027bc667577cd3059a2da3c826c517d078f06a18
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / views / win / SkOSWindow_win.cpp
1
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "SkTypes.h"
9
10 #if defined(SK_BUILD_FOR_WIN)
11
12 #include <GL/gl.h>
13 #include <WindowsX.h>
14 #include "SkWGL.h"
15 #include "SkWindow.h"
16 #include "SkCanvas.h"
17 #include "SkOSMenu.h"
18 #include "SkTime.h"
19 #include "SkUtils.h"
20
21 #include "SkGraphics.h"
22
23 #if SK_ANGLE
24 #include "gl/GrGLInterface.h"
25
26 #include "GLES2/gl2.h"
27
28 #define ANGLE_GL_CALL(IFACE, X)                                 \
29     do {                                                        \
30         (IFACE)->fFunctions.f##X;                               \
31     } while (false)
32
33 #endif
34
35 #define INVALIDATE_DELAY_MS 200
36
37 static SkOSWindow* gCurrOSWin;
38 static HWND gEventTarget;
39
40 #define WM_EVENT_CALLBACK (WM_USER+0)
41
42 void post_skwinevent()
43 {
44     PostMessage(gEventTarget, WM_EVENT_CALLBACK, 0, 0);
45 }
46
47 SkOSWindow::SkOSWindow(void* hWnd) {
48     fHWND = hWnd;
49 #if SK_SUPPORT_GPU
50 #if SK_ANGLE
51     fDisplay = EGL_NO_DISPLAY;
52     fContext = EGL_NO_CONTEXT;
53     fSurface = EGL_NO_SURFACE;
54 #endif
55     fHGLRC = NULL;
56 #endif
57     fAttached = kNone_BackEndType;
58     gEventTarget = (HWND)hWnd;
59 }
60
61 SkOSWindow::~SkOSWindow() {
62 #if SK_SUPPORT_GPU
63     if (NULL != fHGLRC) {
64         wglDeleteContext((HGLRC)fHGLRC);
65     }
66 #if SK_ANGLE
67     if (EGL_NO_CONTEXT != fContext) {
68         eglDestroyContext(fDisplay, fContext);
69         fContext = EGL_NO_CONTEXT;
70     }
71
72     if (EGL_NO_SURFACE != fSurface) {
73         eglDestroySurface(fDisplay, fSurface);
74         fSurface = EGL_NO_SURFACE;
75     }
76
77     if (EGL_NO_DISPLAY != fDisplay) {
78         eglTerminate(fDisplay);
79         fDisplay = EGL_NO_DISPLAY;
80     }
81 #endif // SK_ANGLE
82 #endif // SK_SUPPORT_GPU
83 }
84
85 static SkKey winToskKey(WPARAM vk) {
86     static const struct {
87         WPARAM    fVK;
88         SkKey    fKey;
89     } gPair[] = {
90         { VK_BACK,    kBack_SkKey },
91         { VK_CLEAR,    kBack_SkKey },
92         { VK_RETURN, kOK_SkKey },
93         { VK_UP,     kUp_SkKey },
94         { VK_DOWN,     kDown_SkKey },
95         { VK_LEFT,     kLeft_SkKey },
96         { VK_RIGHT,     kRight_SkKey }
97     };
98     for (size_t i = 0; i < SK_ARRAY_COUNT(gPair); i++) {
99         if (gPair[i].fVK == vk) {
100             return gPair[i].fKey;
101         }
102     }
103     return kNONE_SkKey;
104 }
105
106 static unsigned getModifiers(UINT message) {
107     return 0;   // TODO
108 }
109
110 bool SkOSWindow::wndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
111     switch (message) {
112         case WM_KEYDOWN: {
113             SkKey key = winToskKey(wParam);
114             if (kNONE_SkKey != key) {
115                 this->handleKey(key);
116                 return true;
117             }
118         } break;
119         case WM_KEYUP: {
120             SkKey key = winToskKey(wParam);
121             if (kNONE_SkKey != key) {
122                 this->handleKeyUp(key);
123                 return true;
124             }
125         } break;
126         case WM_UNICHAR:
127             this->handleChar((SkUnichar) wParam);
128             return true;
129         case WM_CHAR: {
130             this->handleChar(SkUTF8_ToUnichar((char*)&wParam));
131             return true;
132         } break;
133         case WM_SIZE: {
134             INT width = LOWORD(lParam);
135             INT height = HIWORD(lParam);
136             this->resize(width, height);
137             break;
138         }
139         case WM_PAINT: {
140             PAINTSTRUCT ps;
141             HDC hdc = BeginPaint(hWnd, &ps);
142             this->doPaint(hdc);
143             EndPaint(hWnd, &ps);
144             return true;
145             } break;
146
147         case WM_TIMER: {
148             RECT* rect = (RECT*)wParam;
149             InvalidateRect(hWnd, rect, FALSE);
150             KillTimer(hWnd, (UINT_PTR)rect);
151             delete rect;
152             return true;
153         } break;
154
155         case WM_LBUTTONDOWN:
156             this->handleClick(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam),
157                               Click::kDown_State, NULL, getModifiers(message));
158             return true;
159
160         case WM_MOUSEMOVE:
161             this->handleClick(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam),
162                               Click::kMoved_State, NULL, getModifiers(message));
163             return true;
164
165         case WM_LBUTTONUP:
166             this->handleClick(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam),
167                               Click::kUp_State, NULL, getModifiers(message));
168             return true;
169
170         case WM_EVENT_CALLBACK:
171             if (SkEvent::ProcessEvent()) {
172                 post_skwinevent();
173             }
174             return true;
175     }
176     return false;
177 }
178
179 void SkOSWindow::doPaint(void* ctx) {
180     this->update(NULL);
181
182     if (kNone_BackEndType == fAttached)
183     {
184         HDC hdc = (HDC)ctx;
185         const SkBitmap& bitmap = this->getBitmap();
186
187         BITMAPINFO bmi;
188         memset(&bmi, 0, sizeof(bmi));
189         bmi.bmiHeader.biSize        = sizeof(BITMAPINFOHEADER);
190         bmi.bmiHeader.biWidth       = bitmap.width();
191         bmi.bmiHeader.biHeight      = -bitmap.height(); // top-down image
192         bmi.bmiHeader.biPlanes      = 1;
193         bmi.bmiHeader.biBitCount    = 32;
194         bmi.bmiHeader.biCompression = BI_RGB;
195         bmi.bmiHeader.biSizeImage   = 0;
196
197         //
198         // Do the SetDIBitsToDevice.
199         //
200         // TODO(wjmaclean):
201         //       Fix this call to handle SkBitmaps that have rowBytes != width,
202         //       i.e. may have padding at the end of lines. The SkASSERT below
203         //       may be ignored by builds, and the only obviously safe option
204         //       seems to be to copy the bitmap to a temporary (contiguous)
205         //       buffer before passing to SetDIBitsToDevice().
206         SkASSERT(bitmap.width() * bitmap.bytesPerPixel() == bitmap.rowBytes());
207         bitmap.lockPixels();
208         int ret = SetDIBitsToDevice(hdc,
209             0, 0,
210             bitmap.width(), bitmap.height(),
211             0, 0,
212             0, bitmap.height(),
213             bitmap.getPixels(),
214             &bmi,
215             DIB_RGB_COLORS);
216         (void)ret; // we're ignoring potential failures for now.
217         bitmap.unlockPixels();
218     }
219 }
220
221 #if 0
222 void SkOSWindow::updateSize()
223 {
224     RECT    r;
225     GetWindowRect((HWND)this->getHWND(), &r);
226     this->resize(r.right - r.left, r.bottom - r.top);
227 }
228 #endif
229
230 void SkOSWindow::onHandleInval(const SkIRect& r) {
231     RECT* rect = new RECT;
232     rect->left    = r.fLeft;
233     rect->top     = r.fTop;
234     rect->right   = r.fRight;
235     rect->bottom  = r.fBottom;
236     SetTimer((HWND)fHWND, (UINT_PTR)rect, INVALIDATE_DELAY_MS, NULL);
237 }
238
239 void SkOSWindow::onAddMenu(const SkOSMenu* sk_menu)
240 {
241 }
242
243 void SkOSWindow::onSetTitle(const char title[]){
244     SetWindowTextA((HWND)fHWND, title);
245 }
246
247 enum {
248     SK_MacReturnKey     = 36,
249     SK_MacDeleteKey     = 51,
250     SK_MacEndKey        = 119,
251     SK_MacLeftKey       = 123,
252     SK_MacRightKey      = 124,
253     SK_MacDownKey       = 125,
254     SK_MacUpKey         = 126,
255
256     SK_Mac0Key          = 0x52,
257     SK_Mac1Key          = 0x53,
258     SK_Mac2Key          = 0x54,
259     SK_Mac3Key          = 0x55,
260     SK_Mac4Key          = 0x56,
261     SK_Mac5Key          = 0x57,
262     SK_Mac6Key          = 0x58,
263     SK_Mac7Key          = 0x59,
264     SK_Mac8Key          = 0x5b,
265     SK_Mac9Key          = 0x5c
266 };
267
268 static SkKey raw2key(uint32_t raw)
269 {
270     static const struct {
271         uint32_t  fRaw;
272         SkKey   fKey;
273     } gKeys[] = {
274         { SK_MacUpKey,      kUp_SkKey       },
275         { SK_MacDownKey,    kDown_SkKey     },
276         { SK_MacLeftKey,    kLeft_SkKey     },
277         { SK_MacRightKey,   kRight_SkKey    },
278         { SK_MacReturnKey,  kOK_SkKey       },
279         { SK_MacDeleteKey,  kBack_SkKey     },
280         { SK_MacEndKey,     kEnd_SkKey      },
281         { SK_Mac0Key,       k0_SkKey        },
282         { SK_Mac1Key,       k1_SkKey        },
283         { SK_Mac2Key,       k2_SkKey        },
284         { SK_Mac3Key,       k3_SkKey        },
285         { SK_Mac4Key,       k4_SkKey        },
286         { SK_Mac5Key,       k5_SkKey        },
287         { SK_Mac6Key,       k6_SkKey        },
288         { SK_Mac7Key,       k7_SkKey        },
289         { SK_Mac8Key,       k8_SkKey        },
290         { SK_Mac9Key,       k9_SkKey        }
291     };
292
293     for (unsigned i = 0; i < SK_ARRAY_COUNT(gKeys); i++)
294         if (gKeys[i].fRaw == raw)
295             return gKeys[i].fKey;
296     return kNONE_SkKey;
297 }
298
299 ///////////////////////////////////////////////////////////////////////////////////////
300
301 void SkEvent::SignalNonEmptyQueue()
302 {
303     post_skwinevent();
304     //SkDebugf("signal nonempty\n");
305 }
306
307 static UINT_PTR gTimer;
308
309 VOID CALLBACK sk_timer_proc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime)
310 {
311     SkEvent::ServiceQueueTimer();
312     //SkDebugf("timer task fired\n");
313 }
314
315 void SkEvent::SignalQueueTimer(SkMSec delay)
316 {
317     if (gTimer)
318     {
319         KillTimer(NULL, gTimer);
320         gTimer = NULL;
321     }
322     if (delay)
323     {
324         gTimer = SetTimer(NULL, 0, delay, sk_timer_proc);
325         //SkDebugf("SetTimer of %d returned %d\n", delay, gTimer);
326     }
327 }
328
329 #if SK_SUPPORT_GPU
330
331 bool SkOSWindow::attachGL(int msaaSampleCount, AttachmentInfo* info) {
332     HDC dc = GetDC((HWND)fHWND);
333     if (NULL == fHGLRC) {
334         fHGLRC = SkCreateWGLContext(dc, msaaSampleCount, false);
335         if (NULL == fHGLRC) {
336             return false;
337         }
338         glClearStencil(0);
339         glClearColor(0, 0, 0, 0);
340         glStencilMask(0xffffffff);
341         glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
342     }
343     if (wglMakeCurrent(dc, (HGLRC)fHGLRC)) {
344         // use DescribePixelFormat to get the stencil bit depth.
345         int pixelFormat = GetPixelFormat(dc);
346         PIXELFORMATDESCRIPTOR pfd;
347         DescribePixelFormat(dc, pixelFormat, sizeof(pfd), &pfd);
348         info->fStencilBits = pfd.cStencilBits;
349
350         // Get sample count if the MSAA WGL extension is present
351         SkWGLExtensions extensions;
352         if (extensions.hasExtension(dc, "WGL_ARB_multisample")) {
353             static const int kSampleCountAttr = SK_WGL_SAMPLES;
354             extensions.getPixelFormatAttribiv(dc,
355                                               pixelFormat,
356                                               0,
357                                               1,
358                                               &kSampleCountAttr,
359                                               &info->fSampleCount);
360         } else {
361             info->fSampleCount = 0;
362         }
363
364         glViewport(0, 0,
365                    SkScalarRoundToInt(this->width()),
366                    SkScalarRoundToInt(this->height()));
367         return true;
368     }
369     return false;
370 }
371
372 void SkOSWindow::detachGL() {
373     wglMakeCurrent(GetDC((HWND)fHWND), 0);
374     wglDeleteContext((HGLRC)fHGLRC);
375     fHGLRC = NULL;
376 }
377
378 void SkOSWindow::presentGL() {
379     glFlush();
380     HDC dc = GetDC((HWND)fHWND);
381     SwapBuffers(dc);
382     ReleaseDC((HWND)fHWND, dc);
383 }
384
385 #if SK_ANGLE
386 bool create_ANGLE(EGLNativeWindowType hWnd,
387                   int msaaSampleCount,
388                   EGLDisplay* eglDisplay,
389                   EGLContext* eglContext,
390                   EGLSurface* eglSurface,
391                   EGLConfig* eglConfig) {
392     static const EGLint contextAttribs[] = {
393         EGL_CONTEXT_CLIENT_VERSION, 2,
394         EGL_NONE, EGL_NONE
395     };
396     static const EGLint configAttribList[] = {
397         EGL_RED_SIZE,       8,
398         EGL_GREEN_SIZE,     8,
399         EGL_BLUE_SIZE,      8,
400         EGL_ALPHA_SIZE,     8,
401         EGL_DEPTH_SIZE,     8,
402         EGL_STENCIL_SIZE,   8,
403         EGL_NONE
404     };
405     static const EGLint surfaceAttribList[] = {
406         EGL_NONE, EGL_NONE
407     };
408
409     EGLDisplay display = eglGetDisplay(GetDC(hWnd));
410     if (display == EGL_NO_DISPLAY ) {
411        return false;
412     }
413
414     // Initialize EGL
415     EGLint majorVersion, minorVersion;
416     if (!eglInitialize(display, &majorVersion, &minorVersion)) {
417        return false;
418     }
419
420     EGLint numConfigs;
421     if (!eglGetConfigs(display, NULL, 0, &numConfigs)) {
422        return false;
423     }
424
425     // Choose config
426     bool foundConfig = false;
427     if (msaaSampleCount) {
428         static const int kConfigAttribListCnt =
429                                 SK_ARRAY_COUNT(configAttribList);
430         EGLint msaaConfigAttribList[kConfigAttribListCnt + 4];
431         memcpy(msaaConfigAttribList,
432                configAttribList,
433                sizeof(configAttribList));
434         SkASSERT(EGL_NONE == msaaConfigAttribList[kConfigAttribListCnt - 1]);
435         msaaConfigAttribList[kConfigAttribListCnt - 1] = EGL_SAMPLE_BUFFERS;
436         msaaConfigAttribList[kConfigAttribListCnt + 0] = 1;
437         msaaConfigAttribList[kConfigAttribListCnt + 1] = EGL_SAMPLES;
438         msaaConfigAttribList[kConfigAttribListCnt + 2] = msaaSampleCount;
439         msaaConfigAttribList[kConfigAttribListCnt + 3] = EGL_NONE;
440         if (eglChooseConfig(display, configAttribList, eglConfig, 1, &numConfigs)) {
441             SkASSERT(numConfigs > 0);
442             foundConfig = true;
443         }
444     }
445     if (!foundConfig) {
446         if (!eglChooseConfig(display, configAttribList, eglConfig, 1, &numConfigs)) {
447            return false;
448         }
449     }
450
451     // Create a surface
452     EGLSurface surface = eglCreateWindowSurface(display, *eglConfig,
453                                                 (EGLNativeWindowType)hWnd,
454                                                 surfaceAttribList);
455     if (surface == EGL_NO_SURFACE) {
456        return false;
457     }
458
459     // Create a GL context
460     EGLContext context = eglCreateContext(display, *eglConfig,
461                                           EGL_NO_CONTEXT,
462                                           contextAttribs );
463     if (context == EGL_NO_CONTEXT ) {
464        return false;
465     }
466
467     // Make the context current
468     if (!eglMakeCurrent(display, surface, surface, context)) {
469        return false;
470     }
471
472     *eglDisplay = display;
473     *eglContext = context;
474     *eglSurface = surface;
475     return true;
476 }
477
478 bool SkOSWindow::attachANGLE(int msaaSampleCount, AttachmentInfo* info) {
479     if (EGL_NO_DISPLAY == fDisplay) {
480         bool bResult = create_ANGLE((HWND)fHWND,
481                                     msaaSampleCount,
482                                     &fDisplay,
483                                     &fContext,
484                                     &fSurface,
485                                     &fConfig);
486         if (false == bResult) {
487             return false;
488         }
489         SkAutoTUnref<const GrGLInterface> intf(GrGLCreateANGLEInterface());
490
491         if (intf) {
492             ANGLE_GL_CALL(intf, ClearStencil(0));
493             ANGLE_GL_CALL(intf, ClearColor(0, 0, 0, 0));
494             ANGLE_GL_CALL(intf, StencilMask(0xffffffff));
495             ANGLE_GL_CALL(intf, Clear(GL_STENCIL_BUFFER_BIT |GL_COLOR_BUFFER_BIT));
496         }
497     }
498     if (eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
499         eglGetConfigAttrib(fDisplay, fConfig, EGL_STENCIL_SIZE, &info->fStencilBits);
500         eglGetConfigAttrib(fDisplay, fConfig, EGL_SAMPLES, &info->fSampleCount);
501
502         SkAutoTUnref<const GrGLInterface> intf(GrGLCreateANGLEInterface());
503
504         if (intf ) {
505             ANGLE_GL_CALL(intf, Viewport(0, 0,
506                                          SkScalarRoundToInt(this->width()),
507                                          SkScalarRoundToInt(this->height())));
508         }
509         return true;
510     }
511     return false;
512 }
513
514 void SkOSWindow::detachANGLE() {
515     eglMakeCurrent(fDisplay, EGL_NO_SURFACE , EGL_NO_SURFACE , EGL_NO_CONTEXT);
516
517     eglDestroyContext(fDisplay, fContext);
518     fContext = EGL_NO_CONTEXT;
519
520     eglDestroySurface(fDisplay, fSurface);
521     fSurface = EGL_NO_SURFACE;
522
523     eglTerminate(fDisplay);
524     fDisplay = EGL_NO_DISPLAY;
525 }
526
527 void SkOSWindow::presentANGLE() {
528     SkAutoTUnref<const GrGLInterface> intf(GrGLCreateANGLEInterface());
529
530     if (intf) {
531         ANGLE_GL_CALL(intf, Flush());
532     }
533
534     eglSwapBuffers(fDisplay, fSurface);
535 }
536 #endif // SK_ANGLE
537 #endif // SK_SUPPORT_GPU
538
539 // return true on success
540 bool SkOSWindow::attach(SkBackEndTypes attachType, int msaaSampleCount, AttachmentInfo* info) {
541
542     // attach doubles as "windowResize" so we need to allo
543     // already bound states to pass through again
544     // TODO: split out the resize functionality
545 //    SkASSERT(kNone_BackEndType == fAttached);
546     bool result = true;
547
548     switch (attachType) {
549     case kNone_BackEndType:
550         // nothing to do
551         break;
552 #if SK_SUPPORT_GPU
553     case kNativeGL_BackEndType:
554         result = attachGL(msaaSampleCount, info);
555         break;
556 #if SK_ANGLE
557     case kANGLE_BackEndType:
558         result = attachANGLE(msaaSampleCount, info);
559         break;
560 #endif // SK_ANGLE
561 #endif // SK_SUPPORT_GPU
562     default:
563         SkASSERT(false);
564         result = false;
565         break;
566     }
567
568     if (result) {
569         fAttached = attachType;
570     }
571
572     return result;
573 }
574
575 void SkOSWindow::detach() {
576     switch (fAttached) {
577     case kNone_BackEndType:
578         // nothing to do
579         break;
580 #if SK_SUPPORT_GPU
581     case kNativeGL_BackEndType:
582         detachGL();
583         break;
584 #if SK_ANGLE
585     case kANGLE_BackEndType:
586         detachANGLE();
587         break;
588 #endif // SK_ANGLE
589 #endif // SK_SUPPORT_GPU
590     default:
591         SkASSERT(false);
592         break;
593     }
594     fAttached = kNone_BackEndType;
595 }
596
597 void SkOSWindow::present() {
598     switch (fAttached) {
599     case kNone_BackEndType:
600         // nothing to do
601         return;
602 #if SK_SUPPORT_GPU
603     case kNativeGL_BackEndType:
604         presentGL();
605         break;
606 #if SK_ANGLE
607     case kANGLE_BackEndType:
608         presentANGLE();
609         break;
610 #endif // SK_ANGLE
611 #endif // SK_SUPPORT_GPU
612     default:
613         SkASSERT(false);
614         break;
615     }
616 }
617
618 #endif