Upstream version 6.35.121.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / Source / modules / gamepad / GamepadDispatcher.cpp
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "config.h"
6 #include "modules/gamepad/GamepadDispatcher.h"
7
8 #include "modules/gamepad/NavigatorGamepad.h"
9 #include "public/platform/Platform.h"
10 #include "wtf/TemporaryChange.h"
11
12 namespace WebCore {
13
14 GamepadDispatcher& GamepadDispatcher::instance()
15 {
16     DEFINE_STATIC_LOCAL(GamepadDispatcher, gamepadDispatcher, ());
17     return gamepadDispatcher;
18 }
19
20 void GamepadDispatcher::addClient(NavigatorGamepad* client)
21 {
22     addController(client);
23 }
24
25 void GamepadDispatcher::removeClient(NavigatorGamepad* client)
26 {
27     removeController(client);
28 }
29
30 void GamepadDispatcher::sampleGamepads(blink::WebGamepads& gamepads)
31 {
32     ASSERT(!m_controllers.isEmpty());
33     blink::Platform::current()->sampleGamepads(gamepads);
34 }
35
36 GamepadDispatcher::GamepadDispatcher()
37 {
38 }
39
40 GamepadDispatcher::~GamepadDispatcher()
41 {
42 }
43
44 void GamepadDispatcher::didConnectGamepad(unsigned index, const blink::WebGamepad& gamepad)
45 {
46     dispatchDidConnectOrDisconnectGamepad(index, gamepad, true);
47 }
48
49 void GamepadDispatcher::didDisconnectGamepad(unsigned index, const blink::WebGamepad& gamepad)
50 {
51     dispatchDidConnectOrDisconnectGamepad(index, gamepad, false);
52 }
53
54 void GamepadDispatcher::dispatchDidConnectOrDisconnectGamepad(unsigned index, const blink::WebGamepad& gamepad, bool connected)
55 {
56     {
57         TemporaryChange<bool> changeIsDispatching(m_isDispatching, true);
58         // Don't fire controllers removed or added during event dispatch.
59         size_t size = m_controllers.size();
60         for (size_t i = 0; i < size; ++i) {
61             if (m_controllers[i])
62                 static_cast<NavigatorGamepad*>(m_controllers[i])->didConnectOrDisconnectGamepad(index, gamepad, connected);
63         }
64     }
65
66     if (m_needsPurge)
67         purgeControllers();
68 }
69
70 void GamepadDispatcher::startListening()
71 {
72     blink::Platform::current()->setGamepadListener(this);
73 }
74
75 void GamepadDispatcher::stopListening()
76 {
77     blink::Platform::current()->setGamepadListener(0);
78 }
79
80 } // namespace WebCore