1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef SampledEffect_h
6 #define SampledEffect_h
8 #include "core/animation/Animation.h"
9 #include "core/animation/AnimationPlayer.h"
10 #include "core/animation/Interpolation.h"
11 #include "wtf/BitArray.h"
12 #include "wtf/Vector.h"
16 class SampledEffect : public NoBaseWillBeGarbageCollected<SampledEffect> {
18 static PassOwnPtrWillBeRawPtr<SampledEffect> create(Animation* animation, PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > interpolations)
20 return adoptPtrWillBeNoop(new SampledEffect(animation, interpolations));
23 bool canChange() const;
26 const WillBeHeapVector<RefPtrWillBeMember<Interpolation> >& interpolations() const { return *m_interpolations; }
27 void setInterpolations(PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > interpolations) { m_interpolations = interpolations; }
29 Animation* animation() const { return m_animation; }
30 unsigned sequenceNumber() const { return m_sequenceNumber; }
31 Animation::Priority priority() const { return m_priority; }
33 void removeReplacedInterpolationsIfNeeded(const BitArray<numCSSProperties>&);
38 SampledEffect(Animation*, PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > >);
40 RawPtrWillBeWeakMember<Animation> m_animation;
42 RefPtr<AnimationPlayer> m_player;
44 OwnPtrWillBeMember<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > m_interpolations;
45 const unsigned m_sequenceNumber;
46 Animation::Priority m_priority;