- add third_party src.
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / effects / SkLayerDrawLooper.cpp
1
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "SkCanvas.h"
9 #include "SkColor.h"
10 #include "SkFlattenableBuffers.h"
11 #include "SkLayerDrawLooper.h"
12 #include "SkString.h"
13 #include "SkStringUtils.h"
14 #include "SkUnPreMultiply.h"
15
16 SK_DEFINE_INST_COUNT(SkLayerDrawLooper)
17
18 SkLayerDrawLooper::LayerInfo::LayerInfo() {
19     fFlagsMask = 0;                     // ignore our paint flags
20     fPaintBits = 0;                     // ignore our paint fields
21     fColorMode = SkXfermode::kDst_Mode; // ignore our color
22     fOffset.set(0, 0);
23     fPostTranslate = false;
24 }
25
26 SkLayerDrawLooper::SkLayerDrawLooper()
27         : fRecs(NULL),
28           fTopRec(NULL),
29           fCount(0),
30           fCurrRec(NULL) {
31 }
32
33 SkLayerDrawLooper::~SkLayerDrawLooper() {
34     Rec* rec = fRecs;
35     while (rec) {
36         Rec* next = rec->fNext;
37         SkDELETE(rec);
38         rec = next;
39     }
40 }
41
42 SkPaint* SkLayerDrawLooper::addLayer(const LayerInfo& info) {
43     fCount += 1;
44
45     Rec* rec = SkNEW(Rec);
46     rec->fNext = fRecs;
47     rec->fInfo = info;
48     fRecs = rec;
49     if (NULL == fTopRec) {
50         fTopRec = rec;
51     }
52
53     return &rec->fPaint;
54 }
55
56 void SkLayerDrawLooper::addLayer(SkScalar dx, SkScalar dy) {
57     LayerInfo info;
58
59     info.fOffset.set(dx, dy);
60     (void)this->addLayer(info);
61 }
62
63 SkPaint* SkLayerDrawLooper::addLayerOnTop(const LayerInfo& info) {
64     fCount += 1;
65
66     Rec* rec = SkNEW(Rec);
67     rec->fNext = NULL;
68     rec->fInfo = info;
69     if (NULL == fRecs) {
70         fRecs = rec;
71     } else {
72         SkASSERT(NULL != fTopRec);
73         fTopRec->fNext = rec;
74     }
75     fTopRec = rec;
76
77     return &rec->fPaint;
78 }
79
80 void SkLayerDrawLooper::init(SkCanvas* canvas) {
81     fCurrRec = fRecs;
82     canvas->save(SkCanvas::kMatrix_SaveFlag);
83 }
84
85 static SkColor xferColor(SkColor src, SkColor dst, SkXfermode::Mode mode) {
86     switch (mode) {
87         case SkXfermode::kSrc_Mode:
88             return src;
89         case SkXfermode::kDst_Mode:
90             return dst;
91         default: {
92             SkPMColor pmS = SkPreMultiplyColor(src);
93             SkPMColor pmD = SkPreMultiplyColor(dst);
94             SkPMColor result = SkXfermode::GetProc(mode)(pmS, pmD);
95             return SkUnPreMultiply::PMColorToColor(result);
96         }
97     }
98 }
99
100 // Even with kEntirePaint_Bits, we always ensure that the master paint's
101 // text-encoding is respected, since that controls how we interpret the
102 // text/length parameters of a draw[Pos]Text call.
103 void SkLayerDrawLooper::ApplyInfo(SkPaint* dst, const SkPaint& src,
104                                   const LayerInfo& info) {
105
106     uint32_t mask = info.fFlagsMask;
107     dst->setFlags((dst->getFlags() & ~mask) | (src.getFlags() & mask));
108     dst->setColor(xferColor(src.getColor(), dst->getColor(), info.fColorMode));
109
110     BitFlags bits = info.fPaintBits;
111     SkPaint::TextEncoding encoding = dst->getTextEncoding();
112
113     if (0 == bits) {
114         return;
115     }
116     if (kEntirePaint_Bits == bits) {
117         // we've already computed these, so save it from the assignment
118         uint32_t f = dst->getFlags();
119         SkColor c = dst->getColor();
120         *dst = src;
121         dst->setFlags(f);
122         dst->setColor(c);
123         dst->setTextEncoding(encoding);
124         return;
125     }
126
127     if (bits & kStyle_Bit) {
128         dst->setStyle(src.getStyle());
129         dst->setStrokeWidth(src.getStrokeWidth());
130         dst->setStrokeMiter(src.getStrokeMiter());
131         dst->setStrokeCap(src.getStrokeCap());
132         dst->setStrokeJoin(src.getStrokeJoin());
133     }
134
135     if (bits & kTextSkewX_Bit) {
136         dst->setTextSkewX(src.getTextSkewX());
137     }
138
139     if (bits & kPathEffect_Bit) {
140         dst->setPathEffect(src.getPathEffect());
141     }
142     if (bits & kMaskFilter_Bit) {
143         dst->setMaskFilter(src.getMaskFilter());
144     }
145     if (bits & kShader_Bit) {
146         dst->setShader(src.getShader());
147     }
148     if (bits & kColorFilter_Bit) {
149         dst->setColorFilter(src.getColorFilter());
150     }
151     if (bits & kXfermode_Bit) {
152         dst->setXfermode(src.getXfermode());
153     }
154
155     // we don't override these
156 #if 0
157     dst->setTypeface(src.getTypeface());
158     dst->setTextSize(src.getTextSize());
159     dst->setTextScaleX(src.getTextScaleX());
160     dst->setRasterizer(src.getRasterizer());
161     dst->setLooper(src.getLooper());
162     dst->setTextEncoding(src.getTextEncoding());
163     dst->setHinting(src.getHinting());
164 #endif
165 }
166
167 // Should we add this to canvas?
168 static void postTranslate(SkCanvas* canvas, SkScalar dx, SkScalar dy) {
169     SkMatrix m = canvas->getTotalMatrix();
170     m.postTranslate(dx, dy);
171     canvas->setMatrix(m);
172 }
173
174 bool SkLayerDrawLooper::next(SkCanvas* canvas, SkPaint* paint) {
175     canvas->restore();
176     if (NULL == fCurrRec) {
177         return false;
178     }
179
180     ApplyInfo(paint, fCurrRec->fPaint, fCurrRec->fInfo);
181
182     canvas->save(SkCanvas::kMatrix_SaveFlag);
183     if (fCurrRec->fInfo.fPostTranslate) {
184         postTranslate(canvas, fCurrRec->fInfo.fOffset.fX,
185                       fCurrRec->fInfo.fOffset.fY);
186     } else {
187         canvas->translate(fCurrRec->fInfo.fOffset.fX, fCurrRec->fInfo.fOffset.fY);
188     }
189     fCurrRec = fCurrRec->fNext;
190
191     return true;
192 }
193
194 ///////////////////////////////////////////////////////////////////////////////
195
196 void SkLayerDrawLooper::flatten(SkFlattenableWriteBuffer& buffer) const {
197     this->INHERITED::flatten(buffer);
198
199 #ifdef SK_DEBUG
200     {
201         Rec* rec = fRecs;
202         int count = 0;
203         while (rec) {
204             rec = rec->fNext;
205             count += 1;
206         }
207         SkASSERT(count == fCount);
208     }
209 #endif
210
211     buffer.writeInt(fCount);
212
213     Rec* rec = fRecs;
214     for (int i = 0; i < fCount; i++) {
215         buffer.writeInt(rec->fInfo.fFlagsMask);
216         buffer.writeInt(rec->fInfo.fPaintBits);
217         buffer.writeInt(rec->fInfo.fColorMode);
218         buffer.writePoint(rec->fInfo.fOffset);
219         buffer.writeBool(rec->fInfo.fPostTranslate);
220         buffer.writePaint(rec->fPaint);
221         rec = rec->fNext;
222     }
223 }
224
225 SkLayerDrawLooper::SkLayerDrawLooper(SkFlattenableReadBuffer& buffer)
226         : INHERITED(buffer),
227           fRecs(NULL),
228           fTopRec(NULL),
229           fCount(0),
230           fCurrRec(NULL) {
231     int count = buffer.readInt();
232
233     for (int i = 0; i < count; i++) {
234         LayerInfo info;
235         info.fFlagsMask = buffer.readInt();
236         info.fPaintBits = buffer.readInt();
237         info.fColorMode = (SkXfermode::Mode)buffer.readInt();
238         buffer.readPoint(&info.fOffset);
239         info.fPostTranslate = buffer.readBool();
240         buffer.readPaint(this->addLayerOnTop(info));
241     }
242     SkASSERT(count == fCount);
243
244 #ifdef SK_DEBUG
245     {
246         Rec* rec = fRecs;
247         int n = 0;
248         while (rec) {
249             rec = rec->fNext;
250             n += 1;
251         }
252         SkASSERT(count == n);
253     }
254 #endif
255 }
256
257 #ifdef SK_DEVELOPER
258 void SkLayerDrawLooper::toString(SkString* str) const {
259     str->appendf("SkLayerDrawLooper (%d): ", fCount);
260
261     Rec* rec = fRecs;
262     for (int i = 0; i < fCount; i++) {
263         str->appendf("%d: ", i);
264
265         str->append("flagsMask: (");
266         if (0 == rec->fInfo.fFlagsMask) {
267             str->append("None");
268         } else {
269             bool needSeparator = false;
270             SkAddFlagToString(str, SkToBool(SkPaint::kAntiAlias_Flag & rec->fInfo.fFlagsMask),
271                               "AntiAlias", &needSeparator);
272 //            SkAddFlagToString(str, SkToBool(SkPaint::kFilterBitmap_Flag & rec->fInfo.fFlagsMask), "FilterBitmap", &needSeparator);
273             SkAddFlagToString(str, SkToBool(SkPaint::kDither_Flag & rec->fInfo.fFlagsMask),
274                               "Dither", &needSeparator);
275             SkAddFlagToString(str, SkToBool(SkPaint::kUnderlineText_Flag & rec->fInfo.fFlagsMask),
276                               "UnderlineText", &needSeparator);
277             SkAddFlagToString(str, SkToBool(SkPaint::kStrikeThruText_Flag & rec->fInfo.fFlagsMask),
278                               "StrikeThruText", &needSeparator);
279             SkAddFlagToString(str, SkToBool(SkPaint::kFakeBoldText_Flag & rec->fInfo.fFlagsMask),
280                               "FakeBoldText", &needSeparator);
281             SkAddFlagToString(str, SkToBool(SkPaint::kLinearText_Flag & rec->fInfo.fFlagsMask),
282                               "LinearText", &needSeparator);
283             SkAddFlagToString(str, SkToBool(SkPaint::kSubpixelText_Flag & rec->fInfo.fFlagsMask),
284                               "SubpixelText", &needSeparator);
285             SkAddFlagToString(str, SkToBool(SkPaint::kDevKernText_Flag & rec->fInfo.fFlagsMask),
286                               "DevKernText", &needSeparator);
287             SkAddFlagToString(str, SkToBool(SkPaint::kLCDRenderText_Flag & rec->fInfo.fFlagsMask),
288                               "LCDRenderText", &needSeparator);
289             SkAddFlagToString(str, SkToBool(SkPaint::kEmbeddedBitmapText_Flag & rec->fInfo.fFlagsMask),
290                               "EmbeddedBitmapText", &needSeparator);
291             SkAddFlagToString(str, SkToBool(SkPaint::kAutoHinting_Flag & rec->fInfo.fFlagsMask),
292                               "Autohinted", &needSeparator);
293             SkAddFlagToString(str, SkToBool(SkPaint::kVerticalText_Flag & rec->fInfo.fFlagsMask),
294                               "VerticalText", &needSeparator);
295             SkAddFlagToString(str, SkToBool(SkPaint::kGenA8FromLCD_Flag & rec->fInfo.fFlagsMask),
296                               "GenA8FromLCD", &needSeparator);
297         }
298         str->append(") ");
299
300         str->append("paintBits: (");
301         if (0 == rec->fInfo.fPaintBits) {
302             str->append("None");
303         } else if (kEntirePaint_Bits == rec->fInfo.fPaintBits) {
304             str->append("EntirePaint");
305         } else {
306             bool needSeparator = false;
307             SkAddFlagToString(str, SkToBool(kStyle_Bit & rec->fInfo.fPaintBits), "Style",
308                               &needSeparator);
309             SkAddFlagToString(str, SkToBool(kTextSkewX_Bit & rec->fInfo.fPaintBits), "TextSkewX",
310                               &needSeparator);
311             SkAddFlagToString(str, SkToBool(kPathEffect_Bit & rec->fInfo.fPaintBits), "PathEffect",
312                               &needSeparator);
313             SkAddFlagToString(str, SkToBool(kMaskFilter_Bit & rec->fInfo.fPaintBits), "MaskFilter",
314                               &needSeparator);
315             SkAddFlagToString(str, SkToBool(kShader_Bit & rec->fInfo.fPaintBits), "Shader",
316                               &needSeparator);
317             SkAddFlagToString(str, SkToBool(kColorFilter_Bit & rec->fInfo.fPaintBits), "ColorFilter",
318                               &needSeparator);
319             SkAddFlagToString(str, SkToBool(kXfermode_Bit & rec->fInfo.fPaintBits), "Xfermode",
320                               &needSeparator);
321         }
322         str->append(") ");
323
324         static const char* gModeStrings[SkXfermode::kLastMode+1] = {
325             "kClear", "kSrc", "kDst", "kSrcOver", "kDstOver", "kSrcIn", "kDstIn",
326             "kSrcOut", "kDstOut", "kSrcATop", "kDstATop", "kXor", "kPlus",
327             "kMultiply", "kScreen", "kOverlay", "kDarken", "kLighten", "kColorDodge",
328             "kColorBurn", "kHardLight", "kSoftLight", "kDifference", "kExclusion"
329         };
330
331         str->appendf("mode: %s ", gModeStrings[rec->fInfo.fColorMode]);
332
333         str->append("offset: (");
334         str->appendScalar(rec->fInfo.fOffset.fX);
335         str->append(", ");
336         str->appendScalar(rec->fInfo.fOffset.fY);
337         str->append(") ");
338
339         str->append("postTranslate: ");
340         if (rec->fInfo.fPostTranslate) {
341             str->append("true ");
342         } else {
343             str->append("false ");
344         }
345
346         rec->fPaint.toString(str);
347         rec = rec->fNext;
348     }
349 }
350 #endif