1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
7 #include "core/html/canvas/EXTShaderTextureLOD.h"
11 EXTShaderTextureLOD::EXTShaderTextureLOD(WebGLRenderingContextBase* context)
12 : WebGLExtension(context)
14 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_shader_texture_lod");
17 EXTShaderTextureLOD::~EXTShaderTextureLOD()
21 WebGLExtensionName EXTShaderTextureLOD::name() const
23 return EXTShaderTextureLODName;
26 PassRefPtrWillBeRawPtr<EXTShaderTextureLOD> EXTShaderTextureLOD::create(WebGLRenderingContextBase* context)
28 return adoptRefWillBeNoop(new EXTShaderTextureLOD(context));
31 bool EXTShaderTextureLOD::supported(WebGLRenderingContextBase* context)
33 return context->extensionsUtil()->supportsExtension("GL_EXT_shader_texture_lod");
36 const char* EXTShaderTextureLOD::extensionName()
38 return "EXT_shader_texture_lod";