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32 #include "core/animation/AnimationNode.h"
34 #include <gtest/gtest.h>
36 using namespace blink;
40 class TestAnimationNodeEventDelegate : public AnimationNode::EventDelegate {
42 virtual void onEventCondition(const AnimationNode* animationNode) override
44 m_eventTriggered = true;
49 m_eventTriggered = false;
51 bool eventTriggered() { return m_eventTriggered; }
54 bool m_eventTriggered;
57 class TestAnimationNode : public AnimationNode {
59 static PassRefPtrWillBeRawPtr<TestAnimationNode> create(const Timing& specified)
61 return adoptRefWillBeNoop(new TestAnimationNode(specified, new TestAnimationNodeEventDelegate()));
64 void updateInheritedTime(double time)
66 updateInheritedTime(time, TimingUpdateForAnimationFrame);
69 void updateInheritedTime(double time, TimingUpdateReason reason)
71 m_eventDelegate->reset();
72 AnimationNode::updateInheritedTime(time, reason);
75 virtual void updateChildrenAndEffects() const override { }
77 TestAnimationNodeEventDelegate* eventDelegate() { return m_eventDelegate.get(); }
78 virtual double calculateTimeToEffectChange(bool forwards, double localTime, double timeToNextIteration) const override
80 m_localTime = localTime;
81 m_timeToNextIteration = timeToNextIteration;
84 double takeLocalTime()
86 const double result = m_localTime;
87 m_localTime = nullValue();
91 double takeTimeToNextIteration()
93 const double result = m_timeToNextIteration;
94 m_timeToNextIteration = nullValue();
98 virtual void trace(Visitor* visitor) override
100 visitor->trace(m_eventDelegate);
101 AnimationNode::trace(visitor);
105 TestAnimationNode(const Timing& specified, TestAnimationNodeEventDelegate* eventDelegate)
106 : AnimationNode(specified, adoptPtrWillBeNoop(eventDelegate))
107 , m_eventDelegate(eventDelegate)
111 RawPtrWillBeMember<TestAnimationNodeEventDelegate> m_eventDelegate;
112 mutable double m_localTime;
113 mutable double m_timeToNextIteration;
116 TEST(AnimationAnimationNodeTest, Sanity)
119 timing.iterationDuration = 2;
120 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
122 EXPECT_EQ(0, animationNode->startTime());
124 animationNode->updateInheritedTime(0);
126 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
127 EXPECT_TRUE(animationNode->isInPlay());
128 EXPECT_TRUE(animationNode->isCurrent());
129 EXPECT_TRUE(animationNode->isInEffect());
130 EXPECT_EQ(0, animationNode->currentIteration());
131 EXPECT_EQ(0, animationNode->startTime());
132 EXPECT_EQ(2, animationNode->activeDurationInternal());
133 EXPECT_EQ(0, animationNode->timeFraction());
135 animationNode->updateInheritedTime(1);
137 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
138 EXPECT_TRUE(animationNode->isInPlay());
139 EXPECT_TRUE(animationNode->isCurrent());
140 EXPECT_TRUE(animationNode->isInEffect());
141 EXPECT_EQ(0, animationNode->currentIteration());
142 EXPECT_EQ(0, animationNode->startTime());
143 EXPECT_EQ(2, animationNode->activeDurationInternal());
144 EXPECT_EQ(0.5, animationNode->timeFraction());
146 animationNode->updateInheritedTime(2);
148 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
149 EXPECT_FALSE(animationNode->isInPlay());
150 EXPECT_FALSE(animationNode->isCurrent());
151 EXPECT_TRUE(animationNode->isInEffect());
152 EXPECT_EQ(0, animationNode->currentIteration());
153 EXPECT_EQ(0, animationNode->startTime());
154 EXPECT_EQ(2, animationNode->activeDurationInternal());
155 EXPECT_EQ(1, animationNode->timeFraction());
157 animationNode->updateInheritedTime(3);
159 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
160 EXPECT_FALSE(animationNode->isInPlay());
161 EXPECT_FALSE(animationNode->isCurrent());
162 EXPECT_TRUE(animationNode->isInEffect());
163 EXPECT_EQ(0, animationNode->currentIteration());
164 EXPECT_EQ(0, animationNode->startTime());
165 EXPECT_EQ(2, animationNode->activeDurationInternal());
166 EXPECT_EQ(1, animationNode->timeFraction());
169 TEST(AnimationAnimationNodeTest, FillAuto)
172 timing.iterationDuration = 1;
173 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
175 animationNode->updateInheritedTime(-1);
176 EXPECT_EQ(0, animationNode->timeFraction());
178 animationNode->updateInheritedTime(2);
179 EXPECT_EQ(1, animationNode->timeFraction());
182 TEST(AnimationAnimationNodeTest, FillForwards)
185 timing.iterationDuration = 1;
186 timing.fillMode = Timing::FillModeForwards;
187 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
189 animationNode->updateInheritedTime(-1);
190 EXPECT_TRUE(isNull(animationNode->timeFraction()));
192 animationNode->updateInheritedTime(2);
193 EXPECT_EQ(1, animationNode->timeFraction());
196 TEST(AnimationAnimationNodeTest, FillBackwards)
199 timing.iterationDuration = 1;
200 timing.fillMode = Timing::FillModeBackwards;
201 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
203 animationNode->updateInheritedTime(-1);
204 EXPECT_EQ(0, animationNode->timeFraction());
206 animationNode->updateInheritedTime(2);
207 EXPECT_TRUE(isNull(animationNode->timeFraction()));
210 TEST(AnimationAnimationNodeTest, FillBoth)
213 timing.iterationDuration = 1;
214 timing.fillMode = Timing::FillModeBoth;
215 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
217 animationNode->updateInheritedTime(-1);
218 EXPECT_EQ(0, animationNode->timeFraction());
220 animationNode->updateInheritedTime(2);
221 EXPECT_EQ(1, animationNode->timeFraction());
224 TEST(AnimationAnimationNodeTest, StartDelay)
227 timing.iterationDuration = 1;
228 timing.fillMode = Timing::FillModeForwards;
229 timing.startDelay = 0.5;
230 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
232 animationNode->updateInheritedTime(0);
233 EXPECT_TRUE(isNull(animationNode->timeFraction()));
235 animationNode->updateInheritedTime(0.5);
236 EXPECT_EQ(0, animationNode->timeFraction());
238 animationNode->updateInheritedTime(1.5);
239 EXPECT_EQ(1, animationNode->timeFraction());
242 TEST(AnimationAnimationNodeTest, ZeroIteration)
245 timing.iterationDuration = 1;
246 timing.fillMode = Timing::FillModeForwards;
247 timing.iterationCount = 0;
248 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
250 animationNode->updateInheritedTime(-1);
251 EXPECT_EQ(0, animationNode->activeDurationInternal());
252 EXPECT_TRUE(isNull(animationNode->currentIteration()));
253 EXPECT_TRUE(isNull(animationNode->timeFraction()));
255 animationNode->updateInheritedTime(0);
256 EXPECT_EQ(0, animationNode->activeDurationInternal());
257 EXPECT_EQ(0, animationNode->currentIteration());
258 EXPECT_EQ(0, animationNode->timeFraction());
261 TEST(AnimationAnimationNodeTest, InfiniteIteration)
264 timing.iterationDuration = 1;
265 timing.fillMode = Timing::FillModeForwards;
266 timing.iterationCount = std::numeric_limits<double>::infinity();
267 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
269 animationNode->updateInheritedTime(-1);
270 EXPECT_TRUE(isNull(animationNode->currentIteration()));
271 EXPECT_TRUE(isNull(animationNode->timeFraction()));
273 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal());
275 animationNode->updateInheritedTime(0);
276 EXPECT_EQ(0, animationNode->currentIteration());
277 EXPECT_EQ(0, animationNode->timeFraction());
280 TEST(AnimationAnimationNodeTest, Iteration)
283 timing.iterationCount = 2;
284 timing.iterationDuration = 2;
285 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
287 animationNode->updateInheritedTime(0);
288 EXPECT_EQ(0, animationNode->currentIteration());
289 EXPECT_EQ(0, animationNode->timeFraction());
291 animationNode->updateInheritedTime(1);
292 EXPECT_EQ(0, animationNode->currentIteration());
293 EXPECT_EQ(0.5, animationNode->timeFraction());
295 animationNode->updateInheritedTime(2);
296 EXPECT_EQ(1, animationNode->currentIteration());
297 EXPECT_EQ(0, animationNode->timeFraction());
299 animationNode->updateInheritedTime(2);
300 EXPECT_EQ(1, animationNode->currentIteration());
301 EXPECT_EQ(0, animationNode->timeFraction());
303 animationNode->updateInheritedTime(5);
304 EXPECT_EQ(1, animationNode->currentIteration());
305 EXPECT_EQ(1, animationNode->timeFraction());
308 TEST(AnimationAnimationNodeTest, IterationStart)
311 timing.iterationStart = 1.2;
312 timing.iterationCount = 2.2;
313 timing.iterationDuration = 1;
314 timing.fillMode = Timing::FillModeBoth;
315 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
317 animationNode->updateInheritedTime(-1);
318 EXPECT_EQ(1, animationNode->currentIteration());
319 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001);
321 animationNode->updateInheritedTime(0);
322 EXPECT_EQ(1, animationNode->currentIteration());
323 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001);
325 animationNode->updateInheritedTime(10);
326 EXPECT_EQ(3, animationNode->currentIteration());
327 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001);
330 TEST(AnimationAnimationNodeTest, IterationAlternate)
333 timing.iterationCount = 10;
334 timing.iterationDuration = 1;
335 timing.direction = Timing::PlaybackDirectionAlternate;
336 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
338 animationNode->updateInheritedTime(0.75);
339 EXPECT_EQ(0, animationNode->currentIteration());
340 EXPECT_EQ(0.75, animationNode->timeFraction());
342 animationNode->updateInheritedTime(1.75);
343 EXPECT_EQ(1, animationNode->currentIteration());
344 EXPECT_EQ(0.25, animationNode->timeFraction());
346 animationNode->updateInheritedTime(2.75);
347 EXPECT_EQ(2, animationNode->currentIteration());
348 EXPECT_EQ(0.75, animationNode->timeFraction());
351 TEST(AnimationAnimationNodeTest, IterationAlternateReverse)
354 timing.iterationCount = 10;
355 timing.iterationDuration = 1;
356 timing.direction = Timing::PlaybackDirectionAlternateReverse;
357 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
359 animationNode->updateInheritedTime(0.75);
360 EXPECT_EQ(0, animationNode->currentIteration());
361 EXPECT_EQ(0.25, animationNode->timeFraction());
363 animationNode->updateInheritedTime(1.75);
364 EXPECT_EQ(1, animationNode->currentIteration());
365 EXPECT_EQ(0.75, animationNode->timeFraction());
367 animationNode->updateInheritedTime(2.75);
368 EXPECT_EQ(2, animationNode->currentIteration());
369 EXPECT_EQ(0.25, animationNode->timeFraction());
372 TEST(AnimationAnimationNodeTest, ZeroDurationSanity)
375 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
377 EXPECT_EQ(0, animationNode->startTime());
379 animationNode->updateInheritedTime(0);
381 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
382 EXPECT_FALSE(animationNode->isInPlay());
383 EXPECT_FALSE(animationNode->isCurrent());
384 EXPECT_TRUE(animationNode->isInEffect());
385 EXPECT_EQ(0, animationNode->currentIteration());
386 EXPECT_EQ(0, animationNode->startTime());
387 EXPECT_EQ(0, animationNode->activeDurationInternal());
388 EXPECT_EQ(1, animationNode->timeFraction());
390 animationNode->updateInheritedTime(1);
392 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
393 EXPECT_FALSE(animationNode->isInPlay());
394 EXPECT_FALSE(animationNode->isCurrent());
395 EXPECT_TRUE(animationNode->isInEffect());
396 EXPECT_EQ(0, animationNode->currentIteration());
397 EXPECT_EQ(0, animationNode->startTime());
398 EXPECT_EQ(0, animationNode->activeDurationInternal());
399 EXPECT_EQ(1, animationNode->timeFraction());
402 TEST(AnimationAnimationNodeTest, ZeroDurationFillForwards)
405 timing.fillMode = Timing::FillModeForwards;
406 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
408 animationNode->updateInheritedTime(-1);
409 EXPECT_TRUE(isNull(animationNode->timeFraction()));
411 animationNode->updateInheritedTime(0);
412 EXPECT_EQ(1, animationNode->timeFraction());
414 animationNode->updateInheritedTime(1);
415 EXPECT_EQ(1, animationNode->timeFraction());
418 TEST(AnimationAnimationNodeTest, ZeroDurationFillBackwards)
421 timing.fillMode = Timing::FillModeBackwards;
422 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
424 animationNode->updateInheritedTime(-1);
425 EXPECT_EQ(0, animationNode->timeFraction());
427 animationNode->updateInheritedTime(0);
428 EXPECT_TRUE(isNull(animationNode->timeFraction()));
430 animationNode->updateInheritedTime(1);
431 EXPECT_TRUE(isNull(animationNode->timeFraction()));
434 TEST(AnimationAnimationNodeTest, ZeroDurationFillBoth)
437 timing.fillMode = Timing::FillModeBoth;
438 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
440 animationNode->updateInheritedTime(-1);
441 EXPECT_EQ(0, animationNode->timeFraction());
443 animationNode->updateInheritedTime(0);
444 EXPECT_EQ(1, animationNode->timeFraction());
446 animationNode->updateInheritedTime(1);
447 EXPECT_EQ(1, animationNode->timeFraction());
450 TEST(AnimationAnimationNodeTest, ZeroDurationStartDelay)
453 timing.fillMode = Timing::FillModeForwards;
454 timing.startDelay = 0.5;
455 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
457 animationNode->updateInheritedTime(0);
458 EXPECT_TRUE(isNull(animationNode->timeFraction()));
460 animationNode->updateInheritedTime(0.5);
461 EXPECT_EQ(1, animationNode->timeFraction());
463 animationNode->updateInheritedTime(1.5);
464 EXPECT_EQ(1, animationNode->timeFraction());
467 TEST(AnimationAnimationNodeTest, ZeroDurationIterationStartAndCount)
470 timing.iterationStart = 0.1;
471 timing.iterationCount = 0.2;
472 timing.fillMode = Timing::FillModeBoth;
473 timing.startDelay = 0.3;
474 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
476 animationNode->updateInheritedTime(0);
477 EXPECT_EQ(0.1, animationNode->timeFraction());
479 animationNode->updateInheritedTime(0.3);
480 EXPECT_DOUBLE_EQ(0.3, animationNode->timeFraction());
482 animationNode->updateInheritedTime(1);
483 EXPECT_DOUBLE_EQ(0.3, animationNode->timeFraction());
486 // FIXME: Needs specification work.
487 TEST(AnimationAnimationNodeTest, ZeroDurationInfiniteIteration)
490 timing.fillMode = Timing::FillModeForwards;
491 timing.iterationCount = std::numeric_limits<double>::infinity();
492 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
494 animationNode->updateInheritedTime(-1);
495 EXPECT_EQ(0, animationNode->activeDurationInternal());
496 EXPECT_TRUE(isNull(animationNode->currentIteration()));
497 EXPECT_TRUE(isNull(animationNode->timeFraction()));
499 animationNode->updateInheritedTime(0);
500 EXPECT_EQ(0, animationNode->activeDurationInternal());
501 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->currentIteration());
502 EXPECT_EQ(1, animationNode->timeFraction());
505 TEST(AnimationAnimationNodeTest, ZeroDurationIteration)
508 timing.fillMode = Timing::FillModeForwards;
509 timing.iterationCount = 2;
510 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
512 animationNode->updateInheritedTime(-1);
513 EXPECT_TRUE(isNull(animationNode->currentIteration()));
514 EXPECT_TRUE(isNull(animationNode->timeFraction()));
516 animationNode->updateInheritedTime(0);
517 EXPECT_EQ(1, animationNode->currentIteration());
518 EXPECT_EQ(1, animationNode->timeFraction());
520 animationNode->updateInheritedTime(1);
521 EXPECT_EQ(1, animationNode->currentIteration());
522 EXPECT_EQ(1, animationNode->timeFraction());
525 TEST(AnimationAnimationNodeTest, ZeroDurationIterationStart)
528 timing.iterationStart = 1.2;
529 timing.iterationCount = 2.2;
530 timing.fillMode = Timing::FillModeBoth;
531 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
533 animationNode->updateInheritedTime(-1);
534 EXPECT_EQ(1, animationNode->currentIteration());
535 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001);
537 animationNode->updateInheritedTime(0);
538 EXPECT_EQ(3, animationNode->currentIteration());
539 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001);
541 animationNode->updateInheritedTime(10);
542 EXPECT_EQ(3, animationNode->currentIteration());
543 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001);
546 TEST(AnimationAnimationNodeTest, ZeroDurationIterationAlternate)
549 timing.fillMode = Timing::FillModeForwards;
550 timing.iterationCount = 2;
551 timing.direction = Timing::PlaybackDirectionAlternate;
552 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
554 animationNode->updateInheritedTime(-1);
555 EXPECT_TRUE(isNull(animationNode->currentIteration()));
556 EXPECT_TRUE(isNull(animationNode->timeFraction()));
558 animationNode->updateInheritedTime(0);
559 EXPECT_EQ(1, animationNode->currentIteration());
560 EXPECT_EQ(0, animationNode->timeFraction());
562 animationNode->updateInheritedTime(1);
563 EXPECT_EQ(1, animationNode->currentIteration());
564 EXPECT_EQ(0, animationNode->timeFraction());
567 TEST(AnimationAnimationNodeTest, ZeroDurationIterationAlternateReverse)
570 timing.fillMode = Timing::FillModeForwards;
571 timing.iterationCount = 2;
572 timing.direction = Timing::PlaybackDirectionAlternateReverse;
573 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
575 animationNode->updateInheritedTime(-1);
576 EXPECT_TRUE(isNull(animationNode->currentIteration()));
577 EXPECT_TRUE(isNull(animationNode->timeFraction()));
579 animationNode->updateInheritedTime(0);
580 EXPECT_EQ(1, animationNode->currentIteration());
581 EXPECT_EQ(1, animationNode->timeFraction());
583 animationNode->updateInheritedTime(1);
584 EXPECT_EQ(1, animationNode->currentIteration());
585 EXPECT_EQ(1, animationNode->timeFraction());
588 TEST(AnimationAnimationNodeTest, InfiniteDurationSanity)
591 timing.iterationDuration = std::numeric_limits<double>::infinity();
592 timing.iterationCount = 1;
593 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
595 EXPECT_EQ(0, animationNode->startTime());
597 animationNode->updateInheritedTime(0);
599 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal());
600 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
601 EXPECT_TRUE(animationNode->isInPlay());
602 EXPECT_TRUE(animationNode->isCurrent());
603 EXPECT_TRUE(animationNode->isInEffect());
604 EXPECT_EQ(0, animationNode->currentIteration());
605 EXPECT_EQ(0, animationNode->timeFraction());
607 animationNode->updateInheritedTime(1);
609 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal());
610 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
611 EXPECT_TRUE(animationNode->isInPlay());
612 EXPECT_TRUE(animationNode->isCurrent());
613 EXPECT_TRUE(animationNode->isInEffect());
614 EXPECT_EQ(0, animationNode->currentIteration());
615 EXPECT_EQ(0, animationNode->timeFraction());
618 // FIXME: Needs specification work.
619 TEST(AnimationAnimationNodeTest, InfiniteDurationZeroIterations)
622 timing.iterationDuration = std::numeric_limits<double>::infinity();
623 timing.iterationCount = 0;
624 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
626 EXPECT_EQ(0, animationNode->startTime());
628 animationNode->updateInheritedTime(0);
630 EXPECT_EQ(0, animationNode->activeDurationInternal());
631 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
632 EXPECT_FALSE(animationNode->isInPlay());
633 EXPECT_FALSE(animationNode->isCurrent());
634 EXPECT_TRUE(animationNode->isInEffect());
635 EXPECT_EQ(0, animationNode->currentIteration());
636 EXPECT_EQ(0, animationNode->timeFraction());
638 animationNode->updateInheritedTime(1);
640 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
641 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
642 EXPECT_FALSE(animationNode->isInPlay());
643 EXPECT_FALSE(animationNode->isCurrent());
644 EXPECT_TRUE(animationNode->isInEffect());
645 EXPECT_EQ(0, animationNode->currentIteration());
646 EXPECT_EQ(0, animationNode->timeFraction());
649 TEST(AnimationAnimationNodeTest, InfiniteDurationInfiniteIterations)
652 timing.iterationDuration = std::numeric_limits<double>::infinity();
653 timing.iterationCount = std::numeric_limits<double>::infinity();
654 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
656 EXPECT_EQ(0, animationNode->startTime());
658 animationNode->updateInheritedTime(0);
660 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal());
661 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
662 EXPECT_TRUE(animationNode->isInPlay());
663 EXPECT_TRUE(animationNode->isCurrent());
664 EXPECT_TRUE(animationNode->isInEffect());
665 EXPECT_EQ(0, animationNode->currentIteration());
666 EXPECT_EQ(0, animationNode->timeFraction());
668 animationNode->updateInheritedTime(1);
670 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal());
671 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
672 EXPECT_TRUE(animationNode->isInPlay());
673 EXPECT_TRUE(animationNode->isCurrent());
674 EXPECT_TRUE(animationNode->isInEffect());
675 EXPECT_EQ(0, animationNode->currentIteration());
676 EXPECT_EQ(0, animationNode->timeFraction());
679 TEST(AnimationAnimationNodeTest, InfiniteDurationZeroPlaybackRate)
682 timing.iterationDuration = std::numeric_limits<double>::infinity();
683 timing.playbackRate = 0;
684 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
686 EXPECT_EQ(0, animationNode->startTime());
688 animationNode->updateInheritedTime(0);
690 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal());
691 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
692 EXPECT_TRUE(animationNode->isInPlay());
693 EXPECT_TRUE(animationNode->isCurrent());
694 EXPECT_TRUE(animationNode->isInEffect());
695 EXPECT_EQ(0, animationNode->currentIteration());
696 EXPECT_EQ(0, animationNode->timeFraction());
698 animationNode->updateInheritedTime(std::numeric_limits<double>::infinity());
700 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal());
701 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
702 EXPECT_FALSE(animationNode->isInPlay());
703 EXPECT_FALSE(animationNode->isCurrent());
704 EXPECT_TRUE(animationNode->isInEffect());
705 EXPECT_EQ(0, animationNode->currentIteration());
706 EXPECT_EQ(0, animationNode->timeFraction());
709 TEST(AnimationAnimationNodeTest, EndTime)
712 timing.startDelay = 1;
714 timing.iterationDuration = 4;
715 timing.iterationCount = 2;
716 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
717 EXPECT_EQ(11, animationNode->endTimeInternal());
720 TEST(AnimationAnimationNodeTest, Events)
723 timing.iterationDuration = 1;
724 timing.fillMode = Timing::FillModeForwards;
725 timing.iterationCount = 2;
726 timing.startDelay = 1;
727 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
729 animationNode->updateInheritedTime(0.0, TimingUpdateOnDemand);
730 EXPECT_FALSE(animationNode->eventDelegate()->eventTriggered());
732 animationNode->updateInheritedTime(0.0, TimingUpdateForAnimationFrame);
733 EXPECT_TRUE(animationNode->eventDelegate()->eventTriggered());
735 animationNode->updateInheritedTime(1.5, TimingUpdateOnDemand);
736 EXPECT_FALSE(animationNode->eventDelegate()->eventTriggered());
738 animationNode->updateInheritedTime(1.5, TimingUpdateForAnimationFrame);
739 EXPECT_TRUE(animationNode->eventDelegate()->eventTriggered());
743 TEST(AnimationAnimationNodeTest, TimeToEffectChange)
746 timing.iterationDuration = 1;
747 timing.fillMode = Timing::FillModeForwards;
748 timing.iterationStart = 0.2;
749 timing.iterationCount = 2.5;
750 timing.startDelay = 1;
751 timing.direction = Timing::PlaybackDirectionAlternate;
752 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing);
754 animationNode->updateInheritedTime(0);
755 EXPECT_EQ(0, animationNode->takeLocalTime());
756 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration()));
759 animationNode->updateInheritedTime(1.75);
760 EXPECT_EQ(1.75, animationNode->takeLocalTime());
761 EXPECT_NEAR(0.05, animationNode->takeTimeToNextIteration(), 0.000000000000001);
763 // Reverse iteration.
764 animationNode->updateInheritedTime(2.75);
765 EXPECT_EQ(2.75, animationNode->takeLocalTime());
766 EXPECT_NEAR(0.05, animationNode->takeTimeToNextIteration(), 0.000000000000001);
768 // Item ends before iteration finishes.
769 animationNode->updateInheritedTime(3.4);
770 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
771 EXPECT_EQ(3.4, animationNode->takeLocalTime());
772 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration()));
774 // Item has finished.
775 animationNode->updateInheritedTime(3.5);
776 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
777 EXPECT_EQ(3.5, animationNode->takeLocalTime());
778 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration()));