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31 #ifndef WebDevToolsAgentClient_h
32 #define WebDevToolsAgentClient_h
34 #include "../platform/WebCString.h"
35 #include "../platform/WebCommon.h"
40 struct WebDeviceEmulationParams;
41 struct WebDevToolsMessageData;
45 class WebDevToolsAgentClient {
47 virtual void sendMessageToInspectorFrontend(const WebString&) { }
48 virtual void sendDebuggerOutput(const WebString&) { }
50 // Returns process id.
51 virtual long processId() { return -1; }
53 // Returns unique identifier of the entity within process.
54 virtual int debuggerId() { return -1; }
56 // Save the agent state in order to pass it later into WebDevToolsAgent::reattach
57 // if the same client is reattached to another agent.
58 virtual void saveAgentRuntimeState(const WebString&) { }
60 // Resume the inspected renderer that is waiting for DevTools front-end to initialize its state.
61 virtual void resumeStartup() { }
63 class WebKitClientMessageLoop {
65 virtual ~WebKitClientMessageLoop() { }
66 virtual void run() = 0;
67 virtual void quitNow() = 0;
69 virtual WebKitClientMessageLoop* createClientMessageLoop() { return 0; }
70 virtual void willEnterDebugLoop() { }
71 virtual void didExitDebugLoop() { }
73 typedef void (*TraceEventCallback)(char phase, const unsigned char*, const char* name, unsigned long long id,
74 int numArgs, const char* const* argNames, const unsigned char* argTypes, const unsigned long long* argValues,
75 unsigned char flags, double timestamp);
77 virtual void setTraceEventCallback(const WebString& categoryFilter, TraceEventCallback) { }
78 virtual void resetTraceEventCallback() { }
79 virtual void enableTracing(const WebString& categoryFilter) { }
80 virtual void disableTracing() { }
82 virtual void startGPUEventsRecording() { }
83 virtual void stopGPUEventsRecording() { }
85 // Enables device emulation as specified in params.
86 virtual void enableDeviceEmulation(const WebDeviceEmulationParams& params) { }
88 // Cancel emulation started via |enableDeviceEmulation| call.
89 virtual void disableDeviceEmulation() { }
91 virtual void setTouchEventEmulationEnabled(bool enabled, bool allowPinch) { }
94 ~WebDevToolsAgentClient() { }