Upstream version 11.40.277.0
[platform/framework/web/crosswalk.git] / src / third_party / libwebp / dsp / upsampling_neon.c
1 // Copyright 2011 Google Inc. All Rights Reserved.
2 //
3 // Use of this source code is governed by a BSD-style license
4 // that can be found in the COPYING file in the root of the source
5 // tree. An additional intellectual property rights grant can be found
6 // in the file PATENTS. All contributing project authors may
7 // be found in the AUTHORS file in the root of the source tree.
8 // -----------------------------------------------------------------------------
9 //
10 // NEON version of YUV to RGB upsampling functions.
11 //
12 // Author: mans@mansr.com (Mans Rullgard)
13 // Based on SSE code by: somnath@google.com (Somnath Banerjee)
14
15 #include "./dsp.h"
16
17 #if defined(WEBP_USE_NEON)
18
19 #include <assert.h>
20 #include <arm_neon.h>
21 #include <string.h>
22 #include "./neon.h"
23 #include "./yuv.h"
24
25 #ifdef FANCY_UPSAMPLING
26
27 //-----------------------------------------------------------------------------
28 // U/V upsampling
29
30 // Loads 9 pixels each from rows r1 and r2 and generates 16 pixels.
31 #define UPSAMPLE_16PIXELS(r1, r2, out) {                                \
32   uint8x8_t a = vld1_u8(r1);                                            \
33   uint8x8_t b = vld1_u8(r1 + 1);                                        \
34   uint8x8_t c = vld1_u8(r2);                                            \
35   uint8x8_t d = vld1_u8(r2 + 1);                                        \
36                                                                         \
37   uint16x8_t al = vshll_n_u8(a, 1);                                     \
38   uint16x8_t bl = vshll_n_u8(b, 1);                                     \
39   uint16x8_t cl = vshll_n_u8(c, 1);                                     \
40   uint16x8_t dl = vshll_n_u8(d, 1);                                     \
41                                                                         \
42   uint8x8_t diag1, diag2;                                               \
43   uint16x8_t sl;                                                        \
44                                                                         \
45   /* a + b + c + d */                                                   \
46   sl = vaddl_u8(a,  b);                                                 \
47   sl = vaddw_u8(sl, c);                                                 \
48   sl = vaddw_u8(sl, d);                                                 \
49                                                                         \
50   al = vaddq_u16(sl, al); /* 3a +  b +  c +  d */                       \
51   bl = vaddq_u16(sl, bl); /*  a + 3b +  c +  d */                       \
52                                                                         \
53   al = vaddq_u16(al, dl); /* 3a +  b +  c + 3d */                       \
54   bl = vaddq_u16(bl, cl); /*  a + 3b + 3c +  d */                       \
55                                                                         \
56   diag2 = vshrn_n_u16(al, 3);                                           \
57   diag1 = vshrn_n_u16(bl, 3);                                           \
58                                                                         \
59   a = vrhadd_u8(a, diag1);                                              \
60   b = vrhadd_u8(b, diag2);                                              \
61   c = vrhadd_u8(c, diag2);                                              \
62   d = vrhadd_u8(d, diag1);                                              \
63                                                                         \
64   {                                                                     \
65     uint8x8x2_t a_b, c_d;                                               \
66     INIT_VECTOR2(a_b, a, b);                                            \
67     INIT_VECTOR2(c_d, c, d);                                            \
68     vst2_u8(out,      a_b);                                             \
69     vst2_u8(out + 32, c_d);                                             \
70   }                                                                     \
71 }
72
73 // Turn the macro into a function for reducing code-size when non-critical
74 static void Upsample16Pixels(const uint8_t *r1, const uint8_t *r2,
75                              uint8_t *out) {
76   UPSAMPLE_16PIXELS(r1, r2, out);
77 }
78
79 #define UPSAMPLE_LAST_BLOCK(tb, bb, num_pixels, out) {                  \
80   uint8_t r1[9], r2[9];                                                 \
81   memcpy(r1, (tb), (num_pixels));                                       \
82   memcpy(r2, (bb), (num_pixels));                                       \
83   /* replicate last byte */                                             \
84   memset(r1 + (num_pixels), r1[(num_pixels) - 1], 9 - (num_pixels));    \
85   memset(r2 + (num_pixels), r2[(num_pixels) - 1], 9 - (num_pixels));    \
86   Upsample16Pixels(r1, r2, out);                                        \
87 }
88
89 //-----------------------------------------------------------------------------
90 // YUV->RGB conversion
91
92 static const int16_t kCoeffs[4] = { kYScale, kVToR, kUToG, kVToG };
93
94 #define v255 vdup_n_u8(255)
95
96 #define STORE_Rgb(out, r, g, b) do {                                    \
97   uint8x8x3_t r_g_b;                                                    \
98   INIT_VECTOR3(r_g_b, r, g, b);                                         \
99   vst3_u8(out, r_g_b);                                                  \
100 } while (0)
101
102 #define STORE_Bgr(out, r, g, b) do {                                    \
103   uint8x8x3_t b_g_r;                                                    \
104   INIT_VECTOR3(b_g_r, b, g, r);                                         \
105   vst3_u8(out, b_g_r);                                                  \
106 } while (0)
107
108 #define STORE_Rgba(out, r, g, b) do {                                   \
109   uint8x8x4_t r_g_b_v255;                                               \
110   INIT_VECTOR4(r_g_b_v255, r, g, b, v255);                              \
111   vst4_u8(out, r_g_b_v255);                                             \
112 } while (0)
113
114 #define STORE_Bgra(out, r, g, b) do {                                   \
115   uint8x8x4_t b_g_r_v255;                                               \
116   INIT_VECTOR4(b_g_r_v255, b, g, r, v255);                              \
117   vst4_u8(out, b_g_r_v255);                                             \
118 } while (0)
119
120 #define CONVERT8(FMT, XSTEP, N, src_y, src_uv, out, cur_x) {            \
121   int i;                                                                \
122   for (i = 0; i < N; i += 8) {                                          \
123     const int off = ((cur_x) + i) * XSTEP;                              \
124     uint8x8_t y  = vld1_u8((src_y) + (cur_x)  + i);                     \
125     uint8x8_t u  = vld1_u8((src_uv) + i);                               \
126     uint8x8_t v  = vld1_u8((src_uv) + i + 16);                          \
127     const int16x8_t yy = vreinterpretq_s16_u16(vsubl_u8(y, u16));       \
128     const int16x8_t uu = vreinterpretq_s16_u16(vsubl_u8(u, u128));      \
129     const int16x8_t vv = vreinterpretq_s16_u16(vsubl_u8(v, u128));      \
130     int32x4_t yl = vmull_lane_s16(vget_low_s16(yy),  cf16, 0);          \
131     int32x4_t yh = vmull_lane_s16(vget_high_s16(yy), cf16, 0);          \
132     const int32x4_t rl = vmlal_lane_s16(yl, vget_low_s16(vv),  cf16, 1);\
133     const int32x4_t rh = vmlal_lane_s16(yh, vget_high_s16(vv), cf16, 1);\
134     int32x4_t gl = vmlsl_lane_s16(yl, vget_low_s16(uu),  cf16, 2);      \
135     int32x4_t gh = vmlsl_lane_s16(yh, vget_high_s16(uu), cf16, 2);      \
136     const int32x4_t bl = vmovl_s16(vget_low_s16(uu));                   \
137     const int32x4_t bh = vmovl_s16(vget_high_s16(uu));                  \
138     gl = vmlsl_lane_s16(gl, vget_low_s16(vv),  cf16, 3);                \
139     gh = vmlsl_lane_s16(gh, vget_high_s16(vv), cf16, 3);                \
140     yl = vmlaq_lane_s32(yl, bl, cf32, 0);                               \
141     yh = vmlaq_lane_s32(yh, bh, cf32, 0);                               \
142     /* vrshrn_n_s32() already incorporates the rounding constant */     \
143     y = vqmovun_s16(vcombine_s16(vrshrn_n_s32(rl, YUV_FIX2),            \
144                                  vrshrn_n_s32(rh, YUV_FIX2)));          \
145     u = vqmovun_s16(vcombine_s16(vrshrn_n_s32(gl, YUV_FIX2),            \
146                                  vrshrn_n_s32(gh, YUV_FIX2)));          \
147     v = vqmovun_s16(vcombine_s16(vrshrn_n_s32(yl, YUV_FIX2),            \
148                                  vrshrn_n_s32(yh, YUV_FIX2)));          \
149     STORE_ ## FMT(out + off, y, u, v);                                  \
150   }                                                                     \
151 }
152
153 #define CONVERT1(FUNC, XSTEP, N, src_y, src_uv, rgb, cur_x) {           \
154   int i;                                                                \
155   for (i = 0; i < N; i++) {                                             \
156     const int off = ((cur_x) + i) * XSTEP;                              \
157     const int y = src_y[(cur_x) + i];                                   \
158     const int u = (src_uv)[i];                                          \
159     const int v = (src_uv)[i + 16];                                     \
160     FUNC(y, u, v, rgb + off);                                           \
161   }                                                                     \
162 }
163
164 #define CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, uv,                  \
165                       top_dst, bottom_dst, cur_x, len) {                \
166   CONVERT8(FMT, XSTEP, len, top_y, uv, top_dst, cur_x)                  \
167   if (bottom_y != NULL) {                                               \
168     CONVERT8(FMT, XSTEP, len, bottom_y, (uv) + 32, bottom_dst, cur_x)   \
169   }                                                                     \
170 }
171
172 #define CONVERT2RGB_1(FUNC, XSTEP, top_y, bottom_y, uv,                 \
173                       top_dst, bottom_dst, cur_x, len) {                \
174   CONVERT1(FUNC, XSTEP, len, top_y, uv, top_dst, cur_x);                \
175   if (bottom_y != NULL) {                                               \
176     CONVERT1(FUNC, XSTEP, len, bottom_y, (uv) + 32, bottom_dst, cur_x); \
177   }                                                                     \
178 }
179
180 #define NEON_UPSAMPLE_FUNC(FUNC_NAME, FMT, XSTEP)                       \
181 static void FUNC_NAME(const uint8_t *top_y, const uint8_t *bottom_y,    \
182                       const uint8_t *top_u, const uint8_t *top_v,       \
183                       const uint8_t *cur_u, const uint8_t *cur_v,       \
184                       uint8_t *top_dst, uint8_t *bottom_dst, int len) { \
185   int block;                                                            \
186   /* 16 byte aligned array to cache reconstructed u and v */            \
187   uint8_t uv_buf[2 * 32 + 15];                                          \
188   uint8_t *const r_uv = (uint8_t*)((uintptr_t)(uv_buf + 15) & ~15);     \
189   const int uv_len = (len + 1) >> 1;                                    \
190   /* 9 pixels must be read-able for each block */                       \
191   const int num_blocks = (uv_len - 1) >> 3;                             \
192   const int leftover = uv_len - num_blocks * 8;                         \
193   const int last_pos = 1 + 16 * num_blocks;                             \
194                                                                         \
195   const int u_diag = ((top_u[0] + cur_u[0]) >> 1) + 1;                  \
196   const int v_diag = ((top_v[0] + cur_v[0]) >> 1) + 1;                  \
197                                                                         \
198   const int16x4_t cf16 = vld1_s16(kCoeffs);                             \
199   const int32x2_t cf32 = vdup_n_s32(kUToB);                             \
200   const uint8x8_t u16  = vdup_n_u8(16);                                 \
201   const uint8x8_t u128 = vdup_n_u8(128);                                \
202                                                                         \
203   /* Treat the first pixel in regular way */                            \
204   assert(top_y != NULL);                                                \
205   {                                                                     \
206     const int u0 = (top_u[0] + u_diag) >> 1;                            \
207     const int v0 = (top_v[0] + v_diag) >> 1;                            \
208     VP8YuvTo ## FMT(top_y[0], u0, v0, top_dst);                         \
209   }                                                                     \
210   if (bottom_y != NULL) {                                               \
211     const int u0 = (cur_u[0] + u_diag) >> 1;                            \
212     const int v0 = (cur_v[0] + v_diag) >> 1;                            \
213     VP8YuvTo ## FMT(bottom_y[0], u0, v0, bottom_dst);                   \
214   }                                                                     \
215                                                                         \
216   for (block = 0; block < num_blocks; ++block) {                        \
217     UPSAMPLE_16PIXELS(top_u, cur_u, r_uv);                              \
218     UPSAMPLE_16PIXELS(top_v, cur_v, r_uv + 16);                         \
219     CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, r_uv,                    \
220                   top_dst, bottom_dst, 16 * block + 1, 16);             \
221     top_u += 8;                                                         \
222     cur_u += 8;                                                         \
223     top_v += 8;                                                         \
224     cur_v += 8;                                                         \
225   }                                                                     \
226                                                                         \
227   UPSAMPLE_LAST_BLOCK(top_u, cur_u, leftover, r_uv);                    \
228   UPSAMPLE_LAST_BLOCK(top_v, cur_v, leftover, r_uv + 16);               \
229   CONVERT2RGB_1(VP8YuvTo ## FMT, XSTEP, top_y, bottom_y, r_uv,          \
230                 top_dst, bottom_dst, last_pos, len - last_pos);         \
231 }
232
233 // NEON variants of the fancy upsampler.
234 NEON_UPSAMPLE_FUNC(UpsampleRgbLinePair,  Rgb,  3)
235 NEON_UPSAMPLE_FUNC(UpsampleBgrLinePair,  Bgr,  3)
236 NEON_UPSAMPLE_FUNC(UpsampleRgbaLinePair, Rgba, 4)
237 NEON_UPSAMPLE_FUNC(UpsampleBgraLinePair, Bgra, 4)
238
239 #endif  // FANCY_UPSAMPLING
240
241 #endif   // WEBP_USE_NEON
242
243 //------------------------------------------------------------------------------
244
245 extern void WebPInitUpsamplersNEON(void);
246
247 #ifdef FANCY_UPSAMPLING
248
249 extern WebPUpsampleLinePairFunc WebPUpsamplers[/* MODE_LAST */];
250
251 void WebPInitUpsamplersNEON(void) {
252 #if defined(WEBP_USE_NEON)
253   WebPUpsamplers[MODE_RGB]  = UpsampleRgbLinePair;
254   WebPUpsamplers[MODE_RGBA] = UpsampleRgbaLinePair;
255   WebPUpsamplers[MODE_BGR]  = UpsampleBgrLinePair;
256   WebPUpsamplers[MODE_BGRA] = UpsampleBgraLinePair;
257   WebPUpsamplers[MODE_rgbA] = UpsampleRgbaLinePair;
258   WebPUpsamplers[MODE_bgrA] = UpsampleBgraLinePair;
259 #endif   // WEBP_USE_NEON
260 }
261
262 #else
263
264 // this empty function is to avoid an empty .o
265 void WebPInitUpsamplersNEON(void) {}
266
267 #endif  // FANCY_UPSAMPLING