Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / utils / SkLuaCanvas.cpp
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "SkLuaCanvas.h"
9 #include "SkLua.h"
10
11 extern "C" {
12     #include "lua.h"
13     #include "lauxlib.h"
14 }
15
16 class AutoCallLua : public SkLua {
17 public:
18     AutoCallLua(lua_State* L, const char func[], const char verb[]) : INHERITED(L) {
19         lua_getglobal(L, func);
20         if (!lua_isfunction(L, -1)) {
21             int t = lua_type(L, -1);
22             SkDebugf("--- expected function %d\n", t);
23         }
24
25         lua_newtable(L);
26         this->pushString(verb, "verb");
27     }
28
29     ~AutoCallLua() {
30         lua_State* L = this->get();
31         if (lua_pcall(L, 1, 0, 0) != LUA_OK) {
32             SkDebugf("lua err: %s\n", lua_tostring(L, -1));
33         }
34         lua_settop(L, -1);
35     }
36
37     void pushEncodedText(SkPaint::TextEncoding, const void*, size_t);
38
39 private:
40     typedef SkLua INHERITED;
41 };
42
43 #define AUTO_LUA(verb)  AutoCallLua lua(fL, fFunc.c_str(), verb)
44
45
46 ///////////////////////////////////////////////////////////////////////////////
47
48 void AutoCallLua::pushEncodedText(SkPaint::TextEncoding enc, const void* text,
49                                   size_t length) {
50     switch (enc) {
51         case SkPaint::kUTF8_TextEncoding:
52             this->pushString((const char*)text, length, "text");
53             break;
54         case SkPaint::kUTF16_TextEncoding: {
55             SkString str;
56             str.setUTF16((const uint16_t*)text, length);
57             this->pushString(str, "text");
58         } break;
59         case SkPaint::kGlyphID_TextEncoding:
60             this->pushArrayU16((const uint16_t*)text, SkToInt(length >> 1),
61                                "glyphs");
62             break;
63         case SkPaint::kUTF32_TextEncoding:
64             break;
65     }
66 }
67
68 ///////////////////////////////////////////////////////////////////////////////
69
70 void SkLuaCanvas::pushThis() {
71     SkLua(fL).pushCanvas(this);
72 }
73
74 ///////////////////////////////////////////////////////////////////////////////
75
76 SkLuaCanvas::SkLuaCanvas(int width, int height, lua_State* L, const char func[])
77     : INHERITED(width, height)
78     , fL(L)
79     , fFunc(func) {
80 }
81
82 SkLuaCanvas::~SkLuaCanvas() {}
83
84 void SkLuaCanvas::willSave(SaveFlags flags) {
85     AUTO_LUA("save");
86     this->INHERITED::willSave(flags);
87 }
88
89 SkCanvas::SaveLayerStrategy SkLuaCanvas::willSaveLayer(const SkRect* bounds, const SkPaint* paint,
90                                                        SaveFlags flags) {
91     AUTO_LUA("saveLayer");
92     if (bounds) {
93         lua.pushRect(*bounds, "bounds");
94     }
95     if (paint) {
96         lua.pushPaint(*paint, "paint");
97     }
98
99     this->INHERITED::willSaveLayer(bounds, paint, flags);
100     // No need for a layer.
101     return kNoLayer_SaveLayerStrategy;
102 }
103
104 void SkLuaCanvas::willRestore() {
105     AUTO_LUA("restore");
106     this->INHERITED::willRestore();
107 }
108
109 void SkLuaCanvas::didConcat(const SkMatrix& matrix) {
110     switch (matrix.getType()) {
111         case SkMatrix::kTranslate_Mask: {
112             AUTO_LUA("translate");
113             lua.pushScalar(matrix.getTranslateX(), "dx");
114             lua.pushScalar(matrix.getTranslateY(), "dy");
115             break;
116         }
117         case SkMatrix::kScale_Mask: {
118             AUTO_LUA("scale");
119             lua.pushScalar(matrix.getScaleX(), "sx");
120             lua.pushScalar(matrix.getScaleY(), "sy");
121             break;
122         }
123         default: {
124             AUTO_LUA("concat");
125             lua.pushMatrix(matrix);
126             break;
127         }
128     }
129
130     this->INHERITED::didConcat(matrix);
131 }
132
133 void SkLuaCanvas::didSetMatrix(const SkMatrix& matrix) {
134     this->INHERITED::didSetMatrix(matrix);
135 }
136
137 void SkLuaCanvas::onClipRect(const SkRect& r, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
138     AUTO_LUA("clipRect");
139     lua.pushRect(r, "rect");
140     lua.pushBool(kSoft_ClipEdgeStyle == edgeStyle, "aa");
141     this->INHERITED::onClipRect(r, op, edgeStyle);
142 }
143
144 void SkLuaCanvas::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
145     AUTO_LUA("clipRRect");
146     lua.pushRRect(rrect, "rrect");
147     lua.pushBool(kSoft_ClipEdgeStyle == edgeStyle, "aa");
148     this->INHERITED::onClipRRect(rrect, op, edgeStyle);
149 }
150
151 void SkLuaCanvas::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
152     AUTO_LUA("clipPath");
153     lua.pushPath(path, "path");
154     lua.pushBool(kSoft_ClipEdgeStyle == edgeStyle, "aa");
155     this->INHERITED::onClipPath(path, op, edgeStyle);
156 }
157
158 void SkLuaCanvas::onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
159     AUTO_LUA("clipRegion");
160     this->INHERITED::onClipRegion(deviceRgn, op);
161 }
162
163 void SkLuaCanvas::drawPaint(const SkPaint& paint) {
164     AUTO_LUA("drawPaint");
165     lua.pushPaint(paint, "paint");
166 }
167
168 void SkLuaCanvas::drawPoints(PointMode mode, size_t count,
169                                const SkPoint pts[], const SkPaint& paint) {
170     AUTO_LUA("drawPoints");
171     lua.pushArrayPoint(pts, SkToInt(count), "points");
172     lua.pushPaint(paint, "paint");
173 }
174
175 void SkLuaCanvas::drawOval(const SkRect& rect, const SkPaint& paint) {
176     AUTO_LUA("drawOval");
177     lua.pushRect(rect, "rect");
178     lua.pushPaint(paint, "paint");
179 }
180
181 void SkLuaCanvas::drawRect(const SkRect& rect, const SkPaint& paint) {
182     AUTO_LUA("drawRect");
183     lua.pushRect(rect, "rect");
184     lua.pushPaint(paint, "paint");
185 }
186
187 void SkLuaCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
188     AUTO_LUA("drawRRect");
189     lua.pushRRect(rrect, "rrect");
190     lua.pushPaint(paint, "paint");
191 }
192
193 void SkLuaCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner,
194                                const SkPaint& paint) {
195     AUTO_LUA("drawDRRect");
196     lua.pushRRect(outer, "outer");
197     lua.pushRRect(inner, "inner");
198     lua.pushPaint(paint, "paint");
199 }
200
201 void SkLuaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
202     AUTO_LUA("drawPath");
203     lua.pushPath(path, "path");
204     lua.pushPaint(paint, "paint");
205 }
206
207 void SkLuaCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y,
208                              const SkPaint* paint) {
209     AUTO_LUA("drawBitmap");
210     if (paint) {
211         lua.pushPaint(*paint, "paint");
212     }
213 }
214
215 void SkLuaCanvas::drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
216                                        const SkRect& dst, const SkPaint* paint,
217                                        DrawBitmapRectFlags flags) {
218     AUTO_LUA("drawBitmapRectToRect");
219     if (paint) {
220         lua.pushPaint(*paint, "paint");
221     }
222 }
223
224 void SkLuaCanvas::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
225                                    const SkPaint* paint) {
226     AUTO_LUA("drawBitmapMatrix");
227     if (paint) {
228         lua.pushPaint(*paint, "paint");
229     }
230 }
231
232 void SkLuaCanvas::drawSprite(const SkBitmap& bitmap, int x, int y,
233                                const SkPaint* paint) {
234     AUTO_LUA("drawSprite");
235     if (paint) {
236         lua.pushPaint(*paint, "paint");
237     }
238 }
239
240 void SkLuaCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
241                              const SkPaint& paint) {
242     AUTO_LUA("drawText");
243     lua.pushEncodedText(paint.getTextEncoding(), text, byteLength);
244     lua.pushPaint(paint, "paint");
245 }
246
247 void SkLuaCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
248                                 const SkPaint& paint) {
249     AUTO_LUA("drawPosText");
250     lua.pushEncodedText(paint.getTextEncoding(), text, byteLength);
251     lua.pushPaint(paint, "paint");
252 }
253
254 void SkLuaCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
255                                  SkScalar constY, const SkPaint& paint) {
256     AUTO_LUA("drawPosTextH");
257     lua.pushEncodedText(paint.getTextEncoding(), text, byteLength);
258     lua.pushPaint(paint, "paint");
259 }
260
261 void SkLuaCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
262                                    const SkMatrix* matrix, const SkPaint& paint) {
263     AUTO_LUA("drawTextOnPath");
264     lua.pushPath(path, "path");
265     lua.pushEncodedText(paint.getTextEncoding(), text, byteLength);
266     lua.pushPaint(paint, "paint");
267 }
268
269 void SkLuaCanvas::drawPicture(SkPicture& picture) {
270     AUTO_LUA("drawPicture");
271     // call through so we can see the nested picture ops
272     this->INHERITED::drawPicture(picture);
273 }
274
275 void SkLuaCanvas::drawVertices(VertexMode vmode, int vertexCount,
276                                  const SkPoint vertices[], const SkPoint texs[],
277                                  const SkColor colors[], SkXfermode* xmode,
278                                  const uint16_t indices[], int indexCount,
279                                  const SkPaint& paint) {
280     AUTO_LUA("drawVertices");
281     lua.pushPaint(paint, "paint");
282 }
283
284 void SkLuaCanvas::drawData(const void* data, size_t length) {
285     AUTO_LUA("drawData");
286 }