3 * Copyright 2013 Google Inc.
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
9 // This test only works with the GPU backend.
15 #include "GrContext.h"
16 #include "GrPathUtils.h"
18 #include "SkColorPriv.h"
20 #include "SkGeometry.h"
22 #include "effects/GrBezierEffect.h"
24 // Position & KLM line eq values. These are the vertex attributes for Bezier curves. The last value
25 // of the Vec4f is ignored.
27 extern const GrVertexAttrib kAttribs[] = {
28 {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding},
29 {kVec4f_GrVertexAttribType, sizeof(SkPoint), kGeometryProcessor_GrVertexAttribBinding}
33 static inline SkScalar eval_line(const SkPoint& p, const SkScalar lineEq[3], SkScalar sign) {
34 return sign * (lineEq[0] * p.fX + lineEq[1] * p.fY + lineEq[2]);
39 * This GM directly exercises effects that draw Bezier curves in the GPU backend.
41 class BezierCubicEffects : public GM {
43 BezierCubicEffects() {
44 this->setBGColor(0xFFFFFFFF);
48 virtual SkString onShortName() SK_OVERRIDE {
49 return SkString("bezier_cubic_effects");
52 virtual SkISize onISize() SK_OVERRIDE {
53 return SkISize::Make(800, 800);
56 virtual uint32_t onGetFlags() const SK_OVERRIDE {
57 // This is a GPU-specific GM.
62 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
63 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
67 GrContext* context = rt->getContext();
68 if (NULL == context) {
74 float fKLM[4]; // The last value is ignored. The effect expects a vec4f.
77 static const int kNumCubics = 15;
80 // Mult by 3 for each edge effect type
81 int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumCubics*3)));
82 int numRows = SkScalarCeilToInt(SkIntToScalar(kNumCubics*3) / numCols);
83 SkScalar w = SkIntToScalar(rt->width()) / numCols;
84 SkScalar h = SkIntToScalar(rt->height()) / numRows;
88 for (int i = 0; i < kNumCubics; ++i) {
89 SkPoint baseControlPts[] = {
90 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
91 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
92 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
93 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}
95 for(int edgeType = 0; edgeType < kGrProcessorEdgeTypeCnt; ++edgeType) {
96 SkAutoTUnref<GrGeometryProcessor> gp;
97 { // scope to contain GrTestTarget
99 context->getTestTarget(&tt);
100 if (NULL == tt.target()) {
103 GrPrimitiveEdgeType et = (GrPrimitiveEdgeType)edgeType;
104 gp.reset(GrCubicEffect::Create(et, *tt.target()->caps()));
110 SkScalar x = SkScalarMul(col, w);
111 SkScalar y = SkScalarMul(row, h);
112 SkPoint controlPts[] = {
113 {x + baseControlPts[0].fX, y + baseControlPts[0].fY},
114 {x + baseControlPts[1].fX, y + baseControlPts[1].fY},
115 {x + baseControlPts[2].fX, y + baseControlPts[2].fY},
116 {x + baseControlPts[3].fX, y + baseControlPts[3].fY}
120 SkScalar klmSigns[3];
121 int cnt = GrPathUtils::chopCubicAtLoopIntersection(controlPts,
127 ctrlPtPaint.setColor(rand.nextU() | 0xFF000000);
128 for (int i = 0; i < 4; ++i) {
129 canvas->drawCircle(controlPts[i].fX, controlPts[i].fY, 6.f, ctrlPtPaint);
133 polyPaint.setColor(0xffA0A0A0);
134 polyPaint.setStrokeWidth(0);
135 polyPaint.setStyle(SkPaint::kStroke_Style);
136 canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, controlPts, polyPaint);
138 SkPaint choppedPtPaint;
139 choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000);
141 for (int c = 0; c < cnt; ++c) {
142 SkPoint* pts = chopped + 3 * c;
144 for (int i = 0; i < 4; ++i) {
145 canvas->drawCircle(pts[i].fX, pts[i].fY, 3.f, choppedPtPaint);
152 boundsPaint.setColor(0xff808080);
153 boundsPaint.setStrokeWidth(0);
154 boundsPaint.setStyle(SkPaint::kStroke_Style);
155 canvas->drawRect(bounds, boundsPaint);
158 context->getTestTarget(&tt);
159 SkASSERT(tt.target());
161 GrDrawState* drawState = tt.target()->drawState();
162 drawState->setVertexAttribs<kAttribs>(2, sizeof(Vertex));
164 GrDrawTarget::AutoReleaseGeometry geo(tt.target(), 4, 0);
165 Vertex* verts = reinterpret_cast<Vertex*>(geo.vertices());
167 verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop,
168 bounds.fRight, bounds.fBottom,
170 for (int v = 0; v < 4; ++v) {
171 verts[v].fKLM[0] = eval_line(verts[v].fPosition, klmEqs + 0, klmSigns[c]);
172 verts[v].fKLM[1] = eval_line(verts[v].fPosition, klmEqs + 3, klmSigns[c]);
173 verts[v].fKLM[2] = eval_line(verts[v].fPosition, klmEqs + 6, 1.f);
176 drawState->setGeometryProcessor(gp);
177 drawState->setRenderTarget(rt);
178 drawState->setColor(0xff000000);
180 tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer());
181 tt.target()->drawIndexed(kTriangleFan_GrPrimitiveType, 0, 0, 4, 6);
184 if (numCols == col) {
193 typedef GM INHERITED;
196 //////////////////////////////////////////////////////////////////////////////
199 * This GM directly exercises effects that draw Bezier curves in the GPU backend.
201 class BezierConicEffects : public GM {
203 BezierConicEffects() {
204 this->setBGColor(0xFFFFFFFF);
208 virtual SkString onShortName() SK_OVERRIDE {
209 return SkString("bezier_conic_effects");
212 virtual SkISize onISize() SK_OVERRIDE {
213 return SkISize::Make(800, 800);
216 virtual uint32_t onGetFlags() const SK_OVERRIDE {
217 // This is a GPU-specific GM.
218 return kGPUOnly_Flag;
222 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
223 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
227 GrContext* context = rt->getContext();
228 if (NULL == context) {
234 float fKLM[4]; // The last value is ignored. The effect expects a vec4f.
237 static const int kNumConics = 10;
240 // Mult by 3 for each edge effect type
241 int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumConics*3)));
242 int numRows = SkScalarCeilToInt(SkIntToScalar(kNumConics*3) / numCols);
243 SkScalar w = SkIntToScalar(rt->width()) / numCols;
244 SkScalar h = SkIntToScalar(rt->height()) / numRows;
248 for (int i = 0; i < kNumConics; ++i) {
249 SkPoint baseControlPts[] = {
250 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
251 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
252 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}
254 SkScalar weight = rand.nextRangeF(0.f, 2.f);
255 for(int edgeType = 0; edgeType < kGrProcessorEdgeTypeCnt; ++edgeType) {
256 SkAutoTUnref<GrGeometryProcessor> gp;
257 { // scope to contain GrTestTarget
259 context->getTestTarget(&tt);
260 if (NULL == tt.target()) {
263 GrPrimitiveEdgeType et = (GrPrimitiveEdgeType)edgeType;
264 gp.reset(GrConicEffect::Create(et, *tt.target()->caps()));
270 SkScalar x = SkScalarMul(col, w);
271 SkScalar y = SkScalarMul(row, h);
272 SkPoint controlPts[] = {
273 {x + baseControlPts[0].fX, y + baseControlPts[0].fY},
274 {x + baseControlPts[1].fX, y + baseControlPts[1].fY},
275 {x + baseControlPts[2].fX, y + baseControlPts[2].fY}
279 int cnt = chop_conic(controlPts, dst, weight);
280 GrPathUtils::getConicKLM(controlPts, weight, klmEqs);
283 ctrlPtPaint.setColor(rand.nextU() | 0xFF000000);
284 for (int i = 0; i < 3; ++i) {
285 canvas->drawCircle(controlPts[i].fX, controlPts[i].fY, 6.f, ctrlPtPaint);
289 polyPaint.setColor(0xffA0A0A0);
290 polyPaint.setStrokeWidth(0);
291 polyPaint.setStyle(SkPaint::kStroke_Style);
292 canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, controlPts, polyPaint);
294 SkPaint choppedPtPaint;
295 choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000);
297 for (int c = 0; c < cnt; ++c) {
298 SkPoint* pts = dst[c].fPts;
299 for (int i = 0; i < 3; ++i) {
300 canvas->drawCircle(pts[i].fX, pts[i].fY, 3.f, choppedPtPaint);
304 //SkPoint bPts[] = {{0.f, 0.f}, {800.f, 800.f}};
305 //bounds.set(bPts, 2);
309 boundsPaint.setColor(0xff808080);
310 boundsPaint.setStrokeWidth(0);
311 boundsPaint.setStyle(SkPaint::kStroke_Style);
312 canvas->drawRect(bounds, boundsPaint);
315 context->getTestTarget(&tt);
316 SkASSERT(tt.target());
318 GrDrawState* drawState = tt.target()->drawState();
319 drawState->setVertexAttribs<kAttribs>(2, sizeof(Vertex));
321 GrDrawTarget::AutoReleaseGeometry geo(tt.target(), 4, 0);
322 Vertex* verts = reinterpret_cast<Vertex*>(geo.vertices());
324 verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop,
325 bounds.fRight, bounds.fBottom,
327 for (int v = 0; v < 4; ++v) {
328 verts[v].fKLM[0] = eval_line(verts[v].fPosition, klmEqs + 0, 1.f);
329 verts[v].fKLM[1] = eval_line(verts[v].fPosition, klmEqs + 3, 1.f);
330 verts[v].fKLM[2] = eval_line(verts[v].fPosition, klmEqs + 6, 1.f);
333 drawState->setGeometryProcessor(gp);
334 drawState->setRenderTarget(rt);
335 drawState->setColor(0xff000000);
337 tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer());
338 tt.target()->drawIndexed(kTriangleFan_GrPrimitiveType, 0, 0, 4, 6);
341 if (numCols == col) {
350 // Uses the max curvature function for quads to estimate
351 // where to chop the conic. If the max curvature is not
352 // found along the curve segment it will return 1 and
353 // dst[0] is the original conic. If it returns 2 the dst[0]
354 // and dst[1] are the two new conics.
355 int split_conic(const SkPoint src[3], SkConic dst[2], const SkScalar weight) {
356 SkScalar t = SkFindQuadMaxCurvature(src);
359 dst[0].set(src, weight);
365 conic.set(src, weight);
366 conic.chopAt(t, dst);
372 // Calls split_conic on the entire conic and then once more on each subsection.
373 // Most cases will result in either 1 conic (chop point is not within t range)
374 // or 3 points (split once and then one subsection is split again).
375 int chop_conic(const SkPoint src[3], SkConic dst[4], const SkScalar weight) {
377 int conicCnt = split_conic(src, dstTemp, weight);
379 int conicCnt2 = split_conic(dstTemp[0].fPts, dst, dstTemp[0].fW);
380 conicCnt = conicCnt2 + split_conic(dstTemp[1].fPts, &dst[conicCnt2], dstTemp[1].fW);
387 typedef GM INHERITED;
390 //////////////////////////////////////////////////////////////////////////////
392 * This GM directly exercises effects that draw Bezier quad curves in the GPU backend.
394 class BezierQuadEffects : public GM {
396 BezierQuadEffects() {
397 this->setBGColor(0xFFFFFFFF);
401 virtual SkString onShortName() SK_OVERRIDE {
402 return SkString("bezier_quad_effects");
405 virtual SkISize onISize() SK_OVERRIDE {
406 return SkISize::Make(800, 800);
409 virtual uint32_t onGetFlags() const SK_OVERRIDE {
410 // This is a GPU-specific GM.
411 return kGPUOnly_Flag;
415 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
416 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
420 GrContext* context = rt->getContext();
421 if (NULL == context) {
427 float fUV[4]; // The last two values are ignored. The effect expects a vec4f.
430 static const int kNumQuads = 5;
433 int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumQuads*3)));
434 int numRows = SkScalarCeilToInt(SkIntToScalar(kNumQuads*3) / numCols);
435 SkScalar w = SkIntToScalar(rt->width()) / numCols;
436 SkScalar h = SkIntToScalar(rt->height()) / numRows;
440 for (int i = 0; i < kNumQuads; ++i) {
441 SkPoint baseControlPts[] = {
442 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
443 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
444 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}
446 for(int edgeType = 0; edgeType < kGrProcessorEdgeTypeCnt; ++edgeType) {
447 SkAutoTUnref<GrGeometryProcessor> gp;
448 { // scope to contain GrTestTarget
450 context->getTestTarget(&tt);
451 if (NULL == tt.target()) {
454 GrPrimitiveEdgeType et = (GrPrimitiveEdgeType)edgeType;
455 gp.reset(GrQuadEffect::Create(et, *tt.target()->caps()));
461 SkScalar x = SkScalarMul(col, w);
462 SkScalar y = SkScalarMul(row, h);
463 SkPoint controlPts[] = {
464 {x + baseControlPts[0].fX, y + baseControlPts[0].fY},
465 {x + baseControlPts[1].fX, y + baseControlPts[1].fY},
466 {x + baseControlPts[2].fX, y + baseControlPts[2].fY}
469 int cnt = SkChopQuadAtMaxCurvature(controlPts, chopped);
472 ctrlPtPaint.setColor(rand.nextU() | 0xFF000000);
473 for (int i = 0; i < 3; ++i) {
474 canvas->drawCircle(controlPts[i].fX, controlPts[i].fY, 6.f, ctrlPtPaint);
478 polyPaint.setColor(0xffA0A0A0);
479 polyPaint.setStrokeWidth(0);
480 polyPaint.setStyle(SkPaint::kStroke_Style);
481 canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, controlPts, polyPaint);
483 SkPaint choppedPtPaint;
484 choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000);
486 for (int c = 0; c < cnt; ++c) {
487 SkPoint* pts = chopped + 2 * c;
489 for (int i = 0; i < 3; ++i) {
490 canvas->drawCircle(pts[i].fX, pts[i].fY, 3.f, choppedPtPaint);
497 boundsPaint.setColor(0xff808080);
498 boundsPaint.setStrokeWidth(0);
499 boundsPaint.setStyle(SkPaint::kStroke_Style);
500 canvas->drawRect(bounds, boundsPaint);
503 context->getTestTarget(&tt);
504 SkASSERT(tt.target());
506 GrDrawState* drawState = tt.target()->drawState();
507 drawState->setVertexAttribs<kAttribs>(2, sizeof(Vertex));
509 GrDrawTarget::AutoReleaseGeometry geo(tt.target(), 4, 0);
510 Vertex* verts = reinterpret_cast<Vertex*>(geo.vertices());
512 verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop,
513 bounds.fRight, bounds.fBottom,
516 GrPathUtils::QuadUVMatrix DevToUV(pts);
517 DevToUV.apply<4, sizeof(Vertex), sizeof(SkPoint)>(verts);
519 drawState->setGeometryProcessor(gp);
520 drawState->setRenderTarget(rt);
521 drawState->setColor(0xff000000);
523 tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer());
524 tt.target()->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 4, 6);
527 if (numCols == col) {
536 typedef GM INHERITED;
539 DEF_GM( return SkNEW(BezierCubicEffects); )
540 DEF_GM( return SkNEW(BezierConicEffects); )
541 DEF_GM( return SkNEW(BezierQuadEffects); )