2 #ifndef GrDrawEffect_DEFINED
3 #define GrDrawEffect_DEFINED
5 #include "GrEffectStage.h"
8 * This class is used to communicate the particular GrEffect used in a draw to the backend-specific
9 * effect subclass (e.g. GrGLEffect). It is used to by the backend-specific class to generate a
10 * cache key for the effect, generate code on a program cache miss, and to upload uniform values to
12 * In addition to the effect, it also communicates any changes between the relationship between
13 * the view matrix and local coordinate system since the effect was installed in its GrDrawState.
14 * The typical use case is that sometime after an effect was installed a decision was made to draw
15 * in device coordinates (i.e. use an identity view-matrix). In such a case the GrDrawEffect's
16 * coord-change-matrix would be the inverse of the view matrix that was set when the effect was
21 GrDrawEffect(const GrEffectStage& stage, bool explicitLocalCoords)
22 : fEffectStage(&stage)
23 , fExplicitLocalCoords(explicitLocalCoords) {
24 SkASSERT(NULL != fEffectStage);
25 SkASSERT(NULL != fEffectStage->getEffect());
27 const GrEffect* effect() const { return fEffectStage->getEffect(); }
30 const T& castEffect() const { return *static_cast<const T*>(this->effect()); }
32 const SkMatrix& getCoordChangeMatrix() const {
33 if (fExplicitLocalCoords) {
36 return fEffectStage->getCoordChangeMatrix();
40 bool programHasExplicitLocalCoords() const { return fExplicitLocalCoords; }
42 const int* getVertexAttribIndices() const { return fEffectStage->getVertexAttribIndices(); }
43 int getVertexAttribIndexCount() const { return fEffectStage->getVertexAttribIndexCount(); }
46 const GrEffectStage* fEffectStage;
47 bool fExplicitLocalCoords;