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30 #include "core/rendering/RenderReplica.h"
32 #include "core/paint/ReplicaPainter.h"
33 #include "core/rendering/GraphicsContextAnnotator.h"
34 #include "core/rendering/RenderLayer.h"
38 RenderReplica::RenderReplica()
41 // This is a hack. Replicas are synthetic, and don't pick up the attributes of the
42 // renderers being replicated, so they always report that they are inline, non-replaced.
43 // However, we need transforms to be applied to replicas for reflections, so have to pass
44 // the if (!isInline() || isReplaced()) check before setHasTransform().
48 RenderReplica* RenderReplica::createAnonymous(Document* document)
50 RenderReplica* renderer = new RenderReplica();
51 renderer->setDocumentForAnonymous(document);
55 RenderReplica::~RenderReplica()
59 void RenderReplica::layout()
61 setFrameRect(parentBox()->borderBoxRect());
62 addVisualOverflow(parentBox()->visualOverflowRect());
63 updateLayerTransformAfterLayout();
67 void RenderReplica::computePreferredLogicalWidths()
69 m_minPreferredLogicalWidth = parentBox()->width();
70 m_maxPreferredLogicalWidth = m_minPreferredLogicalWidth;
71 clearPreferredLogicalWidthsDirty();
74 void RenderReplica::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
76 ReplicaPainter(*this).paint(paintInfo, paintOffset);