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32 #include "core/animation/css/CSSAnimations.h"
34 #include "core/StylePropertyShorthand.h"
35 #include "core/animation/ActiveAnimations.h"
36 #include "core/animation/AnimationTimeline.h"
37 #include "core/animation/CompositorAnimations.h"
38 #include "core/animation/KeyframeEffectModel.h"
39 #include "core/animation/LegacyStyleInterpolation.h"
40 #include "core/animation/css/CSSAnimatableValueFactory.h"
41 #include "core/animation/css/CSSPropertyEquality.h"
42 #include "core/css/CSSKeyframeRule.h"
43 #include "core/css/CSSPropertyMetadata.h"
44 #include "core/css/resolver/CSSToStyleMap.h"
45 #include "core/css/resolver/StyleResolver.h"
46 #include "core/dom/Element.h"
47 #include "core/dom/PseudoElement.h"
48 #include "core/dom/StyleEngine.h"
49 #include "core/events/TransitionEvent.h"
50 #include "core/events/WebKitAnimationEvent.h"
51 #include "core/frame/UseCounter.h"
52 #include "core/rendering/RenderLayer.h"
53 #include "core/rendering/RenderObject.h"
54 #include "core/rendering/style/KeyframeList.h"
55 #include "platform/animation/TimingFunction.h"
56 #include "public/platform/Platform.h"
57 #include "wtf/BitArray.h"
58 #include "wtf/HashSet.h"
64 CSSPropertyID propertyForAnimation(CSSPropertyID property)
67 case CSSPropertyWebkitPerspective:
68 return CSSPropertyPerspective;
69 case CSSPropertyWebkitTransform:
70 return CSSPropertyTransform;
71 case CSSPropertyWebkitPerspectiveOriginX:
72 case CSSPropertyWebkitPerspectiveOriginY:
73 case CSSPropertyWebkitPerspectiveOrigin:
74 return CSSPropertyPerspectiveOrigin;
75 case CSSPropertyWebkitTransformOriginX:
76 case CSSPropertyWebkitTransformOriginY:
77 case CSSPropertyWebkitTransformOriginZ:
78 case CSSPropertyWebkitTransformOrigin:
79 return CSSPropertyTransformOrigin;
86 static void resolveKeyframes(StyleResolver* resolver, const Element* animatingElement, Element& element, const RenderStyle& style, RenderStyle* parentStyle, const AtomicString& name, TimingFunction* defaultTimingFunction,
87 AnimatableValueKeyframeVector& keyframes)
89 // When the animating element is null, use its parent for scoping purposes.
90 const Element* elementForScoping = animatingElement ? animatingElement : &element;
91 const StyleRuleKeyframes* keyframesRule = CSSAnimations::matchScopedKeyframesRule(resolver, elementForScoping, name.impl());
95 const WillBeHeapVector<RefPtrWillBeMember<StyleKeyframe>>& styleKeyframes = keyframesRule->keyframes();
96 if (styleKeyframes.isEmpty())
99 // Construct and populate the style for each keyframe
100 PropertySet specifiedPropertiesForUseCounter;
101 for (size_t i = 0; i < styleKeyframes.size(); ++i) {
102 const StyleKeyframe* styleKeyframe = styleKeyframes[i].get();
103 RefPtr<RenderStyle> keyframeStyle = resolver->styleForKeyframe(element, style, parentStyle, styleKeyframe, name);
104 RefPtrWillBeRawPtr<AnimatableValueKeyframe> keyframe = AnimatableValueKeyframe::create();
105 const Vector<double>& offsets = styleKeyframe->keys();
106 ASSERT(!offsets.isEmpty());
107 keyframe->setOffset(offsets[0]);
108 keyframe->setEasing(defaultTimingFunction);
109 const StylePropertySet& properties = styleKeyframe->properties();
110 for (unsigned j = 0; j < properties.propertyCount(); j++) {
111 specifiedPropertiesForUseCounter.add(properties.propertyAt(j).id());
112 CSSPropertyID property = propertyForAnimation(properties.propertyAt(j).id());
113 if (property == CSSPropertyWebkitAnimationTimingFunction || property == CSSPropertyAnimationTimingFunction) {
114 CSSValue* value = properties.propertyAt(j).value();
115 RefPtr<TimingFunction> timingFunction;
116 if (value->isInheritedValue() && parentStyle->animations())
117 timingFunction = parentStyle->animations()->timingFunctionList()[0];
118 else if (value->isInheritedValue() || value->isInitialValue())
119 timingFunction = CSSTimingData::initialTimingFunction();
121 timingFunction = CSSToStyleMap::mapAnimationTimingFunction(toCSSValueList(value)->item(0));
122 keyframe->setEasing(timingFunction.release());
123 } else if (CSSPropertyMetadata::isAnimatableProperty(property)) {
124 keyframe->setPropertyValue(property, CSSAnimatableValueFactory::create(property, *keyframeStyle).get());
127 keyframes.append(keyframe);
128 // The last keyframe specified at a given offset is used.
129 for (size_t j = 1; j < offsets.size(); ++j) {
130 keyframes.append(toAnimatableValueKeyframe(keyframe->cloneWithOffset(offsets[j]).get()));
133 ASSERT(!keyframes.isEmpty());
135 for (CSSPropertyID property : specifiedPropertiesForUseCounter) {
136 ASSERT(property != CSSPropertyInvalid);
137 blink::Platform::current()->histogramSparse("WebCore.Animation.CSSProperties", UseCounter::mapCSSPropertyIdToCSSSampleIdForHistogram(property));
140 // Remove duplicate keyframes. In CSS the last keyframe at a given offset takes priority.
141 std::stable_sort(keyframes.begin(), keyframes.end(), Keyframe::compareOffsets);
142 size_t targetIndex = 0;
143 for (size_t i = 1; i < keyframes.size(); i++) {
144 if (keyframes[i]->offset() != keyframes[targetIndex]->offset())
146 if (targetIndex != i)
147 keyframes[targetIndex] = keyframes[i];
149 keyframes.shrink(targetIndex + 1);
151 // Add 0% and 100% keyframes if absent.
152 RefPtrWillBeRawPtr<AnimatableValueKeyframe> startKeyframe = keyframes[0];
153 if (startKeyframe->offset()) {
154 startKeyframe = AnimatableValueKeyframe::create();
155 startKeyframe->setOffset(0);
156 startKeyframe->setEasing(defaultTimingFunction);
157 keyframes.prepend(startKeyframe);
159 RefPtrWillBeRawPtr<AnimatableValueKeyframe> endKeyframe = keyframes[keyframes.size() - 1];
160 if (endKeyframe->offset() != 1) {
161 endKeyframe = AnimatableValueKeyframe::create();
162 endKeyframe->setOffset(1);
163 endKeyframe->setEasing(defaultTimingFunction);
164 keyframes.append(endKeyframe);
166 ASSERT(keyframes.size() >= 2);
167 ASSERT(!keyframes.first()->offset());
168 ASSERT(keyframes.last()->offset() == 1);
170 // Snapshot current property values for 0% and 100% if missing.
171 PropertySet allProperties;
172 for (const auto& keyframe : keyframes) {
173 for (CSSPropertyID property : keyframe->properties())
174 allProperties.add(property);
176 const PropertySet& startKeyframeProperties = startKeyframe->properties();
177 const PropertySet& endKeyframeProperties = endKeyframe->properties();
178 bool missingStartValues = startKeyframeProperties.size() < allProperties.size();
179 bool missingEndValues = endKeyframeProperties.size() < allProperties.size();
180 if (missingStartValues || missingEndValues) {
181 for (CSSPropertyID property : allProperties) {
182 bool startNeedsValue = missingStartValues && !startKeyframeProperties.contains(property);
183 bool endNeedsValue = missingEndValues && !endKeyframeProperties.contains(property);
184 if (!startNeedsValue && !endNeedsValue)
186 RefPtrWillBeRawPtr<AnimatableValue> snapshotValue = CSSAnimatableValueFactory::create(property, style);
188 startKeyframe->setPropertyValue(property, snapshotValue.get());
190 endKeyframe->setPropertyValue(property, snapshotValue.get());
193 ASSERT(startKeyframe->properties().size() == allProperties.size());
194 ASSERT(endKeyframe->properties().size() == allProperties.size());
199 const StyleRuleKeyframes* CSSAnimations::matchScopedKeyframesRule(StyleResolver* resolver, const Element* element, const StringImpl* animationName)
201 // FIXME: This is all implementation detail of style resolver, CSSAnimations shouldn't be reaching into any of it.
202 if (element->document().styleEngine()->hasOnlyScopedResolverForDocument())
203 return element->document().scopedStyleResolver()->keyframeStylesForAnimation(animationName);
205 WillBeHeapVector<RawPtrWillBeMember<ScopedStyleResolver>, 8> stack;
206 resolver->styleTreeResolveScopedKeyframesRules(element, stack);
210 for (size_t i = 0; i < stack.size(); ++i) {
211 if (const StyleRuleKeyframes* keyframesRule = stack.at(i)->keyframeStylesForAnimation(animationName))
212 return keyframesRule;
217 CSSAnimations::CSSAnimations()
221 const AtomicString CSSAnimations::getAnimationNameForInspector(const AnimationPlayer& player)
223 for (const auto& it : m_animations) {
224 if (it.value->sequenceNumber() == player.sequenceNumber())
230 PassOwnPtrWillBeRawPtr<CSSAnimationUpdate> CSSAnimations::calculateUpdate(const Element* animatingElement, Element& element, const RenderStyle& style, RenderStyle* parentStyle, StyleResolver* resolver)
232 OwnPtrWillBeRawPtr<CSSAnimationUpdate> update = adoptPtrWillBeNoop(new CSSAnimationUpdate());
233 calculateAnimationUpdate(update.get(), animatingElement, element, style, parentStyle, resolver);
234 calculateAnimationActiveInterpolations(update.get(), animatingElement, element.document().timeline().currentTimeInternal());
235 calculateTransitionUpdate(update.get(), animatingElement, style);
236 calculateTransitionActiveInterpolations(update.get(), animatingElement, element.document().timeline().currentTimeInternal());
237 return update->isEmpty() ? nullptr : update.release();
240 void CSSAnimations::calculateAnimationUpdate(CSSAnimationUpdate* update, const Element* animatingElement, Element& element, const RenderStyle& style, RenderStyle* parentStyle, StyleResolver* resolver)
242 const ActiveAnimations* activeAnimations = animatingElement ? animatingElement->activeAnimations() : nullptr;
245 // If we're in an animation style change, no animations can have started, been cancelled or changed play state.
246 // When ASSERT is enabled, we verify this optimization.
247 if (activeAnimations && activeAnimations->isAnimationStyleChange())
251 const CSSAnimationData* animationData = style.animations();
252 const CSSAnimations* cssAnimations = activeAnimations ? &activeAnimations->cssAnimations() : nullptr;
254 HashSet<AtomicString> inactive;
256 for (const auto& entry : cssAnimations->m_animations)
257 inactive.add(entry.key);
260 if (style.display() != NONE) {
261 for (size_t i = 0; animationData && i < animationData->nameList().size(); ++i) {
262 AtomicString animationName(animationData->nameList()[i]);
263 if (animationName == CSSAnimationData::initialName())
266 bool isPaused = CSSTimingData::getRepeated(animationData->playStateList(), i) == AnimPlayStatePaused;
268 // Keyframes and animation properties are snapshotted when the
269 // animation starts, so we don't need to track changes to these,
270 // with the exception of play-state.
272 AnimationMap::const_iterator existing(cssAnimations->m_animations.find(animationName));
273 if (existing != cssAnimations->m_animations.end()) {
274 inactive.remove(animationName);
275 AnimationPlayer* player = existing->value.get();
276 if (isPaused != player->paused()) {
277 ASSERT(!activeAnimations || !activeAnimations->isAnimationStyleChange());
278 update->toggleAnimationPaused(animationName);
284 Timing timing = animationData->convertToTiming(i);
285 RefPtr<TimingFunction> keyframeTimingFunction = timing.timingFunction;
286 timing.timingFunction = Timing::defaults().timingFunction;
287 AnimatableValueKeyframeVector resolvedKeyframes;
288 resolveKeyframes(resolver, animatingElement, element, style, parentStyle, animationName, keyframeTimingFunction.get(), resolvedKeyframes);
289 if (!resolvedKeyframes.isEmpty()) {
290 ASSERT(!activeAnimations || !activeAnimations->isAnimationStyleChange());
291 update->startAnimation(animationName, InertAnimation::create(AnimatableValueKeyframeEffectModel::create(resolvedKeyframes), timing, isPaused));
296 ASSERT(inactive.isEmpty() || cssAnimations);
297 for (const AtomicString& animationName : inactive) {
298 ASSERT(!activeAnimations || !activeAnimations->isAnimationStyleChange());
299 update->cancelAnimation(animationName, *cssAnimations->m_animations.get(animationName));
303 void CSSAnimations::maybeApplyPendingUpdate(Element* element)
305 if (!m_pendingUpdate) {
306 m_previousActiveInterpolationsForAnimations.clear();
310 OwnPtrWillBeRawPtr<CSSAnimationUpdate> update = m_pendingUpdate.release();
312 m_previousActiveInterpolationsForAnimations.swap(update->activeInterpolationsForAnimations());
314 // FIXME: cancelling, pausing, unpausing animations all query compositingState, which is not necessarily up to date here
315 // since we call this from recalc style.
316 // https://code.google.com/p/chromium/issues/detail?id=339847
317 DisableCompositingQueryAsserts disabler;
319 for (const AtomicString& animationName : update->cancelledAnimationNames()) {
320 RefPtrWillBeRawPtr<AnimationPlayer> player = m_animations.take(animationName);
322 player->update(TimingUpdateOnDemand);
325 for (const AtomicString& animationName : update->animationsWithPauseToggled()) {
326 AnimationPlayer* player = m_animations.get(animationName);
327 if (player->paused())
331 if (player->outdated())
332 player->update(TimingUpdateOnDemand);
335 for (const auto& entry : update->newAnimations()) {
336 const InertAnimation* inertAnimation = entry.animation.get();
337 OwnPtrWillBeRawPtr<AnimationEventDelegate> eventDelegate = adoptPtrWillBeNoop(new AnimationEventDelegate(element, entry.name));
338 RefPtrWillBeRawPtr<Animation> animation = Animation::create(element, inertAnimation->effect(), inertAnimation->specifiedTiming(), Animation::DefaultPriority, eventDelegate.release());
339 animation->setName(inertAnimation->name());
340 RefPtrWillBeRawPtr<AnimationPlayer> player = element->document().timeline().createAnimationPlayer(animation.get());
341 if (inertAnimation->paused())
343 player->update(TimingUpdateOnDemand);
344 m_animations.set(entry.name, player.get());
347 // Transitions that are run on the compositor only update main-thread state
348 // lazily. However, we need the new state to know what the from state shoud
349 // be when transitions are retargeted. Instead of triggering complete style
350 // recalculation, we find these cases by searching for new transitions that
351 // have matching cancelled animation property IDs on the compositor.
352 WillBeHeapHashMap<CSSPropertyID, std::pair<RefPtrWillBeMember<Animation>, double>> retargetedCompositorTransitions;
353 for (CSSPropertyID id : update->cancelledTransitions()) {
354 ASSERT(m_transitions.contains(id));
356 RefPtrWillBeRawPtr<AnimationPlayer> player = m_transitions.take(id).player;
357 Animation* animation = toAnimation(player->source());
358 if (animation->hasActiveAnimationsOnCompositor(id) && update->newTransitions().find(id) != update->newTransitions().end())
359 retargetedCompositorTransitions.add(id, std::pair<RefPtrWillBeMember<Animation>, double>(animation, player->startTimeInternal()));
361 player->update(TimingUpdateOnDemand);
364 for (const auto& entry : update->newTransitions()) {
365 const CSSAnimationUpdate::NewTransition& newTransition = entry.value;
367 RunningTransition runningTransition;
368 runningTransition.from = newTransition.from;
369 runningTransition.to = newTransition.to;
371 CSSPropertyID id = newTransition.id;
372 InertAnimation* inertAnimation = newTransition.animation.get();
373 OwnPtrWillBeRawPtr<TransitionEventDelegate> eventDelegate = adoptPtrWillBeNoop(new TransitionEventDelegate(element, newTransition.eventId));
375 RefPtrWillBeRawPtr<AnimationEffect> effect = inertAnimation->effect();
377 if (retargetedCompositorTransitions.contains(id)) {
378 const std::pair<RefPtrWillBeMember<Animation>, double>& oldTransition = retargetedCompositorTransitions.get(id);
379 RefPtrWillBeRawPtr<Animation> oldAnimation = oldTransition.first;
380 double oldStartTime = oldTransition.second;
381 double inheritedTime = isNull(oldStartTime) ? 0 : element->document().timeline().currentTimeInternal() - oldStartTime;
383 AnimatableValueKeyframeEffectModel* oldEffect = toAnimatableValueKeyframeEffectModel(inertAnimation->effect());
384 const KeyframeVector& frames = oldEffect->getFrames();
386 AnimatableValueKeyframeVector newFrames;
387 newFrames.append(toAnimatableValueKeyframe(frames[0]->clone().get()));
388 newFrames.append(toAnimatableValueKeyframe(frames[1]->clone().get()));
390 newFrames[0]->clearPropertyValue(id);
391 RefPtrWillBeRawPtr<InertAnimation> inertAnimationForSampling = InertAnimation::create(oldAnimation->effect(), oldAnimation->specifiedTiming(), false);
392 OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> sample = inertAnimationForSampling->sample(inheritedTime);
393 ASSERT(sample->size() == 1);
394 newFrames[0]->setPropertyValue(id, toLegacyStyleInterpolation(sample->at(0).get())->currentValue());
396 effect = AnimatableValueKeyframeEffectModel::create(newFrames);
399 RefPtrWillBeRawPtr<Animation> transition = Animation::create(element, effect, inertAnimation->specifiedTiming(), Animation::TransitionPriority, eventDelegate.release());
400 transition->setName(inertAnimation->name());
401 RefPtrWillBeRawPtr<AnimationPlayer> player = element->document().timeline().createAnimationPlayer(transition.get());
402 player->update(TimingUpdateOnDemand);
403 runningTransition.player = player;
404 m_transitions.set(id, runningTransition);
405 ASSERT(id != CSSPropertyInvalid);
406 blink::Platform::current()->histogramSparse("WebCore.Animation.CSSProperties", UseCounter::mapCSSPropertyIdToCSSSampleIdForHistogram(id));
410 void CSSAnimations::calculateTransitionUpdateForProperty(CSSPropertyID id, CSSPropertyID eventId, const CSSTransitionData& transitionData, size_t transitionIndex, const RenderStyle& oldStyle, const RenderStyle& style, const TransitionMap* activeTransitions, CSSAnimationUpdate* update, const Element* element)
412 RefPtrWillBeRawPtr<AnimatableValue> to = nullptr;
413 if (activeTransitions) {
414 TransitionMap::const_iterator activeTransitionIter = activeTransitions->find(id);
415 if (activeTransitionIter != activeTransitions->end()) {
416 to = CSSAnimatableValueFactory::create(id, style);
417 const AnimatableValue* activeTo = activeTransitionIter->value.to;
418 if (to->equals(activeTo))
420 update->cancelTransition(id);
421 ASSERT(!element->activeAnimations() || !element->activeAnimations()->isAnimationStyleChange());
425 if (CSSPropertyEquality::propertiesEqual(id, oldStyle, style))
428 to = CSSAnimatableValueFactory::create(id, style);
430 RefPtrWillBeRawPtr<AnimatableValue> from = CSSAnimatableValueFactory::create(id, oldStyle);
431 // If we have multiple transitions on the same property, we will use the
432 // last one since we iterate over them in order.
433 if (AnimatableValue::usesDefaultInterpolation(to.get(), from.get()))
436 Timing timing = transitionData.convertToTiming(transitionIndex);
437 if (timing.startDelay + timing.iterationDuration <= 0)
440 AnimatableValueKeyframeVector keyframes;
442 RefPtrWillBeRawPtr<AnimatableValueKeyframe> startKeyframe = AnimatableValueKeyframe::create();
443 startKeyframe->setPropertyValue(id, from.get());
444 startKeyframe->setOffset(0);
445 startKeyframe->setEasing(timing.timingFunction.release());
446 timing.timingFunction = LinearTimingFunction::shared();
447 keyframes.append(startKeyframe);
449 RefPtrWillBeRawPtr<AnimatableValueKeyframe> endKeyframe = AnimatableValueKeyframe::create();
450 endKeyframe->setPropertyValue(id, to.get());
451 endKeyframe->setOffset(1);
452 keyframes.append(endKeyframe);
454 RefPtrWillBeRawPtr<AnimatableValueKeyframeEffectModel> effect = AnimatableValueKeyframeEffectModel::create(keyframes);
455 update->startTransition(id, eventId, from.get(), to.get(), InertAnimation::create(effect, timing, false));
456 ASSERT(!element->activeAnimations() || !element->activeAnimations()->isAnimationStyleChange());
459 void CSSAnimations::calculateTransitionUpdate(CSSAnimationUpdate* update, const Element* animatingElement, const RenderStyle& style)
461 if (!animatingElement)
464 ActiveAnimations* activeAnimations = animatingElement->activeAnimations();
465 const TransitionMap* activeTransitions = activeAnimations ? &activeAnimations->cssAnimations().m_transitions : nullptr;
466 const CSSTransitionData* transitionData = style.transitions();
469 // In debug builds we verify that it would have been safe to avoid populating and testing listedProperties if the style recalc is due to animation.
470 const bool animationStyleRecalc = false;
472 // In release builds we avoid the cost of checking for new and interrupted transitions if the style recalc is due to animation.
473 const bool animationStyleRecalc = activeAnimations && activeAnimations->isAnimationStyleChange();
476 BitArray<numCSSProperties> listedProperties;
477 bool anyTransitionHadTransitionAll = false;
478 const RenderObject* renderer = animatingElement->renderer();
479 if (!animationStyleRecalc && style.display() != NONE && renderer && renderer->style() && transitionData) {
480 const RenderStyle& oldStyle = *renderer->style();
482 for (size_t i = 0; i < transitionData->propertyList().size(); ++i) {
483 const CSSTransitionData::TransitionProperty& transitionProperty = transitionData->propertyList()[i];
484 CSSTransitionData::TransitionPropertyType mode = transitionProperty.propertyType;
485 CSSPropertyID property = transitionProperty.propertyId;
486 if (mode == CSSTransitionData::TransitionNone || mode == CSSTransitionData::TransitionUnknown)
489 bool animateAll = mode == CSSTransitionData::TransitionAll;
490 ASSERT(animateAll || mode == CSSTransitionData::TransitionSingleProperty);
492 anyTransitionHadTransitionAll = true;
493 const StylePropertyShorthand& propertyList = animateAll ? CSSAnimations::animatableProperties() : shorthandForProperty(property);
494 // If not a shorthand we only execute one iteration of this loop, and refer to the property directly.
495 for (unsigned j = 0; !j || j < propertyList.length(); ++j) {
496 CSSPropertyID id = propertyList.length() ? propertyList.properties()[j] : property;
497 CSSPropertyID eventId = id;
500 id = propertyForAnimation(id);
501 if (CSSPropertyMetadata::isAnimatableProperty(id))
502 listedProperties.set(id);
507 // FIXME: We should transition if an !important property changes even when an animation is running,
508 // but this is a bit hard to do with the current applyMatchedProperties system.
509 if (!update->activeInterpolationsForAnimations().contains(id)
510 && (!activeAnimations || !activeAnimations->cssAnimations().m_previousActiveInterpolationsForAnimations.contains(id))) {
511 calculateTransitionUpdateForProperty(id, eventId, *transitionData, i, oldStyle, style, activeTransitions, update, animatingElement);
517 if (activeTransitions) {
518 for (const auto& entry : *activeTransitions) {
519 const AnimationPlayer& player = *entry.value.player;
520 CSSPropertyID id = entry.key;
521 if (player.finishedInternal() || (!anyTransitionHadTransitionAll && !animationStyleRecalc && !listedProperties.get(id))) {
522 // TODO: Figure out why this fails on Chrome OS login page. crbug.com/365507
523 // ASSERT(player.finishedInternal() || !(activeAnimations && activeAnimations->isAnimationStyleChange()));
524 update->cancelTransition(id);
530 void CSSAnimations::cancel()
532 for (const auto& entry : m_animations) {
533 entry.value->cancel();
534 entry.value->update(TimingUpdateOnDemand);
537 for (const auto& entry : m_transitions) {
538 entry.value.player->cancel();
539 entry.value.player->update(TimingUpdateOnDemand);
542 m_animations.clear();
543 m_transitions.clear();
544 m_pendingUpdate = nullptr;
547 void CSSAnimations::calculateAnimationActiveInterpolations(CSSAnimationUpdate* update, const Element* animatingElement, double timelineCurrentTime)
549 ActiveAnimations* activeAnimations = animatingElement ? animatingElement->activeAnimations() : nullptr;
550 AnimationStack* animationStack = activeAnimations ? &activeAnimations->defaultStack() : nullptr;
552 if (update->newAnimations().isEmpty() && update->cancelledAnimationAnimationPlayers().isEmpty()) {
553 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>> activeInterpolationsForAnimations(AnimationStack::activeInterpolations(animationStack, 0, 0, Animation::DefaultPriority, timelineCurrentTime));
554 update->adoptActiveInterpolationsForAnimations(activeInterpolationsForAnimations);
558 WillBeHeapVector<RawPtrWillBeMember<InertAnimation>> newAnimations;
559 for (size_t i = 0; i < update->newAnimations().size(); ++i) {
560 newAnimations.append(update->newAnimations()[i].animation.get());
562 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>> activeInterpolationsForAnimations(AnimationStack::activeInterpolations(animationStack, &newAnimations, &update->cancelledAnimationAnimationPlayers(), Animation::DefaultPriority, timelineCurrentTime));
563 update->adoptActiveInterpolationsForAnimations(activeInterpolationsForAnimations);
566 void CSSAnimations::calculateTransitionActiveInterpolations(CSSAnimationUpdate* update, const Element* animatingElement, double timelineCurrentTime)
568 ActiveAnimations* activeAnimations = animatingElement ? animatingElement->activeAnimations() : nullptr;
569 AnimationStack* animationStack = activeAnimations ? &activeAnimations->defaultStack() : nullptr;
571 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>> activeInterpolationsForTransitions;
572 if (update->newTransitions().isEmpty() && update->cancelledTransitions().isEmpty()) {
573 activeInterpolationsForTransitions = AnimationStack::activeInterpolations(animationStack, 0, 0, Animation::TransitionPriority, timelineCurrentTime);
575 WillBeHeapVector<RawPtrWillBeMember<InertAnimation>> newTransitions;
576 for (const auto& entry : update->newTransitions())
577 newTransitions.append(entry.value.animation.get());
579 WillBeHeapHashSet<RawPtrWillBeMember<const AnimationPlayer>> cancelledAnimationPlayers;
580 if (!update->cancelledTransitions().isEmpty()) {
581 ASSERT(activeAnimations);
582 const TransitionMap& transitionMap = activeAnimations->cssAnimations().m_transitions;
583 for (CSSPropertyID id : update->cancelledTransitions()) {
584 ASSERT(transitionMap.contains(id));
585 cancelledAnimationPlayers.add(transitionMap.get(id).player.get());
589 activeInterpolationsForTransitions = AnimationStack::activeInterpolations(animationStack, &newTransitions, &cancelledAnimationPlayers, Animation::TransitionPriority, timelineCurrentTime);
592 // Properties being animated by animations don't get values from transitions applied.
593 if (!update->activeInterpolationsForAnimations().isEmpty() && !activeInterpolationsForTransitions.isEmpty()) {
594 for (const auto& entry : update->activeInterpolationsForAnimations())
595 activeInterpolationsForTransitions.remove(entry.key);
597 update->adoptActiveInterpolationsForTransitions(activeInterpolationsForTransitions);
600 void CSSAnimations::AnimationEventDelegate::maybeDispatch(Document::ListenerType listenerType, const AtomicString& eventName, double elapsedTime)
602 if (m_target->document().hasListenerType(listenerType)) {
603 RefPtrWillBeRawPtr<WebKitAnimationEvent> event = WebKitAnimationEvent::create(eventName, m_name, elapsedTime);
604 event->setTarget(m_target);
605 m_target->document().enqueueAnimationFrameEvent(event);
609 void CSSAnimations::AnimationEventDelegate::onEventCondition(const AnimationNode* animationNode)
611 const AnimationNode::Phase currentPhase = animationNode->phase();
612 const double currentIteration = animationNode->currentIteration();
614 if (m_previousPhase != currentPhase
615 && (currentPhase == AnimationNode::PhaseActive || currentPhase == AnimationNode::PhaseAfter)
616 && (m_previousPhase == AnimationNode::PhaseNone || m_previousPhase == AnimationNode::PhaseBefore)) {
617 // The spec states that the elapsed time should be
618 // 'delay < 0 ? -delay : 0', but we always use 0 to match the existing
619 // implementation. See crbug.com/279611
620 maybeDispatch(Document::ANIMATIONSTART_LISTENER, EventTypeNames::animationstart, 0);
623 if (currentPhase == AnimationNode::PhaseActive && m_previousPhase == currentPhase && m_previousIteration != currentIteration) {
624 // We fire only a single event for all iterations thast terminate
625 // between a single pair of samples. See http://crbug.com/275263. For
626 // compatibility with the existing implementation, this event uses
627 // the elapsedTime for the first iteration in question.
628 ASSERT(!std::isnan(animationNode->specifiedTiming().iterationDuration));
629 const double elapsedTime = animationNode->specifiedTiming().iterationDuration * (m_previousIteration + 1);
630 maybeDispatch(Document::ANIMATIONITERATION_LISTENER, EventTypeNames::animationiteration, elapsedTime);
633 if (currentPhase == AnimationNode::PhaseAfter && m_previousPhase != AnimationNode::PhaseAfter)
634 maybeDispatch(Document::ANIMATIONEND_LISTENER, EventTypeNames::animationend, animationNode->activeDurationInternal());
636 m_previousPhase = currentPhase;
637 m_previousIteration = currentIteration;
640 void CSSAnimations::AnimationEventDelegate::trace(Visitor* visitor)
642 visitor->trace(m_target);
643 AnimationNode::EventDelegate::trace(visitor);
646 void CSSAnimations::TransitionEventDelegate::onEventCondition(const AnimationNode* animationNode)
648 const AnimationNode::Phase currentPhase = animationNode->phase();
649 if (currentPhase == AnimationNode::PhaseAfter && currentPhase != m_previousPhase && m_target->document().hasListenerType(Document::TRANSITIONEND_LISTENER)) {
650 String propertyName = getPropertyNameString(m_property);
651 const Timing& timing = animationNode->specifiedTiming();
652 double elapsedTime = timing.iterationDuration;
653 const AtomicString& eventType = EventTypeNames::transitionend;
654 String pseudoElement = PseudoElement::pseudoElementNameForEvents(m_target->pseudoId());
655 RefPtrWillBeRawPtr<TransitionEvent> event = TransitionEvent::create(eventType, propertyName, elapsedTime, pseudoElement);
656 event->setTarget(m_target);
657 m_target->document().enqueueAnimationFrameEvent(event);
660 m_previousPhase = currentPhase;
663 void CSSAnimations::TransitionEventDelegate::trace(Visitor* visitor)
665 visitor->trace(m_target);
666 AnimationNode::EventDelegate::trace(visitor);
669 const StylePropertyShorthand& CSSAnimations::animatableProperties()
671 DEFINE_STATIC_LOCAL(Vector<CSSPropertyID>, properties, ());
672 DEFINE_STATIC_LOCAL(StylePropertyShorthand, propertyShorthand, ());
673 if (properties.isEmpty()) {
674 for (int i = firstCSSProperty; i < lastCSSProperty; ++i) {
675 CSSPropertyID id = convertToCSSPropertyID(i);
676 if (CSSPropertyMetadata::isAnimatableProperty(id))
677 properties.append(id);
679 propertyShorthand = StylePropertyShorthand(CSSPropertyInvalid, properties.begin(), properties.size());
681 return propertyShorthand;
684 // Animation properties are not allowed to be affected by Web Animations.
685 // http://dev.w3.org/fxtf/web-animations/#not-animatable
686 bool CSSAnimations::isAllowedAnimation(CSSPropertyID property)
689 case CSSPropertyAnimation:
690 case CSSPropertyAnimationDelay:
691 case CSSPropertyAnimationDirection:
692 case CSSPropertyAnimationDuration:
693 case CSSPropertyAnimationFillMode:
694 case CSSPropertyAnimationIterationCount:
695 case CSSPropertyAnimationName:
696 case CSSPropertyAnimationPlayState:
697 case CSSPropertyAnimationTimingFunction:
698 case CSSPropertyDisplay:
699 case CSSPropertyTransition:
700 case CSSPropertyTransitionDelay:
701 case CSSPropertyTransitionDuration:
702 case CSSPropertyTransitionProperty:
703 case CSSPropertyTransitionTimingFunction:
704 case CSSPropertyWebkitAnimation:
705 case CSSPropertyWebkitAnimationDelay:
706 case CSSPropertyWebkitAnimationDirection:
707 case CSSPropertyWebkitAnimationDuration:
708 case CSSPropertyWebkitAnimationFillMode:
709 case CSSPropertyWebkitAnimationIterationCount:
710 case CSSPropertyWebkitAnimationName:
711 case CSSPropertyWebkitAnimationPlayState:
712 case CSSPropertyWebkitAnimationTimingFunction:
713 case CSSPropertyWebkitTransition:
714 case CSSPropertyWebkitTransitionDelay:
715 case CSSPropertyWebkitTransitionDuration:
716 case CSSPropertyWebkitTransitionProperty:
717 case CSSPropertyWebkitTransitionTimingFunction:
724 void CSSAnimations::trace(Visitor* visitor)
727 visitor->trace(m_transitions);
728 visitor->trace(m_pendingUpdate);
729 visitor->trace(m_animations);
730 visitor->trace(m_previousActiveInterpolationsForAnimations);
734 void CSSAnimationUpdate::trace(Visitor* visitor)
737 visitor->trace(m_newTransitions);
738 visitor->trace(m_activeInterpolationsForAnimations);
739 visitor->trace(m_activeInterpolationsForTransitions);
740 visitor->trace(m_newAnimations);
741 visitor->trace(m_cancelledAnimationPlayers);