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26 #ifndef WebGLContextEvent_h
27 #define WebGLContextEvent_h
29 #include "core/events/Event.h"
33 struct WebGLContextEventInit : public EventInit {
34 WebGLContextEventInit();
39 class WebGLContextEvent FINAL : public Event {
41 static PassRefPtrWillBeRawPtr<WebGLContextEvent> create()
43 return adoptRefWillBeNoop(new WebGLContextEvent);
45 static PassRefPtrWillBeRawPtr<WebGLContextEvent> create(const AtomicString& type, bool canBubble, bool cancelable, const String& statusMessage)
47 return adoptRefWillBeNoop(new WebGLContextEvent(type, canBubble, cancelable, statusMessage));
49 static PassRefPtrWillBeRawPtr<WebGLContextEvent> create(const AtomicString& type, const WebGLContextEventInit& initializer)
51 return adoptRefWillBeNoop(new WebGLContextEvent(type, initializer));
53 virtual ~WebGLContextEvent();
55 const String& statusMessage() const { return m_statusMessage; }
57 virtual const AtomicString& interfaceName() const OVERRIDE;
59 virtual void trace(Visitor*) OVERRIDE;
63 WebGLContextEvent(const AtomicString& type, bool canBubble, bool cancelable, const String& statusMessage);
64 WebGLContextEvent(const AtomicString&, const WebGLContextEventInit&);
66 String m_statusMessage;
71 #endif // WebGLContextEvent_h