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26 #ifndef ClearButtonElement_h
27 #define ClearButtonElement_h
29 #include "core/html/HTMLDivElement.h"
30 #include "wtf/Forward.h"
34 class ClearButtonElement FINAL : public HTMLDivElement {
36 class ClearButtonOwner : public WillBeGarbageCollectedMixin {
38 virtual ~ClearButtonOwner() { }
39 virtual void focusAndSelectClearButtonOwner() = 0;
40 virtual bool shouldClearButtonRespondToMouseEvents() = 0;
41 virtual void clearValue() = 0;
44 static PassRefPtrWillBeRawPtr<ClearButtonElement> create(Document&, ClearButtonOwner&);
45 void releaseCapture();
46 void removeClearButtonOwner() { m_clearButtonOwner = nullptr; }
48 virtual void trace(Visitor*) OVERRIDE;
51 ClearButtonElement(Document&, ClearButtonOwner&);
52 virtual void detach(const AttachContext& = AttachContext()) OVERRIDE;
53 virtual bool isMouseFocusable() const OVERRIDE { return false; }
54 virtual void defaultEventHandler(Event*) OVERRIDE;
55 virtual bool isClearButtonElement() const OVERRIDE;
57 RawPtrWillBeMember<ClearButtonOwner> m_clearButtonOwner;
61 DEFINE_TYPE_CASTS(ClearButtonElement, Element, element, element->isClearButtonElement(), element.isClearButtonElement());
65 #endif // ClearButtonElement_h