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34 #include "webrtc/p2p/base/stunserver.h"
35 #include "webrtc/base/thread.h"
37 using namespace cricket;
39 int main(int argc, char* argv[]) {
41 std::cerr << "usage: stunserver address" << std::endl;
45 rtc::SocketAddress server_addr;
46 if (!server_addr.FromString(argv[1])) {
47 std::cerr << "Unable to parse IP address: " << argv[1];
51 rtc::Thread *pthMain = rtc::Thread::Current();
53 rtc::AsyncUDPSocket* server_socket =
54 rtc::AsyncUDPSocket::Create(pthMain->socketserver(), server_addr);
56 std::cerr << "Failed to create a UDP socket" << std::endl;
60 StunServer* server = new StunServer(server_socket);
62 std::cout << "Listening at " << server_addr.ToString() << std::endl;