2 * Copyright (C) 2007-2009 Google Inc. All rights reserved.
3 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * * Redistributions in binary form must reproduce the above
12 * copyright notice, this list of conditions and the following disclaimer
13 * in the documentation and/or other materials provided with the
15 * * Neither the name of Google Inc. nor the names of its
16 * contributors may be used to endorse or promote products derived from
17 * this software without specific prior written permission.
19 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
23 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
24 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
25 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33 #include "V8HTMLCanvasElement.h"
35 #include "V8CanvasRenderingContext2D.h"
37 #include "V8WebGLRenderingContext.h"
38 #include "bindings/v8/ExceptionState.h"
39 #include "bindings/v8/ScriptState.h"
40 #include "bindings/v8/V8Binding.h"
41 #include "core/html/HTMLCanvasElement.h"
42 #include "core/html/canvas/Canvas2DContextAttributes.h"
43 #include "core/html/canvas/CanvasRenderingContext.h"
44 #include "core/html/canvas/WebGLContextAttributes.h"
45 #include "core/inspector/InspectorCanvasInstrumentation.h"
46 #include "wtf/MathExtras.h"
47 #include "wtf/text/WTFString.h"
51 void V8HTMLCanvasElement::getContextMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
53 v8::Handle<v8::Object> holder = info.Holder();
54 v8::Isolate* isolate = info.GetIsolate();
55 HTMLCanvasElement* impl = V8HTMLCanvasElement::toNative(holder);
56 V8TRYCATCH_FOR_V8STRINGRESOURCE_VOID(V8StringResource<>, contextIdResource, info[0]);
57 String contextId = contextIdResource;
58 RefPtr<CanvasContextAttributes> attributes;
59 if (contextId == "webgl" || contextId == "experimental-webgl" || contextId == "webkit-3d") {
60 RefPtr<WebGLContextAttributes> webGLAttributes = WebGLContextAttributes::create();
61 if (info.Length() > 1 && info[1]->IsObject()) {
62 v8::Handle<v8::Object> jsAttributes = info[1]->ToObject();
63 v8::Handle<v8::String> alpha = v8AtomicString(isolate, "alpha");
64 if (jsAttributes->Has(alpha))
65 webGLAttributes->setAlpha(jsAttributes->Get(alpha)->BooleanValue());
66 v8::Handle<v8::String> depth = v8AtomicString(isolate, "depth");
67 if (jsAttributes->Has(depth))
68 webGLAttributes->setDepth(jsAttributes->Get(depth)->BooleanValue());
69 v8::Handle<v8::String> stencil = v8AtomicString(isolate, "stencil");
70 if (jsAttributes->Has(stencil))
71 webGLAttributes->setStencil(jsAttributes->Get(stencil)->BooleanValue());
72 v8::Handle<v8::String> antialias = v8AtomicString(isolate, "antialias");
73 if (jsAttributes->Has(antialias))
74 webGLAttributes->setAntialias(jsAttributes->Get(antialias)->BooleanValue());
75 v8::Handle<v8::String> premultipliedAlpha = v8AtomicString(isolate, "premultipliedAlpha");
76 if (jsAttributes->Has(premultipliedAlpha))
77 webGLAttributes->setPremultipliedAlpha(jsAttributes->Get(premultipliedAlpha)->BooleanValue());
78 v8::Handle<v8::String> preserveDrawingBuffer = v8AtomicString(isolate, "preserveDrawingBuffer");
79 if (jsAttributes->Has(preserveDrawingBuffer))
80 webGLAttributes->setPreserveDrawingBuffer(jsAttributes->Get(preserveDrawingBuffer)->BooleanValue());
81 v8::Handle<v8::String> failIfMajorPerformanceCaveat = v8AtomicString(isolate, "failIfMajorPerformanceCaveat");
82 if (jsAttributes->Has(failIfMajorPerformanceCaveat))
83 webGLAttributes->setFailIfMajorPerformanceCaveat(jsAttributes->Get(failIfMajorPerformanceCaveat)->BooleanValue());
85 attributes = webGLAttributes;
87 RefPtr<Canvas2DContextAttributes> canvas2DAttributes = Canvas2DContextAttributes::create();
88 if (info.Length() > 1 && info[1]->IsObject()) {
89 v8::Handle<v8::Object> jsAttributes = info[1]->ToObject();
90 v8::Handle<v8::String> alpha = v8AtomicString(isolate, "alpha");
91 if (jsAttributes->Has(alpha))
92 canvas2DAttributes->setAlpha(jsAttributes->Get(alpha)->BooleanValue());
94 attributes = canvas2DAttributes;
96 CanvasRenderingContext* result = impl->getContext(contextId, attributes.get());
98 v8SetReturnValueNull(info);
101 if (result->is2d()) {
102 v8::Handle<v8::Value> v8Result = toV8(toCanvasRenderingContext2D(result), info.Holder(), info.GetIsolate());
103 if (InspectorInstrumentation::canvasAgentEnabled(&impl->document())) {
104 ScriptState* scriptState = ScriptState::forContext(isolate->GetCurrentContext());
105 ScriptObject context(scriptState, v8::Handle<v8::Object>::Cast(v8Result));
106 ScriptObject wrapped = InspectorInstrumentation::wrapCanvas2DRenderingContextForInstrumentation(&impl->document(), context);
107 if (!wrapped.hasNoValue()) {
108 v8SetReturnValue(info, wrapped.v8Value());
112 v8SetReturnValue(info, v8Result);
115 if (result->is3d()) {
116 v8::Handle<v8::Value> v8Result = toV8(toWebGLRenderingContext(result), info.Holder(), info.GetIsolate());
117 if (InspectorInstrumentation::canvasAgentEnabled(&impl->document())) {
118 ScriptState* scriptState = ScriptState::forContext(isolate->GetCurrentContext());
119 ScriptObject glContext(scriptState, v8::Handle<v8::Object>::Cast(v8Result));
120 ScriptObject wrapped = InspectorInstrumentation::wrapWebGLRenderingContextForInstrumentation(&impl->document(), glContext);
121 if (!wrapped.hasNoValue()) {
122 v8SetReturnValue(info, wrapped.v8Value());
126 v8SetReturnValue(info, v8Result);
129 ASSERT_NOT_REACHED();
130 v8SetReturnValueNull(info);
133 void V8HTMLCanvasElement::toDataURLMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
135 v8::Handle<v8::Object> holder = info.Holder();
136 HTMLCanvasElement* canvas = V8HTMLCanvasElement::toNative(holder);
137 ExceptionState exceptionState(ExceptionState::ExecutionContext, "toDataURL", "HTMLCanvasElement", info.Holder(), info.GetIsolate());
139 V8TRYCATCH_FOR_V8STRINGRESOURCE_VOID(V8StringResource<>, type, info[0]);
141 double* qualityPtr = 0;
142 if (info.Length() > 1 && info[1]->IsNumber()) {
143 quality = info[1]->NumberValue();
144 qualityPtr = &quality;
147 String result = canvas->toDataURL(type, qualityPtr, exceptionState);
148 exceptionState.throwIfNeeded();
149 v8SetReturnValueStringOrUndefined(info, result, info.GetIsolate());
152 } // namespace WebCore