Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / include / effects / SkBlurDrawLooper.h
1 /*
2  * Copyright 2008 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8
9 #ifndef SkBlurDrawLooper_DEFINED
10 #define SkBlurDrawLooper_DEFINED
11
12 #include "SkDrawLooper.h"
13 #include "SkColor.h"
14
15 class SkMaskFilter;
16 class SkColorFilter;
17
18 /** \class SkBlurDrawLooper
19     This class draws a shadow of the object (possibly offset), and then draws
20     the original object in its original position.
21     should there be an option to just draw the shadow/blur layer? webkit?
22 */
23 class SK_API SkBlurDrawLooper : public SkDrawLooper {
24 public:
25     enum BlurFlags {
26         kNone_BlurFlag = 0x00,
27         /**
28             The blur layer's dx/dy/radius aren't affected by the canvas
29             transform.
30         */
31         kIgnoreTransform_BlurFlag   = 0x01,
32         kOverrideColor_BlurFlag     = 0x02,
33         kHighQuality_BlurFlag       = 0x04,
34         /** mask for all blur flags */
35         kAll_BlurFlag               = 0x07
36     };
37
38     static SkBlurDrawLooper* Create(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy,
39                                     uint32_t flags = kNone_BlurFlag) {
40         return SkNEW_ARGS(SkBlurDrawLooper, (color, sigma, dx, dy, flags));
41     }
42
43     virtual ~SkBlurDrawLooper();
44
45     virtual SkDrawLooper::Context* createContext(SkCanvas*, void* storage) const SK_OVERRIDE;
46
47     virtual size_t contextSize() const SK_OVERRIDE { return sizeof(BlurDrawLooperContext); }
48
49     SK_TO_STRING_OVERRIDE()
50     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBlurDrawLooper)
51
52 protected:
53     SkBlurDrawLooper(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy,
54                      uint32_t flags);
55
56 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
57     SkBlurDrawLooper(SkReadBuffer&);
58 #endif
59     virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
60
61     virtual bool asABlurShadow(BlurShadowRec*) const SK_OVERRIDE;
62
63 private:
64     SkMaskFilter*   fBlur;
65     SkColorFilter*  fColorFilter;
66     SkScalar        fDx, fDy, fSigma;
67     SkColor         fBlurColor;
68     uint32_t        fBlurFlags;
69
70     enum State {
71         kBeforeEdge,
72         kAfterEdge,
73         kDone
74     };
75
76     class BlurDrawLooperContext : public SkDrawLooper::Context {
77     public:
78         explicit BlurDrawLooperContext(const SkBlurDrawLooper* looper);
79
80         virtual bool next(SkCanvas* canvas, SkPaint* paint) SK_OVERRIDE;
81
82     private:
83         const SkBlurDrawLooper* fLooper;
84         State fState;
85     };
86
87     void init(SkScalar sigma, SkScalar dx, SkScalar dy, SkColor color, uint32_t flags);
88     void initEffects();
89
90     typedef SkDrawLooper INHERITED;
91 };
92
93 #endif