Upstream version 5.34.98.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / Source / bindings / v8 / V8CustomElementLifecycleCallbacks.cpp
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30
31 #include "config.h"
32 #include "bindings/v8/V8CustomElementLifecycleCallbacks.h"
33
34 #include "V8Element.h"
35 #include "bindings/v8/CustomElementBinding.h"
36 #include "bindings/v8/DOMDataStore.h"
37 #include "bindings/v8/ScriptController.h"
38 #include "bindings/v8/V8Binding.h"
39 #include "bindings/v8/V8PerContextData.h"
40 #include "core/dom/ExecutionContext.h"
41 #include "core/inspector/InspectorInstrumentation.h"
42 #include "wtf/PassOwnPtr.h"
43
44 namespace WebCore {
45
46 #define CALLBACK_LIST(V)                  \
47     V(created, Created)                   \
48     V(attached, Attached)           \
49     V(detached, Detached)                 \
50     V(attributeChanged, AttributeChanged)
51
52 PassRefPtr<V8CustomElementLifecycleCallbacks> V8CustomElementLifecycleCallbacks::create(ExecutionContext* executionContext, v8::Handle<v8::Object> prototype, v8::Handle<v8::Function> created, v8::Handle<v8::Function> attached, v8::Handle<v8::Function> detached, v8::Handle<v8::Function> attributeChanged)
53 {
54     v8::Isolate* isolate = toIsolate(executionContext);
55     // A given object can only be used as a Custom Element prototype
56     // once; see customElementIsInterfacePrototypeObject
57 #define SET_HIDDEN_PROPERTY(Value, Name) \
58     ASSERT(getHiddenValue(isolate, prototype, "customElement" #Name).IsEmpty()); \
59     if (!Value.IsEmpty()) \
60         setHiddenValue(isolate, prototype, "customElement" #Name, Value);
61
62     CALLBACK_LIST(SET_HIDDEN_PROPERTY)
63 #undef SET_HIDDEN_PROPERTY
64
65     return adoptRef(new V8CustomElementLifecycleCallbacks(executionContext, prototype, created, attached, detached, attributeChanged));
66 }
67
68 static CustomElementLifecycleCallbacks::CallbackType flagSet(v8::Handle<v8::Function> attached, v8::Handle<v8::Function> detached, v8::Handle<v8::Function> attributeChanged)
69 {
70     // V8 Custom Elements always run created to swizzle prototypes.
71     int flags = CustomElementLifecycleCallbacks::Created;
72
73     if (!attached.IsEmpty())
74         flags |= CustomElementLifecycleCallbacks::Attached;
75
76     if (!detached.IsEmpty())
77         flags |= CustomElementLifecycleCallbacks::Detached;
78
79     if (!attributeChanged.IsEmpty())
80         flags |= CustomElementLifecycleCallbacks::AttributeChanged;
81
82     return CustomElementLifecycleCallbacks::CallbackType(flags);
83 }
84
85 template <typename T>
86 static void weakCallback(const v8::WeakCallbackData<T, ScopedPersistent<T> >& data)
87 {
88     data.GetParameter()->clear();
89 }
90
91 V8CustomElementLifecycleCallbacks::V8CustomElementLifecycleCallbacks(ExecutionContext* executionContext, v8::Handle<v8::Object> prototype, v8::Handle<v8::Function> created, v8::Handle<v8::Function> attached, v8::Handle<v8::Function> detached, v8::Handle<v8::Function> attributeChanged)
92     : CustomElementLifecycleCallbacks(flagSet(attached, detached, attributeChanged))
93     , ContextLifecycleObserver(executionContext)
94     , m_owner(0)
95     , m_world(DOMWrapperWorld::current())
96     , m_prototype(toIsolate(executionContext), prototype)
97     , m_created(toIsolate(executionContext), created)
98     , m_attached(toIsolate(executionContext), attached)
99     , m_detached(toIsolate(executionContext), detached)
100     , m_attributeChanged(toIsolate(executionContext), attributeChanged)
101 {
102     m_prototype.setWeak(&m_prototype, weakCallback<v8::Object>);
103
104 #define MAKE_WEAK(Var, _) \
105     if (!m_##Var.isEmpty()) \
106         m_##Var.setWeak(&m_##Var, weakCallback<v8::Function>);
107
108     CALLBACK_LIST(MAKE_WEAK)
109 #undef MAKE_WEAK
110 }
111
112 V8PerContextData* V8CustomElementLifecycleCallbacks::creationContextData()
113 {
114     if (!executionContext())
115         return 0;
116
117     v8::Handle<v8::Context> context = toV8Context(executionContext(), m_world.get());
118     if (context.IsEmpty())
119         return 0;
120
121     return V8PerContextData::from(context);
122 }
123
124 V8CustomElementLifecycleCallbacks::~V8CustomElementLifecycleCallbacks()
125 {
126     if (!m_owner)
127         return;
128
129     v8::HandleScope handleScope(toIsolate(executionContext()));
130     if (V8PerContextData* perContextData = creationContextData())
131         perContextData->clearCustomElementBinding(m_owner);
132 }
133
134 bool V8CustomElementLifecycleCallbacks::setBinding(CustomElementDefinition* owner, PassOwnPtr<CustomElementBinding> binding)
135 {
136     ASSERT(!m_owner);
137
138     V8PerContextData* perContextData = creationContextData();
139     if (!perContextData)
140         return false;
141
142     m_owner = owner;
143
144     // Bindings retrieve the prototype when needed from per-context data.
145     perContextData->addCustomElementBinding(owner, binding);
146
147     return true;
148 }
149
150 void V8CustomElementLifecycleCallbacks::created(Element* element)
151 {
152     // FIXME: callbacks while paused should be queued up for execution to
153     // continue then be delivered in order rather than delivered immediately.
154     // Bug 329665 tracks similar behavior for other synchronous events.
155     if (!executionContext() || executionContext()->activeDOMObjectsAreStopped())
156         return;
157
158     element->setCustomElementState(Element::Upgraded);
159
160     v8::Isolate* isolate = toIsolate(executionContext());
161     v8::HandleScope handleScope(isolate);
162     v8::Handle<v8::Context> context = toV8Context(executionContext(), m_world.get());
163     if (context.IsEmpty())
164         return;
165
166     v8::Context::Scope scope(context);
167
168     v8::Handle<v8::Object> receiver = DOMDataStore::current(isolate).get<V8Element>(element, isolate);
169     if (!receiver.IsEmpty()) {
170         // Swizzle the prototype of the existing wrapper. We don't need to
171         // worry about non-existent wrappers; they will get the right
172         // prototype when wrapped.
173         v8::Handle<v8::Object> prototype = m_prototype.newLocal(isolate);
174         if (prototype.IsEmpty())
175             return;
176         receiver->SetPrototype(prototype);
177     }
178
179     v8::Handle<v8::Function> callback = m_created.newLocal(isolate);
180     if (callback.IsEmpty())
181         return;
182
183     if (receiver.IsEmpty())
184         receiver = toV8(element, context->Global(), isolate).As<v8::Object>();
185
186     ASSERT(!receiver.IsEmpty());
187
188     InspectorInstrumentation::willExecuteCustomElementCallback(element);
189
190     v8::TryCatch exceptionCatcher;
191     exceptionCatcher.SetVerbose(true);
192     ScriptController::callFunction(executionContext(), callback, receiver, 0, 0, isolate);
193 }
194
195 void V8CustomElementLifecycleCallbacks::attached(Element* element)
196 {
197     call(m_attached, element);
198 }
199
200 void V8CustomElementLifecycleCallbacks::detached(Element* element)
201 {
202     call(m_detached, element);
203 }
204
205 void V8CustomElementLifecycleCallbacks::attributeChanged(Element* element, const AtomicString& name, const AtomicString& oldValue, const AtomicString& newValue)
206 {
207     // FIXME: callbacks while paused should be queued up for execution to
208     // continue then be delivered in order rather than delivered immediately.
209     // Bug 329665 tracks similar behavior for other synchronous events.
210     if (!executionContext() || executionContext()->activeDOMObjectsAreStopped())
211         return;
212
213     v8::Isolate* isolate = toIsolate(executionContext());
214     v8::HandleScope handleScope(isolate);
215     v8::Handle<v8::Context> context = toV8Context(executionContext(), m_world.get());
216     if (context.IsEmpty())
217         return;
218
219     v8::Context::Scope scope(context);
220
221     v8::Handle<v8::Object> receiver = toV8(element, context->Global(), isolate).As<v8::Object>();
222     ASSERT(!receiver.IsEmpty());
223
224     v8::Handle<v8::Function> callback = m_attributeChanged.newLocal(isolate);
225     if (callback.IsEmpty())
226         return;
227
228     v8::Handle<v8::Value> argv[] = {
229         v8String(isolate, name),
230         oldValue.isNull() ? v8::Handle<v8::Value>(v8::Null(isolate)) : v8::Handle<v8::Value>(v8String(isolate, oldValue)),
231         newValue.isNull() ? v8::Handle<v8::Value>(v8::Null(isolate)) : v8::Handle<v8::Value>(v8String(isolate, newValue))
232     };
233
234     InspectorInstrumentation::willExecuteCustomElementCallback(element);
235
236     v8::TryCatch exceptionCatcher;
237     exceptionCatcher.SetVerbose(true);
238     ScriptController::callFunction(executionContext(), callback, receiver, WTF_ARRAY_LENGTH(argv), argv, isolate);
239 }
240
241 void V8CustomElementLifecycleCallbacks::call(const ScopedPersistent<v8::Function>& weakCallback, Element* element)
242 {
243     // FIXME: callbacks while paused should be queued up for execution to
244     // continue then be delivered in order rather than delivered immediately.
245     // Bug 329665 tracks similar behavior for other synchronous events.
246     if (!executionContext() || executionContext()->activeDOMObjectsAreStopped())
247         return;
248
249     v8::HandleScope handleScope(toIsolate(executionContext()));
250     v8::Handle<v8::Context> context = toV8Context(executionContext(), m_world.get());
251     if (context.IsEmpty())
252         return;
253
254     v8::Context::Scope scope(context);
255     v8::Isolate* isolate = context->GetIsolate();
256
257     v8::Handle<v8::Function> callback = weakCallback.newLocal(isolate);
258     if (callback.IsEmpty())
259         return;
260
261     v8::Handle<v8::Object> receiver = toV8(element, context->Global(), isolate).As<v8::Object>();
262     ASSERT(!receiver.IsEmpty());
263
264     InspectorInstrumentation::willExecuteCustomElementCallback(element);
265
266     v8::TryCatch exceptionCatcher;
267     exceptionCatcher.SetVerbose(true);
268     ScriptController::callFunction(executionContext(), callback, receiver, 0, 0, isolate);
269 }
270
271 } // namespace WebCore