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31 #ifndef WebFloatPoint_h
32 #define WebFloatPoint_h
34 #include "WebCommon.h"
37 #include "platform/geometry/FloatPoint.h"
39 #include <ui/gfx/point_f.h>
44 struct WebFloatPoint {
54 WebFloatPoint(float x, float y)
61 WebFloatPoint(const WebCore::FloatPoint& p)
67 WebFloatPoint& operator=(const WebCore::FloatPoint& p)
74 operator WebCore::FloatPoint() const
76 return WebCore::FloatPoint(x, y);
79 WebFloatPoint(const gfx::PointF& p)
85 WebFloatPoint& operator=(const gfx::PointF& p)
92 operator gfx::PointF() const
94 return gfx::PointF(x, y);
100 inline bool operator==(const WebFloatPoint& a, const WebFloatPoint& b)
102 return a.x == b.x && a.y == b.y;
105 inline bool operator!=(const WebFloatPoint& a, const WebFloatPoint& b)