2 * Copyright 2012 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
10 #include "GrGLContext.h"
11 #include "SkTSearch.h"
14 GrGLCaps::GrGLCaps() {
18 void GrGLCaps::reset() {
21 fVerifiedColorConfigs.reset();
22 fStencilFormats.reset();
23 fStencilVerifiedColorConfigs.reset();
24 fMSFBOType = kNone_MSFBOType;
25 fFBFetchType = kNone_FBFetchType;
26 fInvalidateFBType = kNone_InvalidateFBType;
27 fMapBufferType = kNone_MapBufferType;
28 fMaxFragmentUniformVectors = 0;
29 fMaxVertexAttributes = 0;
30 fMaxFragmentTextureUnits = 0;
31 fMaxFixedFunctionTextureCoords = 0;
32 fRGBA8RenderbufferSupport = false;
33 fBGRAFormatSupport = false;
34 fBGRAIsInternalFormat = false;
35 fTextureSwizzleSupport = false;
36 fUnpackRowLengthSupport = false;
37 fUnpackFlipYSupport = false;
38 fPackRowLengthSupport = false;
39 fPackFlipYSupport = false;
40 fTextureUsageSupport = false;
41 fTexStorageSupport = false;
42 fTextureRedSupport = false;
43 fImagingSupport = false;
44 fTwoFormatLimit = false;
45 fFragCoordsConventionSupport = false;
46 fVertexArrayObjectSupport = false;
47 fUseNonVBOVertexAndIndexDynamicData = false;
48 fIsCoreProfile = false;
49 fFullClearIsFree = false;
50 fDropsTileOnZeroDivide = false;
53 GrGLCaps::GrGLCaps(const GrGLCaps& caps) : GrDrawTargetCaps() {
57 GrGLCaps& GrGLCaps::operator= (const GrGLCaps& caps) {
58 INHERITED::operator=(caps);
59 fVerifiedColorConfigs = caps.fVerifiedColorConfigs;
60 fStencilFormats = caps.fStencilFormats;
61 fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs;
62 fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors;
63 fMaxVertexAttributes = caps.fMaxVertexAttributes;
64 fMaxFragmentTextureUnits = caps.fMaxFragmentTextureUnits;
65 fMaxFixedFunctionTextureCoords = caps.fMaxFixedFunctionTextureCoords;
66 fMSFBOType = caps.fMSFBOType;
67 fFBFetchType = caps.fFBFetchType;
68 fInvalidateFBType = caps.fInvalidateFBType;
69 fMapBufferType = caps.fMapBufferType;
70 fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport;
71 fBGRAFormatSupport = caps.fBGRAFormatSupport;
72 fBGRAIsInternalFormat = caps.fBGRAIsInternalFormat;
73 fTextureSwizzleSupport = caps.fTextureSwizzleSupport;
74 fUnpackRowLengthSupport = caps.fUnpackRowLengthSupport;
75 fUnpackFlipYSupport = caps.fUnpackFlipYSupport;
76 fPackRowLengthSupport = caps.fPackRowLengthSupport;
77 fPackFlipYSupport = caps.fPackFlipYSupport;
78 fTextureUsageSupport = caps.fTextureUsageSupport;
79 fTexStorageSupport = caps.fTexStorageSupport;
80 fTextureRedSupport = caps.fTextureRedSupport;
81 fImagingSupport = caps.fImagingSupport;
82 fTwoFormatLimit = caps.fTwoFormatLimit;
83 fFragCoordsConventionSupport = caps.fFragCoordsConventionSupport;
84 fVertexArrayObjectSupport = caps.fVertexArrayObjectSupport;
85 fUseNonVBOVertexAndIndexDynamicData = caps.fUseNonVBOVertexAndIndexDynamicData;
86 fIsCoreProfile = caps.fIsCoreProfile;
87 fFullClearIsFree = caps.fFullClearIsFree;
88 fDropsTileOnZeroDivide = caps.fDropsTileOnZeroDivide;
93 bool GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
96 if (!ctxInfo.isInitialized()) {
100 GrGLStandard standard = ctxInfo.standard();
101 GrGLVersion version = ctxInfo.version();
103 /**************************************************************************
104 * Caps specific to GrGLCaps
105 **************************************************************************/
107 if (kGLES_GrGLStandard == standard) {
108 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
109 &fMaxFragmentUniformVectors);
111 SkASSERT(kGL_GrGLStandard == standard);
113 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
114 fMaxFragmentUniformVectors = max / 4;
115 if (version >= GR_GL_VER(3, 2)) {
117 GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask);
118 fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_BIT);
120 if (!fIsCoreProfile) {
121 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_COORDS, &fMaxFixedFunctionTextureCoords);
123 SkASSERT(fMaxFixedFunctionTextureCoords > 0 && fMaxFixedFunctionTextureCoords < 128);
126 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes);
127 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &fMaxFragmentTextureUnits);
129 if (kGL_GrGLStandard == standard) {
130 fRGBA8RenderbufferSupport = true;
132 fRGBA8RenderbufferSupport = version >= GR_GL_VER(3,0) ||
133 ctxInfo.hasExtension("GL_OES_rgb8_rgba8") ||
134 ctxInfo.hasExtension("GL_ARM_rgba8");
137 if (kGL_GrGLStandard == standard) {
138 fBGRAFormatSupport = version >= GR_GL_VER(1,2) ||
139 ctxInfo.hasExtension("GL_EXT_bgra");
141 if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) {
142 fBGRAFormatSupport = true;
143 } else if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) {
144 fBGRAFormatSupport = true;
145 fBGRAIsInternalFormat = true;
147 SkASSERT(fBGRAFormatSupport ||
148 kSkia8888_GrPixelConfig != kBGRA_8888_GrPixelConfig);
151 if (kGL_GrGLStandard == standard) {
152 fTextureSwizzleSupport = version >= GR_GL_VER(3,3) ||
153 ctxInfo.hasExtension("GL_ARB_texture_swizzle");
155 fTextureSwizzleSupport = version >= GR_GL_VER(3,0);
158 if (kGL_GrGLStandard == standard) {
159 fUnpackRowLengthSupport = true;
160 fUnpackFlipYSupport = false;
161 fPackRowLengthSupport = true;
162 fPackFlipYSupport = false;
164 fUnpackRowLengthSupport = version >= GR_GL_VER(3,0) ||
165 ctxInfo.hasExtension("GL_EXT_unpack_subimage");
166 fUnpackFlipYSupport = ctxInfo.hasExtension("GL_CHROMIUM_flipy");
167 fPackRowLengthSupport = version >= GR_GL_VER(3,0) ||
168 ctxInfo.hasExtension("GL_NV_pack_subimage");
170 ctxInfo.hasExtension("GL_ANGLE_pack_reverse_row_order");
173 fTextureUsageSupport = (kGLES_GrGLStandard == standard) &&
174 ctxInfo.hasExtension("GL_ANGLE_texture_usage");
176 if (kGL_GrGLStandard == standard) {
177 // The EXT version can apply to either GL or GLES.
178 fTexStorageSupport = version >= GR_GL_VER(4,2) ||
179 ctxInfo.hasExtension("GL_ARB_texture_storage") ||
180 ctxInfo.hasExtension("GL_EXT_texture_storage");
182 // Qualcomm Adreno drivers appear to have issues with texture storage.
183 fTexStorageSupport = (version >= GR_GL_VER(3,0) &&
184 kQualcomm_GrGLVendor != ctxInfo.vendor()) ||
185 ctxInfo.hasExtension("GL_EXT_texture_storage");
188 // ARB_texture_rg is part of OpenGL 3.0, but mesa doesn't support it if
189 // it doesn't have ARB_texture_rg extension.
190 if (kGL_GrGLStandard == standard) {
191 if (ctxInfo.isMesa()) {
192 fTextureRedSupport = ctxInfo.hasExtension("GL_ARB_texture_rg");
194 fTextureRedSupport = version >= GR_GL_VER(3,0) ||
195 ctxInfo.hasExtension("GL_ARB_texture_rg");
198 fTextureRedSupport = version >= GR_GL_VER(3,0) ||
199 ctxInfo.hasExtension("GL_EXT_texture_rg");
202 fImagingSupport = kGL_GrGLStandard == standard &&
203 ctxInfo.hasExtension("GL_ARB_imaging");
205 // ES 2 only guarantees RGBA/uchar + one other format/type combo for
206 // ReadPixels. The other format has to checked at run-time since it
207 // can change based on which render target is bound
208 fTwoFormatLimit = kGLES_GrGLStandard == standard;
210 // Known issue on at least some Intel platforms:
211 // http://code.google.com/p/skia/issues/detail?id=946
212 if (kIntel_GrGLVendor != ctxInfo.vendor()) {
213 fFragCoordsConventionSupport = ctxInfo.glslGeneration() >= k150_GrGLSLGeneration ||
214 ctxInfo.hasExtension("GL_ARB_fragment_coord_conventions");
217 // SGX and Mali GPUs that are based on a tiled-deferred architecture that have trouble with
218 // frequently changing VBOs. We've measured a performance increase using non-VBO vertex
219 // data for dynamic content on these GPUs. Perhaps we should read the renderer string and
220 // limit this decision to specific GPU families rather than basing it on the vendor alone.
221 if (!GR_GL_MUST_USE_VBO &&
222 (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxInfo.vendor())) {
223 fUseNonVBOVertexAndIndexDynamicData = true;
226 if ((kGL_GrGLStandard == standard && version >= GR_GL_VER(4,3)) ||
227 (kGLES_GrGLStandard == standard && version >= GR_GL_VER(3,0)) ||
228 ctxInfo.hasExtension("GL_ARB_invalidate_subdata")) {
229 fDiscardRenderTargetSupport = true;
230 fInvalidateFBType = kInvalidate_InvalidateFBType;
231 } else if (ctxInfo.hasExtension("GL_EXT_discard_framebuffer")) {
232 fDiscardRenderTargetSupport = true;
233 fInvalidateFBType = kDiscard_InvalidateFBType;
236 if (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxInfo.vendor()) {
237 fFullClearIsFree = true;
240 if (kGL_GrGLStandard == standard) {
241 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
242 ctxInfo.hasExtension("GL_ARB_vertex_array_object");
244 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
245 ctxInfo.hasExtension("GL_OES_vertex_array_object");
248 if (kGLES_GrGLStandard == standard) {
249 if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) {
250 fFBFetchType = kEXT_FBFetchType;
251 } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) {
252 fFBFetchType = kNV_FBFetchType;
256 // Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero in a shader
257 fDropsTileOnZeroDivide = kQualcomm_GrGLVendor == ctxInfo.vendor();
259 this->initFSAASupport(ctxInfo, gli);
260 this->initStencilFormats(ctxInfo);
262 /**************************************************************************
263 * GrDrawTargetCaps fields
264 **************************************************************************/
266 GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
268 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
269 GR_GL_GetIntegerv(gli, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
270 for (int i = 0; i < numFormats; ++i) {
271 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
272 f8BitPaletteSupport = true;
278 if (kGL_GrGLStandard == standard) {
279 // we could also look for GL_ATI_separate_stencil extension or
280 // GL_EXT_stencil_two_side but they use different function signatures
281 // than GL2.0+ (and than each other).
282 fTwoSidedStencilSupport = (ctxInfo.version() >= GR_GL_VER(2,0));
283 // supported on GL 1.4 and higher or by extension
284 fStencilWrapOpsSupport = (ctxInfo.version() >= GR_GL_VER(1,4)) ||
285 ctxInfo.hasExtension("GL_EXT_stencil_wrap");
287 // ES 2 has two sided stencil and stencil wrap
288 fTwoSidedStencilSupport = true;
289 fStencilWrapOpsSupport = true;
292 if (kGL_GrGLStandard == standard) {
293 fMapBufferFlags = kCanMap_MapFlag; // we require VBO support and the desktop VBO
294 // extension includes glMapBuffer.
295 if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_map_buffer_range")) {
296 fMapBufferFlags |= kSubset_MapFlag;
297 fMapBufferType = kMapBufferRange_MapBufferType;
299 fMapBufferType = kMapBuffer_MapBufferType;
302 // Unextended GLES2 doesn't have any buffer mapping.
303 fMapBufferFlags = kNone_MapBufferType;
304 if (ctxInfo.hasExtension("GL_CHROMIUM_map_sub")) {
305 fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag;
306 fMapBufferType = kChromium_MapBufferType;
307 } else if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_map_buffer_range")) {
308 fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag;
309 fMapBufferType = kMapBufferRange_MapBufferType;
310 } else if (ctxInfo.hasExtension("GL_OES_mapbuffer")) {
311 fMapBufferFlags = kCanMap_MapFlag;
312 fMapBufferType = kMapBuffer_MapBufferType;
316 if (kGL_GrGLStandard == standard) {
317 SkASSERT(ctxInfo.version() >= GR_GL_VER(2,0) ||
318 ctxInfo.hasExtension("GL_ARB_texture_non_power_of_two"));
319 fNPOTTextureTileSupport = true;
320 fMipMapSupport = true;
322 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
323 // ES3 has no limitations.
324 fNPOTTextureTileSupport = ctxInfo.version() >= GR_GL_VER(3,0) ||
325 ctxInfo.hasExtension("GL_OES_texture_npot");
326 // ES2 supports MIP mapping for POT textures but our caps don't allow for limited MIP
327 // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures. So, apparently,
328 // does the undocumented GL_IMG_texture_npot extension. This extension does not seem to
329 // to alllow arbitrary wrap modes, however.
330 fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG_texture_npot");
333 fHWAALineSupport = (kGL_GrGLStandard == standard);
335 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize);
336 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize);
337 // Our render targets are always created with textures as the color
338 // attachment, hence this min:
339 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize);
341 fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering") &&
342 ctxInfo.hasExtension("GL_EXT_direct_state_access");
344 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker");
346 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType;
348 // Disable scratch texture reuse on Mali and Adreno devices
349 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() &&
350 kQualcomm_GrGLVendor != ctxInfo.vendor();
352 // Enable supported shader-related caps
353 if (kGL_GrGLStandard == standard) {
354 fDualSourceBlendingSupport = ctxInfo.version() >= GR_GL_VER(3,3) ||
355 ctxInfo.hasExtension("GL_ARB_blend_func_extended");
356 fShaderDerivativeSupport = true;
357 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
358 fGeometryShaderSupport = ctxInfo.version() >= GR_GL_VER(3,2) &&
359 ctxInfo.glslGeneration() >= k150_GrGLSLGeneration;
361 fShaderDerivativeSupport = ctxInfo.hasExtension("GL_OES_standard_derivatives");
364 if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) {
365 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &fMaxSampleCount);
366 } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) {
367 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &fMaxSampleCount);
370 this->initConfigRenderableTable(ctxInfo);
375 void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) {
378 // no support for render targets unless the GL_ARB_framebuffer_object
379 // extension is supported (in which case we get ALPHA, RED, RG, RGB,
380 // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we
381 // probably don't get R8 in this case.
384 // base color renderable: ALPHA, RED, RG, RGB, and RGBA
385 // sized derivatives: ALPHA8, R8, RGBA4, RGBA8
388 // base color renderable: RED, RG, RGB, and RGBA
389 // sized derivatives: R8, RGBA4, RGBA8
390 // if the GL_ARB_compatibility extension is supported then we get back
391 // support for GL_ALPHA and ALPHA8
393 // GL_EXT_bgra adds BGRA render targets to any version
396 // color renderable: RGBA4, RGB5_A1, RGB565
397 // GL_EXT_texture_rg adds support for R8 as a color render target
398 // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8
399 // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888 added BGRA support
402 // Same as ES 2.0 except R8 and RGBA8 are supported without extensions (the functions called
403 // below already account for this).
410 if (kGL_GrGLStandard == ctxInfo.standard()) {
411 // Post 3.0 we will get R8
412 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
413 if (ctxInfo.version() >= GR_GL_VER(3,0) ||
414 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) {
415 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kNo_MSAA] = true;
416 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kYes_MSAA] = true;
419 // On ES we can only hope for R8
420 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kNo_MSAA] = fTextureRedSupport;
421 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kYes_MSAA] = fTextureRedSupport;
424 if (kGL_GrGLStandard != ctxInfo.standard()) {
425 // only available in ES
426 fConfigRenderSupport[kRGB_565_GrPixelConfig][kNo_MSAA] = true;
427 fConfigRenderSupport[kRGB_565_GrPixelConfig][kYes_MSAA] = true;
430 // we no longer support 444 as a render target
431 fConfigRenderSupport[kRGBA_4444_GrPixelConfig][kNo_MSAA] = false;
432 fConfigRenderSupport[kRGBA_4444_GrPixelConfig][kYes_MSAA] = false;
434 if (this->fRGBA8RenderbufferSupport) {
435 fConfigRenderSupport[kRGBA_8888_GrPixelConfig][kNo_MSAA] = true;
436 fConfigRenderSupport[kRGBA_8888_GrPixelConfig][kYes_MSAA] = true;
439 if (this->fBGRAFormatSupport) {
440 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kNo_MSAA] = true;
441 // The GL_EXT_texture_format_BGRA8888 extension does not add BGRA to the list of
442 // configs that are color-renderable and can be passed to glRenderBufferStorageMultisample.
443 // Chromium may have an extension to allow BGRA renderbuffers to work on desktop platforms.
444 if (ctxInfo.hasExtension("GL_CHROMIUM_renderbuffer_format_BGRA8888")) {
445 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kYes_MSAA] = true;
447 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kYes_MSAA] =
448 !fBGRAIsInternalFormat || !this->usesMSAARenderBuffers();
452 // If we don't support MSAA then undo any places above where we set a config as renderable with
454 if (kNone_MSFBOType == fMSFBOType) {
455 for (int i = 0; i < kGrPixelConfigCnt; ++i) {
456 fConfigRenderSupport[i][kYes_MSAA] = false;
461 bool GrGLCaps::readPixelsSupported(const GrGLInterface* intf,
463 GrGLenum type) const {
464 if (GR_GL_RGBA == format && GR_GL_UNSIGNED_BYTE == type) {
465 // ES 2 guarantees this format is supported
469 if (!fTwoFormatLimit) {
470 // not limited by ES 2's constraints
474 GrGLint otherFormat = GR_GL_RGBA;
475 GrGLint otherType = GR_GL_UNSIGNED_BYTE;
477 // The other supported format/type combo supported for ReadPixels
478 // can change based on which render target is bound
479 GR_GL_GetIntegerv(intf,
480 GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT,
483 GR_GL_GetIntegerv(intf,
484 GR_GL_IMPLEMENTATION_COLOR_READ_TYPE,
487 return (GrGLenum)otherFormat == format && (GrGLenum)otherType == type;
490 void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
492 fMSFBOType = kNone_MSFBOType;
493 if (kGL_GrGLStandard != ctxInfo.standard()) {
494 // We prefer the EXT/IMG extension over ES3 MSAA because we've observed
495 // ES3 driver bugs on at least one device with a tiled GPU (N10).
496 if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) {
497 fMSFBOType = kES_EXT_MsToTexture_MSFBOType;
498 } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture")) {
499 fMSFBOType = kES_IMG_MsToTexture_MSFBOType;
500 } else if (ctxInfo.version() >= GR_GL_VER(3,0)) {
501 fMSFBOType = GrGLCaps::kES_3_0_MSFBOType;
502 } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) {
503 // chrome's extension is equivalent to the EXT msaa
504 // and fbo_blit extensions.
505 fMSFBOType = kDesktop_EXT_MSFBOType;
506 } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) {
507 fMSFBOType = kES_Apple_MSFBOType;
510 if ((ctxInfo.version() >= GR_GL_VER(3,0)) ||
511 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) {
512 fMSFBOType = GrGLCaps::kDesktop_ARB_MSFBOType;
513 } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") &&
514 ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) {
515 fMSFBOType = GrGLCaps::kDesktop_EXT_MSFBOType;
521 const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
524 void GrGLCaps::initStencilFormats(const GrGLContextInfo& ctxInfo) {
526 // Build up list of legal stencil formats (though perhaps not supported on
527 // the particular gpu/driver) from most preferred to least.
529 // these consts are in order of most preferred to least preferred
530 // we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8
532 static const StencilFormat
533 // internal Format stencil bits total bits packed?
534 gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, false},
535 gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, false},
536 gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, true },
537 gS4 = {GR_GL_STENCIL_INDEX4, 4, 4, false},
538 // gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, false},
539 gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true };
541 if (kGL_GrGLStandard == ctxInfo.standard()) {
542 bool supportsPackedDS =
543 ctxInfo.version() >= GR_GL_VER(3,0) ||
544 ctxInfo.hasExtension("GL_EXT_packed_depth_stencil") ||
545 ctxInfo.hasExtension("GL_ARB_framebuffer_object");
547 // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we
548 // require FBO support we can expect these are legal formats and don't
549 // check. These also all support the unsized GL_STENCIL_INDEX.
550 fStencilFormats.push_back() = gS8;
551 fStencilFormats.push_back() = gS16;
552 if (supportsPackedDS) {
553 fStencilFormats.push_back() = gD24S8;
555 fStencilFormats.push_back() = gS4;
556 if (supportsPackedDS) {
557 fStencilFormats.push_back() = gDS;
560 // ES2 has STENCIL_INDEX8 without extensions but requires extensions
561 // for other formats.
562 // ES doesn't support using the unsized format.
564 fStencilFormats.push_back() = gS8;
565 //fStencilFormats.push_back() = gS16;
566 if (ctxInfo.version() >= GR_GL_VER(3,0) ||
567 ctxInfo.hasExtension("GL_OES_packed_depth_stencil")) {
568 fStencilFormats.push_back() = gD24S8;
570 if (ctxInfo.hasExtension("GL_OES_stencil4")) {
571 fStencilFormats.push_back() = gS4;
574 SkASSERT(0 == fStencilVerifiedColorConfigs.count());
575 fStencilVerifiedColorConfigs.push_back_n(fStencilFormats.count());
578 void GrGLCaps::markColorConfigAndStencilFormatAsVerified(
579 GrPixelConfig config,
580 const GrGLStencilBuffer::Format& format) {
581 #if !GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT
584 SkASSERT((unsigned)config < (unsigned)kGrPixelConfigCnt);
585 SkASSERT(fStencilFormats.count() == fStencilVerifiedColorConfigs.count());
586 int count = fStencilFormats.count();
587 // we expect a really small number of possible formats so linear search
589 SkASSERT(count < 16);
590 for (int i = 0; i < count; ++i) {
591 if (format.fInternalFormat ==
592 fStencilFormats[i].fInternalFormat) {
593 fStencilVerifiedColorConfigs[i].markVerified(config);
597 SkFAIL("Why are we seeing a stencil format that "
598 "GrGLCaps doesn't know about.");
601 bool GrGLCaps::isColorConfigAndStencilFormatVerified(
602 GrPixelConfig config,
603 const GrGLStencilBuffer::Format& format) const {
604 #if !GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT
607 SkASSERT((unsigned)config < (unsigned)kGrPixelConfigCnt);
608 int count = fStencilFormats.count();
609 // we expect a really small number of possible formats so linear search
611 SkASSERT(count < 16);
612 for (int i = 0; i < count; ++i) {
613 if (format.fInternalFormat ==
614 fStencilFormats[i].fInternalFormat) {
615 return fStencilVerifiedColorConfigs[i].isVerified(config);
618 SkFAIL("Why are we seeing a stencil format that "
619 "GLCaps doesn't know about.");
623 SkString GrGLCaps::dump() const {
625 SkString r = INHERITED::dump();
627 r.appendf("--- GL-Specific ---\n");
628 for (int i = 0; i < fStencilFormats.count(); ++i) {
629 r.appendf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
631 fStencilFormats[i].fStencilBits,
632 fStencilFormats[i].fTotalBits);
635 static const char* kMSFBOExtStr[] = {
644 GR_STATIC_ASSERT(0 == kNone_MSFBOType);
645 GR_STATIC_ASSERT(1 == kDesktop_ARB_MSFBOType);
646 GR_STATIC_ASSERT(2 == kDesktop_EXT_MSFBOType);
647 GR_STATIC_ASSERT(3 == kES_3_0_MSFBOType);
648 GR_STATIC_ASSERT(4 == kES_Apple_MSFBOType);
649 GR_STATIC_ASSERT(5 == kES_IMG_MsToTexture_MSFBOType);
650 GR_STATIC_ASSERT(6 == kES_EXT_MsToTexture_MSFBOType);
651 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1);
653 static const char* kFBFetchTypeStr[] = {
658 GR_STATIC_ASSERT(0 == kNone_FBFetchType);
659 GR_STATIC_ASSERT(1 == kEXT_FBFetchType);
660 GR_STATIC_ASSERT(2 == kNV_FBFetchType);
661 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kFBFetchTypeStr) == kLast_FBFetchType + 1);
663 static const char* kInvalidateFBTypeStr[] = {
668 GR_STATIC_ASSERT(0 == kNone_InvalidateFBType);
669 GR_STATIC_ASSERT(1 == kDiscard_InvalidateFBType);
670 GR_STATIC_ASSERT(2 == kInvalidate_InvalidateFBType);
671 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kInvalidateFBTypeStr) == kLast_InvalidateFBType + 1);
673 static const char* kMapBufferTypeStr[] = {
679 GR_STATIC_ASSERT(0 == kNone_MapBufferType);
680 GR_STATIC_ASSERT(1 == kMapBuffer_MapBufferType);
681 GR_STATIC_ASSERT(2 == kMapBufferRange_MapBufferType);
682 GR_STATIC_ASSERT(3 == kChromium_MapBufferType);
683 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMapBufferTypeStr) == kLast_MapBufferType + 1);
685 r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO"));
686 r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]);
687 r.appendf("FB Fetch Type: %s\n", kFBFetchTypeStr[fFBFetchType]);
688 r.appendf("Invalidate FB Type: %s\n", kInvalidateFBTypeStr[fInvalidateFBType]);
689 r.appendf("Map Buffer Type: %s\n", kMapBufferTypeStr[fMapBufferType]);
690 r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
691 r.appendf("Max FS Texture Units: %d\n", fMaxFragmentTextureUnits);
692 if (!fIsCoreProfile) {
693 r.appendf("Max Fixed Function Texture Coords: %d\n", fMaxFixedFunctionTextureCoords);
695 r.appendf("Max Vertex Attributes: %d\n", fMaxVertexAttributes);
696 r.appendf("Support RGBA8 Render Buffer: %s\n", (fRGBA8RenderbufferSupport ? "YES": "NO"));
697 r.appendf("BGRA support: %s\n", (fBGRAFormatSupport ? "YES": "NO"));
698 r.appendf("BGRA is an internal format: %s\n", (fBGRAIsInternalFormat ? "YES": "NO"));
699 r.appendf("Support texture swizzle: %s\n", (fTextureSwizzleSupport ? "YES": "NO"));
700 r.appendf("Unpack Row length support: %s\n", (fUnpackRowLengthSupport ? "YES": "NO"));
701 r.appendf("Unpack Flip Y support: %s\n", (fUnpackFlipYSupport ? "YES": "NO"));
702 r.appendf("Pack Row length support: %s\n", (fPackRowLengthSupport ? "YES": "NO"));
703 r.appendf("Pack Flip Y support: %s\n", (fPackFlipYSupport ? "YES": "NO"));
705 r.appendf("Texture Usage support: %s\n", (fTextureUsageSupport ? "YES": "NO"));
706 r.appendf("Texture Storage support: %s\n", (fTexStorageSupport ? "YES": "NO"));
707 r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO"));
708 r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO"));
709 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO"));
710 r.appendf("Fragment coord conventions support: %s\n",
711 (fFragCoordsConventionSupport ? "YES": "NO"));
712 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO"));
713 r.appendf("Use non-VBO for dynamic data: %s\n",
714 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
715 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO"));
716 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO"));