max) {
196         return 255;
197     }
198     return 0;
199 }
200
201 // Implement a Gaussian function with 0 mean and std.dev. of 'sigma'.
202 static float gaussian(int x, SkScalar sigma) {
203     float k = SK_Scalar1/(sigma * sqrtf(2.0f*SK_ScalarPI));
204     float exponent = -(x * x) / (2 * sigma * sigma);
205     return k * expf(exponent);
206 }
207
208 // Perform a brute force convolution of a step function with a Gaussian.
209 // Return the right half in 'result'
210 static void brute_force_1d(SkScalar stepMin, SkScalar stepMax,
211                            SkScalar gaussianSigma,
212                            int* result, int resultCount) {
213
214     int gaussianRange = SkScalarCeilToInt(10 * gaussianSigma);
215
216     for (int i = 0; i < resultCount; ++i) {
217         SkScalar sum = 0.0f;
218         for (int j = -gaussianRange; j < gaussianRange; ++j) {
219             sum += gaussian(j, gaussianSigma) * step(i-j, stepMin, stepMax);
220         }
221
222         result[i] = SkClampMax(SkClampPos(int(sum + 0.5f)), 255);
223     }
224 }
225
226 static void blur_path(SkCanvas* canvas, const SkPath& path,
227                       SkScalar gaussianSigma) {
228
229     SkScalar midX = path.getBounds().centerX();
230     SkScalar midY = path.getBounds().centerY();
231
232     canvas->translate(-midX, -midY);
233
234     SkPaint blurPaint;
235     blurPaint.setColor(SK_ColorWHITE);
236     SkMaskFilter* filter = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
237                                                     gaussianSigma,
238                                                     SkBlurMaskFilter::kHighQuality_BlurFlag);
239     blurPaint.setMaskFilter(filter)->unref();
240
241     canvas->drawColor(SK_ColorBLACK);
242     canvas->drawPath(path, blurPaint);
243 }
244
245 // Readback the blurred draw results from the canvas
246 static void readback(SkCanvas* canvas, int* result, int resultCount) {
247     SkBitmap readback;
248     readback.allocN32Pixels(resultCount, 30);
249
250     SkIRect readBackRect = { 0, 0, resultCount, 30 };
251
252     canvas->readPixels(readBackRect, &readback);
253
254     readback.lockPixels();
255     SkPMColor* pixels = (SkPMColor*) readback.getAddr32(0, 15);
256
257     for (int i = 0; i < resultCount; ++i) {
258         result[i] = SkColorGetR(pixels[i]);
259     }
260 }
261
262 // Draw a blurred version of the provided path.
263 // Return the right half of the middle row in 'result'.
264 static void cpu_blur_path(const SkPath& path, SkScalar gaussianSigma,
265                           int* result, int resultCount) {
266
267     SkBitmap bitmap;
268     bitmap.allocN32Pixels(resultCount, 30);
269     SkCanvas canvas(bitmap);
270
271     blur_path(&canvas, path, gaussianSigma);
272     readback(&canvas, result, resultCount);
273 }
274
275 #if SK_SUPPORT_GPU
276 #if 0
277 // temporary disable; see below for explanation
278 static bool gpu_blur_path(GrContextFactory* factory, const SkPath& path,
279                           SkScalar gaussianSigma,
280                           int* result, int resultCount) {
281
282     GrContext* grContext = factory->get(GrContextFactory::kNative_GLContextType);
283     if (NULL == grContext) {
284         return false;
285     }
286
287     GrTextureDesc desc;
288     desc.fConfig = kSkia8888_GrPixelConfig;
289     desc.fFlags = kRenderTarget_GrTextureFlagBit;
290     desc.fWidth = resultCount;
291     desc.fHeight = 30;
292     desc.fSampleCnt = 0;
293
294     SkAutoTUnref<GrTexture> texture(grContext->createUncachedTexture(desc, NULL, 0));
295     SkAutoTUnref<SkGpuDevice> device(SkNEW_ARGS(SkGpuDevice, (grContext, texture.get())));
296     SkCanvas canvas(device.get());
297
298     blur_path(&canvas, path, gaussianSigma);
299     readback(&canvas, result, resultCount);
300     return true;
301 }
302 #endif
303 #endif
304
305 #if WRITE_CSV
306 static void write_as_csv(const char* label, SkScalar scale, int* data, int count) {
307     SkDebugf("%s_%.2f,", label, scale);
308     for (int i = 0; i < count-1; ++i) {
309         SkDebugf("%d,", data[i]);
310     }
311     SkDebugf("%d\n", data[count-1]);
312 }
313 #endif
314
315 static bool match(int* first, int* second, int count, int tol) {
316     int delta;
317     for (int i = 0; i < count; ++i) {
318         delta = first[i] - second[i];
319         if (delta > tol || delta < -tol) {
320             return false;
321         }
322     }
323
324     return true;
325 }
326
327 // Test out the normal blur style with a wide range of sigmas
328 static void test_sigma_range(skiatest::Reporter* reporter, GrContextFactory* factory) {
329
330     static const int kSize = 100;
331
332     // The geometry is offset a smidge to trigger:
333     // https://code.google.com/p/chromium/issues/detail?id=282418
334     SkPath rectPath;
335     rectPath.addRect(0.3f, 0.3f, 100.3f, 100.3f);
336
337     SkPoint polyPts[] = {
338         { 0.3f, 0.3f },
339         { 100.3f, 0.3f },
340         { 100.3f, 100.3f },
341         { 0.3f, 100.3f },
342         { 2.3f, 50.3f }     // a little divet to throw off the rect special case
343     };
344     SkPath polyPath;
345     polyPath.addPoly(polyPts, SK_ARRAY_COUNT(polyPts), true);
346
347     int rectSpecialCaseResult[kSize];
348     int generalCaseResult[kSize];
349     int groundTruthResult[kSize];
350     int bruteForce1DResult[kSize];
351
352     SkScalar sigma = 10.0f;
353
354     for (int i = 0; i < 4; ++i, sigma /= 10) {
355
356         cpu_blur_path(rectPath, sigma, rectSpecialCaseResult, kSize);
357         cpu_blur_path(polyPath, sigma, generalCaseResult, kSize);
358
359         ground_truth_2d(100, 100, sigma, groundTruthResult, kSize);
360         brute_force_1d(-50.0f, 50.0f, sigma, bruteForce1DResult, kSize);
361
362         REPORTER_ASSERT(reporter, match(rectSpecialCaseResult, bruteForce1DResult, kSize, 5));
363         REPORTER_ASSERT(reporter, match(generalCaseResult, bruteForce1DResult, kSize, 15));
364 #if SK_SUPPORT_GPU
365 #if 0
366         int gpuResult[kSize];
367         bool haveGPUResult = gpu_blur_path(factory, rectPath, sigma, gpuResult, kSize);
368         // Disabling this test for now -- I don't think it's a legit comparison.
369         // Will continue to investigate this.
370         if (haveGPUResult) {
371             // 1 works everywhere but: Ubuntu13 & Nexus4
372             REPORTER_ASSERT(reporter, match(gpuResult, bruteForce1DResult, kSize, 10));
373         }
374 #endif
375 #endif
376         REPORTER_ASSERT(reporter, match(groundTruthResult, bruteForce1DResult, kSize, 1));
377
378 #if WRITE_CSV
379         write_as_csv("RectSpecialCase", sigma, rectSpecialCaseResult, kSize);
380         write_as_csv("GeneralCase", sigma, generalCaseResult, kSize);
381 #if SK_SUPPORT_GPU
382         write_as_csv("GPU", sigma, gpuResult, kSize);
383 #endif
384         write_as_csv("GroundTruth2D", sigma, groundTruthResult, kSize);
385         write_as_csv("BruteForce1D", sigma, bruteForce1DResult, kSize);
386 #endif
387     }
388 }
389
390 ///////////////////////////////////////////////////////////////////////////////////////////
391
392 static SkBlurQuality blurMaskFilterFlags_as_quality(uint32_t blurMaskFilterFlags) {
393     return (blurMaskFilterFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ?
394             kHigh_SkBlurQuality : kLow_SkBlurQuality;
395 }
396
397 static uint32_t blurMaskFilterFlags_to_blurDrawLooperFlags(uint32_t bmf) {
398     const struct {
399         uint32_t fBlurMaskFilterFlag;
400         uint32_t fBlurDrawLooperFlag;
401     } pairs[] = {
402         { SkBlurMaskFilter::kIgnoreTransform_BlurFlag, SkBlurDrawLooper::kIgnoreTransform_BlurFlag },
403         { SkBlurMaskFilter::kHighQuality_BlurFlag,     SkBlurDrawLooper::kHighQuality_BlurFlag },
404     };
405
406     uint32_t bdl = 0;
407     for (size_t i = 0; i < SK_ARRAY_COUNT(pairs); ++i) {
408         if (bmf & pairs[i].fBlurMaskFilterFlag) {
409             bdl |= pairs[i].fBlurDrawLooperFlag;
410         }
411     }
412     return bdl;
413 }
414
415 static void test_blurDrawLooper(skiatest::Reporter* reporter, SkScalar sigma,
416                                 SkBlurStyle style, uint32_t blurMaskFilterFlags) {
417     if (kNormal_SkBlurStyle != style) {
418         return; // blurdrawlooper only supports normal
419     }
420
421     const SkColor color = 0xFF335577;
422     const SkScalar dx = 10;
423     const SkScalar dy = -5;
424     const SkBlurQuality quality = blurMaskFilterFlags_as_quality(blurMaskFilterFlags);
425     uint32_t flags = blurMaskFilterFlags_to_blurDrawLooperFlags(blurMaskFilterFlags);
426
427     SkAutoTUnref<SkDrawLooper> lp(SkBlurDrawLooper::Create(color, sigma, dx, dy, flags));
428
429     const bool expectSuccess = sigma > 0 &&
430                                0 == (flags & SkBlurDrawLooper::kIgnoreTransform_BlurFlag);
431
432     if (NULL == lp.get()) {
433         REPORTER_ASSERT(reporter, sigma <= 0);
434     } else {
435         SkDrawLooper::BlurShadowRec rec;
436         bool success = lp->asABlurShadow(&rec);
437         REPORTER_ASSERT(reporter, success == expectSuccess);
438         if (success) {
439             REPORTER_ASSERT(reporter, rec.fSigma == sigma);
440             REPORTER_ASSERT(reporter, rec.fOffset.x() == dx);
441             REPORTER_ASSERT(reporter, rec.fOffset.y() == dy);
442             REPORTER_ASSERT(reporter, rec.fColor == color);
443             REPORTER_ASSERT(reporter, rec.fStyle == style);
444             REPORTER_ASSERT(reporter, rec.fQuality == quality);
445         }
446     }
447 }
448
449 static void test_delete_looper(skiatest::Reporter* reporter, SkDrawLooper* lp, SkScalar sigma,
450                                SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) {
451     SkDrawLooper::BlurShadowRec rec;
452     bool success = lp->asABlurShadow(&rec);
453     REPORTER_ASSERT(reporter, success == expectSuccess);
454     if (success != expectSuccess) {
455         lp->asABlurShadow(&rec);
456     }
457     if (success) {
458         REPORTER_ASSERT(reporter, rec.fSigma == sigma);
459         REPORTER_ASSERT(reporter, rec.fStyle == style);
460         REPORTER_ASSERT(reporter, rec.fQuality == quality);
461     }
462     lp->unref();
463 }
464
465 static void make_noop_layer(SkLayerDrawLooper::Builder* builder) {
466     SkLayerDrawLooper::LayerInfo info;
467
468     info.fPaintBits = 0;
469     info.fColorMode = SkXfermode::kDst_Mode;
470     builder->addLayer(info);
471 }
472
473 static void make_blur_layer(SkLayerDrawLooper::Builder* builder, SkMaskFilter* mf) {
474     SkLayerDrawLooper::LayerInfo info;
475
476     info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit;
477     info.fColorMode = SkXfermode::kSrc_Mode;
478     SkPaint* paint = builder->addLayer(info);
479     paint->setMaskFilter(mf);
480 }
481
482 static void test_layerDrawLooper(skiatest::Reporter* reporter, SkMaskFilter* mf, SkScalar sigma,
483                                  SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) {
484
485     SkLayerDrawLooper::LayerInfo info;
486     SkLayerDrawLooper::Builder builder;
487
488     // 1 layer is too few
489     make_noop_layer(&builder);
490     test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
491
492     // 2 layers is good, but need blur
493     make_noop_layer(&builder);
494     make_noop_layer(&builder);
495     test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
496
497     // 2 layers is just right
498     make_noop_layer(&builder);
499     make_blur_layer(&builder, mf);
500     test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, expectSuccess);
501
502     // 3 layers is too many
503     make_noop_layer(&builder);
504     make_blur_layer(&builder, mf);
505     make_noop_layer(&builder);
506     test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
507 }
508
509 static void test_asABlur(skiatest::Reporter* reporter) {
510     const SkBlurStyle styles[] = {
511         kNormal_SkBlurStyle, kSolid_SkBlurStyle, kOuter_SkBlurStyle, kInner_SkBlurStyle
512     };
513     const SkScalar sigmas[] = {
514         // values <= 0 should not success for a blur
515         -1, 0, 0.5f, 2
516     };
517
518     // Test asABlur for SkBlurMaskFilter
519     //
520     for (size_t i = 0; i < SK_ARRAY_COUNT(styles); ++i) {
521         const SkBlurStyle style = (SkBlurStyle)styles[i];
522         for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) {
523             const SkScalar sigma = sigmas[j];
524             for (int flags = 0; flags <= SkBlurMaskFilter::kAll_BlurFlag; ++flags) {
525                 const SkBlurQuality quality = blurMaskFilterFlags_as_quality(flags);
526
527                 SkAutoTUnref<SkMaskFilter> mf(SkBlurMaskFilter::Create(style, sigma, flags));
528                 if (NULL == mf.get()) {
529                     REPORTER_ASSERT(reporter, sigma <= 0);
530                 } else {
531                     REPORTER_ASSERT(reporter, sigma > 0);
532                     SkMaskFilter::BlurRec rec;
533                     bool success = mf->asABlur(&rec);
534                     if (flags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag) {
535                         REPORTER_ASSERT(reporter, !success);
536                     } else {
537                         REPORTER_ASSERT(reporter, success);
538                         REPORTER_ASSERT(reporter, rec.fSigma == sigma);
539                         REPORTER_ASSERT(reporter, rec.fStyle == style);
540                         REPORTER_ASSERT(reporter, rec.fQuality == quality);
541                     }
542                     test_layerDrawLooper(reporter, mf, sigma, style, quality, success);
543                 }
544                 test_blurDrawLooper(reporter, sigma, style, flags);
545             }
546         }
547     }
548
549     // Test asABlur for SkEmbossMaskFilter -- should never succeed
550     //
551     {
552         SkEmbossMaskFilter::Light light = {
553             { 1, 1, 1 }, 0, 127, 127
554         };
555         for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) {
556             const SkScalar sigma = sigmas[j];
557             SkAutoTUnref<SkMaskFilter> mf(SkEmbossMaskFilter::Create(sigma, light));
558             if (mf.get()) {
559                 SkMaskFilter::BlurRec rec;
560                 bool success = mf->asABlur(&rec);
561                 REPORTER_ASSERT(reporter, !success);
562             }
563         }
564     }
565 }
566
567 ///////////////////////////////////////////////////////////////////////////////////////////
568
569 DEF_GPUTEST(Blur, reporter, factory) {
570     test_blur_drawing(reporter);
571     test_sigma_range(reporter, factory);
572     test_asABlur(reporter);
573 }