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28 #ifndef TALK_BASE_SOCKETSERVER_H_
29 #define TALK_BASE_SOCKETSERVER_H_
31 #include "talk/base/socketfactory.h"
37 // Provides the ability to wait for activity on a set of sockets. The Thread
38 // class provides a nice wrapper on a socket server.
40 // The server is also a socket factory. The sockets it creates will be
41 // notified of asynchronous I/O from this server's Wait method.
42 class SocketServer : public SocketFactory {
44 // When the socket server is installed into a Thread, this function is
45 // called to allow the socket server to use the thread's message queue for
46 // any messaging that it might need to perform.
47 virtual void SetMessageQueue(MessageQueue* queue) {}
50 // 1) cms milliseconds have elapsed (unless cms == kForever)
51 // 2) WakeUp() is called
52 // While sleeping, I/O is performed if process_io is true.
53 virtual bool Wait(int cms, bool process_io) = 0;
55 // Causes the current wait (if one is in progress) to wake up.
56 virtual void WakeUp() = 0;
59 } // namespace talk_base
61 #endif // TALK_BASE_SOCKETSERVER_H_