2 Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies)
4 This library is free software; you can redistribute it and/or
5 modify it under the terms of the GNU Library General Public
6 License as published by the Free Software Foundation; either
7 version 2 of the License, or (at your option) any later version.
9 This library is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 Library General Public License for more details.
14 You should have received a copy of the GNU Library General Public License
15 along with this library; see the file COPYING.LIB. If not, write to
16 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 Boston, MA 02110-1301, USA.
20 #ifndef PlatformTouchPoint_h
21 #define PlatformTouchPoint_h
23 #include "platform/geometry/FloatPoint.h"
27 class PlatformTouchPoint {
35 TouchStateEnd // Placeholder: must remain the last item.
38 // This is necessary for us to be able to build synthetic events.
46 unsigned id() const { return m_id; }
47 State state() const { return m_state; }
48 FloatPoint screenPos() const { return m_screenPos; }
49 FloatPoint pos() const { return m_pos; }
50 FloatSize radius() const { return m_radius; }
51 float rotationAngle() const { return m_rotationAngle; }
52 float force() const { return m_force; }
57 FloatPoint m_screenPos;
60 float m_rotationAngle;
66 #endif // PlatformTouchPoint_h