Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / effects / SkTileImageFilter.cpp
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "SkTileImageFilter.h"
9 #include "SkBitmap.h"
10 #include "SkCanvas.h"
11 #include "SkDevice.h"
12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h"
14 #include "SkMatrix.h"
15 #include "SkPaint.h"
16 #include "SkShader.h"
17 #include "SkValidationUtils.h"
18
19 bool SkTileImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& src,
20                                       const Context& ctx,
21                                       SkBitmap* dst, SkIPoint* offset) const {
22     SkBitmap source = src;
23     SkImageFilter* input = getInput(0);
24     SkIPoint srcOffset = SkIPoint::Make(0, 0);
25     if (input && !input->filterImage(proxy, src, ctx, &source, &srcOffset)) {
26         return false;
27     }
28
29     SkRect dstRect;
30     ctx.ctm().mapRect(&dstRect, fDstRect);
31     SkIRect dstIRect;
32     dstRect.roundOut(&dstIRect);
33     int w = dstIRect.width();
34     int h = dstIRect.height();
35     if (!fSrcRect.width() || !fSrcRect.height() || !w || !h) {
36         return false;
37     }
38
39     SkRect srcRect;
40     ctx.ctm().mapRect(&srcRect, fSrcRect);
41     SkIRect srcIRect;
42     srcRect.roundOut(&srcIRect);
43     srcIRect.offset(-srcOffset);
44     SkBitmap subset;
45     SkIRect bounds;
46     source.getBounds(&bounds);
47
48     if (!srcIRect.intersect(bounds)) {
49         offset->fX = offset->fY = 0;
50         return true;
51     } else if (!source.extractSubset(&subset, srcIRect)) {
52         return false;
53     }
54
55     SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(w, h));
56     if (NULL == device.get()) {
57         return false;
58     }
59     SkCanvas canvas(device);
60     SkPaint paint;
61     paint.setXfermodeMode(SkXfermode::kSrc_Mode);
62
63     SkMatrix shaderMatrix;
64     shaderMatrix.setTranslate(SkIntToScalar(srcOffset.fX),
65                               SkIntToScalar(srcOffset.fY));
66     SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(subset,
67                                   SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode,
68                                   &shaderMatrix));
69     paint.setShader(shader);
70     canvas.translate(-dstRect.fLeft, -dstRect.fTop);
71     canvas.drawRect(dstRect, paint);
72     *dst = device->accessBitmap(false);
73     offset->fX = dstIRect.fLeft;
74     offset->fY = dstIRect.fTop;
75     return true;
76 }
77
78 bool SkTileImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
79                                        SkIRect* dst) const {
80     SkRect srcRect;
81     ctm.mapRect(&srcRect, fSrcRect);
82     SkIRect srcIRect;
83     srcRect.roundOut(&srcIRect);
84     srcIRect.join(src);
85     *dst = srcIRect;
86     return true;
87 }
88
89 SkTileImageFilter::SkTileImageFilter(SkReadBuffer& buffer)
90   : INHERITED(1, buffer) {
91     buffer.readRect(&fSrcRect);
92     buffer.readRect(&fDstRect);
93     buffer.validate(buffer.isValid() && SkIsValidRect(fSrcRect) && SkIsValidRect(fDstRect));
94 }
95
96 void SkTileImageFilter::flatten(SkWriteBuffer& buffer) const {
97     this->INHERITED::flatten(buffer);
98     buffer.writeRect(fSrcRect);
99     buffer.writeRect(fDstRect);
100 }