Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / core / SkRecorder.cpp
1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "SkRecorder.h"
9 #include "SkPatchUtils.h"
10 #include "SkPicture.h"
11
12 // SkCanvas will fail in mysterious ways if it doesn't know the real width and height.
13 SkRecorder::SkRecorder(SkRecord* record, int width, int height)
14     : SkCanvas(width, height, SkCanvas::kConservativeRasterClip_InitFlag)
15     , fRecord(record)
16     , fSaveLayerCount(0) {}
17
18 void SkRecorder::forgetRecord() {
19     fRecord = NULL;
20 }
21
22 // To make appending to fRecord a little less verbose.
23 #define APPEND(T, ...) \
24         SkNEW_PLACEMENT_ARGS(fRecord->append<SkRecords::T>(), SkRecords::T, (__VA_ARGS__))
25
26 // For methods which must call back into SkCanvas.
27 #define INHERITED(method, ...) this->SkCanvas::method(__VA_ARGS__)
28
29 // The structs we're creating all copy their constructor arguments.  Given the way the SkRecords
30 // framework works, sometimes they happen to technically be copied twice, which is fine and elided
31 // into a single copy unless the class has a non-trivial copy constructor.  For classes with
32 // non-trivial copy constructors, we skip the first copy (and its destruction) by wrapping the value
33 // with delay_copy(), forcing the argument to be passed by const&.
34 //
35 // This is used below for SkBitmap, SkPaint, SkPath, and SkRegion, which all have non-trivial copy
36 // constructors and destructors.  You'll know you've got a good candidate T if you see ~T() show up
37 // unexpectedly on a profile of record time.  Otherwise don't bother.
38 template <typename T>
39 class Reference {
40 public:
41     Reference(const T& x) : fX(x) {}
42     operator const T&() const { return fX; }
43 private:
44     const T& fX;
45 };
46
47 template <typename T>
48 static Reference<T> delay_copy(const T& x) { return Reference<T>(x); }
49
50 // Use copy() only for optional arguments, to be copied if present or skipped if not.
51 // (For most types we just pass by value and let copy constructors do their thing.)
52 template <typename T>
53 T* SkRecorder::copy(const T* src) {
54     if (NULL == src) {
55         return NULL;
56     }
57     return SkNEW_PLACEMENT_ARGS(fRecord->alloc<T>(), T, (*src));
58 }
59
60 // This copy() is for arrays.
61 // It will work with POD or non-POD, though currently we only use it for POD.
62 template <typename T>
63 T* SkRecorder::copy(const T src[], size_t count) {
64     if (NULL == src) {
65         return NULL;
66     }
67     T* dst = fRecord->alloc<T>(count);
68     for (size_t i = 0; i < count; i++) {
69         SkNEW_PLACEMENT_ARGS(dst + i, T, (src[i]));
70     }
71     return dst;
72 }
73
74 // Specialization for copying strings, using memcpy.
75 // This measured around 2x faster for copying code points,
76 // but I found no corresponding speedup for other arrays.
77 template <>
78 char* SkRecorder::copy(const char src[], size_t count) {
79     if (NULL == src) {
80         return NULL;
81     }
82     char* dst = fRecord->alloc<char>(count);
83     memcpy(dst, src, count);
84     return dst;
85 }
86
87 // As above, assuming and copying a terminating \0.
88 template <>
89 char* SkRecorder::copy(const char* src) {
90     return this->copy(src, strlen(src)+1);
91 }
92
93
94 void SkRecorder::clear(SkColor color) {
95     APPEND(Clear, color);
96 }
97
98 void SkRecorder::drawPaint(const SkPaint& paint) {
99     APPEND(DrawPaint, delay_copy(paint));
100 }
101
102 void SkRecorder::drawPoints(PointMode mode,
103                             size_t count,
104                             const SkPoint pts[],
105                             const SkPaint& paint) {
106     APPEND(DrawPoints, delay_copy(paint), mode, count, this->copy(pts, count));
107 }
108
109 void SkRecorder::drawRect(const SkRect& rect, const SkPaint& paint) {
110     APPEND(DrawRect, delay_copy(paint), rect);
111 }
112
113 void SkRecorder::drawOval(const SkRect& oval, const SkPaint& paint) {
114     APPEND(DrawOval, delay_copy(paint), oval);
115 }
116
117 void SkRecorder::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
118     APPEND(DrawRRect, delay_copy(paint), rrect);
119 }
120
121 void SkRecorder::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) {
122     APPEND(DrawDRRect, delay_copy(paint), outer, inner);
123 }
124
125 void SkRecorder::drawPath(const SkPath& path, const SkPaint& paint) {
126     APPEND(DrawPath, delay_copy(paint), delay_copy(path));
127 }
128
129 void SkRecorder::drawBitmap(const SkBitmap& bitmap,
130                             SkScalar left,
131                             SkScalar top,
132                             const SkPaint* paint) {
133     APPEND(DrawBitmap, this->copy(paint), delay_copy(bitmap), left, top);
134 }
135
136 void SkRecorder::drawBitmapRectToRect(const SkBitmap& bitmap,
137                                       const SkRect* src,
138                                       const SkRect& dst,
139                                       const SkPaint* paint,
140                                       DrawBitmapRectFlags flags) {
141     APPEND(DrawBitmapRectToRect,
142            this->copy(paint), delay_copy(bitmap), this->copy(src), dst, flags);
143 }
144
145 void SkRecorder::drawBitmapMatrix(const SkBitmap& bitmap,
146                                   const SkMatrix& matrix,
147                                   const SkPaint* paint) {
148     APPEND(DrawBitmapMatrix, this->copy(paint), delay_copy(bitmap), matrix);
149 }
150
151 void SkRecorder::drawBitmapNine(const SkBitmap& bitmap,
152                                 const SkIRect& center,
153                                 const SkRect& dst,
154                                 const SkPaint* paint) {
155     APPEND(DrawBitmapNine, this->copy(paint), delay_copy(bitmap), center, dst);
156 }
157
158 void SkRecorder::drawImage(const SkImage* image, SkScalar left, SkScalar top,
159                            const SkPaint* paint) {
160     APPEND(DrawImage, this->copy(paint), image, left, top);
161 }
162
163 void SkRecorder::drawImageRect(const SkImage* image, const SkRect* src,
164                                const SkRect& dst,
165                                const SkPaint* paint) {
166     APPEND(DrawImageRect, this->copy(paint), image, this->copy(src), dst);
167 }
168
169 void SkRecorder::drawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint) {
170     APPEND(DrawSprite, this->copy(paint), delay_copy(bitmap), left, top);
171 }
172
173 void SkRecorder::onDrawText(const void* text, size_t byteLength,
174                             SkScalar x, SkScalar y, const SkPaint& paint) {
175     APPEND(DrawText,
176            delay_copy(paint), this->copy((const char*)text, byteLength), byteLength, x, y);
177 }
178
179 void SkRecorder::onDrawPosText(const void* text, size_t byteLength,
180                                const SkPoint pos[], const SkPaint& paint) {
181     const unsigned points = paint.countText(text, byteLength);
182     APPEND(DrawPosText,
183            delay_copy(paint),
184            this->copy((const char*)text, byteLength),
185            byteLength,
186            this->copy(pos, points));
187 }
188
189 void SkRecorder::onDrawPosTextH(const void* text, size_t byteLength,
190                                 const SkScalar xpos[], SkScalar constY, const SkPaint& paint) {
191     const unsigned points = paint.countText(text, byteLength);
192     APPEND(DrawPosTextH,
193            delay_copy(paint),
194            this->copy((const char*)text, byteLength),
195            byteLength,
196            this->copy(xpos, points),
197            constY);
198 }
199
200 void SkRecorder::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
201                                   const SkMatrix* matrix, const SkPaint& paint) {
202     APPEND(DrawTextOnPath,
203            delay_copy(paint),
204            this->copy((const char*)text, byteLength),
205            byteLength,
206            delay_copy(path),
207            this->copy(matrix));
208 }
209
210 void SkRecorder::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
211                                 const SkPaint& paint) {
212     APPEND(DrawTextBlob, delay_copy(paint), blob, x, y);
213 }
214
215 void SkRecorder::onDrawPicture(const SkPicture* pic, const SkMatrix* matrix, const SkPaint* paint) {
216     APPEND(DrawPicture, this->copy(paint), pic, this->copy(matrix));
217 }
218
219 void SkRecorder::drawVertices(VertexMode vmode,
220                               int vertexCount, const SkPoint vertices[],
221                               const SkPoint texs[], const SkColor colors[],
222                               SkXfermode* xmode,
223                               const uint16_t indices[], int indexCount, const SkPaint& paint) {
224     APPEND(DrawVertices, delay_copy(paint),
225                          vmode,
226                          vertexCount,
227                          this->copy(vertices, vertexCount),
228                          texs ? this->copy(texs, vertexCount) : NULL,
229                          colors ? this->copy(colors, vertexCount) : NULL,
230                          xmode,
231                          this->copy(indices, indexCount),
232                          indexCount);
233 }
234
235 void SkRecorder::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
236                              const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) {
237     APPEND(DrawPatch, delay_copy(paint),
238            cubics ? this->copy(cubics, SkPatchUtils::kNumCtrlPts) : NULL,
239            colors ? this->copy(colors, SkPatchUtils::kNumCorners) : NULL,
240            texCoords ? this->copy(texCoords, SkPatchUtils::kNumCorners) : NULL,
241            xmode);
242 }
243
244 void SkRecorder::willSave() {
245     fSaveIsSaveLayer.push(false);
246     APPEND(Save);
247 }
248
249 SkCanvas::SaveLayerStrategy SkRecorder::willSaveLayer(const SkRect* bounds,
250                                                       const SkPaint* paint,
251                                                       SkCanvas::SaveFlags flags) {
252     fSaveLayerCount++;
253     fSaveIsSaveLayer.push(true);
254     APPEND(SaveLayer, this->copy(bounds), this->copy(paint), flags);
255     return SkCanvas::kNoLayer_SaveLayerStrategy;
256 }
257
258 void SkRecorder::didRestore() {
259     SkBool8 saveLayer;
260     fSaveIsSaveLayer.pop(&saveLayer);
261     if (saveLayer) {
262         fSaveLayerCount--;
263     }
264     APPEND(Restore, this->devBounds(), this->getTotalMatrix());
265 }
266
267 void SkRecorder::onPushCull(const SkRect& rect) {
268     APPEND(PushCull, rect);
269 }
270
271 void SkRecorder::onPopCull() {
272     APPEND(PopCull);
273 }
274
275 void SkRecorder::didConcat(const SkMatrix& matrix) {
276     this->didSetMatrix(this->getTotalMatrix());
277 }
278
279 void SkRecorder::didSetMatrix(const SkMatrix& matrix) {
280     SkDEVCODE(if (matrix != this->getTotalMatrix()) {
281         matrix.dump();
282         this->getTotalMatrix().dump();
283         SkASSERT(matrix == this->getTotalMatrix());
284     })
285     APPEND(SetMatrix, matrix);
286 }
287
288 void SkRecorder::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
289     INHERITED(onClipRect, rect, op, edgeStyle);
290     APPEND(ClipRect, this->devBounds(), rect, op, edgeStyle == kSoft_ClipEdgeStyle);
291 }
292
293 void SkRecorder::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
294     INHERITED(onClipRRect, rrect, op, edgeStyle);
295     APPEND(ClipRRect, this->devBounds(), rrect, op, edgeStyle == kSoft_ClipEdgeStyle);
296 }
297
298 void SkRecorder::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
299     INHERITED(onClipPath, path, op, edgeStyle);
300     APPEND(ClipPath, this->devBounds(), delay_copy(path), op, edgeStyle == kSoft_ClipEdgeStyle);
301 }
302
303 void SkRecorder::onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
304     INHERITED(onClipRegion, deviceRgn, op);
305     APPEND(ClipRegion, this->devBounds(), delay_copy(deviceRgn), op);
306 }
307
308 void SkRecorder::beginCommentGroup(const char* description) {
309     APPEND(BeginCommentGroup, this->copy(description));
310 }
311
312 void SkRecorder::addComment(const char* key, const char* value) {
313     APPEND(AddComment, this->copy(key), this->copy(value));
314 }
315
316 void SkRecorder::endCommentGroup() {
317     APPEND(EndCommentGroup);
318 }
319
320 bool SkRecorder::isDrawingToLayer() const {
321     return fSaveLayerCount > 0;
322 }
323
324 void SkRecorder::drawData(const void* data, size_t length) {
325     APPEND(DrawData, copy((const char*)data), length);
326 }