Upstream version 8.37.180.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / Source / core / fetch / ResourceLoadPriorityOptimizer.cpp
1 /*
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10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
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16  * this software without specific prior written permission.
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29  */
30
31 #include "config.h"
32 #include "core/fetch/ResourceLoadPriorityOptimizer.h"
33 #include "core/rendering/RenderObject.h"
34 #include "platform/TraceEvent.h"
35
36 #include "wtf/Vector.h"
37
38 namespace WebCore {
39
40 ResourceLoadPriorityOptimizer* ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()
41 {
42     DEFINE_STATIC_LOCAL(ResourceLoadPriorityOptimizer, s_renderLoadOptimizer, ());
43     return &s_renderLoadOptimizer;
44 }
45
46 ResourceLoadPriorityOptimizer::ResourceAndVisibility::ResourceAndVisibility(ImageResource* image, VisibilityStatus visibilityStatus, uint32_t screenArea)
47     : imageResource(image)
48     , status(visibilityStatus)
49     , screenArea(screenArea)
50 {
51 }
52
53 ResourceLoadPriorityOptimizer::ResourceAndVisibility::~ResourceAndVisibility()
54 {
55 }
56
57 ResourceLoadPriorityOptimizer::ResourceLoadPriorityOptimizer()
58 {
59 }
60
61 ResourceLoadPriorityOptimizer::~ResourceLoadPriorityOptimizer()
62 {
63 }
64
65 void ResourceLoadPriorityOptimizer::addRenderObject(RenderObject* renderer)
66 {
67     m_objects.add(renderer);
68     renderer->setHasPendingResourceUpdate(true);
69 }
70
71 void ResourceLoadPriorityOptimizer::removeRenderObject(RenderObject* renderer)
72 {
73     if (!renderer->hasPendingResourceUpdate())
74         return;
75     m_objects.remove(renderer);
76     renderer->setHasPendingResourceUpdate(false);
77 }
78
79 void ResourceLoadPriorityOptimizer::updateAllImageResourcePriorities()
80 {
81     TRACE_EVENT0("webkit", "ResourceLoadPriorityOptimizer::updateAllImageResourcePriorities");
82
83     m_imageResources.clear();
84
85     Vector<RenderObject*> objectsToRemove;
86     for (RenderObjectSet::iterator it = m_objects.begin(); it != m_objects.end(); ++it) {
87         RenderObject* obj = *it;
88         if (!obj->updateImageLoadingPriorities()) {
89             objectsToRemove.append(obj);
90         }
91     }
92     m_objects.removeAll(objectsToRemove);
93
94     updateImageResourcesWithLoadPriority();
95 }
96
97 void ResourceLoadPriorityOptimizer::updateImageResourcesWithLoadPriority()
98 {
99     for (ImageResourceMap::iterator it = m_imageResources.begin(); it != m_imageResources.end(); ++it) {
100         ResourceLoadPriority priority = it->value->status == Visible ?
101             ResourceLoadPriorityLow : ResourceLoadPriorityVeryLow;
102
103         if (priority != it->value->imageResource->resourceRequest().priority()) {
104             it->value->imageResource->resourceRequest().setPriority(priority, it->value->screenArea);
105             it->value->imageResource->didChangePriority(priority, it->value->screenArea);
106         }
107     }
108     m_imageResources.clear();
109 }
110
111 void ResourceLoadPriorityOptimizer::notifyImageResourceVisibility(ImageResource* img, VisibilityStatus status, const LayoutRect& screenRect)
112 {
113     if (!img || img->isLoaded())
114         return;
115
116     int screenArea = 0;
117     if (!screenRect.isEmpty() && status == Visible)
118         screenArea += static_cast<uint32_t>(screenRect.width() * screenRect.height());
119
120     ImageResourceMap::AddResult result = m_imageResources.add(img->identifier(), adoptPtr(new ResourceAndVisibility(img, status, screenArea)));
121     if (!result.isNewEntry && status == Visible) {
122         result.storedValue->value->status = status;
123         result.storedValue->value->screenArea = status;
124     }
125 }
126
127 }