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28 #include "talk/base/testclient.h"
29 #include "talk/base/thread.h"
30 #include "talk/base/timeutils.h"
34 // DESIGN: Each packet received is put it into a list of packets.
35 // Callers can retrieve received packets from any thread by calling
38 TestClient::TestClient(AsyncPacketSocket* socket)
39 : socket_(socket), ready_to_send_(false) {
40 packets_ = new std::vector<Packet*>();
41 socket_->SignalReadPacket.connect(this, &TestClient::OnPacket);
42 socket_->SignalReadyToSend.connect(this, &TestClient::OnReadyToSend);
45 TestClient::~TestClient() {
47 for (unsigned i = 0; i < packets_->size(); i++)
48 delete (*packets_)[i];
52 bool TestClient::CheckConnState(AsyncPacketSocket::State state) {
53 // Wait for our timeout value until the socket reaches the desired state.
54 uint32 end = TimeAfter(kTimeout);
55 while (socket_->GetState() != state && TimeUntil(end) > 0)
56 Thread::Current()->ProcessMessages(1);
57 return (socket_->GetState() == state);
60 int TestClient::Send(const char* buf, size_t size) {
61 talk_base::PacketOptions options;
62 return socket_->Send(buf, size, options);
65 int TestClient::SendTo(const char* buf, size_t size,
66 const SocketAddress& dest) {
67 talk_base::PacketOptions options;
68 return socket_->SendTo(buf, size, dest, options);
71 TestClient::Packet* TestClient::NextPacket() {
72 // If no packets are currently available, we go into a get/dispatch loop for
73 // at most 1 second. If, during the loop, a packet arrives, then we can stop
74 // early and return it.
76 // Note that the case where no packet arrives is important. We often want to
77 // test that a packet does not arrive.
79 // Note also that we only try to pump our current thread's message queue.
80 // Pumping another thread's queue could lead to messages being dispatched from
81 // the wrong thread to non-thread-safe objects.
83 uint32 end = TimeAfter(kTimeout);
84 while (TimeUntil(end) > 0) {
87 if (packets_->size() != 0) {
91 Thread::Current()->ProcessMessages(1);
94 // Return the first packet placed in the queue.
95 Packet* packet = NULL;
97 if (packets_->size() > 0) {
98 packet = packets_->front();
99 packets_->erase(packets_->begin());
105 bool TestClient::CheckNextPacket(const char* buf, size_t size,
106 SocketAddress* addr) {
108 Packet* packet = NextPacket();
110 res = (packet->size == size && std::memcmp(packet->buf, buf, size) == 0);
112 *addr = packet->addr;
118 bool TestClient::CheckNoPacket() {
120 Packet* packet = NextPacket();
121 res = (packet == NULL);
126 int TestClient::GetError() {
127 return socket_->GetError();
130 int TestClient::SetOption(Socket::Option opt, int value) {
131 return socket_->SetOption(opt, value);
134 bool TestClient::ready_to_send() const {
135 return ready_to_send_;
138 void TestClient::OnPacket(AsyncPacketSocket* socket, const char* buf,
139 size_t size, const SocketAddress& remote_addr,
140 const PacketTime& packet_time) {
141 CritScope cs(&crit_);
142 packets_->push_back(new Packet(remote_addr, buf, size));
145 void TestClient::OnReadyToSend(AsyncPacketSocket* socket) {
146 ready_to_send_ = true;
149 TestClient::Packet::Packet(const SocketAddress& a, const char* b, size_t s)
150 : addr(a), buf(0), size(s) {
151 buf = new char[size];
152 memcpy(buf, b, size);
155 TestClient::Packet::Packet(const Packet& p)
156 : addr(p.addr), buf(0), size(p.size) {
157 buf = new char[size];
158 memcpy(buf, p.buf, size);
161 TestClient::Packet::~Packet() {
165 } // namespace talk_base