- add third_party src.
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / effects / SkXfermodeImageFilter.cpp
1 /*
2  * Copyright 2013 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "SkXfermodeImageFilter.h"
9 #include "SkCanvas.h"
10 #include "SkDevice.h"
11 #include "SkColorPriv.h"
12 #include "SkFlattenableBuffers.h"
13 #include "SkXfermode.h"
14 #if SK_SUPPORT_GPU
15 #include "GrContext.h"
16 #include "effects/GrSimpleTextureEffect.h"
17 #include "SkGr.h"
18 #include "SkImageFilterUtils.h"
19 #endif
20
21 ///////////////////////////////////////////////////////////////////////////////
22
23 SkXfermodeImageFilter::SkXfermodeImageFilter(SkXfermode* mode,
24                                              SkImageFilter* background,
25                                              SkImageFilter* foreground,
26                                              const CropRect* cropRect)
27   : INHERITED(background, foreground, cropRect), fMode(mode) {
28     SkSafeRef(fMode);
29 }
30
31 SkXfermodeImageFilter::~SkXfermodeImageFilter() {
32     SkSafeUnref(fMode);
33 }
34
35 SkXfermodeImageFilter::SkXfermodeImageFilter(SkFlattenableReadBuffer& buffer)
36   : INHERITED(buffer) {
37     fMode = buffer.readXfermode();
38 }
39
40 void SkXfermodeImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const {
41     this->INHERITED::flatten(buffer);
42     buffer.writeFlattenable(fMode);
43 }
44
45 bool SkXfermodeImageFilter::onFilterImage(Proxy* proxy,
46                                             const SkBitmap& src,
47                                             const SkMatrix& ctm,
48                                             SkBitmap* dst,
49                                             SkIPoint* offset) {
50     SkBitmap background = src, foreground = src;
51     SkImageFilter* backgroundInput = getInput(0);
52     SkImageFilter* foregroundInput = getInput(1);
53     SkIPoint backgroundOffset = SkIPoint::Make(0, 0);
54     if (backgroundInput &&
55         !backgroundInput->filterImage(proxy, src, ctm, &background, &backgroundOffset)) {
56         return false;
57     }
58     SkIPoint foregroundOffset = SkIPoint::Make(0, 0);
59     if (foregroundInput &&
60         !foregroundInput->filterImage(proxy, src, ctm, &foreground, &foregroundOffset)) {
61         return false;
62     }
63
64     SkIRect bounds;
65     background.getBounds(&bounds);
66     if (!applyCropRect(&bounds, ctm)) {
67         return false;
68     }
69     backgroundOffset.fX -= bounds.left();
70     backgroundOffset.fY -= bounds.top();
71     foregroundOffset.fX -= bounds.left();
72     foregroundOffset.fY -= bounds.top();
73
74     SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(bounds.width(), bounds.height()));
75     SkCanvas canvas(device);
76     SkPaint paint;
77     paint.setXfermodeMode(SkXfermode::kSrc_Mode);
78     canvas.drawBitmap(background, SkIntToScalar(backgroundOffset.fX),
79                       SkIntToScalar(backgroundOffset.fY), &paint);
80     paint.setXfermode(fMode);
81     canvas.drawBitmap(foreground, SkIntToScalar(foregroundOffset.fX),
82                       SkIntToScalar(foregroundOffset.fY), &paint);
83     *dst = device->accessBitmap(false);
84     offset->fX += bounds.left();
85     offset->fY += bounds.top();
86     return true;
87 }
88
89 #if SK_SUPPORT_GPU
90
91 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy,
92                                            const SkBitmap& src,
93                                            const SkMatrix& ctm,
94                                            SkBitmap* result,
95                                            SkIPoint* offset) {
96     SkBitmap background;
97     SkIPoint backgroundOffset = SkIPoint::Make(0, 0);
98     if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, ctm, &background,
99                                                &backgroundOffset)) {
100         return false;
101     }
102     GrTexture* backgroundTex = background.getTexture();
103     SkBitmap foreground;
104     SkIPoint foregroundOffset = SkIPoint::Make(0, 0);
105     if (!SkImageFilterUtils::GetInputResultGPU(getInput(1), proxy, src, ctm, &foreground,
106                                                &foregroundOffset)) {
107         return false;
108     }
109     GrTexture* foregroundTex = foreground.getTexture();
110     GrContext* context = foregroundTex->getContext();
111
112     GrEffectRef* xferEffect = NULL;
113
114     GrTextureDesc desc;
115     desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
116     desc.fWidth = src.width();
117     desc.fHeight = src.height();
118     desc.fConfig = kSkia8888_GrPixelConfig;
119
120     GrAutoScratchTexture ast(context, desc);
121     SkAutoTUnref<GrTexture> dst(ast.detach());
122
123     GrContext::AutoRenderTarget art(context, dst->asRenderTarget());
124
125     SkXfermode::Coeff sm, dm;
126     if (!SkXfermode::AsNewEffectOrCoeff(fMode, &xferEffect, &sm, &dm, backgroundTex)) {
127         return false;
128     }
129
130     SkMatrix foregroundMatrix = GrEffect::MakeDivByTextureWHMatrix(foregroundTex);
131     foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOffset.fX),
132                                   SkIntToScalar(backgroundOffset.fY-foregroundOffset.fY));
133
134
135     SkRect srcRect;
136     src.getBounds(&srcRect);
137     if (NULL != xferEffect) {
138         GrPaint paint;
139         paint.addColorTextureEffect(foregroundTex, foregroundMatrix);
140         paint.addColorEffect(xferEffect)->unref();
141         context->drawRect(paint, srcRect);
142     } else {
143         GrPaint backgroundPaint;
144         SkMatrix backgroundMatrix = GrEffect::MakeDivByTextureWHMatrix(backgroundTex);
145         backgroundPaint.addColorTextureEffect(backgroundTex, backgroundMatrix);
146         context->drawRect(backgroundPaint, srcRect);
147
148         GrPaint foregroundPaint;
149         foregroundPaint.setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm));
150         foregroundPaint.addColorTextureEffect(foregroundTex, foregroundMatrix);
151         context->drawRect(foregroundPaint, srcRect);
152     }
153     offset->fX += backgroundOffset.fX;
154     offset->fY += backgroundOffset.fY;
155     return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), result);
156 }
157
158 #endif