1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
6 #include "modules/gamepad/GamepadDispatcher.h"
8 #include "modules/gamepad/NavigatorGamepad.h"
9 #include "public/platform/Platform.h"
10 #include "wtf/TemporaryChange.h"
14 GamepadDispatcher& GamepadDispatcher::instance()
16 DEFINE_STATIC_LOCAL(GamepadDispatcher, gamepadDispatcher, ());
17 return gamepadDispatcher;
20 void GamepadDispatcher::addClient(NavigatorGamepad* client)
22 addController(client);
25 void GamepadDispatcher::removeClient(NavigatorGamepad* client)
27 removeController(client);
30 void GamepadDispatcher::sampleGamepads(blink::WebGamepads& gamepads)
32 ASSERT(!m_controllers.isEmpty());
33 blink::Platform::current()->sampleGamepads(gamepads);
36 GamepadDispatcher::GamepadDispatcher()
40 GamepadDispatcher::~GamepadDispatcher()
44 void GamepadDispatcher::didConnectGamepad(unsigned index, const blink::WebGamepad& gamepad)
46 dispatchDidConnectOrDisconnectGamepad(index, gamepad, true);
49 void GamepadDispatcher::didDisconnectGamepad(unsigned index, const blink::WebGamepad& gamepad)
51 dispatchDidConnectOrDisconnectGamepad(index, gamepad, false);
54 void GamepadDispatcher::dispatchDidConnectOrDisconnectGamepad(unsigned index, const blink::WebGamepad& gamepad, bool connected)
57 TemporaryChange<bool> changeIsDispatching(m_isDispatching, true);
58 // Don't fire controllers removed or added during event dispatch.
59 size_t size = m_controllers.size();
60 for (size_t i = 0; i < size; ++i) {
62 static_cast<NavigatorGamepad*>(m_controllers[i])->didConnectOrDisconnectGamepad(index, gamepad, connected);
70 void GamepadDispatcher::startListening()
72 blink::Platform::current()->setGamepadListener(this);
75 void GamepadDispatcher::stopListening()
77 blink::Platform::current()->setGamepadListener(0);
80 } // namespace WebCore