2 * Copyright 2013 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
8 #include "SkTileImageFilter.h"
12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h"
17 #include "SkValidationUtils.h"
19 bool SkTileImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& src,
21 SkBitmap* dst, SkIPoint* offset) const {
22 SkBitmap source = src;
23 SkImageFilter* input = getInput(0);
24 SkIPoint srcOffset = SkIPoint::Make(0, 0);
25 if (input && !input->filterImage(proxy, src, ctx, &source, &srcOffset)) {
30 ctx.ctm().mapRect(&dstRect, fDstRect);
32 dstRect.roundOut(&dstIRect);
33 int w = dstIRect.width();
34 int h = dstIRect.height();
35 if (!fSrcRect.width() || !fSrcRect.height() || !w || !h) {
40 ctx.ctm().mapRect(&srcRect, fSrcRect);
42 srcRect.roundOut(&srcIRect);
43 srcIRect.offset(-srcOffset);
46 source.getBounds(&bounds);
48 if (!srcIRect.intersect(bounds)) {
49 offset->fX = offset->fY = 0;
51 } else if (!source.extractSubset(&subset, srcIRect)) {
55 SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(w, h));
56 if (NULL == device.get()) {
59 SkCanvas canvas(device);
61 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
63 SkMatrix shaderMatrix;
64 shaderMatrix.setTranslate(SkIntToScalar(srcOffset.fX),
65 SkIntToScalar(srcOffset.fY));
66 SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(subset,
67 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode,
69 paint.setShader(shader);
70 canvas.translate(-dstRect.fLeft, -dstRect.fTop);
71 canvas.drawRect(dstRect, paint);
72 *dst = device->accessBitmap(false);
73 offset->fX = dstIRect.fLeft;
74 offset->fY = dstIRect.fTop;
78 bool SkTileImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
81 ctm.mapRect(&srcRect, fSrcRect);
83 srcRect.roundOut(&srcIRect);
89 SkTileImageFilter::SkTileImageFilter(SkReadBuffer& buffer)
90 : INHERITED(1, buffer) {
91 buffer.readRect(&fSrcRect);
92 buffer.readRect(&fDstRect);
93 buffer.validate(buffer.isValid() && SkIsValidRect(fSrcRect) && SkIsValidRect(fDstRect));
96 void SkTileImageFilter::flatten(SkWriteBuffer& buffer) const {
97 this->INHERITED::flatten(buffer);
98 buffer.writeRect(fSrcRect);
99 buffer.writeRect(fDstRect);