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26 #ifndef ScriptedAnimationController_h
27 #define ScriptedAnimationController_h
29 #include "wtf/ListHashSet.h"
30 #include "wtf/RefCounted.h"
31 #include "wtf/RefPtr.h"
32 #include "wtf/Vector.h"
33 #include "wtf/text/StringImpl.h"
40 class RequestAnimationFrameCallback;
42 class ScriptedAnimationController : public RefCounted<ScriptedAnimationController> {
44 static PassRefPtr<ScriptedAnimationController> create(Document* document)
46 return adoptRef(new ScriptedAnimationController(document));
48 ~ScriptedAnimationController();
49 void clearDocumentPointer() { m_document = 0; }
51 typedef int CallbackId;
53 int registerCallback(PassOwnPtr<RequestAnimationFrameCallback>);
54 void cancelCallback(CallbackId);
55 void serviceScriptedAnimations(double monotonicTimeNow);
57 void enqueueEvent(PassRefPtr<Event>);
58 void enqueuePerFrameEvent(PassRefPtr<Event>);
64 explicit ScriptedAnimationController(Document*);
66 void scheduleAnimationIfNeeded();
68 void dispatchEvents();
69 void executeCallbacks(double monotonicTimeNow);
71 typedef Vector<OwnPtr<RequestAnimationFrameCallback> > CallbackList;
72 CallbackList m_callbacks;
73 CallbackList m_callbacksToInvoke; // only non-empty while inside executeCallbacks
76 CallbackId m_nextCallbackId;
78 Vector<RefPtr<Event> > m_eventQueue;
79 ListHashSet<std::pair<const EventTarget*, const StringImpl*> > m_perFrameEvents;
84 #endif // ScriptedAnimationController_h