Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / Source / modules / webaudio / WaveShaperNode.cpp
1 /*
2  * Copyright (C) 2011, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1.  Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2.  Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23  */
24
25 #include "config.h"
26
27 #if ENABLE(WEB_AUDIO)
28
29 #include "modules/webaudio/WaveShaperNode.h"
30
31 #include "bindings/core/v8/ExceptionMessages.h"
32 #include "bindings/core/v8/ExceptionState.h"
33 #include "core/dom/ExceptionCode.h"
34 #include "wtf/MainThread.h"
35
36 namespace blink {
37
38 WaveShaperNode::WaveShaperNode(AudioContext* context)
39     : AudioBasicProcessorNode(context, context->sampleRate())
40 {
41     m_processor = new WaveShaperProcessor(context->sampleRate(), 1);
42     setNodeType(NodeTypeWaveShaper);
43
44     initialize();
45 }
46
47 void WaveShaperNode::setCurve(Float32Array* curve)
48 {
49     ASSERT(isMainThread());
50     waveShaperProcessor()->setCurve(curve);
51 }
52
53 Float32Array* WaveShaperNode::curve()
54 {
55     return waveShaperProcessor()->curve();
56 }
57
58 void WaveShaperNode::setOversample(const String& type, ExceptionState& exceptionState)
59 {
60     ASSERT(isMainThread());
61
62     // This is to synchronize with the changes made in
63     // AudioBasicProcessorNode::checkNumberOfChannelsForInput() where we can
64     // initialize() and uninitialize().
65     AudioContext::AutoLocker contextLocker(context());
66
67     if (type == "none") {
68         waveShaperProcessor()->setOversample(WaveShaperProcessor::OverSampleNone);
69     } else if (type == "2x") {
70         waveShaperProcessor()->setOversample(WaveShaperProcessor::OverSample2x);
71     } else if (type == "4x") {
72         waveShaperProcessor()->setOversample(WaveShaperProcessor::OverSample4x);
73     } else {
74         ASSERT_NOT_REACHED();
75     }
76 }
77
78 String WaveShaperNode::oversample() const
79 {
80     switch (const_cast<WaveShaperNode*>(this)->waveShaperProcessor()->oversample()) {
81     case WaveShaperProcessor::OverSampleNone:
82         return "none";
83     case WaveShaperProcessor::OverSample2x:
84         return "2x";
85     case WaveShaperProcessor::OverSample4x:
86         return "4x";
87     default:
88         ASSERT_NOT_REACHED();
89         return "none";
90     }
91 }
92
93 } // namespace blink
94
95 #endif // ENABLE(WEB_AUDIO)