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32 #include "V8HTMLDocument.h"
34 #include "HTMLNames.h"
35 #include "V8HTMLAllCollection.h"
36 #include "V8HTMLCollection.h"
39 #include "bindings/v8/ScriptController.h"
40 #include "bindings/v8/V8Binding.h"
41 #include "core/html/HTMLAllCollection.h"
42 #include "core/html/HTMLCollection.h"
43 #include "core/html/HTMLDocument.h"
44 #include "core/html/HTMLIFrameElement.h"
45 #include "core/frame/Frame.h"
46 #include "wtf/OwnPtr.h"
47 #include "wtf/RefPtr.h"
48 #include "wtf/StdLibExtras.h"
52 // HTMLDocument ----------------------------------------------------------------
54 void V8HTMLDocument::openMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
56 HTMLDocument* htmlDocument = V8HTMLDocument::toNative(info.Holder());
58 if (info.Length() > 2) {
59 if (RefPtr<Frame> frame = htmlDocument->frame()) {
60 // Fetch the global object for the frame.
61 v8::Local<v8::Context> context = toV8Context(info.GetIsolate(), frame.get(), DOMWrapperWorld::current(info.GetIsolate()));
62 // Bail out if we cannot get the context.
63 if (context.IsEmpty())
65 v8::Local<v8::Object> global = context->Global();
66 // Get the open property of the global object.
67 v8::Local<v8::Value> function = global->Get(v8AtomicString(info.GetIsolate(), "open"));
68 // If the open property is not a function throw a type error.
69 if (!function->IsFunction()) {
70 throwTypeError("open is not a function", info.GetIsolate());
73 // Wrap up the arguments and call the function.
74 OwnPtr<v8::Local<v8::Value>[]> params = adoptArrayPtr(new v8::Local<v8::Value>[info.Length()]);
75 for (int i = 0; i < info.Length(); i++)
78 v8SetReturnValue(info, frame->script().callFunction(v8::Local<v8::Function>::Cast(function), global, info.Length(), params.get()));
83 htmlDocument->open(activeDOMWindow(info.GetIsolate())->document());
84 v8SetReturnValue(info, info.Holder());
87 } // namespace WebCore