154c0036c4aa6d95912a3fc0657ca7e68435fe20
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / effects / gradients / SkSweepGradient.cpp
1
2 /*
3  * Copyright 2012 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8
9 #include "SkSweepGradient.h"
10
11 SkSweepGradient::SkSweepGradient(SkScalar cx, SkScalar cy, const Descriptor& desc)
12     : SkGradientShaderBase(desc)
13     , fCenter(SkPoint::Make(cx, cy))
14 {
15     fPtsToUnit.setTranslate(-cx, -cy);
16
17     // overwrite the tilemode to a canonical value (since sweep ignores it)
18     fTileMode = SkShader::kClamp_TileMode;
19 }
20
21 SkShader::BitmapType SkSweepGradient::asABitmap(SkBitmap* bitmap,
22     SkMatrix* matrix, SkShader::TileMode* xy) const {
23     if (bitmap) {
24         this->getGradientTableBitmap(bitmap);
25     }
26     if (matrix) {
27         *matrix = fPtsToUnit;
28     }
29     if (xy) {
30         xy[0] = fTileMode;
31         xy[1] = kClamp_TileMode;
32     }
33     return kSweep_BitmapType;
34 }
35
36 SkShader::GradientType SkSweepGradient::asAGradient(GradientInfo* info) const {
37     if (info) {
38         commonAsAGradient(info);
39         info->fPoint[0] = fCenter;
40     }
41     return kSweep_GradientType;
42 }
43
44 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
45 SkSweepGradient::SkSweepGradient(SkReadBuffer& buffer)
46     : INHERITED(buffer),
47       fCenter(buffer.readPoint()) {
48 }
49 #endif
50
51 SkFlattenable* SkSweepGradient::CreateProc(SkReadBuffer& buffer) {
52     DescriptorScope desc;
53     if (!desc.unflatten(buffer)) {
54         return NULL;
55     }
56     const SkPoint center = buffer.readPoint();
57     return SkGradientShader::CreateSweep(center.x(), center.y(), desc.fColors, desc.fPos,
58                                          desc.fCount, desc.fGradFlags, desc.fLocalMatrix);
59 }
60
61 void SkSweepGradient::flatten(SkWriteBuffer& buffer) const {
62     this->INHERITED::flatten(buffer);
63     buffer.writePoint(fCenter);
64 }
65
66 size_t SkSweepGradient::contextSize() const {
67     return sizeof(SweepGradientContext);
68 }
69
70 SkShader::Context* SkSweepGradient::onCreateContext(const ContextRec& rec, void* storage) const {
71     return SkNEW_PLACEMENT_ARGS(storage, SweepGradientContext, (*this, rec));
72 }
73
74 SkSweepGradient::SweepGradientContext::SweepGradientContext(
75         const SkSweepGradient& shader, const ContextRec& rec)
76     : INHERITED(shader, rec) {}
77
78 //  returns angle in a circle [0..2PI) -> [0..255]
79 static unsigned SkATan2_255(float y, float x) {
80     //    static const float g255Over2PI = 255 / (2 * SK_ScalarPI);
81     static const float g255Over2PI = 40.584510488433314f;
82
83     float result = sk_float_atan2(y, x);
84     if (result < 0) {
85         result += 2 * SK_ScalarPI;
86     }
87     SkASSERT(result >= 0);
88     // since our value is always >= 0, we can cast to int, which is faster than
89     // calling floorf()
90     int ir = (int)(result * g255Over2PI);
91     SkASSERT(ir >= 0 && ir <= 255);
92     return ir;
93 }
94
95 void SkSweepGradient::SweepGradientContext::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC,
96                                                       int count) {
97     SkMatrix::MapXYProc proc = fDstToIndexProc;
98     const SkMatrix&     matrix = fDstToIndex;
99     const SkPMColor* SK_RESTRICT cache = fCache->getCache32();
100     int                 toggle = init_dither_toggle(x, y);
101     SkPoint             srcPt;
102
103     if (fDstToIndexClass != kPerspective_MatrixClass) {
104         proc(matrix, SkIntToScalar(x) + SK_ScalarHalf,
105                      SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
106         SkScalar dx, fx = srcPt.fX;
107         SkScalar dy, fy = srcPt.fY;
108
109         if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
110             SkFixed storage[2];
111             (void)matrix.fixedStepInX(SkIntToScalar(y) + SK_ScalarHalf,
112                                       &storage[0], &storage[1]);
113             dx = SkFixedToScalar(storage[0]);
114             dy = SkFixedToScalar(storage[1]);
115         } else {
116             SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
117             dx = matrix.getScaleX();
118             dy = matrix.getSkewY();
119         }
120
121         for (; count > 0; --count) {
122             *dstC++ = cache[toggle + SkATan2_255(fy, fx)];
123             fx += dx;
124             fy += dy;
125             toggle = next_dither_toggle(toggle);
126         }
127     } else {  // perspective case
128         for (int stop = x + count; x < stop; x++) {
129             proc(matrix, SkIntToScalar(x) + SK_ScalarHalf,
130                          SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
131             *dstC++ = cache[toggle + SkATan2_255(srcPt.fY, srcPt.fX)];
132             toggle = next_dither_toggle(toggle);
133         }
134     }
135 }
136
137 void SkSweepGradient::SweepGradientContext::shadeSpan16(int x, int y, uint16_t* SK_RESTRICT dstC,
138                                                         int count) {
139     SkMatrix::MapXYProc proc = fDstToIndexProc;
140     const SkMatrix&     matrix = fDstToIndex;
141     const uint16_t* SK_RESTRICT cache = fCache->getCache16();
142     int                 toggle = init_dither_toggle16(x, y);
143     SkPoint             srcPt;
144
145     if (fDstToIndexClass != kPerspective_MatrixClass) {
146         proc(matrix, SkIntToScalar(x) + SK_ScalarHalf,
147                      SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
148         SkScalar dx, fx = srcPt.fX;
149         SkScalar dy, fy = srcPt.fY;
150
151         if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
152             SkFixed storage[2];
153             (void)matrix.fixedStepInX(SkIntToScalar(y) + SK_ScalarHalf,
154                                       &storage[0], &storage[1]);
155             dx = SkFixedToScalar(storage[0]);
156             dy = SkFixedToScalar(storage[1]);
157         } else {
158             SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
159             dx = matrix.getScaleX();
160             dy = matrix.getSkewY();
161         }
162
163         for (; count > 0; --count) {
164             int index = SkATan2_255(fy, fx) >> (8 - kCache16Bits);
165             *dstC++ = cache[toggle + index];
166             toggle = next_dither_toggle16(toggle);
167             fx += dx;
168             fy += dy;
169         }
170     } else {  // perspective case
171         for (int stop = x + count; x < stop; x++) {
172             proc(matrix, SkIntToScalar(x) + SK_ScalarHalf,
173                          SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
174
175             int index = SkATan2_255(srcPt.fY, srcPt.fX);
176             index >>= (8 - kCache16Bits);
177             *dstC++ = cache[toggle + index];
178             toggle = next_dither_toggle16(toggle);
179         }
180     }
181 }
182
183 /////////////////////////////////////////////////////////////////////
184
185 #if SK_SUPPORT_GPU
186
187 #include "GrTBackendProcessorFactory.h"
188 #include "gl/builders/GrGLProgramBuilder.h"
189 #include "SkGr.h"
190
191 class GrGLSweepGradient : public GrGLGradientEffect {
192 public:
193
194     GrGLSweepGradient(const GrBackendProcessorFactory& factory,
195                       const GrProcessor&) : INHERITED (factory) { }
196     virtual ~GrGLSweepGradient() { }
197
198     virtual void emitCode(GrGLFPBuilder*,
199                           const GrFragmentProcessor&,
200                           const GrProcessorKey&,
201                           const char* outputColor,
202                           const char* inputColor,
203                           const TransformedCoordsArray&,
204                           const TextureSamplerArray&) SK_OVERRIDE;
205
206     static void GenKey(const GrProcessor& processor, const GrGLCaps&, GrProcessorKeyBuilder* b) {
207         b->add32(GenBaseGradientKey(processor));
208     }
209
210 private:
211
212     typedef GrGLGradientEffect INHERITED;
213
214 };
215
216 /////////////////////////////////////////////////////////////////////
217
218 class GrSweepGradient : public GrGradientEffect {
219 public:
220     static GrFragmentProcessor* Create(GrContext* ctx, const SkSweepGradient& shader,
221                                        const SkMatrix& m) {
222         return SkNEW_ARGS(GrSweepGradient, (ctx, shader, m));
223     }
224     virtual ~GrSweepGradient() { }
225
226     static const char* Name() { return "Sweep Gradient"; }
227     virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE {
228         return GrTBackendFragmentProcessorFactory<GrSweepGradient>::getInstance();
229     }
230
231     typedef GrGLSweepGradient GLProcessor;
232
233 private:
234     GrSweepGradient(GrContext* ctx,
235                     const SkSweepGradient& shader,
236                     const SkMatrix& matrix)
237     : INHERITED(ctx, shader, matrix, SkShader::kClamp_TileMode) { }
238     GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
239
240     typedef GrGradientEffect INHERITED;
241 };
242
243 /////////////////////////////////////////////////////////////////////
244
245 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSweepGradient);
246
247 GrFragmentProcessor* GrSweepGradient::TestCreate(SkRandom* random,
248                                                  GrContext* context,
249                                                  const GrDrawTargetCaps&,
250                                                  GrTexture**) {
251     SkPoint center = {random->nextUScalar1(), random->nextUScalar1()};
252
253     SkColor colors[kMaxRandomGradientColors];
254     SkScalar stopsArray[kMaxRandomGradientColors];
255     SkScalar* stops = stopsArray;
256     SkShader::TileMode tmIgnored;
257     int colorCount = RandomGradientParams(random, colors, &stops, &tmIgnored);
258     SkAutoTUnref<SkShader> shader(SkGradientShader::CreateSweep(center.fX, center.fY,
259                                                                 colors, stops, colorCount));
260     SkPaint paint;
261     GrFragmentProcessor* fp;
262     GrColor paintColor;
263     SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor, &fp));
264     return fp;
265 }
266
267 /////////////////////////////////////////////////////////////////////
268
269 void GrGLSweepGradient::emitCode(GrGLFPBuilder* builder,
270                                  const GrFragmentProcessor&,
271                                  const GrProcessorKey& key,
272                                  const char* outputColor,
273                                  const char* inputColor,
274                                  const TransformedCoordsArray& coords,
275                                  const TextureSamplerArray& samplers) {
276     uint32_t baseKey = key.get32(0);
277     this->emitUniforms(builder, baseKey);
278     SkString coords2D = builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0);
279     const GrGLContextInfo ctxInfo = builder->ctxInfo();
280     SkString t;
281     // 0.1591549430918 is 1/(2*pi), used since atan returns values [-pi, pi]
282     // On Intel GPU there is an issue where it reads the second arguement to atan "- %s.x" as an int
283     // thus must us -1.0 * %s.x to work correctly
284     if (kIntel_GrGLVendor != ctxInfo.vendor()){
285         t.printf("atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5",
286                  coords2D.c_str(), coords2D.c_str());
287     } else {
288         t.printf("atan(- %s.y, -1.0 * %s.x) * 0.1591549430918 + 0.5",
289                  coords2D.c_str(), coords2D.c_str());
290     }
291     this->emitColor(builder, t.c_str(), baseKey, outputColor, inputColor, samplers);
292 }
293
294 /////////////////////////////////////////////////////////////////////
295
296 bool SkSweepGradient::asFragmentProcessor(GrContext* context, const SkPaint& paint,
297                                           const SkMatrix* localMatrix, GrColor* paintColor,
298                                           GrFragmentProcessor** effect)  const {
299     
300     SkMatrix matrix;
301     if (!this->getLocalMatrix().invert(&matrix)) {
302         return false;
303     }
304     if (localMatrix) {
305         SkMatrix inv;
306         if (!localMatrix->invert(&inv)) {
307             return false;
308         }
309         matrix.postConcat(inv);
310     }
311     matrix.postConcat(fPtsToUnit);
312     
313     *effect = GrSweepGradient::Create(context, *this, matrix);
314     *paintColor = SkColor2GrColorJustAlpha(paint.getColor());
315     
316     return true;
317 }
318
319 #else
320
321 bool SkSweepGradient::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix*, GrColor*,
322                                           GrFragmentProcessor**)  const {
323     SkDEBUGFAIL("Should not call in GPU-less build");
324     return false;
325 }
326
327 #endif
328
329 #ifndef SK_IGNORE_TO_STRING
330 void SkSweepGradient::toString(SkString* str) const {
331     str->append("SkSweepGradient: (");
332
333     str->append("center: (");
334     str->appendScalar(fCenter.fX);
335     str->append(", ");
336     str->appendScalar(fCenter.fY);
337     str->append(") ");
338
339     this->INHERITED::toString(str);
340
341     str->append(")");
342 }
343 #endif