3 * Copyright 2012 Google Inc.
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
9 #include "SkSweepGradient.h"
11 SkSweepGradient::SkSweepGradient(SkScalar cx, SkScalar cy, const Descriptor& desc)
12 : SkGradientShaderBase(desc)
13 , fCenter(SkPoint::Make(cx, cy))
15 fPtsToUnit.setTranslate(-cx, -cy);
17 // overwrite the tilemode to a canonical value (since sweep ignores it)
18 fTileMode = SkShader::kClamp_TileMode;
21 SkShader::BitmapType SkSweepGradient::asABitmap(SkBitmap* bitmap,
22 SkMatrix* matrix, SkShader::TileMode* xy) const {
24 this->getGradientTableBitmap(bitmap);
31 xy[1] = kClamp_TileMode;
33 return kSweep_BitmapType;
36 SkShader::GradientType SkSweepGradient::asAGradient(GradientInfo* info) const {
38 commonAsAGradient(info);
39 info->fPoint[0] = fCenter;
41 return kSweep_GradientType;
44 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
45 SkSweepGradient::SkSweepGradient(SkReadBuffer& buffer)
47 fCenter(buffer.readPoint()) {
51 SkFlattenable* SkSweepGradient::CreateProc(SkReadBuffer& buffer) {
53 if (!desc.unflatten(buffer)) {
56 const SkPoint center = buffer.readPoint();
57 return SkGradientShader::CreateSweep(center.x(), center.y(), desc.fColors, desc.fPos,
58 desc.fCount, desc.fGradFlags, desc.fLocalMatrix);
61 void SkSweepGradient::flatten(SkWriteBuffer& buffer) const {
62 this->INHERITED::flatten(buffer);
63 buffer.writePoint(fCenter);
66 size_t SkSweepGradient::contextSize() const {
67 return sizeof(SweepGradientContext);
70 SkShader::Context* SkSweepGradient::onCreateContext(const ContextRec& rec, void* storage) const {
71 return SkNEW_PLACEMENT_ARGS(storage, SweepGradientContext, (*this, rec));
74 SkSweepGradient::SweepGradientContext::SweepGradientContext(
75 const SkSweepGradient& shader, const ContextRec& rec)
76 : INHERITED(shader, rec) {}
78 // returns angle in a circle [0..2PI) -> [0..255]
79 static unsigned SkATan2_255(float y, float x) {
80 // static const float g255Over2PI = 255 / (2 * SK_ScalarPI);
81 static const float g255Over2PI = 40.584510488433314f;
83 float result = sk_float_atan2(y, x);
85 result += 2 * SK_ScalarPI;
87 SkASSERT(result >= 0);
88 // since our value is always >= 0, we can cast to int, which is faster than
90 int ir = (int)(result * g255Over2PI);
91 SkASSERT(ir >= 0 && ir <= 255);
95 void SkSweepGradient::SweepGradientContext::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC,
97 SkMatrix::MapXYProc proc = fDstToIndexProc;
98 const SkMatrix& matrix = fDstToIndex;
99 const SkPMColor* SK_RESTRICT cache = fCache->getCache32();
100 int toggle = init_dither_toggle(x, y);
103 if (fDstToIndexClass != kPerspective_MatrixClass) {
104 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf,
105 SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
106 SkScalar dx, fx = srcPt.fX;
107 SkScalar dy, fy = srcPt.fY;
109 if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
111 (void)matrix.fixedStepInX(SkIntToScalar(y) + SK_ScalarHalf,
112 &storage[0], &storage[1]);
113 dx = SkFixedToScalar(storage[0]);
114 dy = SkFixedToScalar(storage[1]);
116 SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
117 dx = matrix.getScaleX();
118 dy = matrix.getSkewY();
121 for (; count > 0; --count) {
122 *dstC++ = cache[toggle + SkATan2_255(fy, fx)];
125 toggle = next_dither_toggle(toggle);
127 } else { // perspective case
128 for (int stop = x + count; x < stop; x++) {
129 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf,
130 SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
131 *dstC++ = cache[toggle + SkATan2_255(srcPt.fY, srcPt.fX)];
132 toggle = next_dither_toggle(toggle);
137 void SkSweepGradient::SweepGradientContext::shadeSpan16(int x, int y, uint16_t* SK_RESTRICT dstC,
139 SkMatrix::MapXYProc proc = fDstToIndexProc;
140 const SkMatrix& matrix = fDstToIndex;
141 const uint16_t* SK_RESTRICT cache = fCache->getCache16();
142 int toggle = init_dither_toggle16(x, y);
145 if (fDstToIndexClass != kPerspective_MatrixClass) {
146 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf,
147 SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
148 SkScalar dx, fx = srcPt.fX;
149 SkScalar dy, fy = srcPt.fY;
151 if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
153 (void)matrix.fixedStepInX(SkIntToScalar(y) + SK_ScalarHalf,
154 &storage[0], &storage[1]);
155 dx = SkFixedToScalar(storage[0]);
156 dy = SkFixedToScalar(storage[1]);
158 SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
159 dx = matrix.getScaleX();
160 dy = matrix.getSkewY();
163 for (; count > 0; --count) {
164 int index = SkATan2_255(fy, fx) >> (8 - kCache16Bits);
165 *dstC++ = cache[toggle + index];
166 toggle = next_dither_toggle16(toggle);
170 } else { // perspective case
171 for (int stop = x + count; x < stop; x++) {
172 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf,
173 SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
175 int index = SkATan2_255(srcPt.fY, srcPt.fX);
176 index >>= (8 - kCache16Bits);
177 *dstC++ = cache[toggle + index];
178 toggle = next_dither_toggle16(toggle);
183 /////////////////////////////////////////////////////////////////////
187 #include "GrTBackendProcessorFactory.h"
188 #include "gl/builders/GrGLProgramBuilder.h"
191 class GrGLSweepGradient : public GrGLGradientEffect {
194 GrGLSweepGradient(const GrBackendProcessorFactory& factory,
195 const GrProcessor&) : INHERITED (factory) { }
196 virtual ~GrGLSweepGradient() { }
198 virtual void emitCode(GrGLFPBuilder*,
199 const GrFragmentProcessor&,
200 const GrProcessorKey&,
201 const char* outputColor,
202 const char* inputColor,
203 const TransformedCoordsArray&,
204 const TextureSamplerArray&) SK_OVERRIDE;
206 static void GenKey(const GrProcessor& processor, const GrGLCaps&, GrProcessorKeyBuilder* b) {
207 b->add32(GenBaseGradientKey(processor));
212 typedef GrGLGradientEffect INHERITED;
216 /////////////////////////////////////////////////////////////////////
218 class GrSweepGradient : public GrGradientEffect {
220 static GrFragmentProcessor* Create(GrContext* ctx, const SkSweepGradient& shader,
222 return SkNEW_ARGS(GrSweepGradient, (ctx, shader, m));
224 virtual ~GrSweepGradient() { }
226 static const char* Name() { return "Sweep Gradient"; }
227 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE {
228 return GrTBackendFragmentProcessorFactory<GrSweepGradient>::getInstance();
231 typedef GrGLSweepGradient GLProcessor;
234 GrSweepGradient(GrContext* ctx,
235 const SkSweepGradient& shader,
236 const SkMatrix& matrix)
237 : INHERITED(ctx, shader, matrix, SkShader::kClamp_TileMode) { }
238 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
240 typedef GrGradientEffect INHERITED;
243 /////////////////////////////////////////////////////////////////////
245 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSweepGradient);
247 GrFragmentProcessor* GrSweepGradient::TestCreate(SkRandom* random,
249 const GrDrawTargetCaps&,
251 SkPoint center = {random->nextUScalar1(), random->nextUScalar1()};
253 SkColor colors[kMaxRandomGradientColors];
254 SkScalar stopsArray[kMaxRandomGradientColors];
255 SkScalar* stops = stopsArray;
256 SkShader::TileMode tmIgnored;
257 int colorCount = RandomGradientParams(random, colors, &stops, &tmIgnored);
258 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateSweep(center.fX, center.fY,
259 colors, stops, colorCount));
261 GrFragmentProcessor* fp;
263 SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor, &fp));
267 /////////////////////////////////////////////////////////////////////
269 void GrGLSweepGradient::emitCode(GrGLFPBuilder* builder,
270 const GrFragmentProcessor&,
271 const GrProcessorKey& key,
272 const char* outputColor,
273 const char* inputColor,
274 const TransformedCoordsArray& coords,
275 const TextureSamplerArray& samplers) {
276 uint32_t baseKey = key.get32(0);
277 this->emitUniforms(builder, baseKey);
278 SkString coords2D = builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0);
279 const GrGLContextInfo ctxInfo = builder->ctxInfo();
281 // 0.1591549430918 is 1/(2*pi), used since atan returns values [-pi, pi]
282 // On Intel GPU there is an issue where it reads the second arguement to atan "- %s.x" as an int
283 // thus must us -1.0 * %s.x to work correctly
284 if (kIntel_GrGLVendor != ctxInfo.vendor()){
285 t.printf("atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5",
286 coords2D.c_str(), coords2D.c_str());
288 t.printf("atan(- %s.y, -1.0 * %s.x) * 0.1591549430918 + 0.5",
289 coords2D.c_str(), coords2D.c_str());
291 this->emitColor(builder, t.c_str(), baseKey, outputColor, inputColor, samplers);
294 /////////////////////////////////////////////////////////////////////
296 bool SkSweepGradient::asFragmentProcessor(GrContext* context, const SkPaint& paint,
297 const SkMatrix* localMatrix, GrColor* paintColor,
298 GrFragmentProcessor** effect) const {
301 if (!this->getLocalMatrix().invert(&matrix)) {
306 if (!localMatrix->invert(&inv)) {
309 matrix.postConcat(inv);
311 matrix.postConcat(fPtsToUnit);
313 *effect = GrSweepGradient::Create(context, *this, matrix);
314 *paintColor = SkColor2GrColorJustAlpha(paint.getColor());
321 bool SkSweepGradient::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix*, GrColor*,
322 GrFragmentProcessor**) const {
323 SkDEBUGFAIL("Should not call in GPU-less build");
329 #ifndef SK_IGNORE_TO_STRING
330 void SkSweepGradient::toString(SkString* str) const {
331 str->append("SkSweepGradient: (");
333 str->append("center: (");
334 str->appendScalar(fCenter.fX);
336 str->appendScalar(fCenter.fY);
339 this->INHERITED::toString(str);