2 * Copyright (C) 2013 Google Inc. All rights reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 #ifndef ElementAnimation_h
32 #define ElementAnimation_h
34 #include "RuntimeEnabledFeatures.h"
35 #include "core/animation/Animation.h"
36 #include "core/animation/DocumentTimeline.h"
37 #include "core/animation/EffectInput.h"
38 #include "core/animation/TimingInput.h"
39 #include "core/dom/Element.h"
45 class ElementAnimation {
47 static AnimationPlayer* animate(Element& element, PassRefPtrWillBeRawPtr<AnimationEffect> effect, const Dictionary& timingInputDictionary)
49 return animateInternal(element, effect, TimingInput::convert(timingInputDictionary));
52 static AnimationPlayer* animate(Element& element, PassRefPtrWillBeRawPtr<AnimationEffect> effect, double duration)
54 return animateInternal(element, effect, TimingInput::convert(duration));
57 static AnimationPlayer* animate(Element& element, PassRefPtrWillBeRawPtr<AnimationEffect> effect)
59 return animateInternal(element, effect, Timing());
62 static AnimationPlayer* animate(Element& element, const Vector<Dictionary>& keyframeDictionaryVector, const Dictionary& timingInputDictionary, ExceptionState& exceptionState)
64 RefPtrWillBeRawPtr<AnimationEffect> effect = EffectInput::convert(&element, keyframeDictionaryVector, exceptionState);
65 if (exceptionState.hadException())
68 return animateInternal(element, effect.release(), TimingInput::convert(timingInputDictionary));
71 static AnimationPlayer* animate(Element& element, const Vector<Dictionary>& keyframeDictionaryVector, double duration, ExceptionState& exceptionState)
73 RefPtrWillBeRawPtr<AnimationEffect> effect = EffectInput::convert(&element, keyframeDictionaryVector, exceptionState);
74 if (exceptionState.hadException())
77 return animateInternal(element, effect.release(), TimingInput::convert(duration));
80 static AnimationPlayer* animate(Element& element, const Vector<Dictionary>& keyframeDictionaryVector, ExceptionState& exceptionState)
82 RefPtrWillBeRawPtr<AnimationEffect> effect = EffectInput::convert(&element, keyframeDictionaryVector, exceptionState);
83 if (exceptionState.hadException())
86 return animateInternal(element, effect.release(), Timing());
90 static AnimationPlayer* animateInternal(Element& element, PassRefPtrWillBeRawPtr<AnimationEffect> effect, const Timing& timing)
92 if (RuntimeEnabledFeatures::webAnimationsElementAnimateEnabled()) {
93 RefPtr<Animation> animation = Animation::create(&element, effect, timing);
94 return element.document().timeline().play(animation.get());
100 } // namespace WebCore
102 #endif // ElementAnimation_h