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31 #ifndef WebDevToolsAgent_h
32 #define WebDevToolsAgent_h
34 #include "../platform/WebCommon.h"
35 #include "../platform/WebVector.h"
38 class WebDevToolsAgentClient;
39 class WebDevToolsMessageTransport;
44 struct WebDevToolsMessageData;
46 struct WebMemoryUsageInfo;
49 class WebDevToolsAgent {
51 virtual ~WebDevToolsAgent() {}
53 virtual void attach() = 0;
54 virtual void reattach(const WebString& savedState) = 0;
55 virtual void detach() = 0;
57 virtual void didNavigate() = 0;
59 virtual void dispatchOnInspectorBackend(const WebString& message) = 0;
61 virtual void inspectElementAt(const WebPoint&) = 0;
62 virtual void setProcessId(long) = 0;
63 virtual void setLayerTreeId(int) = 0;
65 virtual void didBeginFrame(int frameId = 0) = 0;
66 virtual void didCancelFrame() = 0;
67 virtual void willComposite() = 0;
68 virtual void didComposite() = 0;
72 GPUEvent(double timestamp, int phase, bool foreign, uint64_t usedGPUMemoryBytes) :
76 usedGPUMemoryBytes(usedGPUMemoryBytes),
77 limitGPUMemoryBytes(0) { }
81 uint64_t usedGPUMemoryBytes;
82 uint64_t limitGPUMemoryBytes;
84 virtual void processGPUEvent(const GPUEvent&) = 0;
86 // Exposed for TestRunner.
87 virtual void evaluateInWebInspector(long callId, const WebString& script) = 0;
89 class MessageDescriptor {
91 virtual ~MessageDescriptor() { }
92 virtual WebDevToolsAgent* agent() = 0;
93 virtual WebString message() = 0;
95 // Asynchronously request debugger to pause immediately and run the command.
96 BLINK_EXPORT static void interruptAndDispatch(MessageDescriptor*);
97 BLINK_EXPORT static bool shouldInterruptForMessage(const WebString&);
98 BLINK_EXPORT static void processPendingMessages();