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32 #include "core/animation/AnimatableSVGPaint.h"
36 bool AnimatableSVGPaint::usesDefaultInterpolationWith(const AnimatableValue* value) const
38 const AnimatableSVGPaint* svgPaint = toAnimatableSVGPaint(value);
39 return paintType() != SVGPaint::SVG_PAINTTYPE_RGBCOLOR || svgPaint->paintType() != SVGPaint::SVG_PAINTTYPE_RGBCOLOR;
42 PassRefPtr<AnimatableValue> AnimatableSVGPaint::interpolateTo(const AnimatableValue* value, double fraction) const
44 const AnimatableSVGPaint* svgPaint = toAnimatableSVGPaint(value);
45 if (paintType() == SVGPaint::SVG_PAINTTYPE_RGBCOLOR && svgPaint->paintType() == SVGPaint::SVG_PAINTTYPE_RGBCOLOR) {
46 ASSERT(uri().isNull());
47 return AnimatableSVGPaint::create(SVGPaint::SVG_PAINTTYPE_RGBCOLOR, m_color.interpolateTo(svgPaint->m_color, fraction), String());
49 return defaultInterpolateTo(this, value, fraction);
52 PassRefPtr<AnimatableValue> AnimatableSVGPaint::addWith(const AnimatableValue* value) const
54 const AnimatableSVGPaint* svgPaint = toAnimatableSVGPaint(value);
55 if (paintType() != SVGPaint::SVG_PAINTTYPE_RGBCOLOR || svgPaint->paintType() != SVGPaint::SVG_PAINTTYPE_RGBCOLOR) {
56 ASSERT(uri().isNull());
57 return AnimatableSVGPaint::create(SVGPaint::SVG_PAINTTYPE_RGBCOLOR, m_color.addWith(svgPaint->m_color), String());
59 return defaultAddWith(this, value);
62 bool AnimatableSVGPaint::equalTo(const AnimatableValue* value) const
64 const AnimatableSVGPaint* svgPaint = toAnimatableSVGPaint(value);
65 return paintType() == svgPaint->paintType()
66 && color() == svgPaint->color()
67 && uri() == svgPaint->uri();