3 * Copyright 2009, Google Inc.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
8 * 1. Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution.
13 * 3. The name of the author may not be used to endorse or promote products
14 * derived from this software without specific prior written permission.
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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28 #include "talk/base/gunit.h"
29 #include "talk/base/scoped_ptr.h"
30 #include "talk/base/thread.h"
31 #include "talk/base/maccocoasocketserver.h"
35 class WakeThread : public Thread {
37 WakeThread(SocketServer* ss) : ss_(ss) {
39 virtual ~WakeThread() {
49 // Test that MacCocoaSocketServer::Wait works as expected.
50 TEST(MacCocoaSocketServer, TestWait) {
51 MacCocoaSocketServer server;
52 uint32 start = Time();
53 server.Wait(1000, true);
54 EXPECT_GE(TimeSince(start), 1000);
57 // Test that MacCocoaSocketServer::Wakeup works as expected.
58 TEST(MacCocoaSocketServer, TestWakeup) {
59 MacCFSocketServer server;
60 WakeThread thread(&server);
61 uint32 start = Time();
63 server.Wait(10000, true);
64 EXPECT_LT(TimeSince(start), 10000);
67 } // namespace talk_base